Curriculum Overview for Year 2 English Art & Design (KS1) Grammar Reading Writing 1. Use . ! ? , and ’ 1. Develop phonics until 1. Spell by segmenting into 2. Use simple conjunctions decoding secure phonemes 3. Begin to expand 2. Read common suffixes 2. Learn to spell common ‘exception’ noun phrases 3. Read & re-read phonicwords 4. Use some features appropriate books 3. Spell using common suffixes, etc. of standard English 4. Read common ‘exception’ 4. Use appropriate size letters & words spaces Speaking & Listening 5. Discuss & express views about 5. Develop positive attitude & 1. Articulate & Justify answers fiction, non-fiction & poetry stamina for writing 2. Initiate & respond to 6. Become familiar with & retell 6. Begin to plan ideas for writing comments stories 7. Record ideas sentence-by3. Use spoken language to 7. Ask & answer questions; make sentence develop understanding predictions 8. Make simple additions & changes 8. Begin to make inferences after proof-reading Mathematics Number/Calculation 1. Know 2, 5, 10x tables 2. Begin to use place value (T/U) 3. Count in 2s, 3s, 5s & 10s 4. Identify, represent & estimate numbers 5. Compare / order numbers, inc. <>= 6. Write numbers to 100 7. Know number facts to 20 (+ related to 100) 8. Use x and ÷ symbols 9. Recognise commutative property of multiplication Geometry & Measures 1. Know and use standard measures 2. Read scales to nearest whole unit 3. Use symbols for £ and p and add/subtract simple sums of less than £1 or in pounds 4. Tell time to the nearest 5 minutes 5. Identify & sort 2-d & 3-d shapes 6. Identify 2-d shapes on 3-d surfaces 7. Order and arrange mathematical objects 8. Use terminology of position & movement Science Working Scientifically 1. Asking simple questions recognising that they can be answered in different ways 2. Observing closely, using simple equipment 3. Performing simple tests 4. Identifying and classifying 5. Using their observations and ideas to suggest answers to questions 6. Gathering and recording data to help in answering questions. Everyday Materials 1. distinguish between an object and the material from which it is made 2. identify and name a variety of everyday materials, inc. wood, plastic etc 3. describe the simple physical properties of a variety of everyday materials 4. compare and group a variety of everyday materials based on their simple physical properties. Animals, including Humans 1. identify & name a variety of animals inc. fish, amphibians, reptiles, birds & mammals 2. identify and name a variety of common animals that are carnivores, herbivores and omnivores Plants 1. observe and describe how seeds and bulbs grow into mature plants 2. describe how plants need water, light, suitable temperature to grow & stay healthy. Fractions 1. Find and write simple fractions 2. Understand equivalence of e.g. 2/4 = 1/2 Data 1. Interpret simple tables & pictograms 2. Ask & answer comparison questions 3. Ask & answer questions about totalling 1. Use a range of materials 2. Use drawing, painting and sculpture 3. Develop techniques of colour, pattern, texture, line, shape, form and space 4. Learn about range of artists, craftsmen and designers Design & Technology (KS1) 1. Design purposeful, functional & appealing products 2. Generate, model & communicate ideas 3. Use range of tools & materials to complete practical tasks 4. Evaluate existing products & own ideas 5. Build and improve structure & mechanisms 6. Use basic principles of a healthy and varied diet to prepare dishes 7. Understand where food comes from PSHE Geography (Y2) 1. Name & locate world’s continents and oceans 2. Compare local area to a non-European country 3. Use basic vocabulary to describe a less familiar area 4. Use aerial images and other models to create simple plans and maps, using symbols 5. Use simple fieldwork and observational skills to study the immediate environment Zippy SEAL 1. 2. 3. 4. Key Concepts 1. Changes in living memory (linked to aspects of national life where appropriate) Physical Key Events e.g. Bonfire night / RemembranceDay 1. Understand use of algorithms 2. Write & test simple programs 3. Use logical reasoning to make predictions 4. Organise, store, retrieve & manipulate data 5. Communicate online safely and respectfully 6. Recognise uses of IT outside of school Music (KS1) History (KS1) Key Individuals 2. Lives of significant historical figures, including comparison of those from different periods 3. Significant local people Computing (KS1) Education 1. Master basic movement, e.g. running, jumping, throwing, catching, balance, agility and coordination 2. Participate in team games 3. Perform dances using simple movement Sing songs Play tuned & untuned instruments musically Listen & understand live and recorded music Make and combine sounds musically Religious Education Hanukah Harvest Halloween Recognise that Christmas around the world is celebrated in different ways Activity Overview for Year 2 Autumn Term– Walking Through the Rainforest English Links Books to lead/develop learning: Walking Through the Rainforest Rumble in the Jungle Where the Forest Meets the Sea Stanley the Spider Non-Fiction Rainforests and animals R 5, 6, 7, 8 Speaking and Listening: Protecting the rainforest and the environment debate. (S&L 1, 2, 3) Weather reports. (S&L 3) Animal report. (S&L 3) Art & Design Chn to use what they have learnt about mini beasts to Role play travel agents design their own mini beast. Chn to complete planning Outdoor – survival area sheet – drawing mini beast and answering key questions (S&L 2, 3) before writing about their mini beast in a given report format, answering key questions. (W 2, 5, 6, 7, 8 G3) Into the Forest – story writing. Oral story start to be shared with chn using visual images to encourage chn’s thinking. Chn to think about what happens next in the story, what