Weekly Planning Sheet - Anne Arundel County Public Schools

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Weekly Planning Sheet
Day
1
Day
2
Day
Share information acquired
through listening and reading.
Organize and summarize
information.
Evaluate text for elements of
realistic fiction and mystery
Make personal connections to
people, places and things
through literature.
Share knowledge about
Egypt
*Teacher will record student
responses and preview the
novel with students.
Preview the novel using a
teacher made artifact
collection
Read Chapter 1 aloud
Introduce Nefertiti
3
Day
4
Day
5
Infer character traits;
attitudes, feelings and motives
.
Determine relationship
between cause and effect
Engage in discussion groups
Share information acquired
through reading and listening.
Activate prior knowledge to
make predictions
Engage in discussion groups
Share information acquired
through reading and listening
Infer character traits;
attitudes, feelings and motives
Discuss how stories teach us
about other cultures.
Create character cans based
on traits learned in Chapter 1.
Allow students to add traits to
the appropriate can as you
read through the novel. You
may also have them add cans!
(Refer to these during
character trait activities)
Discuss character traits of the
main characters.
Determine relationship
between cause and effect.
Identify the genre of the text
by using text support.
Discuss the main characters
and identify character traits to
help them predict the
character’s reaction to a new
situation.
Share and discuss their
prediction flow charts
Read pages 59-66 to verify
their predictions using text
support of character traits to
support predictions
Read expository article about
Nefertiti. Use “Hot Spots” to
gather the main points of the
article. Summarize the article.
(TR)
Read pages 11-34 of the
story. Identify traits of the
main characters. Write a
journal entry explaining
which character is most like
their best friend.
.
Read pages 35-59 of the text.
Hot Spot causes/effects for:
 Why characters act
in certain ways
 How the Egypt
Game came to be.
Choose a character and
predict how that character
will react to a new person
joining the game. Create a
“flow chart” (TR) to support
their position.
(See flow chart instructions in
lesson plan)
Read pages 67-88 of the
novel. Hot spot and
summarize the plan for the
return to Egypt.
Hieroglyphics project (TR)
Hieroglyphics project
Research book-marked websites
and create an artifact that could
be used in the Egypt Game.
(Individually or cooperatively)
Bookmark websites for use in
research (TR)
Bookmark websites for use in
research (TR)
Identify Character traits
Character Cans
Connection Chain
Word Study –(Prefixes and
suffixes to determine
meaning)
*Teacher note: Use
“Inspiration” to record student
responses.
Name of Novel,
The Egypt Game
Bookmark websites for use in
research (TR)
Created by
Vicki Johnson
NATT(e) MTA Satellite Program, 2001 Anne Arundel County Public Schools
Weekly Planning Sheet
Day
6
Day
7
Day
8
Day
9
Day
10
Engage in discussion
Share ideas.
Listen appreciatively.
Make predictions
Identify the mood of the story
and how the mood changes.
Identify techniques used by
the author to create a mood
Apply those techniques to
their own writing.
Identify cause and effect.
Make personal connections
Make predictions
Activate prior knowledge and
Share information through
discussion.
Speak clearly and listen
appreciatively
Ask appropriate questions
Activate prior knowledge
Share information through
discussion.
Evaluate a set of instructions.
Discuss the plan to return to
Egypt:
Introduce the term MOOD
Read pages 114-122. Discuss
how the game may change now
that the boys have joined?
Identify cause/effect relationships
in pages 98-113 using text
support
Activate prior knowledge and
share
Present Hieroglyphic posters and
artifacts
Discuss the artifacts and ask
appropriate questions.
Read/think aloud to help gather
more information about
customs, traditions and
ceremonies of Egypt.
(US Kids and Kids Discover
have issues exclusively about
Egypt.)
Relate the ceremonies to what
the ones the Egypt gang perform
Share and discuss set of
directions. What makes a set of
directions effective?
Writing:
Think about a time you have
been disappointed and how you
felt. What did you do to get over
it? Write a letter to April
explaining your experience.
Read pages 123-141.
