M ARGARET W EIGEL t: 617-669-3627 * tw: @BambiniMedia * e: mweigel@alum.mit.edu LinkedIn: https://www.linkedin.com/in/margaretweigel * w: http://margaretweigel.com D IGITAL E DUCATI ON D ESIG N & L EADERSHIP Expertise & Knowledge Team Leadership and Management Product Management Project Management K–12 and Higher Ed Content Development Design, Research, and Testing Client Cultivation & Management Proposal/RFP Development Communications/Marketing Reputation as a: Star performer who makes a big positive impact Creative thinker who brings ideas to life Persuasive writer and presenter on ed tech, UX, pedagogy Versatile team member with a deep understanding of both educational technology and strategic requirements From LinkedIn Recommendations: “the epitome of what a leader should be” / “[A] thirst for dissecting and clarifying new information“ / “Her insights … help drive our business“ / “consistently offered amazing ideas, smart insights, and informed concepts” / “a creative superhero & brainiac” / “absolute joy to work with!” R ELEVANT P ROFESSIONAL E XPERIENCE SIX RED MARBLES, Boston, MA (edu services company with ~200 employees) – June 2013 to October 2015 Director, Curriculum and Learning Experience Design PRODUCT DEVELOPMENT Key products include: student-facing diagnostic survey to determine a path through adaptive learning materials; competency-based blended learning graduate program for STEM teachers; online PD program for preK educators; G6–8 digital math “techbook”; trio of Masters of Public Administration course modules. Oversaw user research (interviews, personas, use cases, user journeys, brainstorming, synthesis), surveys, white papers, data collection and analysis, and user testing to ensure quality and fidelity to client specs. Synthesized scholarship and UX best practices for a novel approach to concept and prototypes phases. BUSINESS DEVELOPMENT Interacted with potential clients as learning experience design subject matter expert. Aligned corporate principles to learning theory; was key factor in winning $10M client. Conducted benchmark research on competitor LX and UX company processes and clients. Trained staff on design thinking, qualitative research, and brainstorming methods. Initiated and cultivated successful relationships with several local public schools for product testing/review. Wrote over 10 blog posts; edited five posts for Tom Vander Ark's “Getting Smart” website. CENGAGE LEARNING, Boston, MA (academic publisher with ~5,600 employees) – September 2010 to June 2013 Digital Engagement Strategist—MindTap digital platform, U.S. History and Political Science PRODUCT DEVELOPMENT Contributed to design and development of the MindTap digital platform based on evolving needs of history/poli-sci content with editors, content specialists, instructional designers, marketers, and SMEs. Researched platform needs via onsite and remote interviews with higher ed educators and students. Identified and integrated 200+ copyright-free media elements into online learning content and assessments. Proposed and produced an introductory video overview of chapter content; of the three prototypes that were market tested, this approach received the best reviews. M ARGARET W EIGEL PROJECT ZERO, Harvard Graduate School of Education, Cambridge, MA – June 2007 to June 2010 Sr. Manager, Developing Minds and Digital Media Project with Dr. Howard Gardner, founder of multiple intelligences and MacArthur Genius Grant recipient PRODUCT DEVELOPMENT Conducted interviews and focus groups with 100+ educators, psychologists, camp counselors, and clergy for a research project on students’ and teachers’ engagement with technology over time. Created online surveys and analyzed data from over 50 respondents. Implemented UX-based research and development practices to refresh PZ’s digital presence. OUTREACH/BUSINESS DEVELOPMENT Wrote 12+ articles, presentations, and research papers; presented findings at national, invitation-only conferences, including the MacArthur Foundation conference and the “Learning and the Brain” conference. Developed a three-year budget and schedule; hired and managed staff. MIT PROJECT NEW MEDIA LITERACIES, Cambridge, MA (MacArthur-funded research project) – June 2005 to May 2007 Product Director with Dr. Henry Jenkins, thought leader on participatory culture PRODUCT DEVELOPMENT Created video library on the history, processes, and ethics of creative/maker work. Promoted videos via YouTube and internal MIT channels; they have been watched by over 6,000 viewers around the world and are used in high school and higher education classrooms. OUTREACH/BUSINESS DEVELOPMENT Cowrote “Confronting the Challenges of Participatory Culture” with Dr. Henry Jenkins; the paper was nominated for "Best Education Research Paper 2006" by Edublog.org and published by MIT Press in 2009. Wrote and managed the project’s $2M, 3-year budget. Initiated and managed a successful collaboration with the New Bedford Whaling Museum that later produced teacher instructional materials based on Moby-Dick, and two educator conferences. MIT, OXFAM AMERICA, JOHN HANCOCK FUNDS, Greater Boston, MA – 1994–2005 Graphic and Multimedia Designer (websites, presentation graphics, videos, children’s books, print collateral) E DUCATION & A FFILIATIONS MS, Comparative Media Studies, MIT (Massachusetts Institute of Technology), Cambridge, MA MA, American Civilization, University of Massachusetts-Boston, Boston, MA BA, Sociology, Brandeis University, Waltham, MA Professional Associations American Educational Research Association (AERA) Boston Computer-Human Interaction (Boston CHI) Boston Usability Professionals Association (UPA) Boston UX User Group Professional Service Huffington Post, New York, NY. Featured Blogger, Higher Education, February 2011 – March 2013. Common Sense Media, San Francisco, CA. Editorial Advisory Council Member, October 2011 – September 2013. Medford Public Schools Technology Committee, Medford, MA. Founding Member, March 2010 – present. Medford Vocational Technical High School, Medford, MA. Advisory Board Member, August 2015 – present.