Tantalus IX’s far northern mountainous region was the first area to be mined by the GHC’s early CMR models. While covered in a fine dusting of precious minerals, the Muckro mountain range was quickly deemed barren in comparison to the number of casualties incurred by the robots. The characteristics of these mountains included an incredible height; jagged, sharp indentations down the mountainsides; and steep inclines. The shrill cold of this location often cracked large metal plates on the CMRs, while the constant darkness and wind had an impact on mining efficiency. After six weeks of a mining effort in this area and very little material recovered, GHC leaders overseeing the effort approved the relocation of a group of CMRs to a new area. Just south of the Muckro Mountains lies Agora: an area masked in a glow of crimson gas, it is mountainous, but not nearly as dangerous as Muckro. The many plateau formations in Agora make it an ideal area to set up mining bases, and so, the CMRs divided themselves into mining and building groups – half did nothing but mine, and the remaining CMRs built tunnels, bridges, ramps, and bases in order to facilitate their mining effort. Agora’s atmosphere is rich in compounds which absorb blue light, as is the case in many areas on Tantalus IX; the multitude of complex hydrocarbons in the air bathe Agora’s sky in a red cloud. The rocky, dusty landscape is prone to fires and smoldering when the sun is in certain positions. It is suspected that a charcoal mix in the terrain causes this. After a year of successful mining, several area fires prompted the GHC to consider establishing a permanent home base in a safer location on the planet. A scouting bot traveled to Tantalus IX on the next empty ship that would carry mining materials back to human civilization. After much research, it was in nearby Aequor where the new base was chosen to be built. A calm desert area, with a hazy light red-orange sky, had a thick atmosphere, similar to its northern neighbor, Agora. Luckily, the area’s fog prevented extreme heat, while at the same time, denying the kind of light that would facilitate a non-desert ecosystem. The moderate temperature and wind conditions made this an ideal area for establishing a base, however, Aequor is thin in minerals. Its sand has been mixed with a hefty amount of crushed lava, turning it a middle-gray. The scouting bot inspected a number of other areas on Tantalus before settling on Aequor, and returned with full information on what mineral-rich areas should be targetted by new CMR groups, as well as the locations where no mine-bots should ever enter. Most notably, the plains to the east of Aequor are electrically-charged. The various metallic minerals that are a staple of the Reboare Plains, and its neighboring mountain range, Y-Grene, are half of the equation resulting in atmospheric electricity. Gas particles in the air get an electric charge from ultraviolet sunrays, and together, create a geological incompatibility. The terrain is silvery-black, and the sky is a humid grayblue cloud. The area is perpetually dark, but not nearly as dark as Muckro. The frequent storms and lightning, coupled with this area’s predisposition to electricity, make this a dangerous and unsuitable area for mining, and for valuable CMR models. GHC leaders were frankly surprised that the scouting-bot emerged unscathed from these two regions, despite its general preparedness for all types of terrain and atmosphere. South of Aequor, and to the west of the Reboare Plains, lies another desert. It is unfortunate that this desert did not inherit the thick skies of Aequor, just the opposite, in fact. The Ventrosus desert has an atmosphere so thin that, when airborne, its jet-black © 2005 COR / Nicole Graham sand is as fine as cigarette smoke. Naturally, this means Ventrosus is prone to regional dust storms, and the extreme amount of dried lava in the terrain makes visibility only a dream. Of course, it is not surprising that a nearby area contains enough active lava to have created the mess of dark sand in the Ventrosus region. The Infervea Caves, lava-filled corridors of dark stone, are incredibly hot and offer little genuine shelter, as nearly the entire region is bathed in the glowing substance. The incredible amount of airborne ash means a thick black sky in both Infervea and the eastern neighbor, Extusio. Not surprisingly, Extusio is a region of extremely active volcanoes. It is for this reason that the cave region of Infervea is constantly flowing with lava. These regions were both deemed hazardous and unfit for mining. The saving grace of Tantalus IX’s Eastern Hemisphere was the Usura Plateau area. Despite being prone to thunderstorms, being so close to the Reboare and Y-Grene areas, Usura was extremely rich in minerals, one of the most suitable mining areas on the planet. The area is essentially very similar to its southern neighbors – its rocky plateaus are filled with precious metals. Luckily, the electric charge created is not nearly as dangerous in Usura. In fact, it is easily harnessed and would eventually be used to power mining tools. Like the Agora region, Usura has some primitive crystalline plant life that is actually quite beautiful against the limestone rock walls. However, the aesthetic appeal of the area is considerably irrelevant, especially taking into account how much of Tantalus IX is contaminated and disgusting. A river that divides the planet’s hemispheres is particularly muddy with methane, and it