Who do you think was watching
Egypt?
Why do you think Marshall
didn’t tell anyone about his
suspicion?
Choose one of your writing
pieces and share it with a partner
for revision ideas.
Students will read and follow a
set of directions on how to make
a mummy according to the
directions found on the website.
Evaluate the directions (TM)
Use “Student Writing Center”
to keep journal entries
Use “Student Writing Center”
to keep journal entries
Use “Student Writing
Center” to keep journal
entries
Predict the success of the plan.
Read pages 89-97 to check
predictions.
Discuss mood and identify mood
Identify mood and how mood
changes
Read pages 98-113. Discuss the
mood of the chapters and how the
mood changed
Read pages 89-97 to check
predictions.
Read self-selected material
relating to the theme of the novel.
Practice revision skills using
technology
Writing:
Think about how the author used
language to create the mood in
the story. Think about a time you
were frightened. Write a
descriptive paragraph about that
time.
Choose a character. Keep a
journal summarizing each
day’s events in Egypt from
that character from that
character’s perspective.
Character Cans (TR)
Connection Chain (TR)
Use “Student Writing Center”
to keep journal entries
Use Hyperstudio Template for
revision practice (TR)
Name of Novel,
The Egypt Game
Created by
Vicki Johnson
NATT(e) MTA Satellite Program, 2001 Anne Arundel County Public Schools
Weekly Planning Sheet
Day
11
Day
12
Day
13
Day
14
Day
15
Use information from the story
to make predictions
Relate to other cultures through
the experiences of others
Identify Characteristics of
mystery
Activate prior knowledge and
make predictions
Identify how the author
creates a mood in the story
Identify the setting of the
story
Summarize the events of the
selected reading
Make inferences
Identify characteristics of a
hero
Discuss and share information
Infer meaning
Discuss author techniques
Use prior knowledge
Predict the plot of a different
book by the same author
Review previous events
Share explanations from
previous day.
Discuss motives of the
characters.
Read pages 167-175 to check
the explanations of how the
questions were answered.
Discuss Marshall’s question
and how it may have been
answered
Discuss the mood of the story
Discuss the setting of the
story
Brainstorm possible reasons
why the author chose to call
this chapter FEAR STRIKES
Read pages 177-184
Hot spot and summarize what
happened when April and
Marshall went to retrieve the
book.
Present flowcharts
Read pages 185-195 to find
out who attacked April and
who are the heroes
Preview the titles of the last
two chapters.
Brainstorm about their
meaning
Discuss the novel:
 Author style
 Ending
 Author techniques
 What held their
interest
Make a prediction about what
The Gypsy Game is going to
be about
Write a question to Thoth in
hieroglyphics. Place it in a
box. Choose a different
question from the box.
Using the book of quotes, find
one that Toby may have
chosen.
Do you think the Professor is
responsible for the attack on
April?
Make a flow chart using text
support and inference
Read 196-215
With a partner, make a chart
of things that were gained and
lost in the last two chapters.
(can be done on chart paper or
can be computer generated)
In literature circles:
 share your journal
 discuss your feelings
about the book
 would you read
another book by this
author?
Brainstorm things students have
learned about Egypt since
reading thins book.
Read pages 142-158 to determine
the mystery surrounding the
Oracle of Thoth. Discuss the
elements of mystery
Make predictions about how
the answers might be
appearing
Read pages 159-166. They
will analyze the characters
attitudes, feelings and motives
to determine an explanation
for the mystery of the oracle.
Journal entry:
Write a journal entry
explaining the mystery of the
oracle and how you think the
questions are getting
answered.
Character Cans
Connection Chain
Use “Student Writing Center”
to keep journal entries
Name of Novel,
The Egypt Game
Using KidPix or Student
Writing Center create a cover
and publish your journal.
Created by
Vicki Johnson
NATT(e) MTA Satellite Program, 2001 Anne Arundel County Public Schools
Name of Novel,
The Egypt Game
Created by
Vicki Johnson
NATT(e) MTA Satellite Program, 2001 Anne Arundel County Public Schools
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