Design Brief for the Rocket Project © Name ___________________________________ Sticker/Student # Design Process 1. Clarify the problem specifications and constraints. (design brief) Design Problem: Our firm has been hired by a toy manufacturing company to design a rocket for them to mass-produce and sell. Requirements The rocket must fly as straight as possible. The rocket must fly as high as possible. Recovery system should work properly. It must also retain structural integrity. (can be flown again) Constraints You must use a B6-4 engine. The rocket must follow the recommended specifications for a B6-4 engine. 2. Research and investigate. Read the rocket manual and then answer the questions that follow. They will provide you with some of the information that you need to be successful. Then continue to research rocketry. Utilize the library and the internet to find more information. © 2005 – L. Zajac/J. Clayton - Roxboro Road Middle School 1 Rocket Manual Hundreds of years of using, testing, and improving rockets make it possible for you to build a flight-worthy rocket now. The Chinese developed the rocket concept over 700 hundred years ago with the invention of black powder. You share the knowledge of such great scientists as Wernher VonBraun and Robert Goddard when you construct and test fire your rocket. Dr. Goddard is the father of modern rocketry and did a lot of tests at MIT in the 1920’s. Hitler tried to develop rockets for warfare in WWII. Then the USSR and US started the space race in the 1950’s as part of the cold war. Making and testing model rockets is fun and can be profitable. Our modern world is depending more and more on rockets. It takes people with know-how to build, test, and guide these rockets. The result has been a huge rocket industry employing thousands of people that has emerged in the last 40 years. Building your miniature rocket may be the first step in starting you on a career in the rocket industry! Travel into space is becoming more important all the time. Telephone messages are bounced from satellites in space and pictures are being sent back from space. Television signals span continents by going to satellites and back to earth. People are traveling into space more and more. All of these things depend upon rockets. Rockets and space travel are becoming so important that by the time you graduate from college many new and exciting jobs in the rocket industry will have been created. Rockets were developed for warfare, space exploration, and to put up satellites. Today most rockets are used to put up satellites that help with communications, weather, and observations of other planets and ours. We can look at crops and forests for disease and insect problems, oceans for pollution and temperature shifts and weather to see how storms form and move. It has been estimated that weather satellites have saved over 5 billion in property damage and 10,000 lives in the past decade. Someday there will be humans living in space stations as an alternative to living on earth. They will be able to more closely observe earth, maintain better communication systems, and do special gravity free research in space. Use this booklet and rocket-making project to learn about rocketry and have fun doing it. 2 Engineering Criteria Rockets are engineered to carry as big a payload as possible, and to travel as far and fast as they can. They are also built to go exactly to the place intended or be on target. As your design and construct your rocket you will want to make it so it will be able to fly straight, high, and be recovered and flown again. Keep the following engineering and basic scientific principles in mind as you work and you will be pleased with the results. 1. General Shape and Aerodynamic design: As a rocket is basically a self propelled arrow it should look like one. Your rocket may also reach speeds over 100 Miles Per Hour (MPH) and therefore must be very aerodynamic. Aerodynamic means how easily air flows over a vehicle and if you think of such things as a fish, bird, plane, or submarine a general shape comes to mind. In designing your rocket it should be smooth and sleek. The fins should have rounded edges and the nose cone is to be smooth, rounded at the point and meet the airframe with no step edge. Fins are designed to stabilize the rocket in flight and make it go in a straight line. If fins have to little surface area they will not catch enough air to work. If they are to big they will cause too much drag and slow the rocket down as it picks up speed. The effect of fins is like putting your hand out the window of a moving car. For the rocket you are building 8 – 16 square inches of total fin surface area is about right. When a vehicle is rated it is the coefficient of drag. 2. Structural Strength and Weight: The airframe is the part of the rocket that holds the other parts in place and gives the rocket its shape. The concept in designing fast boats, cars, planes, or rockets is to have them strong enough to hold together but be as light as possible. In order for your rocket to go fast and high you need to find a balance between the weight of your rocket and the power of the engine. When a vehicle is rated it is the horsepower (HP) to weight ratio. 