Experiment Jakub Caisl Outline • • • • • • • Introduction Related literature Motivation Experimental design Hypothesis, outcomes Possible extensions Resources Introduction • Public goods dilemma – cooperation more profitable for the whole group but individually it pays to free-ride on effort of others • Studied widely in experimental literature, Public goods game • Evidence that cooperation falls over time to very low levels (Ledyard, 1994; Zellner, 2003) Introduction 2 • Trend reversed when punishment introduced (Gächter & Fehr, 2000), cooperation doesn´t fall over time • Punishment not only motivated strategically, also concerns for fairness, anger,… (Fehr & Fischbacher,2003; Falk et al., 2005) • The punishment effect on cooperation very sensitive to information about behaviours of others and on punishment possibilities Related literature – Imperfect monitoring • Results of punishment sensitive to noise in information (Grechenig et al, 2010; Ambrus & Greiner, 2011) • Concept of free-rider anonymity (Patel et al., 2010) • Collective punishment by external authority that only observes group results (Dickinson, forthcoming) • Visibility of endowments (Bornstein & Wiesel, 2010) Related literature – Punishment possibilities • Efficiency of punishment conditional on how large a fraction of subjects can be punished (Carpenter, 2004) • Also dependedent on the structure of punishment and monitoring possibilities (Carpenter, 2010) Differences with related literature • No noise, no free-rider anonymity, no asymmetric endowments • Related most closely to network literature – but we limit only monitoring options, not punishment options Explanation of basic terms • Network – a structure of monitoring of individuals in the group – often expresses very limited possibilities of monitoring • Examples from Schotter: Explanation of basic terms 2 • Network can be: – Complete: each pair of nodes conneceted by an edge – Connected: if each pair of players linked by a path – Directed: if at least one pair of players is not connected symetrically – Degree of a node: number of edges that stem from the node (out-degree) and are pointed at the node (in-degree) Motivation • Monitoring behaviour often limited to people the observer meets often • Punishment often restricted by external authorities (legal system) • Related to: – Monitoring strategies in work-teams – Social settings – everyone observed, disconnected minority, hierarchical structure Motivation • Necessary in such context to limit punishment behaviour to the people one observes? • Costs of enforcing restrictions on punishment behaviour (legal systems) • Do people punish without observing? • Is it damaging or can it at times be helpful? Experimental design • Public goods game with punishment • 4 Players (Type A, B, C, D, constant through game) • MPCR = 0.4 • Cost of punishment (reduction by 1 token) c = 0.5 • 15 periods (10?) • Strangers Experimental design 2 • Two stages – 1st stage: • contributions to public accounts • contributions of those connected to in network observed • total group contributions observed • elicitation of beliefs about others contributions before second stage begins. – 2nd stage: punishment based on information from previous stage, at the end own payoff observed Explanation of basic terms • Types of players involved – Free rider – purely selfish, 0 contributions more than half of the time, 0 punishment, little sensitivity to punishment – Conditional cooperator – contributions linked to group average (Gächter, 2006), 0 punishment, sensitive to punishment – Strong reciprocator (Fehr & Gintis, 2007) contributions linked to group average, willing to punish defectors at net cost to himself, sensitive to punishment Explanation of basic terms • Unsure punishment – Punishing people one doesn´t directly observe – Simple to create expectations about contributions of others (testable on elicited beliefs) j E (Ci ) = – – – – CT − ∑ C j 1 4− j CT : Total group contributions in current round Cj : Contribution of observed individual j E(Cj) : Expected contribution of unobserved individual i j : Number of observed individuals Explanation of basic terms • Unsure punishment – Not as desirable as sure punishment, punishment towards defectors (social) be misdirected to contributors (antisocial) U i = π i + p ( δ i ) + (1 − p )( − δ i ) – Antisocial punishment lowers contributions of those afflicted – In particular if C − ∑C : j T 1. 2. 3. j 1 lower than group average contribution – more social punishment lower than twice the group average contribution – more social and antisocial punishment higher than twice the group average contribution – antisocial punishment Explanation of basic terms • Unsure punishment – motivation – Negative reciprocity (Falk & Fischbacher, 2006) often emotionaly driven (Fehr & Fischbacher, 2003; Falk, Fehr & Fischbacher, 2005; Fehr & Gächter, 2000) – If not enough opportunities for sure punsihment, one might resort to unsure punishment – Individual has to satisfy: • Proportionality of the punishment (Fehr & Gächter, 2000) • Strong reciprocal motivation Treatments • Treatments vary in networks used, with respect to connectedness – minimal possible variations • In total three treatments (possible extensions) • Treatment (only information restricted) vs. Control (both information and punishment restricted in the same way) Treatment 1 – Directed circle • Directed, fully connected network • Everyone faces the same conditions • Control: Connectedness + directedness = most punishment, contributions and efficiency Treatment 1 – Punishment (Strong reciprocators) 1. Type 1 unsure punishment – more social punishment 2. Type 2 unsure punishment – both more social and antisocial punishment 3. Breaking the directedness of network – coordination problem, responsibility – less social punishment (Carpenter, 2010; measure strenght of sure punishment conditional on punishing) • Everyone one in-degree and out-degree, symmetric • Directedness has very strong effect on punishment (Carpenter, 2010), unsure punishment less efficient than sure punishment – 3. overrides 1., 2. Outcome 1 - Punishment • Outcome 1: „With unrestircted punishment there will be in general less punishment in treatment 1 when compared to control, in particular more antisocial and less social punishment.