Games and Activities for Primary Languages Repetition Repetition is important to the process of language learning as it enables the learner to copy sound patterns and structures correctly and ‘safely’. It enables the learner to develop confidence and to try language out without being vulnerable. 1. Fast / Slow Using visual prompts such as a picture of a tortoise for slow, a runner for fast etc., engage the children in repetition of key words or phrases. Varying the pace adds interest to the activity. Can also be achieved through mime etc. 2. Different Voices Pretending to be people of note (TV personalities, a character in school, an animal etc.) also adds another dimension to the simple act of repeating language. 3. Missed One Out a) Stick a series of pictures (flashcards) onto the board with Blutack. Repeat them all one after the other very quickly but miss one or two out. Children identify which ones have been ‘forgotten’. This supports listening skills. b) Select a child to repeat the names in place of teacher. 4. Chef d’Orchestre Send a child out of the classroom. Select a ‘leader’ from the class who will ‘conduct’ by means of operating a secret ‘sign’ such as pulling his ear or quietly tapping his thumb. The child outside returns and the teacher engages the class in vigorous repetition of a single noun/phrase until s/he sees the chef’s signal whereupon s/he moves on to the next word/phrase. The child has three goes to discover the ‘chef’. 5. Syllables Break words down in to syllables for repetition. E.g. ‘chocolat’ = cho – co - choco – lat - chocolat / at – lat – olat – colat – ocolat – chocolat! This is fun and enables the children to develop correct pronunciation and also an awareness of the ‘rhythm’ of the language. 6. Back to Back Children sit back to back and call words or phrases out to their partner who repeats them back. Using Flashcards Flashcards are simple and yet very versatile – even in this day and age of ICT-led curricular delivery. They are easy to make from clipart or magazine cut outs and can be used in a range of activities either teacherled or pupil-centred/VAK. 1. Repetition Using notes on repetition for guidance, the following activities are fun to try. a) Backwards and forwards: pupils repeat in sequence until teacher begins to go backwards or forwards without warning. b) Guessing: pupils guess which card is next. The one who guesses correctly is given the card. Play ‘beat the teacher’ i.e. must guess all cards within a certain time limit to score a point. c) Flipping: Teacher flips card over quickly giving the class a mere glimpse of the picture. 2. Against the clock a) Having distributed the flashcards on a given topic in a previous activity, divide the group into two teams. Select a runner from the first team. Those children with the flashcards hold them up. Teacher calls out the vocabulary and times the child as s/he runs around collecting them. Play against second team who also has a go. b) This time, the child runs around collecting them himself. He must approach a peer holding a card and say the name of the card correctly before he may take it. Again, the teacher times the child – how many can they collect in one minute? 3. Vrai / Faux a) Part of ‘layering’. Enables the children to make a response with 50% chance of getting it right. Teacher gives a word/phrase and shows a picture. Children say, ‘vrai’ if they think it is correct and ‘faux’ if they think it is wrong. b) Choices : Teacher gives two possible words / phrases and children select the one they think is correct. 4. Reading Dominos A way of introducing reading in a simple way. A series of flashcards with a short text (could be a word, a phrase or a sentence) on the back. The only thing is, the text relates to one of the other cards. One child begins by reading his text. The others listen and the one holding the picture referred to in the previous 5. 6. 7. 8. child’s read text shouts: ‘C’est moi!’ and reads his text. This can be timed and the group encouraged to improve a second time round. Mini Flashcards Excellent for TPS (total physical Response)! Takes a while to prepare but very effective. Each child has a set of mini versions of the teacher’s flashcards. Teacher calls out words or phrases and children hold them up. Children can also work in pairs for maximum effect. Corners A good warm-up activity for PE. Place pictures in different corners of the hall and children run to whichever picture the teacher calls out. First ten there get a point! Building bricks Can build sentences through use of flashcards. E.g. 1 x picture of a heart + 1 x picture of a pear = I like pears. Can be extended by adding more cards to stretch the learner and develop the language. This can also be achieved in pairs with mini flashcards. Kim’s Game See *1 below (OHP) Using the OHP 1. Kim’s Game Place replicas of flashcards or other mini pictures in grid format on the OHP. a) Practice vocabulary and structures by reference to a number or a letter. b) Cover the OHP, remove one or two pictures and the children work out which one is missing. This can also be played with flashcards using blutack and the board. 2. Dumping Place all pictures on top of each other and the children work out which picture is at the top of the pile. Lots of fun. 3. Flashing Whiz the picture across the OHP screen and the children must state which one it is. 4. Pairing One way of introducing reading. Pair the pictures with the written text – just word level or simple phrases. 