UNIVERSITY OF HONG KONG Department of Electrical & Electronic Engineering ELEC 3105 Building Services “God made two great lights” (Genesis 1:16) LUMINOUS FLUX , luminous flux is the total quantity of light emitted per second by a source. Unit is lumen. It can be defined as the energy radiated by a light source per second, weighted against the spectral sensitivity of the human eye. It is sometimes denoted as F. In lighting engineering, we are concerned with how much light, and so need to calculate lux level, or illuminance, E E , A unit is lux (lumen per m2) Typical example Bicycle headlamp Incandescent lamp Compact fluorescent lamp Tubular fluorescent lamp High pressure sodium Low pressure sodium High pressure mercury Metal Halide Induction lamp K.F. Chan (Mr.) Argenta 3W 75W 30lm 900lm SL “TL”D SON-T SOX-E HPL-N HPI-T QL 18W 58W 100W 130W 1000W 2000W 85W 900lm 5400lm 10,000lm 26,000lm 58,000lm 190,000lm 6,000lm Page A1a1 of 8 Sept 2010 UNIVERSITY OF HONG KONG Department of Electrical & Electronic Engineering ELEC 3105 Building Services Solid Angle While the unit of angle on a 2-D plane is radian, the unit of solid angle in a 3-D space is steradian. It is the three-dimensional angle enclosed by a conical surface with the vertex of the cone at the centre of a sphere: While an angle subtended by an “arc” of a circle is equivalent to the “width” of that arc divided by the radius of the circle, solid angle subtended by a “surface” of a sphere is equivalent to the “area” of that surface divided by the square of the radius of the sphere. In other words: surface area of the sec tion of sphere Solid angle radius of the sphere 2 While a complete circle subtends the maximum possible angle of 2π, a complete sphere subtends the maximum possible solid angle. As the surface area of a sphere of radius R is 4R 2 , therefore, the solid angle of a complete sphere is: 4R 2 4 R2 K.F. Chan (Mr.) Page A1a2 of 8 Sept 2010 UNIVERSITY OF HONG KONG Department of Electrical & Electronic Engineering ELEC 3105 Building Services 1) I, luminous intensity is the luminous flux in a certain direction, radiated per unit solid angle. Luminous intensity I luminous flux solid angle , unit is lumens cd steradian The concept of luminous intensity is of tremendous importance in lighting technology, because virtually no luminaire emits flux equally in all directions. This is quite deliberately so because some directions are of far more use to the lighting user, while some others have to be avoided (such as to prevent glare). In the period from 1948 to 1979, the candela was defined as the luminous intensity of 1/60 cm2 of a black body at the freezing point of platinum. In 1979, candela was re-defined as:“the luminous intensity in a specific direction of a source emitting monochromatic radiation of a frequency 540x1012Hz (approximately 555nm in air), and of which the radiant intensity in that direction is 1/683 Watt per steradian.” (Speed of light in vacuum is 299,792,458m/s) From the above definition, it can be seen that an “ideal” lamp can only output 683 lumen per Watt energy input. In reality, luminous efficacy ranges from tens to just over hundred lumen/Watt only. K.F. Chan (Mr.) Page A1a3 of 8 Sept 2010 UNIVERSITY OF HONG KONG Department of Electrical & Electronic Engineering ELEC 3105 Building Services Some examples:Bicycle headlamp without reflector, in any direction Bicycle headlamp with reflector, center of beam Incandescent reflector lamp PAR38E spot 120 Watt, center of beam Lighthouse, center of beam 2.5cd 250cd 10,000cd 200,000cd Intensity of a light source is independent of viewing distance. Manufacturers present intensity of luminaires in different directions in form of polar curve. An example is shown here below: K.F. Chan (Mr.) Page A1a4 of 8 Sept 2010 UNIVERSITY OF HONG KONG Department of Electrical & Electronic Engineering ELEC 3105 Building Services 2) Luminance L luminous intensity apparent area , unit is cd/m2 Luminance is how “bright” we see an object. In reality we cannot see flux or illuminance. We see variations in luminances. Luminance, in cd/m2, is the most important quantity in lighting engineering, although luminous flux, luminous intensity and illuminance are usually easier to comprehend, measure and calculate. Luminance Illuminance It should be noted that like luminous intensity, luminance is also independent of viewing distance Some typical values Surface of the sun Filament of a clear incandescent lamp Bulb of an “Argenta” incandescent lamp Fluorescent lamp 1.65 billion cd/m2 7 million cd/m2 200,000cd/m2 5,000 – 15,000 cd/m2 Surface of the full moon Sun-lit beach White paper (reflectance 0.8) under 400 lux Grey paper (reflectance 0.4) under 400 lux Black paper (reflectance 0.04) under 400 lux Road surface under artificial lighting T8 tube T12 tube 55Watt compact fluorescent 2,500 cd/m2 15,000 cd/m2 100 cd/m2 50 cd/m2 5 cd/m2 0.5 – 2 cd/m2 11,000 cd/m2 7,000 cd/m2 35,000 cd/m2 K.F. Chan (Mr.) Page A1a5 of 8 Sept 2010 UNIVERSITY OF HONG KONG Department of Electrical & Electronic Engineering ELEC 3105 Building Services It is worth noting that the denominator in the definition of luminance is apparent area, i.e. area of the surface that one sees. K.F. Chan (Mr.) Page A1a6 of 8 Sept 2010 UNIVERSITY OF HONG KONG Department of Electrical & Electronic Engineering ELEC 3105 Building Services 3) To make calculations easier, in lighting calculations, matt surfaces are usually assumed to be perfectly diffusing surfaces. (Perfectly diffusing surface is the opposite of specular surface. Specular surface reflects light without diffusion in accordance with the Snell’s Law of reflection, as in mirror.) Matt surface, or perfectly diffusing surface, reflects light in which the reflected light is diffused and there is no significant specular reflection, as from a matt paint. Perfectly diffusing surface displays equal luminance in ALL directions (not equal luminous intensity in all directions) K.F. Chan (Mr.) Page A1a7 of 8 Sept 2010 UNIVERSITY OF HONG KONG Department of Electrical & Electronic Engineering ELEC 3105 Building Services Cosine diffuser Consider a light-emitting surface of area S. The maximum intensity emitted normal to the surface is Io. Its luminance when viewed normal to the surface is Lo Io S When viewed at an angle of θ away from its normal, the apparent area becomes Scosθ. Let the intensity at angle θ be I θ, so the luminance of the surface when viewed at angle θ is L I S cos However, luminance of a perfect diffuser is the same irrespective of viewing direction, thus Lo = Lθ, or Io I S S cos I I o cos It is why a perfect diffuser is also called a cosine diffuser. K.F. Chan (Mr.) Page A1a8 of 8 Sept 2010