Ender’s Game Reading 2015 Menlo-Atherton AS English I Ender and the Hero’s Journey Background: Joseph Campbell was an American mythologist, writer, and lecturer. In his study of the myth of the hero, Campbell posited the existence of a monomyth (a word he borrowed from James Joyce): a universal pattern that is the essence of, and common to, heroic tales in every culture. Below is an outline of the basic stages of this mythic cycle. SEPARATION/DEPARTURE 1. The Call to Adventure - Something happens to send the hero in a new direction 2. Refusal of the Call - Sometimes s/he refuses to go (might be afraid, feel like s/he can’t leave responsibilities, or might not feel strong enough or smart enough to start an adventure) 3. Supernatural Aid - A guide/magical helper/special “other being” appears to provide help 4. The Crossing of the First Threshold - The hero leaves his/her familiar life and goes into places with new, unknown rules 5. The Belly of the Whale - The hero is in transition; s/he is aware of challenges to come, but anticipates potential INITIATION 1. The Road of Trials – The hero undergoes a series of tests, tasks, or ordeals 2. The Meeting with the Goddess - A great love (romantic, divine, friendly, or familial) provides strength and well-being 3. Woman as Temptress - The hero loses focus and/or is tempted to quit the journey 4. Atonement with the Father -The hero must face whatever holds ultimate control and power in his/her life (center point of the journey) 5. Apotheosis - The hero enters a god-like state; a period of rest and reflection 6. The Ultimate Boon – The hero achieves the goal of the quest RETURN 1. Refusal of the Return - Sometimes the hero refuses to return to normal life (maybe the adventure has been satisfying or s/he is concerned that his/her message will not be heard) 2. Magical Flight - Sometimes the hero must steal the boon and make a daring escape 3. Rescue from Without - A guide/magical helper/special “other being” appears to provide help (maybe s/he is wounded or weakened; maybe s/he doesn’t realize it is time to return, that s/he can return, or that others need the boon) 4. The Crossing of the Return Threshold – The hero’s task at this point is to remember what was learned during the quest, and to use it to make life better for him/her and others 5. Master of the Two Worlds - The hero has learned how to be comfortable with the external world and the spiritual, internal world (s/he may be ready to be a guide for someone else) 6. Freedom to Live – The hero has learned to accept him/herself, to “live in the moment,” and neither to anticipate the future nor to regret the past 1 Menlo-Atherton AS English I Ender’s Game Reading 2015 Directions: As you read, outline the hero’s journey for Ender on this graphic organizer. Use the questions provided to determine which moments in the text apply to each stage. As you complete the chart, keep in mind the following turning points in Ender’s Game: "...he no longer had the panicked feeling that he might be out of his depth, that Battle School might be too much for him" (80). "Ender's isolation was over. The war was just beginning" (86). "He walked down the corridor smiling. He may be short, but they knew his name" (115). "That's how they think of me, too. Teacher. Legendary soldier. Not one of them. Not someone that you embrace and whisper Salaam in his ear. That only lasted while Ender still seemed a victim. Still seemed vulnerable. Now he was the master soldier, and he was completely, utterly alone" (176). "When I thought you were about to kill me, and I decided to kill you first. I guess I'm just a killer to the core. But I'd rather be alive than dead" (348). SEPARATION/DEPARTURE 1. The Call to Adventure What inciting incident sends Ender in a new direction? 2. Refusal of the Call How does Ender hesitate / refuse to go? 3. Supernatural Aid Who appears to guide Ender and provide help? 4. The Crossing of the First Threshold At what moment does Ender leave his familiar life and go into a place with new, unknown rules? Where does he go? 5. The Belly of the Whale What textual evidence suggests that Ender is in transition, that he is aware of challenges to come, but anticipates potential? 2 Ender’s Game Reading 2015 Menlo-Atherton AS English I INITIATION 1. The Road of Trials List the series of tests, tasks, and ordeals that Ender has to endure. 2. The Meeting with the Goddess Who is Ender’s great “love” (romantic, divine, friendly, or familial)? How does s/he provide strength and well-being for him? 3. Woman as Temptress When does Ender lose focus and/or consider quitting the journey? 4. Atonement with the Father Whom/What does Ender face that holds ultimate control and power in his/her life? 5. Apotheosis At what moment is Ender in a god-like state, a period of rest and reflection? 6. The Ultimate Boon What is the goal of the quest that Ender achieves? RETURN 1. Refusal of the Return How does Ender refuse to return to “normal life”? 2. Magical Flight What is the boon that Ender has to steal and make a daring escape? 3 Menlo-Atherton AS English I Ender’s Game Reading 2015 3. Rescue from Without Who appears to guide Ender and provide help? 4. The Crossing of the Return Threshold At what point does Ender have to remember what was learned during the quest, and use it to make life better for him/her and others? 5. Master of the Two Worlds What textual evidence suggests that Ender has learned how to be comfortable with the external world and the spiritual, internal world? 6. Freedom to Live What textual evidence suggests that Ender has learned to accept himself, to “live in the moment,” and neither to anticipate the future nor to regret the past? 4 Menlo-Atherton AS English I Ender’s Game Reading 2015 Ender as a Hero Keep in mind that just because a character embarks on a hero’s journey does not mean he is necessarily a hero. In The Writer’s Journey, Christopher Vogler asserts: “The word hero is Greek, from a root that means ‘to protect and to serve ... A Hero is someone who is willing to sacrifice his own needs on behalf of others, like a shepherd who will sacrifice to protect and serve his flock. At the root the idea of Hero is connected with self-sacrifice” (Vogler 29). Additionally, “Heroes have qualities that we all can identify with and recognize in ourselves. They are propelled by universal drives that we can all understand: the desire to be loved and understood, to succeed, survive, be free, get revenge, right wrongs, or seek self-expression” (30). Directions: Write a short paragraph – Based on Ender’s decisions and his actions as well as his Return phase, do you believe that Ender is a hero? Explain. ____________________________________________________________________________________________ ____________________________________________________________________________________________ ____________________________________________________________________________________________ ____________________________________________________________________________________________ ____________________________________________________________________________________________ ____________________________________________________________________________________________ ____________________________________________________________________________________________ ____________________________________________________________________________________________ ____________________________________________________________________________________________ ____________________________________________________________________________________________ ____________________________________________________________________________________________ ____________________________________________________________________________________________ ____________________________________________________________________________________________ ____________________________________________________________________________________________ ____________________________________________________________________________________________ 5 Menlo-Atherton AS English I Ender’s Game Reading 2015 Moral Dilemmas in Ender’s Game Morals are a person’s individual beliefs and principles regarding “right” and “wrong”. For instance, one person might believe that all children should have access to free healthcare. Another person might believe that lies should never be told, no matter the circumstance. Another person might believe that personal integrity is the most important characteristic for mankind. These morals are not necessarily based in law (though some could be), but they are instead personal principles that drive action and character. A moral dilemma then is when a person’s moral beliefs are called in question – the person is confronted with two or more beliefs, and there is no clear “right” and “wrong”. Directions: Read the following moral dilemma and answer the questions below. The Overcrowded Lifeboat: In 1842, a ship struck an iceberg and more than 30 survivors were crowded into a lifeboat intended to hold 7. As a storm threatened, it became obvious that the lifeboat would have to be lightened if anyone were to survive. The captain reasoned that the right thing to do in this situation was to force some individuals to go over the side and drown. Such an action, he reasoned, was not unjust to those thrown overboard, for they would have drowned anyway. If he did nothing, however, he would be responsible for the deaths of those whom he could have saved. Some people opposed the captain's decision. They claimed that if nothing were done and everyone died as a result, no one would be responsible for these deaths. On the other hand, if the captain attempted to save some, he could do so only by killing others and their deaths would be his responsibility; this would be worse than doing nothing and letting all die. The captain rejected this reasoning. Since the only possibility for rescue required great efforts of rowing, the captain decided that the weakest would have to be sacrificed (they were thrown overboard). In this situation it would be absurd, he thought, to decide by drawing lots who should be thrown overboard. As it turned out, after days of hard rowing, the survivors were rescued and the captain was tried for his action. 1. If you had been on the jury, how would you have decided? In favor of the captain or against? Why? ____________________________________________________________________________________________ ____________________________________________________________________________________________ ____________________________________________________________________________________________ ____________________________________________________________________________________________ ____________________________________________________________________________________________ 2. Is one life ever worth more than another? Explain your answer. ____________________________________________________________________________________________ ____________________________________________________________________________________________ ____________________________________________________________________________________________ ____________________________________________________________________________________________ 6 Menlo-Atherton AS English I Ender’s Game Reading 2015 Graff’s Morality Directions: Re-read the opening dialogues of chapters 1-3 between Graff and Pace and complete the following pages. 1. What is the moral dilemma the officers face? (Hint: The last line of the chapter one opening). 2. After Ender makes his decision to go to Battle School, Graff slips further into his dilemma. He is past the point of no return. What are four actions/decisions he makes to achieve his goal throughout the book? Action/Decision 1: Action/Decision 2: Action/Decision 3: Action/Decision 4: 3. What are two results or consequences because of Graff’s decisions (use responses to #2)? Action/Decision: Result/Consequence: Action/Decision: Result/Consequence: 4. Do you believe Graff made the correct decision for his moral dilemma? Explain why/why not using information from your charts above. 7 Menlo-Atherton AS English I Ender’s Game Reading 2015 Directions: Using your responses from the previous page, write an analytical paragraph explaining Graff’s moral dilemma in Ender’s Game and whether he qualifies as a hero (see hero’s journey notes). You must use at least TWO specific examples from the text (look at #2) and explain the significances of the decisions by Graff – how do the decisions affect Ender? Why are these decisions necessary/unnecessary? What is the result? Are the actions heroic? **Use additional pages as necessary. Consider starting with one of the following argumentative topic sentence frames. You may modify the frame as needed, if it will help you start your paragraph. - In Ender’s Game, Graff must choose between _____ and _____. Graff is/is not a hero because, though he believes/desires ___, he ultimately chooses ___, resulting in _____. - Graff is/is not a hero because though he recognizes _____, he ultimately chooses ____. As a result of Graff’s decisions, ____. - Though Graff wants_____, he recognizes _____. Ultimately, Graff decides ____, and as a result, he is/is not a hero because _____. _____________________________________________________________________________________ _____________________________________________________________________________________ _____________________________________________________________________________________ _____________________________________________________________________________________ _____________________________________________________________________________________ _____________________________________________________________________________________ _____________________________________________________________________________________ _____________________________________________________________________________________ _____________________________________________________________________________________ _____________________________________________________________________________________ _____________________________________________________________________________________ _____________________________________________________________________________________ _____________________________________________________________________________________ _____________________________________________________________________________________ _____________________________________________________________________________________ _____________________________________________________________________________________ _____________________________________________________________________________________ _____________________________________________________________________________________ _____________________________________________________________________________________ _____________________________________________________________________________________ 8