Converging Communication, Colliding Cultures: Shifting Boundaries and the Meaning of “Our Field” By Jeff Wilkinson, PhD Department of Journalism Regent University Virginia Beach, Virginia jwilkinson@regent.edu (757) 226-4238 Paper presented at the Conference on Media Convergence: Cooperation, Collisions, and Change, October 13-15, 2005, Provo, Utah. Converging Communication, Colliding Cultures: Shifting Boundaries and the Meaning of “Our Field” By Jeff Wilkinson, PhD Regent University jwilkinson@regent.edu ABSTRACT: Media convergence represents the huge shifts and changes taking place wrought by advances in technology the past decade. But ongoing technological advances in unrelated fields is bringing about other forms of convergence, and disciplines once unrelated are now finding increased overlap. New models for understanding convergence are needed, and scholars in media technology must also be aware of the non-media convergence because there is increasing evidence of such overlap. Much has already been written on the convergent synergy among such industries as media, entertainment, advertising, public relations, sports, and journalism. But there are also developments in the fields of architecture, law, medicine, political science, education, and business where practitioners in those fields create messages for mass audiences with entertainment and information value, using digital technologies and delivery systems. An analysis of convergence in non-media related fields will be presented, and various models for interpreting the implications of such convergence will help media convergence scholars and educators better anticipate future developments. Converging Communication, Colliding Cultures: Shifting Boundaries and the Meaning of “Our Field” The term “convergence” has been used to describe the huge shifts and changes taking place among media companies over the past decade. Mostly scholars have used the term to describe the influence of new technologies but others have extended th term to ownership and economics (McPhail, 2002). As we continue into a post-modern information age, there is evidence that media convergence is just a part of a larger shifting and blurring of boundaries throughout all aspects of society. The technological advances media practitioners and scholars have traditionally considered “their own” extend into unrelated fields with consequences for the discipline. New forms of convergence are occurring in disciplines once unrelated and are now finding increased overlap with media and communication. New models for understanding convergence are needed, and scholars in media technology must also be aware of the non-media convergence because there is increasing evidence of such overlap. The need for understanding these collisions is increasing. In May, 2005, John Podhoretz of the New York Post noted the trend and wrote: “But it can't be a coincidence that the five major pillars of the American media movies, television, radio, recorded music and newspapers - are all suffering at the same time. And it isn't. Something major has changed over the past year, as the availability of alternative sources of information and entertainment has finally reached critical mass. Newly empowered consumers are letting the producers, creators and managers of the nation's creative and news content know that they are dissatisfied with the product they're being peddled.” Much has already been written on the convergent synergy among such industries as media, entertainment, advertising, public relations, sports, and journalism. But there are also developments in the fields of medicine, political science, education, law, and business where practitioners in those fields create messages for mass audiences with entertainment and information value, using digital technologies and delivery systems. An analysis of convergence in non-media related fields will be presented, and various models for interpreting the implications of such convergence will help media convergence scholars better anticipate future developments. “Media Convergence” Since the 1990s, the subject of media convergence has been popular among media scholars (Burnett & Marshall, 2003; Grant, 2004). Much has been written about the subject of “Convergence” (often "media" is implied or stated throughout the work). Definitions vary according to emphasis, but essentially it’s the “blending of the media, telecommunications and computer industries, and the coming together of all forms of mediated communication digital form” (Burnett & Marshall, p.1). Convergence is enabled and realized through the development of the World Wide Web and high speed computer networks. The tools for creating digital content are rapidly spreading into the hands of consumers (Pew Internet, 2004). This means increasingly consumers are producing material for others to enjoy. Since convergence is the coming together of technologies and their applications, the focus must be on the services themselves and the way a user employs it. Therefore, it is useful to see how “non-media” adopters enjoy the benefits of media convergence. Re-establishing where Media Convergence Fits in Modern Society For a century communication scholars and theorists have created, borrowed, and adapted models from other disciplines in order to better explain communication processes and effects. To help our reconceptualization of convergence, it is useful to take a foundational