“ Treatment 1 - Contributions • Less social punishment – less contributions • Less reaction to social punishment – less contributions • More antisocial punishment – less contributions Outcome 2 • Outcome 2: „In treatment one there will be less contributions than in control.“ • But less sensitivity to social punishment, antisocial punishment • Measure: Total amount of contributions, sensitivity to punishment, effect of antisocial punishment, relation to total amount of social punishment (the same for other treatments) Summary Table Type of player Free rider Conditional cooperator Strong reciprocator Total effect of given influence Total effect on punishment, contributions Comparison of treatment 1 with control 1 in terms of received punishment and contributions Received punishment Effect on contributions Type 2 Type 1 Breaking Type 1 unsure Type 2 unsure Breaking unsure unsure directedness directedness punishment punishment punishment punishment No reaction to No reaction to No reaction to received punishment, received received can become a More social punishment punishment conditional cooperator punishment !Less social More social More contributions More punishment! punihsment !Less due to social antisocial contributions, punishment punishment More contributions can become a Less contributiopns free rider! due to antisocial punishment !Less social More social More social !Less More contributions, Ambiguous punishment! punishment punishmet contributions, less free riders More more free antisocial riders! punihsment • Less punishment • Less social punishment • Less contributions • More antisocial punishment Treatment 1 - Efficiency • Less punishment – more efficiency • Less contributions – less efficiency • Antisocial punishment – less efficiency Outcome 3 • Outcome 3: „In tretament 1 there will be less efficiency than in control.“ • But efficiency improved with less punishment Treatment 2 – Disconnected directed circle • Directed, disconnected network • Hierarchical strucuture • Control 2: Disconneted + directed = lowest punishment, contributions and efficiency Treatment 2 – Punishment (strong reciprocators) • Players B, C – one in-degree, on out-degree • Player A – one out-degree • Player D – one in degree Unsure punishment – Expectations no longer just C − ∑C j E (Ci ) = T j 1 4− j – Expectations of low contributions skewed towards player A – unobserved (testable on elicited beliefs) Treatment 2 - Punishment (Strong reciprocators) 1. Type 1 punishment, Type 2 punishment – more often than treatment 1 because: – – – player A unobserved and responsible(players B,C,D)! no sure punishment (player D), mitigated by no responsibility for punishment of player D (players A,B) 2. Break directedness – no significant effect since network not connected (measure strenght of punishment) • 1. Restores connectedness – possible indirect increase of sure punishment in A,B,C Outcome 4 • Outcome 4: „There will be more punishment in treatment 2 than in control 2, both in terms of social and antisocial punishment.“ Treatment 2 - Contributions 1. Connectedness – more contributions – more social punishment (Type1, Type2), – improved conditional cooperation 2. Less sensitivity to punishment – less contributions 3. More antisocial punishment – less contributions • Connectedness very important in networks – 1. dominates but 3. can also be quite important Outcome 5 • Outcome 5: „The contributions in treatment 2 are higher than in control 2.“ • But antisocial punishment, less sensitivity to social punihsment Summary table Type of player Free rider A, Conditional cooperator A Comparison of treatment 2 with control 2 in terms of received punishment and contributions Received punishment Effect on contributions Breaking Type 1 Type 2 Breaking Type 1 unsure Type 2 unsure directedn unsure unsure directedness punishment punishment ess punishment punishment No reaction to received No reaction to received !More social punishment, !can No punishment! punishment, can become become a conditional !More social significan More a conditional cooperator cooperator! punishment! t effect antisocial punishment !More contributions! More contributions Free rider B,C,D Strong reciprocator A Conditional cooperator B,C,D Strong reciprocator B, C, D No significan t effect No effect Total effect of given influence Total effect on punishment, contributions • • • More social punishment More social punishment More antisocial punishment !More social !More social punishment! punishmet! More antisocial punihsment More punishment More antisocial punishment Irestored connectednesssincrease of social punihsment No signifficant effect No effect • No reaction to received punishment, can become a conditional cooperator No reaction to received punishment More contributions More contributions due to social punishment Less contributiopns due to antisocial punishment !More contributions, less free riders! More contributions • More contributions Restored connectedness - increased conditional