bleeds into Tantalus’s only sea: Pericla. The water is a gray-brown, and steams into the air. The sky in this area is clouded with methane and surrounds an ancient man-made island – Facticius. The dated, metal island has wide horizontal doors that open into a cavern, straight down to the floor of the sea, where a precious mining area is protected. Centuries ago, Tantalus was not as dangerous – mining efforts were much easier and more prevalent. All that remains of the ancient mining effort are the rusted ruins of Facticius Island. The Subolehz region nearby provides an explanation in regards to the state of Tantalus IX’s atmosphere. The area is packed with sulphuric geysers that blast methane and other toxic compounds into the air. They have been active for many years, but in older times, they were dormant. Bubbling water and chemicals crowd the soft rock surface of Subolehz. Many areas are flooded, and this region is practically impossible to mine, however, if it were able to be, it is a rich area. This region will be studied further as new technology emerges, as the GHC would be very interested in a mining effort in Subolehz. A more suitable area lies to the west – Larenїm. As it is prone to earthquakes, this dusty rock region has large chasms caused by the phenomenon, and they reveal veins of minerals. Information gleaned from the scouting bot points to a giant canyon with a nearby subterranean area as being one of the more suitable areas to establish a mining base. Larenїm also boasts one of the clearest skies on the entire planet, despite being prone to bad weather. Most likely, it is the Onis area that causes foul weather in Larenїm. Onis is not simply prone to hurricanes, it is constantly under the barrage of storm after storm. Heavy winds, thick, obtrusive clouds and a bluish hue that’s cast over the entire region are characteristics. It’s unknown whether this area is rich in minerals, as the conditions are © 2005 COR / Nicole Graham too severe to tell. GHC scientists are investigating whether any technological advances would make it possible to quell the storms at certain spots inside Onis. Being adjacent to Onis as well as the Pericla Sea, the Imber Mudlands are aptly named, and unlikely to ever suffer a drought of moisture. The thicker mud pools together, especially in areas near to the Pericla border. Frequent rain produces ripple effects throughout many of the mud pools, and also has the effect of producing thinner mud in western Imber. Near the Creber-Caelem border, a yellow gaseous mixture enters the air and reacts with the Imber atmosphere to create caked plates of mud. While this region has nothing to mine, Tantalus mud is uniquely thick – a similar consistency to whale blubber. As it is used in a variety of products, it is quite valuable and worth gathering. It is likely that a base will be set up in Imber in order to retrieve some of this mud. The westernmost area on Tantalus is Creber-Caelem – toxic, and overrun with carbon dioxide gas. The entire region is clouded in a canary-yellow haze. The ground is cracking, sandy and caked, and for the most part, flat. However, there is one spot in northern CC where the terrain begins to shift, and the ground raises into small plateau formations. This is Creber-Caelem’s only mineral-rich section. Directly east of the CC plateaus is another plateau region – Suffragium. To be more specific, the area’s name is Canyon Suffragium; named for the expansive canyon that occupies the majority of the region’s space. This area has a clear sky, allowing for beautiful views of the neighboring planets. The limestone striped canyon and plateau walls make this area quite similar to Usura, though there is not nearly as much plantlife. Also like Usura, Canyon Suffragium is one of the most mineral-rich areas on Tantalus. Upon receiving the information from the scouting bot, the GHC make immediate plans to create a mining and transport system in Suffragium. With the study of Tantalus’s surface and regions completed, construction is scheduled to begin in a number of areas. However, the extreme number of CMR casualties has prompted construction of a different kind. It seems necessary to create some kind of intelligence for CMRs if the Tantalus IX planet is to be mined to its potential. For this reason, the GHC launch a project called ADAM, and it is their hope that eventually, this project will pave the way for an extremely high degree of efficiency in mining, one never before reached. Region Name Description Location Canyon Suffragium Heavy mining canyon Far North-West Tantalus Muckro Mountains Dangerous mountain range Far Northern Tantalus Aequor Calm desert Central Tantalus Infervea Caves Lava filled caves Far Southern Tantalus © 2005 COR / Nicole Graham AGora Plateau/mountain region Central Tantalus Reboare Plains Electrically-charged plains Eastern Tantalus Usura Plateau Plateau region, mining area Far North-East Tantalus Larenїm Canyon; earthquake region Far South-West Tantalus Y-Grene Mountains Electrically-charged mountain range Far Eastern Tantalus Imber Mudlands Rainy mud-land valleys Western Tantalus Pericla Seas Methane flood-plane/ocean South-West Tantalus Extusio Volcanic region South-East Tantalus Onis Harsh hurricane region Western Tantalus Subolehz Nasty geyser area Southern Tantalus Ventrosus Desert High-wind/dust-storm desert Central Tantalus Creber-Caelem Gaseous region Far Western Tantalus Facticius Island Artificial Island - mining area South-West Tantalus © 2005 COR / Nicole Graham