Scrolling Shooter Game Tutorial 1 Adding a Controllable Plane Create a Plane Let’s start by setting up the basic components of our game. First we’ll create the skeleton for the player controlled plane and add it to the game. Create a sprite named spr_Plane. Click on Load Sprite and select the image called myPlane_strip3.png from the Resources directory. Check the Precise Collision Checking button on for the plane sprite. Create an object, give it the plane sprite image, and name it obj_plane. Movement: Add Event > Keyboard and then for Left Key and add the action Jump to Position in move tab under jump section. Set x = -8, y = 0 and check the relative box. Add Event > Keyboard and then for Right Key add the action Jump to Position in move tab under jump section. Set x = 8, y = 0 and check the relative box. Add Event > Keyboard and then for Up Key and add the action Jump to Position in move tab under jump section. Set x = 0, y = -8 and check the relative box. Add Event > Keyboard and then for Down Key and add the action Jump to Position in move tab under jump section. Set x = 0, y = 8 and check the relative box. Create the Background We need a basic background for our game. We’ll start with a stationary background first and make it more interesting and dynamic in a future tutorial. Create a background and call it bg_Ocean. Click on Load Background and select water.png as the image. Pedagogical GAMES Copyright © 2012 University of Southern California Sponsored by the U.S. National Science Foundation 1 Create a Room Our game must include at least one room; otherwise we won’t be able to run it. Let’s create a room and add our newly created sprite and background. Create a room and put the plane object somewhere inside. Click on the Background tab and set the background to bg_Ocean by clicking on <No Background> and selecting accordingly. Run your Game Run your game and make ensure that you see a plane over an ocean background. Pedagogical GAMES Copyright © 2012 University of Southern California Sponsored by the U.S. National Science Foundation 2