cooperation, more contributions Treatment 2 Efficiency • More punishment – less efficiency • More contributions – more efficiecy • Antisocial punishment – less efficiency Outcome 6 • Outcome 6: „Tretament 2 will be more efficient than control 2, since connectedness of the network will be restored“. • But antisocial punishment Treatment 3 – Partially connected directed circle • Directed, subgroup connected network • Everyone faces the same conditions, but there is a disconnected minority • Control 3: Partial connectedness + directedness = lower punishment, contributions, efficiency than treatment 1 Treatment 3 Punishment (Strong reciprocators) • Players A, B, C – one in-degree, on out-degree • Player D – no degree, key difference to tratment 2, no responisbility in network Unsure punishment – Expectations player D: j E (Ci ) = CT − ∑ C j 1 4− j – But expectations of players A,B,C of low contributions skewed towards player D – unobserved (testable on elicited beliefs) Treatment 3 – Punishment (Strong reciprocators) 1. Type 1 punishment, Type 2 punishment – more than treatment 1, less than treatment 2: 1. player A unobserved but no responsibility(players A,B,C)! 2. no sure punishment (player D) 2. Break directedness in subgroup – lower amount of social punishment (players A,B,C – measure strenght of p.) 3. Group affiliation – possible further extension • 1. can restore connectedness- Clash between 1. and 2., we assume that 1. is stronger Outcome 7 • Hypothesis 3: „There will be more punishment in treatment 3 than in control 3, in particular there will be at least as much social punishment and more antisocial punishment.“ • But breaking directedness can dominate reaching connectedness, in such case less punishment Treatment 3 - Contributions 1. Reaching connectedness – more contributions – more social punishment – possibly improved conditional cooperation 2. Breaking directedness – less social punishment less contributions 3. Less sensitivity to punishment – less contributions 4. More antisocial punishment – less contributions • 1. clashes with 2. , 4. possibly quite important – the same or less contributions than control 3 Outcome 8 • Outcome 5: „The contributions in treatment 2 are the same or lower than in control 2.“ • But reaching connectedness can have more positive effects Summary table Type of player Free rider D, Conditional cooperator D Comparison of treatment 3 with control 3 in terms of received punishment and contributions Received punishment Effect on contributions Type 1 Type 2 Breaking Breaking Type 1 unsure unsure unsure Type 2 unsure punishment directedness directedness punishment punishment punishment No reaction to received More social No reaction to received punishment, !can No punishment punishment, can become !More social No significant become a conditional significant More conditional cooperator punishment! effect cooperator! effect antisocial punishment !More contributions! More contributions Free rider A,B,C Strong reciprocator A Conditional cooperator A,B,C Strong reciprocator A,B, C Total effect of given influence Total effect on punishment, contributions !Less social punishment! !Less social punishment! • • More social punishment !More social punishment! More social punishment More antisocial punishment More social punishmet More antisocial punihsment More/same social punishment More antisocial punishment !Less contributions, can become a free rider! !Less contributions, more free riders! • No reaction to received punishment, can become a conditional cooperator No reaction to received punishment More contributions More contributions due to social punishment Less contributiopns due to antisocial punishment !More contributions, less free riders! Ambiguous • Same or less contributions Restored connectedness - increased conditional cooperation, more contributions Treatment 3 Efficiency • More punishment – less efficiency • Same or less contributions – less efficiency • Antisocial punishment – less efficiency Outcome 9 • Outcome 9: „Treatment 3 will be less efficient than Control 3“ • But reaching connectedness can bring more gains Hypothesis 1 • Hypothesis 1: „The change of punishment in treatment versus control depends on the connectedness of the network. The less connected the network is , the more (less) the punishment will increase (decrease).“ • But reaching connectedness irrelevant when very little information • Measure: Compare the change of punishment with respect to control among all treatments. Hypothesis 2 • Hypothesis 2: „The change of contributions in treatment versus control depends on the connectedness of the network. The less connected the network is , the more (less) the contributions will increase (decrease).“ • Measure: Compare the change of contributions with respect to control among all treatments. Hypothesis 3 • Hypothesis 3: „The change of efficiency in treatment versus control depends on the connectedness of the network. The less connected the network is , the more (less) the efficiency will increase (decrease).“ • Measure: Compare the change of efficiency with respect to control among all treatments. Extensions • Group affiliation Player A Player B Player C Player D Extensions • Everyone one in-degree, one out-degree • Non-directed, non-conected but perfectly subconnected, everyone observed • Could very well be comparable with directed circle • Unsure punishment compared to directed circle – could show group affilitation if relevant (Tajfel) Resources • • • • • • • • • • • • • • • Ledyard, J. O. (1994). Public Goods: A Survey of Experimental Research . Econ WPA - Public Economics . 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