characters they meet on the way and how they can describe the journey that they go on. (W 2, 5, 6, 7, 8 G3) To use both photographic and painted images of the rainforest as a starting point. (A&D1,3) Computing Use technology purposefully to create, organise, store, manipulate and retrieve digital content (C4) To practise the techniques of drawing, printing, collage and textile work, and sculpting to recreate a scene. (A&D2) To be inspired by landscape artists and artisans from indigenous peoples. Snakes pattern (A&D3) Butterfly symmetry Rousseau (A&D4) Textures/Collage -branching database, graphs (SCIENCE - Minibeasts) -cc maths - sounds and music -compose music using a digital programme. (C6) How would you describe the rainforest? Descriptive writing using the picture prompt. (W 2, 5, 6, 7, 8 G3) If you were going to explore a rainforest what would you take with you? (W 2, 5, 6, 7, 8) piece of writing to be developed following activity. Postcards (W 2, 5, 6, 7, 8) Design & Technology Farm to Fork Trip to Tesco to buy ingredients and find out where our food comes from. Sustainable products (D&T1, 3,4) Temperature (suitable for growing plants) (MG&M 2) Weather linked to comparing climates – Brazil/Sunderland (MG&M 2) Mathematics Links Geometry : Symmetry linked to butterflies Geometry : linked to patterns in nature / repeating patterns snakes Geometry : Property of shapes – shapes in nature and shapes to construct shelters. (MG&M 5, 6) Design purposeful, functional, appealing products for themselves and other users based on a design criteria. Data Handling: Reading weather charts. (MD 1, 2, 3) Data Handling: Using given information about minibeasts to complete a table. (MD 1, 2, 3) Data Handling: Tally charts – ways of travelling. (MD 1, 2, 3) Geography Map work locating the countries in the UK. (G1) Work on identifying hot and cold areas of the world. Where are the Rainforests? Where is Amazon Rainforest? Identify equator and north and south poles. (G1) Travelling - develop a passport and packing a suitcase activities. Role play airport to travel to the Amazon Rainforest. Key focus on travel: How did Barnaby get to Brazil? Why could he only use certain forms of transport? Relate to chn’s own experiences – how have they travelled before? Tally chart of ways to travel. Read the postcard to chn – what types of landscapes are found in Brazil? Provide chn with a number of photographs –Discuss with chn what a landscape is. Are the landscapes that they can see similar /different to the landscapes in the UK – in what ways? Chn to compare key features found in Sunderland compared with key features found in Rio. (G2,3) Class weather chart to be completed everyday for two weeks. Weather to be collected for Rio de Janeiro. (G2,3,4) Eliana’s house – cabin map – (G4) A day in the life of Eliana (Barnaby Bear) linked to telling the time (MG&M 2, 4) Measures : measuring the length of snakes investigation (MG&M 1, 7) PSHE Music Play tuned and unturned instruments musically. (M2) Listen with concentration and understanding to a range of high-quality live and recorded music. Experiment with, create, select and combine sounds using the interrelated dimensions of music. Rainforest: Baka Tribe Explore music from around the world. Make a musical instrument from materials around us. Compose music using our own instruments. Listen to and reflect on music made by those around us. Use technology purposefully to create, organise, store, manipulate and retrieve digital content (M4) - sounds and music -compose music using a digital programme. See Zippy’s friends Unit 3 – Relationships unit 4 – Conflict Resolution Science History To develop the concept of civilisation Link to Barnaby Bear – Ways of life in the rainforest. Plants Variety of plants from the rainforest. Everyday Materials Sink or float (SEM 3) Building shelter – waterproof (SEM 3/4) Animals, inc Humans Healthy eating – I’m a celebrity eating trials – linked to foods from around the world (DT 6,7) Microhabitats Natural environments Local environments Animals in other environments (SWS 1,2,4,5,6) I am aware that different group’s people live in different ways. I know that there are rules to follow to live in a civilised society. (AA) I know that you have to think about others who live in the same area as you. (BA) Physical Education Dance (Coach) To explore movement ideas and respond imaginatively to a range of stimuli. To move confidently and safely in their own space using changes of speed level and direction. To work in groups to perform a set movement phrase. To perform dance phrases in a group that express moods and feelings. To compose and perform short dances with clear beginnings, middles and ends that express and communicate ideas and feelings. To copy, watch and describe dance movement. Games 2 To be confident and safe in the spaces used to play games. To listen to instructions. To explore and use skills, actions and ideas individually and in combination to suit the game they are playing. How to choose new skills effectively for particular games. Religious Education To know the Easter story and its importance for Christians. Death and resurrection of Jesus as important to Christians. Jesus as important shown through, Easter stories; To understand what it means to belong to Christianity? Introducing ceremonies of commitment and belonging, how beliefs affect values and actions of individuals. How religious identity and belonging are expressed through baptism, services of dedication (symbols, actions, words and promises). Christian values – love, care, forgiveness, helping others, following the example of Jesus. Examples of how Christians would show these values. Chinese New Year : I can follow instructions to make a Chinese lantern. I can use puppets to re-tell a story including key elements and relevant detail.