5. Key Hole A piece of paper with a keyhole or circle cut out of it. Children see part of a picture and state which one they think it is. Using the Board 1. Dessinez Draw a minute part of a picture. The children guess what it is. If they guess incorrectly, draw another bit of the picture until they get it. 2. Slap / Frappez Draw or write words / phrases at random over the board. Can also use flashcards. Two children with fly swats (or similar) stand in front of the board facing the class. Teacher calls out a word / phrase and children try to slap the correct one. First one to slap the correct one gets the point. 3. Match Them Up As in ‘Pairing’ (previous section), children can match text and pictures together. 4. Plouf! Draw a picture of a shark infested river and stepping stones. Aim is to cross to the other side without falling in. Stick pictures or write words in the stepping stones. Children volunteer to cross over by naming each item correctly. 5. Noughts and Crosses Familiar game. Draw or stick pictures in each box. 6. Noughts and Crosses with a twist Select nine words or phrases and list them / stick pictures in a line at the edge of the board. Letter them a – i. Teacher draws secret grid on separate piece of paper and places the letters a – i in at random. Teacher then draws a large noughts and crosses grid on whiteboard and numbers the boxes 1 – 9. Divide the class into two groups – noughts and crosses. Children select a box by saying the number and then select one of the items labelled a – i. Teacher elicits correct pronunciation / structure and then informs the class whether that item goes into the box selected or not. Rapping, clapping and whopping! 1. Songs There are many songs which are fun to learn and which fit with many of the topics covered in PL. Songs are an ideal way to learn and reinforce language. Fitting mime and / or actions to them enhance learning possibilities. 2. Raps Raps are easy to create as well as using commercially available ones. A few well-known phrases and a beat do the trick. 3. Beating / Clapping a) Drums are fun to use – e.g. in counting out numbers or calculating short mathematical problems. This can also be achieved by clapping - get the children to do it in pairs. b) Use drums to beat out syllables or to add ‘tone’ to certain words or phrases. c) Clapping / drumming out the number of syllables is a fun way to work on rhythm and structure. 4. Miming Mime an action and ask children to do the same. 5. Group mimes Divide the class into small groups. Give each group a word or a phrase to mime and then shout ‘Go!’ in whichever language you are teaching. The groups all begin miming their word. After a few seconds, shout ‘Stop!’ and they all freeze. The other groups must guess which words / phrases were being mimed. 6. Actions Wherever possible, try to link words with actions as this engages the learner and suits particular learning styles e.g. thumbs up for ‘yes’ thumbs down for, ‘no’; hands high in the air for, ‘ I love ‘ , stamping feet for, ‘ I hate ‘ . Games 1. Le Morpion Noughts and crosses – see Using the Board number 6. 2. La Chasse au Trésor Treasure Hunt: Good to practise a single item of vocabulary that children may find difficult. Send a child out of the room. Hide the item or flashcard. Child returns and class chants the word / phrase getting louder the nearer the seeker moves to the hidden object and quieter the farther away s/he is. Seeker must find it! 3. Chef d’Orchestre See Section 1 (Repetition) number 4 4. Dice Dice are very useful. Often found in the primary classroom, they can be used for pairwork on numbers for example. Dice can be made out of card and various pictures drawn or stick on them. 5. 6. 7. 8. Similarly, large dice for use with a full group are easily available some with plastic pockets to slip in relevant pictures. Fruit Salad Distribute sets of cards at random. Children sit in a circle with teacher in middle. Teacher calls out a word or phrase i.e. ‘oranges’ and all children with the oranges must change seats with each other. Board Games Many well-known board games can be adapted for use in languages. For example, Snakes and Ladders. Templates are easily available or they can be produced relatively easily. Upon arrival at the base of a ladder or the head of a snake, the player may not ascend or descend until he / she has answered a question. The questions may be simply Word level (vocabulary) or more taxing such as a response to an open-ended question. Questions may be on small playing cards or on the board – flexible according to need. If the player answers correctly, he / she either goes up the ladder or escapes having to slide down the snake. If the answer is not correct, the player either does not go up the ladder or must slide down the snake. Another board game to be adapted is Monopoly. This requires some time to prepare but is a wonderful resource once complete. Prepare a board with colour-coded squares around it. Each square represents a theme or a topic or tells the player to move forward or back and has its own set of questions or tasks. There is a jail in one corner, a Go in another and there should be a set of questions. Blockbusters Templates are available. Divide the group into two teams. The teams must try to make it across the board without being blocked by their opponents. Each hexagon has its own question which the team or player must answer correctly in order to be able to claim the move. The first team to make it to the other side without being blocked or challenged wins. Running Dictation A simple way to practise writing. Pin several copies of a short text (could be a list of words) on the walls. Divide the class into teams which include a scribe, a reader and runners. Each team must be stationed at different points between the text and the scribe. The reader reads some of the text and runs to recite it to the next person who runs to recite to the next person who runs to tell the scribe who writes it down. The winning team is the team which transcribes the most correct text. It is a good idea to set a time limit for the activity. 