3. Engines: All engines used in model rockets are to be bought at the store. There are two reasons for this. First they are much better than anything you could make and have a much better nozzle. Second they are much safer. In the past people tried to build engines themselves with poor results and may tragic accidents. Then the ESTES company developed the engines sold today. The government space program buys their engines from a special company also. Engines are rated in size by thrust over time. 4. Payload Space: This is the small part of the rocket that delivers the payload. Payload was a term devised as the cost per pound to deliver a warhead or put up a satellite. Payload space is rated in cubic space. The payload you may deliver is a parachute person or an insect. 3 5. Recovery System: This is a special system developed recently in the space program. As the need to reuse space vehicles over again developed, it became necessary to bring cost down. The space shuttle was the first real attempt to do this. Model rocketry has always done this, since part of the fun is to re-fly your rocket again, or display it in your room, etc. To do this a special system has to be developed. A system is when a number of events or processes take place to cause some desired result. An example is when you take a hot shower, and we hope you do! Most of us just turn the faucet, adjust the temperature, and hop in. But how the water get from Lake Ontario to your house, then is heated, delivered to your bath, taken away again, re-cleaned, and returned to Lake Ontario is and example of a complex system. Think about this, we may discuss it sometime. The recovery system we use has four parts, and each has a job to do. First is the shock cord (see Cross Section Drawing and The Rocket Engine Fire Cycle) which holds the nose cone, streamers, and airframe together. The streamers or parachute are used to slow the fall of the rocket so it does not crash. The engine has a special backfire feature that pushes the streamers, payload, and nose cone out of the airframe. The wadding is used to maintain a barrier between the engine blast of fire and the streamers that will melt. Look over the drawing and design a system that will work. 6. Ground Support Systems: We have three teams on the ground that supports a rocket launch. The first is the launch team. There are two launch pad officers, one safety officer, one countdown officer, and you the launcher. Each person must launch his or her own rocket from mission control. When you are called you are to give your rocket to the launch pad officer. The launch pad officer will slide the launch lug (see drawing) on the launch wire, hook up the rocket, then go to mission control. The safety officer will give the OK for countdown. The countdown officer will relay the countdown to the tracking team during your launch. The second team is the tracking team and they are at a tracking station 150 meters away from the launch pad. They use a sighting gun to determine how high your rocket goes and they record the height on the clipboard. The third team is the recovery team, which is located around the school grounds. They are generally made up of specially recruited hyperactive 7th grade classmates. The GPS (Global Positioning System) officers are part of the recovery team. They use the GPS instrument to pin point the rockets landing site using longitude and latitude coordinates and record the data on the clipboard. NOTE: Your job is to understand the above engineering data, use it as much as you can to build, fly, and recover your rocket. To accomplish this task you are to use the following directions and drawing. You may work alone or as a team BUT each one of you must have a rocket of your own to fly. If you come and ask an intelligent question I may give you an answer or advice as to where to find one! 4 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. 11. 12. 13. 14. Materials- my model rocket will be made of lightweight materials such as paper, wood, rubber, and plastic suitable for the power used and the performance of my model rocket. I will not use any metal for the nose cone, body, or fins of a model rocket. Motors- I will use only commercially made NAR-certified model rocket motors in the manner recommended by the manufacturer. I will not alter the model rocket motor, its parts, or its ingredients in any way. Recovery- I will always use a recovery system in my model rocket that will return it safely to the ground so it may be flown again. I will use only flame-resistant recovery wadding if wadding is required by the design of my model rocket. Weight and Power Limits- My model rocket will weigh no more than 1,500 grams (53 ounces) at lift-off and its rocket motors will produce no more than 320 Newton-seconds (71.9 pound-seconds) of total impulse. My model rocket will weigh no more than the motor manufacturer¹s recommended maximum lift-off weight for the motors used, or I will use motors recommended by the manufacturer for my model rocket. Stability- I will check the stability of my model rocket before its first flight, except when launching a model rocket of already proven stability. Payloads- My model rocket will never carry live animals (except insects) or a payload that is intended to be flammable, explosive, or harmful. Launch Site- I will launch my model rocket outdoors in a cleared area, free of tall trees, power lines, buildings, and dry brush and grass. My launch