Chapter 13 page 2 Slide 8 Creative brief- a guideline or blueprint for the marketing communication program that guides the creative process o It provides only the most relevant information and insights about the marketing situation, the advertising objective, the competition, the advertising target and, most importantly the message that the advertising must deliver. unique selling proposition (USP)- an advertising appeal that focuses on one clear reason why a particular product is superior reminder advertising- advertising aimed at keeping the name of a brand in people’s minds to be sure consumers purchase the product as necessary Teaser or mystery advertising- ads that generate curiosity and interest in to-be-introduced products by drawing attention to an upcoming ad campaign without mentioning the product Execution format o Comparison- a comparative advertisement explicitly names one or more competitors o Demonstration- the ad shows a product “in action” to prove that it performs as claimed. Most useful when consumers are unable to identify important benefits except when they see the product in use. o Testimonial- a celebrity, an expert, or a “man in the street” states the product’s effectiveness o Slice of life- presents a dramatized scene from everyday life o Lifestyle- shows a person or persons attractive to the target market in an appealing setting Chapter 13 page 2 slide 8 Tonality o Straightforward- simply present the information to the audience in a clear manner o Humor- can be tricky, because what is funny to one person may be offensive or stupid to another. Different cultures also have different senses of humor. The major benefit of humorous advertising is that the attracts consumers attention and leaves them with a pleasant feeling o Dramatic- presents a problem and a solution in a manner that is often exciting and suspenseful o Romantic- can be especially effective at getting consumers attention and at selling products people associate with dating and mating o Sexy- ads such as these rely on sexuality to get consumers attention o Apprehension/fear- some ads highlight the negative consequence of not using the product. Fear appeals can be successful if the audience perceives there to be an appropriate level of intensity in the fear appeal Creative tactics and techniques o Animation and art- sometimes a creative decision is made to use art, illustration, or animation to achieve the desired look of a print ad or TV commercial or to attract attention o Celebrities- sometimes they just appear in testimonials, or for endorsements. Other times using a celebrity is simply a casting decision o Music, jingles and slogans Jingles- original words and music written specifically for advertising executions Slogans- simple, memorable linguistic devices linked to a brand 11/3/2011 7:15:00 PM Chapter 13 page 3 Slide 13 marketers rely on product placement in TV shows and movies to grab the attention of consumers who tune out traditional ad messages as fast as they see them o Branded entertainment- a form of advertising in which marketers integrate products into entertainment venues o Augmented reality- a form of technology where a view of a real-world environment joins a layer of virtual computergenerated imagery to create a mixed reality o Advergaming- brand placement in video games Slide 14 Support media- media such as directories or out of home media that may be used to reach people who are not reached by mass media advertising o Directories- often consumers look through directories before they are going to buy o Out-of-home media- communication media that reach people in public places Digital signage- out-of-home media that use digital technology to change the message at will o Place-based media- advertising media that transmit messages in public places, such as doctors’ offices and airports, where certain types of people congregate. o RFID technology- use of a tiny sensors embedded in packages or store aisles to track customers as they pass 11/3/2011 7:15:00 PM Chapter 13 page 3 Slide 15 Reach- the percentage of the target market that will be exposed to the media vehicle Frequency- the average number of times a person in the target group will be exposed to the message Gross rating points (GRP)- a measure used for comparing the effectiveness of different media vehicles: average reach X frequency Cost per thousand (CPM)- a measure used to compare the relative cost-effectiveness of different media vehicles that have different exposure rates; the cost to deliver a message to 1000 people or homes. Chapter 13 page 4 Slide 21 Press release- information that an organization distributes to the media intended to win publicity o timely topics- deals with topics in the news o research project stories- published by universities to highlight breakthroughs by faculty researches o consumer information releases- provides info to help consumers make product decisions internal PR- PR activities aimed at employees of an organization investor relations- PR activities such as annual and quarterly reports aimed at the firm’s investors lobbying- talking with and providing information to government officials in order to influence their activities relating to the organization speech writing- writing a speech on a topic for company executive to deliver corporate identity- materials such as logos, brochures, building design, and stationary that communicate an image of the organization media relations- a PR activity aimed at developing close relationships with the media sponsorships- PR activities through which companies provide financial support to help fund an event in return for publicized recognition of the company’s contribution special event- activities- from a visit by foreign investors to a company picnic-that are planned and implemented by a PR department guerrilla marketing- marketing activities in which a firm “ambushes” consumers with promotional content in places they are not expecting to encounter this kind of activity Chapter 14 Merchandising allowance- reimburses the retailer for in-store support of the product Case allowance- a discount to the retailer or wholesaler based on the volume of product ordered Co-op advertising- a sales promotion where the manufacturer and the retailer share the cost Trade show- events at which companies set up elaborate exhibits to show their products, give away samples, distribute product literature and troll for new business contacts Promotional products- goddies such as coffee mugs, tshirts, and magnets given away to build awareness for a sponsor. Some freebies are distributed directly to consumers and business customers; others are intended for channel partners such as retailers and vendors Point of purchase (POP) displays- in store displays and signs Push money- a bonus by a manufacturer to a salesperson, customer, or distributor for selling its product Direct response tv (DRTV)- advertising on tv that seeks a direct response, including short commercials of less that two minutes, 30 minutes or longer infomercials, and home shopping networks Infomercials- half hour or hour long commercials, that resemble a talk show but actually are sales pitches M-commerce- promotional and other e-commerce activities transmitted over mobile phones and other mobile devices Order taker- salesperson whose primary function is to facilitate transactions that the customer initiates Technical specialist- a sales support person with high level of technical expertise who assists in product demonstration Missionary salesperson0 promotes the firm and tries to stimulate demand for a product but does not actually complete a sale Ne business salesperson- the person responsible for finding new customers and calling on them to present the company’s products Order getting- works to develop long term relationships with particular customers or to generate new sales Team selling- the sales function when handled by a team that may consist of a salesperson, a technical specialist and others Sales presentation- the part of the selling process in which the salesperson directly communicates the value proposition to the customer and invites two way communication Close- the stage of the selling process in which the salesperson actually asks the customer to by the product