CV Author(s) Name(s): Penousal Machado Contact email: machado@dei.uc.pt Author(s) Bio (s): Penousal Machado is a teacher at the Department of Informatics of the University of Coimbra and a researcher of the Artificial Intelligence Laboratory of CISUC Centre for Informatics and Systems of the University of Coimbra. His main research interests are Evolutionary Art, Evolutionary Computation and Computational Creativity. More specifically, he is interested in the application of evolutionary computation techniques to the development of artificial artists and computer aided creativity systems. His most well known research project in the field of evolutionary art is NEvAr. This system started as a traditional interactive evolutionary art tool. However, the inclusion of automated fitness assignment schemes, allows it to autonomously perform aesthetic judgments. The refinement of the aesthetic abilities of NEvAr, over the years, has converted it on what is probably the first Artificial Evolutionary Artist. He is the author of approximately 50 papers in the fields of Evolutionary Computation, Artificial Art and Artificial Creativity and chair of several scientific events on Artificial Art. Description Title: Movement without Motion Abstract: We live in the world of fast food, fast cars, fast sex, fast internet... Even art is intoxicated by the high-speed modern world. Natural evolution is slow and seamless. Change is only visible when we consider time scales of biological proportions. All the beauty we see in nature is part of an ongoing openended process. We are not a product, we are part of a process. This video is about slowness, imperceptible movement, change that is only visible to the few that take the time to contemplate the slow pace of evolution. It is about the process of seamless change, not about a specific outcome. It tells no story, except the story of itself, and therefore there is no goal or purpose. The video depicts an evolutionary art process showing the transition between parent and child throughout generations. The key frames are individuals created with NEvAr using interactive evolution, the intermediate frames are created by genetic cross-dissolve between images. Technical specification Title: Movement without Motion Type: Video + Still images (Selected Frames from the video) Technique: Genetic cross-dissolve between images generated by genetic programming. Notes (for setup, etc) Note: The movie is very long (by very long I mean more than 10 hours) and hence the normal visitor won’t be able to see the entire movie. I’m including 10 selected frames from the video. These should be printed an exhibited close to the video. Size does matter in this case. The main piece is the video the individual frames cannot overpower it. They should therefore be printed in small size. For instance assuming that the video is being displayed in a 19’’ screen, the frames could be printed in postcard size and placed next to the display. A bigger screen can accommodate larger images. The order of the images should not be changed, the images should have a generic label e.g. “individual frames” and each should be numbered.