model and extend it to our modern environment. One of the oldest models is the SMCR view of communication. The four-segments are, respectively, Source, Message, Channel, and Receiver and these have been used as a basis for numerous communication studies (Berlo, 1960). Originally, the SMCR model was a general model of communication rather than mass communication. It provided a useful framework for conceptualizing important factors influencing the process. The Source component could be one person, a group of people, or a company, organization, or institution. Traditionally, scholars of mass media have limited their view of the Source to be media companies or skilled message creators employed by these companies. The Message component is what we’ve come to know as Content. The content is also packaged using chosen codes (language, music, images, etc). This content is typically created for delivery through a specific Channel (which can also be called a medium or sense such as sight, hearing, feel). Media scholars have typically viewed channel as medium over which the message will be transmitted: Newspaper, magazine, radio, television, and now, Internet. This is because the goal for media companies was to create messages that would simultaneously reach large, undifferentiated masses of readers, listeners, or viewers (Wright, 1959). The mass audience represents the final stage in Berlo’s model, the Receiver. For decades scholars viewed the Receiver as relatively passive, but this has been revised and communication theories now reflect an active audience approach to media messages (McManus, 1994). Therefore, media scholars have typically conceived of the Source as “media companies and their workers,” and characterized as TV companies, radio stations, newspapers. In an interpersonal environment, it was more expanded, but SMCR has not been well applied to accommodate the new technologies and their applications. Now, Source can be virtually anyone, creating almost any kind of content (Message) and able to deliver it (Channel) through the Internet or Personal Communication Device (PCS) to increasing numbers of users (Receivers). Figure 1: SMCR Revisited Source Professional Amateur Consumer Corporate Educator Marketer Message (content) values information message information education entertain Channel visual aural text animation still/moving graphics Receiver one many one-time repeated This grid is open to almost anyone, and the diffusion of convergence increases the agents and the ways they create content and deliver it to interested users of that content. Incorporating Cognitions & Affect The field of Communication has often borrowed theoretical concepts from other disciplines. In this age of convergence, it is useful for media scholars to re-evaluate SMCR through social psychology and neuropsychological advances in understanding the concepts of Cognition and Affect. Cognitions are related to information processing. These processes are centered in the cerebral cortex (front part of the brain). Chunking and remembering and incorporating information processed through the senses (touch, sight, hearing, smell) and stored here. The notion of Affect is centered in the mid-brain area and is often conceived of as our emotional responses and feelings. The role of Affect has become viewed as increasingly important because it is now viewed as the prism through which information processing takes place. So information is not processed without some emotional attachment linked to it. This supports modern neurophysiological views of the human brain as a complex interrelated jungle, even though there are areas of specialization. These notions of Affect and Cognitions can be applied to the SMCR model. Affect and Cognitions are interrelated and each represents a continuum of experience, varying in intensity (anchors of high and low or nonexistent). They are interrelated concepts and cannot be considered to the exclusion of the other. Few if any experiences involve only affect or only cognitions. In addition, the concepts of Cognitions and Affect closely relate to common media terms of Information and Entertainment. By definition, information is processed cognitively, and when we are entertained, our feelings are evoked through the limbic system. Using terms which media scholars are familiar helps us to reconsider the impact of the diffusion of convergence on a modern society. Reconceptualizing messages (content) as packages that contain varying degrees of information and entertainment, we can create a useful classification grid. Implications of the Diffusion of Convergence Convergence is the tangible result of a post-modern age where formerly diverse fields and disciplines now collide and intersect with each other. Over time this trend can be expected to continue, expanding the opportunities for researchers in Communication and Media. While nonmedia fields are only now employing the tools of communication in a systematic way, we have a century head start. Taking the social-psychological underpinnings described above, a grid can be formulated that elegantly presents itself to mass media scholars and practitioners. To better understand how this trend shall evolve, anchor terms “information” and “entertainment” are useful in describing the semantic continuum of message content. We generally are able to place messages on this continuum, with the “best” having qualities of both, and the “worst” having