CS Mail Lists - University of Illinois at Urbana

University of Illinois at Urbana-Champaign
Department of Computer Science
Thomas M. Siebel Center for Computer Science
201 North Goodwin Avenue
Urbana, Illinois 61801-2302 USA
Recent Progress in Visual Surface Deformation
Yizhou Yu
Computer Science Department
University of Illinois, Urbana-Champaign
October 20 (Monday), 2008 at 4:00 p.m.
1404 Siebel Center for Computer Science
I will review our recent progress in two types of visual surface deformation. Detailpreserving deformation based on differential coordinates exploits the Laplacian in
graphical mesh editing. A brief introduction is given to mesh deformation based on the
Poisson equation. The distinctive feature of this approach is that it modifies the original
mesh geometry implicitly through gradient field manipulation. It can produce desired
results for both global and local editing operations. To reduce computational cost, we
have developed a multigrid algorithm specifically tailored for geometry processing. We
have also generalized Laplacian-based editing to deforming mesh sequences and
designed efficient user interaction techniques.
The second type of surface deformation can be generated in a data-driven way using a set
of examples. Such results are desired when the deformation needs to observe a predefined
style. Solutions to this task can find many applications in data-driven skin animation,
computer puppetry, and computer games. I present an intuitive and powerful animation
interface to simultaneously control the deformation of a large number of local regions on
a deformable surface with a minimal number of control points. Our method learns
suitable deformation subspaces from training examples, and generate new deformations
on the fly according to the movements of the control points. Our run-time algorithm can
be implemented on GPUs and can achieve a few hundred frames per second
even for large datasets with hundreds of training examples.
Yizhou Yu is currently an associate professor in the Department of Computer Science at
the University of Illinois at Urbana-Champaign. He received his PhD degree in Computer
Science from University of California at Berkeley in 2000. He is a recipient of the best
paper award in ACM Symposium on Computer Animation, NSF CAREER Award and
Microsoft Fellowship. His current interests include data-driven computer animation,
texture analysis and synthesis, visual analytics, and image processing.