area will be at least as large as that recommended in the accompanying table. Launcher- I will launch my model rocket from a stable launch device that provides rigid guidance until the model rocket has reached a speed adequate to ensure a safe flight path. To prevent accidental eye injury, I will always place the launcher so the end of the rod is above eye level or I will cap the end of the rod when approaching it. I will cap or disassemble my launch rod when not in use and I will never store it in an upright position. My launcher will have a jet deflector device to prevent the motor exhaust from hitting the ground directly. I will always clear the area around my launch device of brown grass, dry weeds, or other easy-to-burn materials. Ignition System- The system I use to launch my model rocket will be remotely controlled and electrically operated. It will contain a launching switch that will return to "off" when released. The system will contain a removable safety interlock in series with the launch switch. All persons will remain at least 15 feet from the model rocket when I am igniting model rocket motors totaling 30 Newton-seconds or less of total impulse and at least 30 feet from the model rocket when I am igniting model rocket motors totaling more than 30 Newtonseconds of total impulse. I will use only electrical igniters recommended by the motor manufacturer that will ignite model rocket motors within one second of actuation of the launching switch. Launch Safety- I will ensure that people in the launch area are aware of the pending model rocket launch and can see the model rocket's lift-off before I begin my audible five-second countdown. I will not launch my model rocket so its flight path will carry it against a target. If my model rocket suffers a misfire, I will not allow anyone to approach it or the launcher until I have made certain that the safety interlock has been removed or that the battery has been disconnected from the ignition system. I will wait one minute after a misfire before allowing anyone to approach the launcher. Flying Conditions- I will launch my model rocket only when the wind is less than 20 miles per hour. I will not launch my model rocket so it flies into clouds, near aircraft in flight, or in a manner that is hazardous to people or property. Pre-Launch Test- When conducting research activities with unproven model rocket designs or methods I will, when possible, determines the reliability of my model rocket by pre-launch tests. I will conduct the launching of an unproven design in complete isolation from persons not participating in the actual launching. Launch Angle- My launch device will be pointed within 30 degrees of vertical. I will never use model rocket motors to propel any device horizontally. Recovery Hazards- If a model rocket becomes entangled in a power line or other dangerous place, I will not attempt to retrieve it. LAUNCH SITE DIMENSIONS Installed Total Impulse (N-sec) 0.00--1.25 1.26--2.50 2.51--5.00 5.01--10.00 10.01--20.00 20.01--40.00 40.01--80.00 80.01--160.00 160.01--320.00 Equivalent Motor Type 1/4A, 1/2A A B C D E F G Two G's Minimum Site Dimensions (ft.) 50 100 200 400 500 1,000 1,000 1,000 1,500 5 Cross Section Drawing of Model Rocket (Assembly Drawing) Nose Cone 12” string Shock Cord (Rubber band) Anchor (Glued to inside of body tube) Body Tube 12” String Launch Lug Wadding Engine Mount (Glued to the inside of body tube) Engine (removable) Fins Engine Clip Drawn By: Lynn Zajac 6 Date: 4/10/00 Streamers (32” to 52” long) The Rocket Engine Fire Cycle Backfire White Smoke Engine Cutoff Thrust phase Backfire There are several phases to the rocket's flight. The first is the thrust phase. It is during this time that the impulse section (propellant) of the engine burns. Once it has exhausted, the coasting phase (delay) begins. The engine is still active, but it is burning smoke, permitting you to follow the flight. The rocket is still climbing, using its momentum. Then, the Ejection charge ignites, which actives the recovery system. This is usually a parachute to permit the slow descent of the rocket, or it can be a streamer so that you can follow its path. Recover the rocket, make any adjustments or repairs, install a new engine, and then launch again. How to pack the engine. 7 Rocket Specifications Total Height: 9 to 16 inches (tip of nose cone to bottom of engine) Body Tube: 1 inch diameter (4/8 inch radius) Nose Cone: base = 1 inch diameter Height = 1 4/8 inches to 2 4/8 inches Streamers: 32 to 52 inches in length Fins: Must have 3, 4, 5 or 6 fins Calculating fin area: 1. lightly draw one fin 2. count number of boxes in one fin 3. divide by 16 to get the number of square inches per fin 4. multiply by the number of fins that you are using 5. answer must be between 8 – 16 representing the total area in square inches Engine: 11/16” inch diameter Fits ¾” engine mount 8 History (5pts) 1. What happened over 700 years ago, which had an impact on rocketry? _______________________________________________________________________ ___________________________________________________________________ 2. Who is Robert Goddard? _______________________________________________________________________ ___________________________________________________________________ 3. What happened post-WWII to advance the rocket industry to what it is today? _______________________________________________________________________ ___________________________________________________________________ Modern Applications – (5pts) Give at least three examples of how rockets are used today. 