Ender’s Game Vocabulary Chapters 14 – End 1. Impromptu: (255) suddenly or hastily prepared, made 2. Gluttonous (257) tending to eat and drink excessively 3. Ascetic (257) a person who leads a very simple life 4. Vertigo (257) dizzying sensation of tilting within stable surroundings 5. Intuition (258) a knowing of something without conscious reasoning 6. Apathy (261) absence of passion, emotion, or excitement 7. Disconcert (261) to throw into disorder or confusion; disarrange 8. Pinion (262) to bind (a person's arms or hands) so they cannot be used 9. Inscrutable (266) not easily understood; mysterious 10. Sentient (270) having the power of perception by the senses; conscious 11. Entice (275) to attract by offering hope of reward 12. Catacomb (276) an underground passageway, especially one full of twists and turns 13. Interstices (277) an interval of time 14. Coddle (281) to treat tenderly; pamper 15. Innovations (283) something new or different introduced 16. Attrition (284) a reduction or decrease in numbers, size, or strength 17. Petulant (290) showing sudden, impatient irritation over some unimportant annoyance 18. Acquitted (305) to relieve from a charge of fault or crime; declare not guilty 19. Exigencies (306) a situation calling for immediate action or attention 20. Littoral (315) of or pertaining to the shore of a lake, sea, or ocean