Heartland Community College Master Course Syllabus Division name: Course Prefix and Number: Course Title: DATE PREPARED: DATE REVISED: PCS/CIP/ID NO: TECH CAD 240 CAD Rendering and Animation July 7, 2009 1.2-151302 IAI NO. (if available): EFFECTIVE DATE OF FIRST CLASS: August 16, 2010 CREDIT HOURS: CONTACT HOURS: LECTURE HOURS: 3.0 4.0 2.0 LABORATORY HOURS: 2.0 CATALOG DESCRIPTION (Include specific prerequisites): Prerequisites: CAD 215 and CAD 233 or CAD 234 (or concurrent enrollment in both CAD 215 and CAD 233 or CAD 234). CAD Rendering and Animations is a course that encompasses the 3D CAD techniques necessary for the creation of 3D geometric models. Topics will include 3D surface and solid modeling techniques using AutoCAD 3D and AutoCAD Revit architectural software. Other topics include animation and architectural design material application and lighting. TEXTBOOKS: Due to rapidly changing technology, a specific textbook has not been selected for this course and alternative resources will be used. Readings will be selected from such sources as online, library, handouts and software. RELATIONSHIP TO ACADEMIC DEVELOPMENT PROGRAMS AND TRANSFERABILITY: This course was designed to meet the specific needs of an Associate of Applied Science degree and not necessarily as a transfer course, particularly in relation to the Illinois Articulation Initiative. This course may transfer to various institutions in a variety of ways. Please see an academic advisor for an explanation concerning transfer options. COURSE OBJECTIVES (Learning Outcomes): Outcomes General Education Outcomes Range of Assessment Methods 1. Create wire frame models using a variety of primitives and modeling systems. 2. Create surface models using a variety of surfaces and editing methods. 3. Create solid models. PS4 PS4 PS4 4. Create rendered images of solid and PS4 surface models. 5. Demonstrate computer literacy using architectural software packages. 6. Use models of architectural structures in presentations, slideshows, and basic animated walk-throughs. PS3 PS3 written work, lab assignments/final project, and quizzes/tests written work, lab assignments/final project, and quizzes/tests written work, lab assignments/final project, and quizzes/tests written work, lab assignments/final project, and quizzes/tests written work, lab assignments/final project, and quizzes/tests written work, lab assignments/final project, and quizzes/tests COURSE/LAB OUTLINE: 1. 3D User Coordinate System 2. Create surface modeled objects 3. Create 3D solid objects 4. Apply materials to modeled objects 5. Add lighting to a scene 6. Animate an assembly drawing in AutoCAD Inventor 7. Render 3D objects using AutoCAD software 8. Create an architectural scene using AutoCAD Revit 9. Add materials to the model 10. Add lighting to the scene 11. Create an animation of the architectural project 12. Generate prints of the 3D models and architectural scenes METHOD OF EVALUATION (Tests/Exams, Grading System): Course evaluations may be based on written work (5-20%), lab assignments/final project (6075%), and quizzes/tests (20-35%). Heavier evaluation emphasis will be placed on activities requiring hands-on use of software/equipment. More specific methods of evaluation will vary by instructor. Course grades will be determined by the use of the following grading scale: A 90-100% B 80-89% C 70-79% D 60-69% F Below 60% REQUIRED WRITING AND READING: There will be assigned readings throughout this course. There will be at least one writing assignment to be completed in this course.