neither. These two anchors are useful for prediction purposes: Figure 2: Content Evaluation Grid Not Entertaining Entertaining Informative (professional) I. educational, legal, policy, business traditional “news” II. this content is ever-increasing Due to convergence Not Informative (amateur) III. amateur content (unpopular, obscure no $$, sales) IV. Genres: comedy, drama, suspense The usefulness of this grid is that it suggests the effect of Time and the diffusion of convergence through society. Traditionally most of all the created content tended to best fit in quadrants I, III, and IV. These represent content that generally could be categorized as professional-informational, professional-entertainment, and amateur. Quadrant I reflects materials we have typically thought of as information—education, law, policy documents, and even traditional journalism that gave us “just the facts.” Any student who ever suffered through rote memorization drills or dry, fact-laden lectures can vouch this constituted much of the content and the way it was presented in the past. Quadrant III remains all amateur content, including private works that were created but never displayed or presented. Undoubtedly this could be the largest in terms of volume and the one increasing the greatest in the past decade. Society is full of would-be, aspiring artists, actors, poets, storytellers, musicians, entertainers, and teachers, pundits, opinion leaders, and philosophers. Most of these messages (thankfully) were not available for mass consumption. But more recently the internet and consumer content creation tools are changing this. Quadrant IV fits our earliest conceptions of mass entertainment, or “low entertainment.” These stories were often thought of as having limited social benefit other than to entertain or provide a means of escape. The material in Quadrant III represents that content which combines both information and entertainment qualities. These are materials that teach as well as entertain, explain in a way that maintains attention through entertainment techniques like using comedy, drama, and suspense. Creating such material was long limited to the few gifted or talented communicators who instinctively (or through training or experience) could weave both qualities into their work. These “converged content creators” are exemplified by Shakespeare or Hemingway or Elvis or The Beatles. Competition from other fields The importance to scholars and practitioners of mass media and communication of this trend are the issue of identity and relevance. Just as convergence brought competition between media, computer, and telephony firms, so now there is competition for content creators. All professionals must identify their “unique selling point”—what it is they do better than anyone else. But as the tools of the media trade become commonplace, the demand for services must inevitably go down. If education does multimedia, medicine does literature, government does journalism, law does animation and video documentaries, how do we remain relevant? There are numerous examples of this collision between fields brought about by convergence. This paper can only briefly address six: Architecture, Law, Medicine, Education, Business, and Government. Collision 1: Art & Architecture. Architecture firms are increasingly providing a wide array of multimedia services. No longer the domain of media companies, architecture firms offer still image, video, and QTVR (quicktime-virtual reality) displays are available online to bring vivid images to potential clients. Collision 2: Law In the legal field, there is a tremendous amount of overlap in the services needed and offered and what mass media scholars have traditionally offered. Lawyers are increasingly using video for supporting evidence and testimony. There is increasing use of 3D animation to recreate alleged activity at a crime scene. Postproduction work for law firms is available in virtually every state. Collision 3: Medicine The medical field has long engaged in multimedia activity and is generally further ahead of media practitioners in terms of virtual reality technology. Virtual surgery is increasingly common and now doctors are beginning to embrace videoconferencing as a means of interacting with patients. Health news services are available nationally and HMOs will continue to create media in-house. Collision 4: Education Long considered inferior to mass media, educational media is a rapidly-expanding area with tremendous opportunity. Primary and Secondary schools have invested in computer and video technology and teachers are increasingly urged to use it in the presentation of class lessons. Globally, Teachers of English to Speakers of Other Languages (TESOL) borrow heavily from media to train students to learn English. Clips from Hollywood films and network television programs are digitized and placed on the web and made part of the course lesson. Collision 5: Business A recent google search using the words “business school multimedia” yielded over 32,000,000 entries. Business schools have long offered a course entitled “business communication” which typically taught interpersonal and group communication skills. Now business degrees increasingly offer training in video production, computer networking, and multimedia. Collision 6: Government The final area of collision is with government. In the past decade, there have been increasing