1. ___________________________________________________________________ 2. ___________________________________________________________________ 3. ___________________________________________________________________ Scientific Research - (5pts) Define the following words. 1. Aerodynamic Design _________________________________________________ _____________________________________________________________________ 2. Stability ___________________________________________________________ _____________________________________________________________________ 3. Weight-to-Horsepower Ratio ___________________________________________ _____________________________________________________________________ 4. Engine ____________________________________________________________ _____________________________________________________________________ 5. Recovery System ____________________________________________________ _____________________________________________________________________ 6. Ground Support Stations ______________________________________________ _____________________________________________________________________ 9 Major parts of a rocket and their purpose (5pts) 1. ___________________________________________________________________ 2. ___________________________________________________________________ 3. ___________________________________________________________________ 4. ___________________________________________________________________ 5. ___________________________________________________________________ 6. ___________________________________________________________________ 7. ___________________________________________________________________ 8. ___________________________________________________________________ 9. ___________________________________________________________________ 10. __________________________________________________________________ 11. __________________________________________________________________ 12. __________________________________________________________________ Desired specifications for a B6-4 engine (5pts) Total Height: __________________________________________________________ _____________________________________________________________________ Body Tube: ___________________________________________________________ _____________________________________________________________________ Nose Cone: ___________________________________________________________ _____________________________________________________________________ Streamers: ____________________________________________________________ _____________________________________________________________________ Fins: ________________________________________________________________ _____________________________________________________________________ Engine: ______________________________________________________________ _____________________________________________________________________ 10 3. Come up with as many different solutions as possible. Sketch 5 different nose cone shapes. (5pts) Sketch 5 different fin designs. (5pts) 11 4. Choose and justify the best solution. (10pts) Circle your best nose cone and fin design. Explain why you feel it is the best choice. _________________________________ ____________________________________________________________________ ____________________________________________________________________ Draw your designs on the airframe below and decide what size you would like your rocket to be. Are your fins hanging down past your body tube? ______ If yes how far ___________ If no fill in ½” ___________ Body tube height ___________ Nose cone height + ___________ (Must be between 1 ½” – 2 ½”) Total height ___________ (Must be between 9”-16”) Now make a working drawing of your rocket on the computer using the template that your instructor will provide. (60pts) 12 5. Develop a prototype: Below, you will find written instructions on how to construct your rocket. Follow along in the packet as your instructor demonstrates. When you have completed a step, put a check mark next to the number in the space provided. DAY 1 – Collect materials and make basic blanks (DAY 1) Air Frame and Engine Tube Forming Materials: 8 ½” x 14” sheet of white paper, 24” gummed paper box tape, glue, 8 ½” x 7” piece of white paper, 8” piece of gummed tape Tools and Machines: 1” dia. plastic forming tube, ½” dia. metal forming tube, pencil, ruler, marker ___1. You will first need to make the airframe (body tube). With the long edge of the paper parallel to the plastic forming tube, take the 8 ½” x 14” sheet of paper and start rolling it around a clean dry forming tube. Stop when the paper starts rolling up on its self. Put a thin line of glue down on the paper. Smooth the glue down glue with your finger and continue to roll the rest of the sheet. Put a thin line of glue at the end of the paper to keep it from unraveling. Note: The paper should slide easily on the forming tube. If it doesn’t then you have gotten glue on the tube and you will need to start over. Note: Make sure there are no wrinkles. If so, start over. ___2. Cut the gummed tape 24 inches