9. Paired dictation Two texts. Work in pairs. The scribe turns his/her back to the reader and writes down what he hears and vice versa. This helps both pronunciation and writing skills. 10. Chinese Whispers A quick game to practise a structure or simply vocabulary. The teacher whispers it to a child at one end of the row / classroom and whispers another one to the child at the other end. The children then whisper to one another in turn, the last child repeating out loud what he/she heard. 11. Mini Whiteboards A useful resource. This involves all children at once. The listen, write, hide, show sequence helps turn this activity into a game. 12. Pass the Parcel Just like the party game. Play music and the children pass the parcel around. When the music stops, the child holding the parcel answers a question. Questions can range from naming objects/flashcards to responding to a spoken stimulus. 13. Who Wants to be a Millionaire? Template available. This can be adapted to any level and is a lot of fun. Divide the class into four teams (blue, green, red and yellow). Each team selects a) a representative to sit at the front b) the ‘friend’ for ‘phone a friend’. The representatives sit at the front and are handed: a set each of coloured cards (blue, green, red and yellow), a phone a friend card, a 50:50 card as well as an ask the audience card. Each slide of the game has multiple-choice answers which are also colour-coded. Allow the representatives time to see all choices, pause a moment for them to select their card and then ask them to hold their coloured answer up at the same time. Each correct answer earns that team a point. Before asking them to reveal their answers, ask them if they wish to use one of the three ‘chance’ cards. These work in the following way: a) Phone a friend: the representative wishing to use this one gives it to the teacher and his selected ‘friend’ is allowed to come forward to confer with him / her. b) 50:50: the representative wishing to use this one gives it to the teacher who whispers two of the four optional answers to him / her (one of which is the correct answer). c) Ask the Audience: the representative wishing to use this one gives it to the teacher and is then allowed to speak ti his / her team. Allow only a minute for all conversations. Once over, the representatives sit back in place ready to show their coloured choice. Any representative slow to hold his / her choice up cannot have a point as it is possible they may have waited to see what others have chosen. The team with the most points wins. Role Play 1. Finger Puppets Puppets of all descriptions are fun and useful to use. They allow the learner to hide behind the ‘character’ and try out his / her language. Conversations can be as short as a few simple exchanges or as long as a full conversation. It is often worthwhile asking the class to move around the room and ask as many others the questions as possible. Finger puppets are easily found in primary language photocopiable books or toy puppets can be purchased from different outlets. 2. Miming Vocabulary is easily practised through mime e.g. mime playing football to elicit ‘il joue au football’. 3. Musical Statues Divide the class into groups. Give each group a word or a phrase to mime. Start them off and they all mime their word or phrase as a group. When the music stops, they freeze and the other groups must guess the correct word / phrase. 4. Information Gap Paired exercise. Give each player a grid containing information about two or more characters i.e. name, age, favourite colour etc. The players must ask questions to elicit the information about the characters on their list for whom they do not have information. 5. Dialogue Short dialogues can be built up by using flashcards, symbols etc. Fun to practise and the children have a sense of achievement. Big Books Big books are available commercially or can be made by adapting wellknown stories into the target language. I usually spend a long time building up the key vocabulary contained in the big book with the aim of getting the class to role play or perform the story at the end. The key vocabulary can be built up using repetition and game techniques outlined above moving from passive recognition to active production. The story can then be read aloud with the group looking at the pictures and joining in when language is recognisable. Other activities designed to familiarise the children with the text and the story include: reading text aloud and children sequence small pictures related to the text (ask them to read aloud their structures and words before moving on) and sequencing (text cut into strips and children sequence as they hear the text read aloud). Once children are familiar with the text and are confident using the structures, it is possible to mime it i.e. teacher reads the story aloud and children mime the story out. A more challenging version is to construct a little play out of the story and children enact it. This process can take several weeks.