instances of government-sponsored or created media. More disturbingly is that the media releases are not identified as such.. The blurring of lines between public relations, journalism, and government propaganda has entered a potentially dangerous area. In the past few years, policies such as No Child Left Behind and the Medicaid bill were pushed on the public through professionally-crafted content that was thought to be impartial and unbiased journalism. The budget for government-created media has increased dramatically in the Clinton and Bush administrations. Conclusion The diffusion of convergence has tremendous implications for scholars and practitioners in media and mass communication. A model has been presented that predicts increasing competition for media services and skills from outside the discipline. As overall content creation increases, so the number of people who are trained and learn to be both entertaining and informative also increases. Over time we can predict the ongoing trend will be ever-increasing examples of quadrant II content (that which is designed to be both entertaining AND informational). These content creators will not be limited to the traditional fields of mass media and entertainment. In addition, the diffusion of convergent content creation tools results in the "all boats rise at high tide" analogy. All four quadrants evolve and expand over time as more professionals AND private individuals experiment and create new and existing forms of content. The result of this can be seen in a number of ongoing trends—law firms will increasingly employ skilled workers in multimedia, government will increasingly hire and use experts in public relations, and educators will use media to facilitate all areas of learning. In the field of entertainment, even programs considered “low” such as professional wrestling will find success and increasing appeal through better writing (more complex stories depicting universal truths, conflicts, interesting background drama) and the creation of more interesting characters as well as the execution/performance of the character (bringing the character to life). Music will continue its shift from Art to Commerce. An interesting result is the elimination of the craft of "jingle writing" as now the backlog of content/product has reached a critical mass where it's easier to use an existing familiar pop song than to write your own. In addition, performers must think in terms of repurposing themselves—Howard Stern is no longer simply a radio host; Jerry Seinfeld is not simply a stand-up comic, Athletes must think of transitioning into less strenuous forms of celebrity/entertainment, and young women must find ways to stay current & popular (perhaps write children's stories, become a voice for animated characters, launch fashion products, or engage in other ventures), entertainers/celebrities will also naturally increasingly run for political office, just as media personalities and politicians can make appearances in entertainment programs (films, television). The craft of journalism must review what it does and how it may remain relevant in the 21st century. Journalists may increasingly experiment with new forms of storytelling (as they are), injecting principles of entertainment to boost the informational aspects. In addition, journalists must reevaluate the means by which they embrace convergent media. Experiments in converged journalism are still tentative; we know that “employee reductionism” (one-person-does-everything-across-all-media-platforms) is a bad idea. Practitioners are looking to scholars to help them re-establish themselves as relevant and viable in an age of converged media. Perhaps we can take a page from history and avoid the mistake of the railroads and the telegraph. The railroad industry did not see itself in the transportation business, and did not embrace the innovations in transportation that emerged. They found themselves increasingly irrelevant and marginalized. Similarly, the telegraph firms (in America but especially in Europe) did not see themselves in the consumer communication field and rejected the fledgling telephone device. One case study and example for journalists is the technology of videoconferencing (see Appendix 1). Now common in business, government, and medicine, there is little published use among media companies for journalistic purposes. But the increasing ubiquity of videoconferencing systems enables news departments to easily contact regular sources (in government, business) for immediate reactions to events. Similarly, since this technology can be found on virtually all college campuses, journalism skills can be taught and practiced by videoconferencing (Wilkinson and Wang, 2004). Therefore, scholars and practitioners in Journalism must re-invent themselves in the broadest terms and aggressively move in those areas. Scholars and practitioners must accept hard boundaries of distinction and effortlessly move between them, setting protocols, practices, and standards. This would include writing and performance in all forms, using principles of information and entertainment. It should be specifically tailored across platforms, and rather than decry these added burdens, embrace them and use them to our advantage. In this manner, journalists can remain relevant, viable, and important in the age of media convergence. References Burnett, R., and Marshall, P.D. (2003). Web theory: