CAD240_Nov2009 - Heartland Community College

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Heartland Community College
Master Course Syllabus
Division name:
Course Prefix and Number:
Course Title:
DATE PREPARED:
DATE REVISED:
PCS/CIP/ID NO:
TECH
CAD 240
CAD Rendering and Animation
July 7, 2009
1.2-151302
IAI NO. (if available):
EFFECTIVE DATE OF FIRST CLASS: August 16, 2010
CREDIT HOURS:
CONTACT HOURS:
LECTURE HOURS:
3.0
4.0
2.0
LABORATORY HOURS: 2.0
CATALOG DESCRIPTION (Include specific prerequisites):
Prerequisites: CAD 215 and CAD 233 or CAD 234 (or concurrent enrollment in both CAD
215 and CAD 233 or CAD 234). CAD Rendering and Animations is a course that
encompasses the 3D CAD techniques necessary for the creation of 3D geometric models.
Topics will include 3D surface and solid modeling techniques using AutoCAD 3D and
AutoCAD Revit architectural software. Other topics include animation and architectural
design material application and lighting.
TEXTBOOKS:
Due to rapidly changing technology, a specific textbook has not been selected for this
course and alternative resources will be used. Readings will be selected from such
sources as online, library, handouts and software.
RELATIONSHIP TO ACADEMIC DEVELOPMENT PROGRAMS AND
TRANSFERABILITY:
This course was designed to meet the specific needs of an Associate of Applied Science
degree and not necessarily as a transfer course, particularly in relation to the Illinois
Articulation Initiative. This course may transfer to various institutions in a variety of ways.
Please see an academic advisor for an explanation concerning transfer options.
COURSE OBJECTIVES (Learning Outcomes):
Outcomes
General
Education
Outcomes
Range of Assessment Methods
1. Create wire frame models using a
variety of primitives and modeling
systems.
2. Create surface models using a
variety of surfaces and editing
methods.
3. Create solid models.
PS4
PS4
PS4
4. Create rendered images of solid and PS4
surface models.
5. Demonstrate computer literacy
using architectural software
packages.
6. Use models of architectural
structures in presentations,
slideshows, and basic animated
walk-throughs.
PS3
PS3
written work, lab
assignments/final project, and
quizzes/tests
written work, lab
assignments/final project, and
quizzes/tests
written work, lab
assignments/final project, and
quizzes/tests
written work, lab
assignments/final project, and
quizzes/tests
written work, lab
assignments/final project, and
quizzes/tests
written work, lab
assignments/final project, and
quizzes/tests
COURSE/LAB OUTLINE:
1. 3D User Coordinate System
2. Create surface modeled objects
3. Create 3D solid objects
4. Apply materials to modeled objects
5. Add lighting to a scene
6. Animate an assembly drawing in AutoCAD Inventor
7. Render 3D objects using AutoCAD software
8. Create an architectural scene using AutoCAD Revit
9. Add materials to the model
10. Add lighting to the scene
11. Create an animation of the architectural project
12. Generate prints of the 3D models and architectural scenes
METHOD OF EVALUATION (Tests/Exams, Grading System):
Course evaluations may be based on written work (5-20%), lab assignments/final project (6075%), and quizzes/tests (20-35%). Heavier evaluation emphasis will be placed on activities
requiring hands-on use of software/equipment. More specific methods of evaluation will vary
by instructor. Course grades will be determined by the use of the following grading scale:
A
90-100%
B
80-89%
C
70-79%
D
60-69%
F
Below 60%
REQUIRED WRITING AND READING:
There will be assigned readings throughout this course. There will be at least one writing
assignment to be completed in this course.
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