Kinematics in 3-D 1. Position a) Rectangular Coordinates: x(t), y(t), and z(t) r = xx + yy + zz, where x, y and z are constant unit vectors. b) Spherical Coordinates: r(t), (t) and (t) Here r is the radial coordinate, a distance measured from the origin to the location of the point. The angle is the angle r makes with the z-axis. The angle is the angle the projection of r on the x-y plane makes with the x-axis. We need to determine the unit vectors for this system, and we need to determine the transformation equations to the rectangular system: r = sin()cos(x + sin()sin()y + cos()z = r(,) = cos()cos(x + cos()sin()y - sin()z = (,) = -sin()x + cos()y = () Notice that the direction has a direction 90o different from the r direction (replace with +90o). Notice that the direction has a direction 90o different from the projection direction (replace with +90o in the normal projection direction of cos()x + sin()y . In spherical coordinates, like polar, the position vector is simply: r = rr . While the r dependence is explicit, both the and the dependence are "hidden" in the unit vector, r. 2. Velocity a) Rectangular Coordinates: v = dr/dt = d[xx + yy + zz]/dt = (dx/dt)x + (dy/dt)y + (dz/dt)z = vxx + vyy + vzz. b) Spherical Coordinates: v = dr/dt = d[rr]/dt = (dr/dt)r + r(dr/dt) . We note that the unit vector, r, is not a constant. As we did with polar, we must determine what the derivatives of the unit vectors in spherical coordinates are. Note that dr/dt = (r/)(d/dt) + (r/)(d/dt). r/ = [sin()cos(x + sin()sin()y + cos()z]/ = cos()cos()x + cos()sin()y - sin()z = . In similar fashion, we can find the derivatives of all three unit vectors with respect to both and . We summarize these on the next page: r/ = r/ = sin() / = -r / = cos() / = 0 / = -sin()r - cos() . We now have for the velocity in spherical coordinates: v = dr/dt = d[rr]/dt = (dr/dt)r + r(dr/dt) = r'r + r[(r/)(d/dt) + (r/)(d/dt)] = r'r + r' + r'sin() = v . We recognize the first term as the regular radial velocity, the second term is the circular velocity around an axis perpendicular to the z axis (r), and the third term is the circular velocity around the z axis - but this has a radius not of r, but of [r sin()]. On the earth these three velocities would correspond to: 1) velocity up or down (away from or toward the earth; 2) velocity North or South; and 3) velocity East or West. 3. Acceleration a) Rectangular Coordinates: a = dv/dt = d[vxx + vyy+ vzz]/dt = (dvx/dt)x + (dvy/dt)y+ (dvz/dt)z = axx + ayy+ azz . b) Spherical Coordinates: a = dv/dt = d[r'r + r' + r'sin()]/dt = (dr'/dt)r + r'(dr/dt) + (dr/dt)' + r(d'/dt) + r'(d/dt) + (dr/dt)'sin() + r(d'/dt)sin() + r'(d[sin()]/dt) + r'sin()(d/dt) = r''r + r'[' + ' sin()] + r'' + r'' + r'['(-r) + ' cos()] + r''sin() + r''sin() + r'[cos()'] + r'sin()'[-sin()r - cos()] = [r'' - r'2 - rsin2()'2]r + [2r'' + r'' - rsin()cos()'2] + [2r''sin() + 2r''cos() + rsin()''] Analysis of each term: For the r component: 1) the r'' is just the regular straight line acceleration in the radial direction (up-down); 2) the -r'2 term is the centripetal acceleration due to rotation around an axis perpendicular to the z-axis (due to a North-South motion on the earth); 3) the -rsin2()'2 term is the r-component of the centripetal acceleration due to rotation around the z-axis, with r sin() the radius of the circular motion (due to an East-West motion on the earth). For the component: 1) the 2r'' is the Coriolis term due to the radius changing affecting the rotational motion (N-S); 2) the r'' term is the regular tangential acceleration causing the tangential (N-S) speed to change; 3) the -rsin()cos()'2 term is the component of the centripetal acceleration due to rotation around the z-axis (E-W), with r sin() the radius of the circular motion. For the component: 1) the 2r''sin() is a Coriolis term due to the radius changing affecting the rotational motion (E-W); 2) the 2r''cos() is a Coriolis term due to the -radius (rsin() changing due to the r' motion; 3) the rsin()'' is the regular tangential acceleration causing the tangential (E-W) speed to change. Note that each term has one r (distance) and two '' (per time squared) are required by an acceleration. Homework Problem #16: Given that A is a vector function, find d2A/dt2 in cylindrical coordinates (a 3-D vector problem). 4. The del operator a) Rectangular Coordinates: = ( /x) x + ( /y) y + ( /z) z dr = dx x + dy y + dz z df = (f/x) dx + (f/y) dy + (f/z) dz f dr = df = dr f b) Spherical Coordinates: dr = dr r + rd + rsin()d (since a small distance in the radial direction is simply dr, a small distance in the direction is rd, and a small distance in the direction is r sin d) df = (f/r)dr + (f/)d + (f/)d dr f = df To make this last statement work, we need for the del operator: = ( /r)r + (1/r)( /) + (1/r sin())( /) 5. Divergence (A) a) Rectangular Coordinates = ( /x) x + ( /y) y + ( /z) z A = Axx + Ayy + Azz A = (Ax/x) + (Ay/y) + (Az/z) b) Spherical Coordinates = ( /r)r + (1/r)( /) + [1/r sin()]( /) A = Arr + A + A A = r A/r + /r A/ + /[r sin()] A/ = r [(Ar/r)r + Ar(r/r) + (A/r) + A(/r) + (A/r) + A(/r)] + /r [(Ar/)r + Ar(r/) + (A/) + A(/) + (A/) + A(/)] + /[r sin()] [(Ar/)r + Ar(r/) + (A/) + A(/) + (A/) + A(/)] We can eliminate all terms that have (r/r), (/r) and (/r) since all these unit vectors do not depend on r; we can also eliminate the term that has (/) since does not depend on . Recall that (r/)=; (r/)=sin(); (/)=-r; (/)=cos(); and (/)= [-sin()r - cos()]. A = r [(Ar/r)r + 0 + (A/r) + 0 + (A/r) + 0] + /r [(Ar/)r + Ar + (A/) + A(-r) + (A/) + 0] + /[r sin()] [(Ar/)r + Ar sin() + (A/) + A cos() + (A/) + A(-sin()r - cos())] Now we can take the dot products which will further reduce the number of terms: A = (Ar/r) + Ar/r + (A/)/r + Ar/r + A cos()/r sin() + (A/)/r sin() = (Ar/r) + 2Ar/r + ([A sin()]/)/r sin() + (A/)/r sin() = A where we have combined the second and fourth terms into the 2Ar/r term, and we have combined the third and fifth terms into the ([A sin()]/)/r sin() term.