(Re)New Orleans with Robotics Summer Camp! 1 (RE)NEW ORLEANS SUMMER CAMP AT-A-GLANCE BUILDING & CONSTRUCTION EVOLUTION HandCrank Light ●Simple build with 1 motor ●Inspired by reverse engineering ●Day 1: Light Up Your Imagination! Build in Bins ●Simple frame & wheels ●Construction concepts with Technics ●Day 2: Exploration Stations Funky Fridge Pusher ●Basic vehicle (wheels or tread) ●Guided build ●Day 4: Fix the Foul Fridge Funk! Funky Fridges Herder Trailer Hitch ●Modify basic vehicle ●Add features to base build & add sensors ●Day 5: Foul Fridges in the Big Queasy ●Modify basic vehicle ●Add 3rd motor ●Day 8: Building Momentum PROGRAMMING EVOLUTION Funky Fridge Pusher ●Timing ●Driving & turning using “move” blocks ●Open loop system Funky Fridges Herder ● “Wait for” sensor ●Closed loop system 2 Trailer Hitch ●React to 2+ sensors ●Advanced closed loop system Summer Camp Curriculum WEEK 1: INVESTIGATING OUR BUILT WORLD DAY 1: INNOVATION IN OUR WORLD Circle Chat & Write Name Poem – brief intro with snacks [~10 min.] Survey Monkey [~15 min.] Hidden Build & Draw with A Partner: [~15 min.] o Partners sit back-to-back & create the tallest structure possible from the bag of materials [5 minutes to build; Use everything in bag] o Describe your structure to your partner for her/him to draw without seeing o After completion, reveal the structure to compare/contrast drawing to real structure (partners switch roles & repeat) Apollo 13 movie clip o http://www.youtube.com/watch?v=Z3csfLkMJT4&NR=1 Light up Your Imagination! Hand-powered flashlight observations & inquiries [~30 min.] Design & build your own hand-powered flashlight with MINDSTORMS [see design brief] [~45 min.] Images of Innovation, Engineering, & Robotics in Your World [~10 min.] o Check out digital cameras to every camper o Do some sort of really cool surprise about each person getting a camera for example – someone gives an interesting response & you enthusiastically tell them that to capture the moment they have earned their very own camp camera for the 3 weeks o Begin discussion about digital camera design & how it works Think & Tag [~15 min.] o Intro camp graphic communication board 3 DAY 2: EXPLORATION STATIONS Invention Cartoons Pick Your Pictures o Share a few highlights from last night’s digital pictures & handle any trouble shooting with 1st day use of cameras 5 Exploration Stations: [30 min./station] o Gears – constructopedia (animated); physical models from LEGOs & magnets; build your own o Structures – build wall for drop test & fundamentals of bldg with LEGOs & then create section of camp bridges o Build in Bins: label bins with named photos; follow build instructions & break down into bins when complete o Zip lines systems - how they work – internet & physical build or play with a couple versions provided o MBTI: get to know a partner & yourself – take the MBTI, get your results; you & a partner exchange results; partner reads summary of your personality type to check for agreement (meaning the MBTI results seem representative) Group share about stations – reinforce concepts Think & Tag DAY 3: INNOVATION & LOCAL NATURAL DISASTERS Report Card: “In 2005, the American Society of Civil Engineers issued a report card, grading various categories of U.S. infrastructure. THE AVERAGE GRADE WAS “D.” How can we help improve the grade? HEALTH, HAPPINESS, & SAFETY: BECAUSE LIFE TAKES ENGINEERING [~10 min.] o Introduce the 14 Engineering Grand Challenges of the 21st Century: video & poster o Restore & Improve Urban Infrastructure – Guided questioning: What is infrastructure? How does infrastructure impact health, happiness, & safety in a community? How can you improve transportation? How do you build better infrastructure? What is involved in maintaining infrastructure? 