Scientific Method - Thumb Wrestling Purpose: To learn the scientific method and to start identifying sources of experimental error. Materials: 30cm string (for every two students) Ruler (for every two students) Graph paper and handout Procedures: 1. Fill in purpose statement. 2. Come up with an If/Then hypothesis. (Example: If/Then Statement: “If we measure the student’s wrists and thumbs, then the student with the longest thumb/wrist will be the thumb war champion”.) 3. Measure you and your partner’s wrist circumference, thumb knuckle circumference, and thumb length and record your own information in your handout and on the board in the front of the classroom (the teacher will calculate class averages). 4. Begin the thumb war tournament. Play your partner in thumb war. Only one game per round. Report the winner to your teacher. Winner’s move to the next round, losers are out. 5. At the end of the tournament, you will have two champions, one male and one female. Write the two winners names on your lab. Then, write the average totals form the board on the back of your lab sheet. 7. Create a bar graph with the wrist, thumb length, and thumb circumference of male winner, female winner and the class average as the X- Axis and 0-30 centimeters as the YAxis. The legend/key should have male winner, female winner and the class average as the categories. Answer summary questions based on your results. Rules of Thumb War 1. To play the game, a player hooks the four fingers of their right (or left) hand to the four fingers of the other players right (or left) hand and clasps firmly. 2. To start the game both student say "one, two, three, four, I declare a thumb war." 3. Both students try to trap, pin, or capture the opponent's thumb for three seconds to win. 4. Females play females and males play males. 5. Students can conduct only one thumb war per round. No cheating! Twisting the opponent's arm, use of the opposite hand, or use of the index finger is not allowed. 6. When the thumb is pinned, the counting should be at the same speed. DO NOT HURT YOUR OPPONENT! Name: Date: Period: Scientific Method - Thumb Wrestling Purpose: Problem: Which trait is best to help someone win a thumb war tournament? Hypothesis: (If/Then Statement): Experiment Data: Your measurements: Wrist:____ Thumb circumference: ______Thumb length: ______ Male winner: Wrist: ______ Thumb circumference: ________ Thumb length: _______ Female winner: Wrist: _______ Thumb circumference: ________ Thumb length: ______ Class average: Wrist: _______ Thumb circumference: _________ Thumb length: _______ Data Analysis: Create a bar graph with the wrist, thumb length, and thumb circumference of male winner, female winner and the class average as the X-Axis and 0-30 centimeters as the YAxis. The legend/key should have male winner, female winner and the class average as the categories. Analysis Questions: 1.Based on your data, what trait was the most important for winning? 2.Write a formal conclusion based on your data. Identify if you accept or reject your hypothesis. 3.What were the experimental errors in this lab? 4. Why is it important to identify sources of experimental errors or uncontrolled conditions? 1. Is this a controlled experiment and why? 5.What is a hypothesis? What is the next step in the scientific method after forming a hypothesis?