long. ___3. Practice rolling the tape around the tube at a 45 angle. The tape must cover the white paper completely and resemble the inner core of a toilet paper roll. ___4. Place the tape under the faucet for just a few seconds. Take the tape back to the table and finger paint until slimy. Wrap the tape around the forming tube at a 45 angle. Note: Make sure there are no wrinkles. Your rocket should not look like Granny. ___5. Carefully slide the airframe from the forming tube and place it in your locker to dry. Let dry for 24 hours. ___6. Make the engine tube in the same way only use the ½” diameter metal forming tube, 8 ½” x 7” piece of paper, and 8” piece of gummed paper. Slide it off the forming tube and let it dry, in your locker, for 24 hours. (DAY 1) Nose Cone Blank Construction Materials: 2” x 2”Styrofoam stock, 12” piece of string, rubber band (shock cord), 1” dia. Dowel, glue, 1/8” dowel 13 Tools: marker, miter saw, belt sander, clamp, drill press, hammer scissors, 9/64” drill, scroll saw ___1. Put the Styrofoam on your drawing. Put marks on the foam where your nose cone begins and ends. Add a couple of boxes to its length. This will give you enough room to file. ___2. Cut the Styrofoam on the scroll saw, leaving the line. Then sand down to the line lightly on the belt sander. ___3. Cut the dowel on the miter saw. Slip the dowel in under the saw until it meets the red line (1/4”) on the table. Clamp it in place and saw through the dowel. (Must have teacher instruction first). Sand both sides of the dowel on the sanding board. ___4. Drill a 9/64” hole in the center of the 1” dowel on the drill press. Use the jig. (must have teacher instruction first) ___5. Measure the string 12” long and cut it to length. ___6. Attach the string to the 1” dowel. Lay the string over the hole in the dowel so that it covers the hole. Hammer the thin dowel into the hole, pushing and pinching the string inside. ___7. Cut the excess 1/8” dowel down without cutting the string. ___8. Place glue on the surface of the 1” dowel and one end of the piece of Styrofoam. Push the glue into the surface by spreading it around with your finger. Kiss the two pieces together and wrap the string and the rubber band (shock cord) around them to hole it together. ___9. Place it in your locker and let dry at least 24 hours. DAY 2 – Refine blanks and start sub-assemblies (DAY 2) Air Frame and Engine Tube Cutting Tools and Machines: Scroll Saw, pencil, ruler, marker ___1. When the airframe is dry, place it on your drawing and line it up with the airframe that you drew. Put a mark on the tube where the airframe should start and end. ___2. Then cut to length using the scroll saw. (must have teacher instruction first) Note: Make sure you leave the line. ___3. Sand down to the line using the belt sander. (must have teacher instruction first) Note: You should still see the line, but just barely. ___4. The engine tube should be cut in the same manner. Its length should be the same length as an old used engine. (2 ¾” long) 14 (DAY 2) Engine Mount Construction Materials: 4 ½” piece of wire, tape, glue Tools: Pliers, metal blocks, hammer, drill press, old engine ___1. Measure a piece of wire 4 ½” inches long and cut it with a pair of pliers. ___2. Then place the 4 ½” piece of wire in the grove on one of the metal blocks. Have one end of the wire hang over the edge of the block about 2/8”. The other end should hang off more than an inch. Then put the other block over the piece of wire. ___3. Keeping the wire and blocks together put them in a vice on the corner of the bench. ___4. Use a ball peen hammer to bend the ends of the wire towards the block with the grove in it. Take the blocks and wire out of the vice. Note: The wire should have 90 angles and fit over and engine like the diagram below. 2 7/8” Place your clip over this diagram to check the length and shape. ___5. Test Engine Place a used engine inside the engine tube and drill a 1/16” hole ¼” from the end of the engine tube. (Use jig on drill press, do not drill through the engine) ___6. Poke the longer end of the engine clip completely through the hole that you just drilled. ___7. Cut the longer end of the wire down to the edge of the tube using a pair of pliers. Then cut the other end of the wire down so that it only extends over the brown cardboard part of the engine. It cannot extend into the center of the engine. ___8. Layer up enough masking tape around the engine tube and engine clip to make a snug fit into the airframe. (Keep tape tight and smooth) This completed item is the engine mount. See the engine mount assembly drawing below. Engine Clip Tape Engine Mount Assembly Drawing 1/8” 7/8” Engine 1 ¼” 2 6/8” Engine Mount 15 ___9. Put glue all around this area of the engine mount Smear glue all over the tape (squeeze glue into the creases where the layers of tape come together, only on the top, to seal and keep the tape from unraveling). Smear glue all around the engine clip on the end where it pokes through the tube. The old engine should still be inside the tube but do not get any glue on it. Creases of tape ___10. Now put glue on your finger and coat the inside of the airframe. ___11. Then slide the engine mount inside the bottom of the airframe. The old engine should be sticking out the end of your rocket. Line the bottom of the engine tube and the bottom