Test Task #2

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Daily Magic Productions - Test Tasks for 2D Artist Position
TEST TASK #1
Using photo collage and digital painting techniques create a close up view of the section outlined in white in the
scene below. The white outline is surrounding an antique table with a jewelry box that has a pearl bracelet inside.
Technical Requirements:
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Size: 500x400
DPI: 300
No hand drawing – photo collage and digitally paint on top of photos only.
High sharpness is required
Here’s an example of completed work. Do not copy this directly.
TEST TASK #2
Using digital painting techniques draw a sketch of an in-game location according to the description below. All
active zones should be visibly understandable and the composition should lead the player’s eyes to them.
Description of Location: Music School Park. The park is located adjacent to the music school and is considered to
be part of the school grounds. The player can see the front façade of the school on the left side of the screen. The
music school is old and damaged by fire. There should be music-themed statues, park benches, and any other
items that will give the player the impression that they are standing outside of the music school and in a wooded
area.
Active Zones (areas in the scene the player will be zooming in to):
1. Zoom into the flower bed: The player sees frozen roses. There is something behind them and the player must
use tweezers to get it.
2. Zoom into the ground: There’s a tile under the thick ice, but you need something hot to get it. Anti-freeze is no
help because the ice is too thick. The player picks up the stone music sheet here.
3. Zoom into the monument: A monument to the children lost in the fire at the music school. The player can see a
stone statue of a boy is supposed to be holding a stone music sheet but the stone music sheet is missing.
Technical Requirements:
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Size: 800x600
DPI: 300
Hand drawing only
Block out color and contrast where applicable
Here is an example of completed work. Do not copy this directly. We want to see your vision and how you would
attract the player’s attention to the Active Zones.
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