An introduction. London: Routledge. Grant, A.E. (2004). Media convergence. In Grant, A., and Meadows, J. (eds), Communication Technology Update (9th edition). Pp. 349-354. Amsterdam: Elsevier. McManus, J.H. (1994). Market Driven Journalism: Let the citizen beware? Thousand Oaks CA: Sage. McPhail, T.L. (2002). Global communication: Theories, stakeholders, and trends. Boston: Allyn & Bacon. Pew Internet & American Life Project (2004, February 29). Content creation online. Retrieved March 3, 2004 from http://www.pewinternet.org/reports.toc.asp?Report=113 Podhoretz, John (May 12, 2005). Mass-media meltdown. New York Post. Reprinted in Shoptalk newsletter at www.tvspy.com Wilkinson, J.S., and Wang, A.L. (December, 2004). Bringing the world to their fingertips: The benefits of university-guided student-to-student videoconferencing. Presentation at the 4th Annual Megaconference global videoconferencing organized by Ohio State University. At http://www.megaconference.org. Wright, C. (1959). Mass Communication. New York: Random House. Appendix 1 Videoconference-based Journalism Student Story About Us Submissions Archives Contact Us POLITICS: · NCLB Brings NEWS Accountability Public Educatio Living in the shadow of war · News Analysi By Michael Ptomey, 04-15-05 Critical Look a They are Taiwan’s emerging generation, and they are looking forward to the rest of their lives. But war tends to ruin plans. It is a subject that most young adults would rather not think about. They would rather listen to their iPods, and ignore the constant threat that exists across the straight of Taiwan. Little white cords dangle from their ears as they walk down the streets of Taipei. The music drowns out the noise, the noise of politics, the noise of uncertainty, the noise of conflict. Taiwan’s twenty-something generation is attempting to play the part of the apathetic young adult, even when a communist neighbor is only 200 kilometers away, a neighbor that claims Taiwan is a rogue province and will be taken back with force if necessary. Li Weiyi, a spokesman for China's Taiwan Affairs Office inviting a question from the media during a press conference in Beijing, China, Wednesday, April 13, 2005. (AP Photo) In 1945, the fleeing Chinese nationalist came to Taiwan to escape the rule of the communist party. They have lived in Taiwan ever since, while the two governments are dancing the salsa of geo-politics. In March, 2005, China passed an anti-secession law that states China can use force to bring Taiwan back under mainland rule. With growing economic ties between Taiwan and China, the Chinese administration found it necessary to reemphasize their stance on the use of military force. The tension between the two states is nothing new to the young Security Refor · John Ashcrof Discusses Terr and National S Robertson Hal PEOPLE: · Living in the of war · Life Changing Medication · Former Attor General to Tea Christian Grad School · Changing Lea in the Catholic SPORTS NEWS: · NCAA Tourna Final Four Pred · The Superbo American Trad · Fantasy Foot Reflect on the · Women's Col adults of Taiwan; it is part of growing up. Most are separated two generations from their mainland ancestry, a past they know little about and don’t care to learn. Basketball: Big for Little Girls “They don’t know their history; they have lived here their whole lives and feel separate from mainland China,” said Ai-Ling Wang, a professor at Tamkang University near Taipei. Political disconnect exists between the older and younger generations regarding independence. The Kuomintang party had been in power for more than 50 years until 2000. Its policy has been one of reunification with China. The majority of those who fled China in 1945 are part of Kuomintang party. The younger generation who has grown up on the island of Taiwan does not have the same identification with the mainland as the previous generation. The current controlling Democratic Progressive Party (DPP) supports an independent Taiwan and would like to see the constitution ratified to make this official. “I am Chinese, there are Chinese who live all over Asia, but I support a free and independent Taiwan, my cultural identity is Chinese but I believe that Taiwan is a separate and free land, China can not tell us what to do,” said Tatto, a student from Taipei. The controlling DDP party would agree with Tatto sentiments. This has caused the older Kuomintang party to grow in relationship with the main land government and distance themselves from the DDP. Growing economic relation between the two states is an issue. China has stated that they will use force against Taiwan if necessary, but as Taiwan’s economy continues to emerge, using force against Taiwan could be to costly for both sides. A generation that has lived their entire lives in a free Taiwan will soon be taking the place of leadership from the previous generation. They consider themselves ethnically Chinese but free from the communist rule of the mainland. For now they are happy to maintain peace. Fears exist, but they are not discussed. It is a cloud that hangs over the hopes of the young adult. “I don’t want to go to war, because I don’t want to die,” said Kathleen, a student at Tamkang University. Michael Ptomey is a second-year journalism student in the School of Communication & the Arts. The Standard Report © 2005 BBC CBN News Chicago Tribun CNN FOX News MSNBC The New York The Washingto The Washingto USA TODAY