Candy-Land-Seaboard

advertisement
Kadima Kandy Land
Our game of Candy Land is all about the CANDY! In the classic game of Candy
Land players race around a board full of colored spots as well as fun location and
character names. In our game, teams will compete in candy related games and
challenges based on the board game’s most exciting spaces. The group will be
divided into teams to compete in the challenges and the winning team of each
challenge will be awarded gumdrop points (in most cases the team to finish first
gets 5 gumdrop points, second gets 3 gumdrop points, and third gets 1 gumdrop
point).
Rainbow Taste Test:
One member from each team will be brought forward, blindfolded and given a
food item to taste. The key is that each food item will be a different bright color,
signifying the rainbow. The players don’t need to be able to identify the item that
they ate, but rather identify the COLOR of the item. After each player has eaten
their item they will be asked to identify the color before passing the blindfold to
the next player, who will taste a DIFFERENT item. The teams will be given 1
gumdrop point for each item they correctly identify the color of. Food item MAY
repeat depending on the number of players on each team.
Purple: Grape Laffy Taffy
Yellow: Lemon Head candy
Red: Hot Tamales candy
White: a Marshmallow
Orange: an Orange Slice Candy
Blue: Berry Burst Gushers
Green: Green Apple Sour Straws
Each team will get 1 gumdrop point for each food color correctly identified.
Princess Lolly
Tie a lollypop to a string and tie a loop at the other end. Set out an empty cup on
the ground in front of each team. One at a time the players will put the loop over
their arm, so the string is hanging around their elbow. They will run forward and
try to get the lollypop into the cup in front of them. They will then pull the candy
back out and hand the string to the next player, who will repeat the same thing.
This continues until everyone has gotten the candy into the cup. After this
challenge give everyone a lollypop!
Plumpy:
Hide a purple jelly bean in a bowl of marshmallow fluff. Three players from each
team will compete in this activity. One at a time, each player must race up and
find the candy without using their hands. Have a different bowl ready for each
player.
Lord Licorice:
One at a time each player will run up to their station and grab a piece of licorice
off their plate without using their hands. The must eat the entire piece of licorice
(again without using their hands) before going back and tapping the next player
for their turn. Repeat until everyone has had a piece of licorice.
Peppermint Forest:
Each team will be given red streamers and toilet paper and will be asked to turn
one person from their team into a candy cane to join the Peppermint Forest.
Gumdrop points will be awarded for the best candy cane.
Queen Frostine:
Each team will be given a set amount of graham crackers and frosting (frosting
will be put into a Ziploc bag with one corner cut off so that it is easier to use).
Working as a team they must build the TALLEST castle possible on their plate for
Queen Frostine. After time is up, each team will display their structures to the
other teams and gumdrop points will be awarded for the three tallest castles.
Mr. Mint:
Give each player a coffee stirrer to place in their mouth. On the stirrer of the first
person per team place a mint candy with a hole in the middle of it. The object is
for the players to transfer the candy from player to player without it dropping.
The candy should be passed down the entire line. First team to finish wins.
King Kandy:
We have a brand new Seaboard Kadima Bar. Each team must decide what
delicious ingredients will be in this new candy bar. Then they will create a jingle
to sing to King Kandy (one of the USYers) about their new candy bar creation.
The USYers will be the judges for the jingles and give out gumdrop points for the
best ones.
Candy Castle:
For this activity, each team will be given a set of ingredient cards – each card will
list one ingredient found in popular candy bars. The leader will call out a type of
candy bar and the teams will have to produce the correct ingredients that make
up that candy bar. The first team to correctly present the ingredients to the
leader wins that round. For example, if the candy called out is “Peanut M&M’s”
the first team to bring forward the ingredient cards saying milk chocolate and
peanuts would win the round.
Candy Name
Twix Triple Chocolate Bar
Almond Joy
Take 5 Bar
Snickers Dark
Ingredients
Chocolate Cookies, Chocolate Caramel,
Milk Chocolate
Milk Chocolate, Almond, Coconut
Pretzels, Caramel, Peanuts,
Peanut Butter, Milk Chocolate
Peanut Butter Nougat, Roasted Peanuts,
Reese’s Peanut Butter Cup
Nestle Crunch Bar
Cookies n’ Crème Bar
Milk Duds
3 Musketeers Mint Bar
Whatchamacallit
Baby Ruth Bar
Milky Way Midnight Mini
Reese’s Caramel Cup
S’mores Bar
Caramel, Dark Chocolate
Peanut Butter, Milk Chocolate
Milk Chocolate, Crisped Rice
Chocolate Cookies, White Chocolate
Carmel, Milk Chocolate
Nougat, Mint, Dark Chocolate
Milk Chocolate, Peanut Flavored Crisps, Caramel
Chocolate-covered peanuts, Caramel, Chewy Nougat
Chocolate Nougat, Caramel, Dark Chocolate
Milk Chocolate, Peanut Butter, Caramel
Milk Chocolate, Marshmallow, Graham cracker bits
Licorice Castle
In front of each team will be a simple drawing of a castle and a few pieces of
Twizzler Pull-n-Peel. One player at a time will run up and pull off ONE peel of
the Twizzler and place it down on their team’s plate. One by one the teammates
will do the same, little by little creating the same castle drawing shown in the
provided picture. The first team to finish wins, but gumdrop points will also be
awarded for the most accurate recreation.
Stuck in the Molasses Swamp
If time and weather permit we will explain the rules of this game inside, and then
take everyone outside to play, as the final activity (“Stuck in the mud”). This is a
game of tag, just like regular tag, but when a player is tagged they must freeze
on the spot and remain there – stuck in the molasses swamp – until an untagged
player comes to their rescue, setting them free by crawling through their legs.
Teammates may only un-stick fellow teammates. 1 person from each team will
be it.
Download