of the airframe tube up together. Make sure the engine mount is straight in the airframe. (DAY 2) Anchor Materials: 1 square inch of paper (anchor), 12” piece of string, glue Tools: scissors ___1. Cut a piece of string 12 inches long. ___2. Put a drop of glue on a 1 square inch piece of paper. ___3. Place the string across the paper in the glue. ___4. Fold the paper and the string over twice. Then put glue one the outside of the paper and push it down inside the airframe as far as you can. Sticking the paper to the inside of the airframe. Let it dry for 24 hours with the rest of the string hanging out the end of the airframe. DAY 3 – Finish shaping (DAY 3) Nose Cone Shaping Materials: tape Tools: file, lathe ___1. Make a pattern of your nose cone out of paper. (cut it out of your full size plans) ___2. Trace your pattern on all four sides of your Styrofoam with a marker. Then draw a circle around the dowel on the bottom of the Styrofoam. ___3. File down to the lines. ___4. Now remove the lines and file the nose cone round. (make it look like an ice cream cone or pencil end) ___5. 16 Test fit it to your airframe. Wrap tape around the dowel until it fits inside the airframe. ___6. Put the nose cone on the lathe and sand to its final shape. (must have teacher instruction first) ___7. Tie the end of the string to one end of the rubber band (shock cord). Turn to the cross section drawing on page 6 for an example of how this looks. ___8. Put the nose cone on the end of your rocket and hand sand the nose cone to fit the airframe exactly. Blend down smooth with body tube (DAY 3) Fin Construction Materials: cardboard, glue Tools: scroll saw, belt sander, clothes pins, stapler, stapler remover, fin jig stand ___1. You will need a piece of cardboard for every fin in your rocket. Make a pattern of your fins by cutting it out of your drawing. Place a pattern of your fin and every piece of cardboard together and put two staples through all of them. ___2. Cut the fins out using the scroll saw. (must have teacher instruction) ___3. Sand the deck to final shape with the belt sander to make them straight and aerodynamic. Do not sand the edge that will be glued to the airframe. If you can try to keep this edge a factory edge. ___4. Remove the staple. ___5. Finish sand leading and trailing edge to make aerodynamic. ___6. Set the airframe onto the proper jig. Use clothespins to put the fins in place. Note: Adjust the airframe and the fins so that they are exactly the way you want them. The fins should run straight and parallel to the airframe and fit tightly up against it. ___7. Squeeze glue into the corners, between the fin and the rocket, on both sides of the fin. Use your finger to smooth out the glue and push it into place. Pull your finger upward when doing this. ___8. Carefully place your rocket while it is still on the jig in the bin. Let it dry for 24 hours. DAY 4 – Final Assembly and Testing (DAY 4) Recovery System Assembly Materials: 36”-48” streamer material, glue Tools: punch, scissors ___1. Measure the streamer material out from the nose to the fingertips or to 3 feet and cut it to length. 17 ___2. Wrap the streamer around two fingers. Take the streamer material off your fingers carefully so that it still is in a roll. Then fold it in half. ___3. Then, using the punch, put about 3 or 4 holes in the rolled up streamer. ___4. Unravel the streamer carefully because it might rip. ___5. Fold the streamer in half and at the folded end find two holes that line up. Slide the string through the holes. Do not tie a knot around the streamers. Let them slide up and down freely on the string. ___6. Take the end of the string and knot it to the end of the rubber band. (DAY 4) Final Assembly and Testing Materials: straw, scotch tape, glue, wadding, flight check list/grade sheet Tools: Scissors, YAHOO string ___1. Remove the rocket from the jig stand and check the fins. Add glue as needed to firmly attach them to the airframe. Then get your checklist and check things off as you go along. ___2. Find a scrap piece of Styrofoam and file a grove in it to create a stand. Use this stand to prop your rocket fins up in the air to keep them from bending. ___3. Cut a piece of straw ¾” long and place it on the airframe ½ way from the top and bottom so that the lug is lined up with the engine clip. Hold the straw in place with clear tape wrapped all the way around the airframe. Do not pinch the straw at all with the tape or your rocket will never leave the ground. ___4. Install the wadding streamers and then the nose cone. Make sure the used engine is installed, as it will be in flight. ___5. Conduct the center of gravity test or YA HOO test. ___6. Make any final adjustments. ___7. Weigh your rocket and record the weight on the grade sheet. Hand it in for a grade and the teacher’s approval. Note: Leave the streamers outside of the airframe so they don’t get wrinkled before flight day. 6. Test and evaluate your solution. Use the evaluation sheet that your instructor will provide to evaluate your flight. 7. Redesign the solution. After your flight and evaluation, decide what to change on your rocket to improve the flight then redesign it. Re-fly your rocket and evaluate the improvements. 8. Communicate your achievements. On the Flight Evaluation Sheet, answer the questions to summarize the project solution. 18