4 Reading images of Austin [~15 min.] o Guided questions to facilitate reading photographs/images Current Events Inspiration: Loss of Electricity – Katrina Refrigerators [~10 min.] o Read narratives & view pics of Katrina refrigerators topics of discussion: biohazards; engineering; expression; art in public places; found object art; aesthetic experiences FIX THE FOUL FRIDGE FUNK! [~1 hr.] o Build Your Bot [see design brief & use 1 of the sample builds] Decorate the funky fridges (for pushing) [~15 min.] o Use template to construct your own fridge to put over a can o Expression; art in public places; found object art; aesthetic experiences; communication when almost all other forms of communication were destroyed Discuss refrigerator automation to motivate pictures assignment for the evening: take pictures of SENSORS automation & control in your life (what is the sensor? – pic should focus on sensor) [~10 min.] Think & Tag [~10 min.] DAY 4: SENSING THE WORLD AROUND US Pick Your Pictures of SENSORS to share taken from night before Refine & complete Build of fridge bot pusher [~45 min - 1 hr.] Sensing the World around Us – [~1 hr.] o real world examples – have the students work with products to understand how they work and sense the environment around them Connect to NXT sensors [DTEACh videos introduce the NXT sensors briefly] Welcome to Your Webpage! [~30 min.] o Upload time & brainstorming/writing about content of webpage design [use animoto instructions] 5 WEEK 2: BUILDING YOUR ENVIRONMENT Day 5: Foul Fridges in the Big Queasy Enter the Mat Guided Programming [1 – ½ hrs.] o Single fridge pusher challenge (in common palette) to drive straight & turn using timing Pick Your Pictures: Upload pics from the weekend to wiki [~30 min.] Think & Tag DAY 6: THINKING LOCALLY, ACTING GLOBALLY Connecting local needs (Austin) to global needs (Haiti) News clips – 12 yr old girl & needs and hope in a natural disaster o http://www.youtube.com/watch?v=8sLGbPAW1ds&feature=PlayList&p=3C6D588441C5B C8F&index=5 o http://www.youtube.com/watch?v=piqf3kR_ycc&feature=channel “We Are The World” o http://www.youtube.com/watch?v=Glny4jSciVI o how our websites & models of ideas can inspire & help Think & Tag Concrete Creations, Relations, & Floatation – [1 – ½ hrs.] o HUNGRY TO HELP: bakeless concrete cookies & popcorn as vermiculite o Design of Experiments: [see 3 different concrete lesson plans] o Purpose: (concrete bridge; floating ramps for evacuation; other infrastructure components) o Variables: steel reinforcement (amt & placement); concrete recipe for strength (materials ratios); floating concrete (determine amt of recycled tires as aggregate) o Aesthetic: (mold & later exterior design) Incorporate builds from Structures Station (see Day 2) onto the Mat – design their environment – add other builds of interest – EMT area, tent city, FEMA parks, schools, houses, etc 6 DAY 7: MOVING FUNKY FRIDGES: FROM THE BIG QUEASY BACK TO BEING THE BIG EASY 6-3-5 [led by undergraduate] o What design will you want to deal with the environment & your goals? Incorporate sensor(s) into build [~ 1 hr.] Program Bot [~1 – ½ hrs.] o Monitor more than one sensor (herding; signal to know that they have found a funky fridge to help trouble shoot with programming) Pick Your Pictures: Upload pics/website design Think & Tag DAY 8: BUILDING MOMENTUM Building Momentum: common build that could address many of the design challenges [trailer hitch] [~ 1 hr.] Concrete Crushing and Testing [complete concrete lessons] [~ 45 min. - 1 hr.] o Incorporate the crushed concrete as rubble on the mat Brainstorm while taking apart all builds for a fresh start next week! WEEK 3: OPERATING IN A BUILT ENVIRONMENT Day 9: RESCUE BOTS Team formation (based on MBTI) Brainstorming design challenges – Choose Your Challenge(s)! Each group starts with a fresh build o DESGIN STATIONS & CONSULTATIONS Identify Individuals in Need (sense different colors) Move Rubble (trailer hitch) Deliver Supplies (zip line crawler) Transport Water (blue tooth programming) [Matchbox] Cars on The Bridge (remove cars from bridge) High Water Clearance (Build high clearance vehicle) It Is A Slippery Slope (add appendage to get vehicle up the slippery slope) 7 Avoid Hazardous Areas (toxic fridge spills – how does the rescuebot react to change of environment such as toxic spills?) Day 10: RESCUE BOTS CONTINUE Day 11: PRESENTATIONS – HIGHLIGHTS & CHALLENGES Day 12: FIELD TRIP TO PERFORMING ARTS CENTER 8