Title of Module: Mathematicians and Their Findings Author: Stephanie Brubaker Kindergarten Teacher and Assistant Director Kinder Castle Early Care & Education Center Elmhurst, IL Modules used for Inspiration: “Assigned Research Questions Using the Internet” by Margaret Johnson “Egyptian Mathematics” by Dr. Marilyn Hasty Rational for Adaptation: It is not unusual for students to supplement their study in mathematics and other subjects by doing research. Students have traditionally turned to books as their source for information, but the above modules demonstrate that the Internet is also an important source for information and activities. In this module, students are given a choice of math activities which require interactive steps, from printing trading cards to analyzing movies to taking a personality-profiling “test.” Course: Mathematics Grade Level: 5th - 7th grade Description of Module: Students will use the Internet to gain knowledge about mathematicians and math concepts. Students will begin their research by choosing one of the following educational websites: http://www.std.com/~reinhold/mathmovies.html http://www.mathcards.com/index.jsp?id=4 http://www.nces.ed.gov/nceskids/MathQuiz/ Students will use the knowledge they gain from this project to share information with classmates during a round table discussion. Transferability to Other Courses: There are many ways that this project could be transferred to other courses. In addition to learning a multitude of facts about math and mathematicians, students could use language arts skills to alphabetize mathematicians’ names or write an essay describing mathematicians’ findings. History could be used to create a timeline reflecting the eras of when different mathematicians lived. Each era could also be studied to learn about the society and culture of the time. In addition, geography lessons would provide an opportunity to locate the homes of mathematicians from around the world. Among the many other opportunities for education, in science students could research the inventions of mathematicians. Faculty Technology Skill Needed: The instructor must have knowledge of how to use the Internet and must become familiar with the sites the students will be using prior to assigning the project. Also, for accessibility, the instructor could create a “project-titled favorite folder” on the Internet that would include the sites being used. Student Technology Skill Needed: Following appropriate instruction, students must be able to access the Internet independently. Students should have efficient keyboarding skills and be able to print information from the Internet. Faculty Equipment Needed: An Internet equipped computer, keyboard, and printer are needed. It would also be meaningful to have a computer to TV adapter that projects computer images onto the TV. This would allow the instructor, prior to the start of the project, to explain the project while showing students the type of information available on the websites. Student Equipment Needed: An Internet equipped computer, keyboard, and printer are needed. If available, it would be ideal to complete this project in a computer lab. The students who use the Math in Movies website would also require access to a VHS/DVD of the movie as well as a player. Those who choose the Math Cards site will be provided with cardstock for printing. Cost Involved: Assuming that computers are Internet equipped, there is little to no cost. The only cost involved would be for cardstock and movie rentals. Improvement on Teaching and Learning: Math plays an important part in our society and can truly be found all around us. This interactive activity allows students to, first, choose a topic that they can relate to from three child-friendly websites. By choosing from options, children are interested in learning because they decide what to do rather than being instructed what to do. The project allows self-explorative learning that is meaningful. Because the children spend up to one week gathering facts and information, retention is longer lasting than when completing a few math problems from a book and quickly moving onto another topic. The students’ discoveries about mathematicians will explain and relate topics to the “real world”. Non-technology Comparison: Child-directed learning has been proven to be a meaningful experience. The mind is similar to a sponge and absorbs information easily, especially at a young age. Children learn best by incorporating a multitude of styles. If relating math to the real world is important, doing math problems is not enough. Older children want to know why it is important for them to learn different things. By using the Internet to study mathematicians, students will use audio, visual and hands-on learning styles to learn why math concepts were created and how each can be used in their everyday life. Issues to be aware of: The instructor should be aware that the “Math in the Movies” website contains movies with many ratings. It would not be appropriate for a 5th grader to see some of these movies. It is suggested to guide the students toward movies rated either G or PG. How to use in the classroom: The instructor will show a thermometer and a pendulum, both items that children are familiar with. The students will then be asked if they know how the items are related to math. The answer is that all were invented by mathematicians! The instructor will explain the project and inform students that they will be learning more about mathematicians by using the Internet. A listing of the websites will be distributed and the instructor will describe the type of information that could be discovered in each site. The first site lists how math has been depicted in movies. The students would choose at least one movie to view from the list. The summary of the movie would be printed out and the students would be asked to record factual information learned from the movie. They will then research which mathematician most influenced the movie and report his/her mathematical contributions during a classroom round table discussion. The second site enables students to print trading cards of various mathematicians. The students will be provided with cardstock for printing purposes. Students who choose this site will print the cards for five mathematicians. They will compare similarities and differences of the educational backgrounds and findings for each mathematician to share with the class during the round table discussion. Finally, the last site is a survey site created by the National Center for Education Statistics. Students complete the survey on-line by choosing the answer to each question that is most like them. Once completed, the site will publish a brief biography of the mathematician who is “most like the student“. The students will then print the biography and describe the characteristics of the mathematician, stating any resemblances during the round table discussion. Educational and/or Technology Standards: Illinois Content-Area Standards Technology Standards for All Teachers Standard 2: Personal and Professional Use of Technology Standard 3: Application of technology in Instruction Standard 5: Productivity Tools Standard 7: Research, Problem Solving, and Product Development