Weekly Planning Sheet Day 1 Day 2 Day Share information acquired through listening and reading. Organize and summarize information. Evaluate text for elements of realistic fiction and mystery Make personal connections to people, places and things through literature. Share knowledge about Egypt *Teacher will record student responses and preview the novel with students. Preview the novel using a teacher made artifact collection Read Chapter 1 aloud Introduce Nefertiti 3 Day 4 Day 5 Infer character traits; attitudes, feelings and motives . Determine relationship between cause and effect Engage in discussion groups Share information acquired through reading and listening. Activate prior knowledge to make predictions Engage in discussion groups Share information acquired through reading and listening Infer character traits; attitudes, feelings and motives Discuss how stories teach us about other cultures. Create character cans based on traits learned in Chapter 1. Allow students to add traits to the appropriate can as you read through the novel. You may also have them add cans! (Refer to these during character trait activities) Discuss character traits of the main characters. Determine relationship between cause and effect. Identify the genre of the text by using text support. Discuss the main characters and identify character traits to help them predict the character’s reaction to a new situation. Share and discuss their prediction flow charts Read pages 59-66 to verify their predictions using text support of character traits to support predictions Read expository article about Nefertiti. Use “Hot Spots” to gather the main points of the article. Summarize the article. (TR) Read pages 11-34 of the story. Identify traits of the main characters. Write a journal entry explaining which character is most like their best friend. . Read pages 35-59 of the text. Hot Spot causes/effects for: Why characters act in certain ways How the Egypt Game came to be. Choose a character and predict how that character will react to a new person joining the game. Create a “flow chart” (TR) to support their position. (See flow chart instructions in lesson plan) Read pages 67-88 of the novel. Hot spot and summarize the plan for the return to Egypt. Hieroglyphics project (TR) Hieroglyphics project Research book-marked websites and create an artifact that could be used in the Egypt Game. (Individually or cooperatively) Bookmark websites for use in research (TR) Bookmark websites for use in research (TR) Identify Character traits Character Cans Connection Chain Word Study –(Prefixes and suffixes to determine meaning) *Teacher note: Use “Inspiration” to record student responses. Name of Novel, The Egypt Game Bookmark websites for use in research (TR) Created by Vicki Johnson NATT(e) MTA Satellite Program, 2001 Anne Arundel County Public Schools Weekly Planning Sheet Day 6 Day 7 Day 8 Day 9 Day 10 Engage in discussion Share ideas. Listen appreciatively. Make predictions Identify the mood of the story and how the mood changes. Identify techniques used by the author to create a mood Apply those techniques to their own writing. Identify cause and effect. Make personal connections Make predictions Activate prior knowledge and Share information through discussion. Speak clearly and listen appreciatively Ask appropriate questions Activate prior knowledge Share information through discussion. Evaluate a set of instructions. Discuss the plan to return to Egypt: Introduce the term MOOD Read pages 114-122. Discuss how the game may change now that the boys have joined? Identify cause/effect relationships in pages 98-113 using text support Activate prior knowledge and share Present Hieroglyphic posters and artifacts Discuss the artifacts and ask appropriate questions. Read/think aloud to help gather more information about customs, traditions and ceremonies of Egypt. (US Kids and Kids Discover have issues exclusively about Egypt.) Relate the ceremonies to what the ones the Egypt gang perform Share and discuss set of directions. What makes a set of directions effective? Writing: Think about a time you have been disappointed and how you felt. What did you do to get over it? Write a letter to April explaining your experience. Read pages 123-141. Who do you think was watching Egypt? Why do you think Marshall didn’t tell anyone about his suspicion? Choose one of your writing pieces and share it with a partner for revision ideas. Students will read and follow a set of directions on how to make a mummy according to the directions found on the website. Evaluate the directions (TM) Use “Student Writing Center” to keep journal entries Use “Student Writing Center” to keep journal entries Use “Student Writing Center” to keep journal entries Predict the success of the plan. Read pages 89-97 to check predictions. Discuss mood and identify mood Identify mood and how mood changes Read pages 98-113. Discuss the mood of the chapters and how the mood changed Read pages 89-97 to check predictions. Read self-selected material relating to the theme of the novel. Practice revision skills using technology Writing: Think about how the author used language to create the mood in the story. Think about a time you were frightened. Write a descriptive paragraph about that time. Choose a character. Keep a journal summarizing each day’s events in Egypt from that character from that character’s perspective. Character Cans (TR) Connection Chain (TR) Use “Student Writing Center” to keep journal entries Use Hyperstudio Template for revision practice (TR) Name of Novel, The Egypt Game Created by Vicki Johnson NATT(e) MTA Satellite Program, 2001 Anne Arundel County Public Schools Weekly Planning Sheet Day 11 Day 12 Day 13 Day 14 Day 15 Use information from the story to make predictions Relate to other cultures through the experiences of others Identify Characteristics of mystery Activate prior knowledge and make predictions Identify how the author creates a mood in the story Identify the setting of the story Summarize the events of the selected reading Make inferences Identify characteristics of a hero Discuss and share information Infer meaning Discuss author techniques Use prior knowledge Predict the plot of a different book by the same author Review previous events Share explanations from previous day. Discuss motives of the characters. Read pages 167-175 to check the explanations of how the questions were answered. Discuss Marshall’s question and how it may have been answered Discuss the mood of the story Discuss the setting of the story Brainstorm possible reasons why the author chose to call this chapter FEAR STRIKES Read pages 177-184 Hot spot and summarize what happened when April and Marshall went to retrieve the book. Present flowcharts Read pages 185-195 to find out who attacked April and who are the heroes Preview the titles of the last two chapters. Brainstorm about their meaning Discuss the novel: Author style Ending Author techniques What held their interest Make a prediction about what The Gypsy Game is going to be about Write a question to Thoth in hieroglyphics. Place it in a box. Choose a different question from the box. Using the book of quotes, find one that Toby may have chosen. Do you think the Professor is responsible for the attack on April? Make a flow chart using text support and inference Read 196-215 With a partner, make a chart of things that were gained and lost in the last two chapters. (can be done on chart paper or can be computer generated) In literature circles: share your journal discuss your feelings about the book would you read another book by this author? Brainstorm things students have learned about Egypt since reading thins book. Read pages 142-158 to determine the mystery surrounding the Oracle of Thoth. Discuss the elements of mystery Make predictions about how the answers might be appearing Read pages 159-166. They will analyze the characters attitudes, feelings and motives to determine an explanation for the mystery of the oracle. Journal entry: Write a journal entry explaining the mystery of the oracle and how you think the questions are getting answered. Character Cans Connection Chain Use “Student Writing Center” to keep journal entries Name of Novel, The Egypt Game Using KidPix or Student Writing Center create a cover and publish your journal. Created by Vicki Johnson NATT(e) MTA Satellite Program, 2001 Anne Arundel County Public Schools Name of Novel, The Egypt Game Created by Vicki Johnson NATT(e) MTA Satellite Program, 2001 Anne Arundel County Public Schools