GCPS TV Mathematics AKS

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GCPS TV Mathematics AKS
(Reference Code: KMA)
A - Process Skills
 solve problems that arise in mathematics and other related contexts (GPS) (KMA_A2006-1)
 solve non-routine word problems using strategies to include “act out the problem” or “use objects”
(GPS) (KMA_A2006-2)
 investigate, develop and evaluate mathematical arguments (GPS) (KMA_A2006-4)
B - Numbers and Operations
 use counting strategies to find out how many items are in two sets when they are combined (GPS)
(KMA_B2006-19)
 build number combinations up to 10 (GPS) (KMA_B2006-20)
 use objects, pictures, numbers, or words to create, solve and explain story problems for two
numbers that are each less than 10 (including the concepts of joining, separating or comparing
objects) (GPS) (KMA_B2006-21)
C – Geometry
 recognize, name and sort geometric figures: triangles, rectangles, squares, circles (GPS)
(KMA_C2006-22)
 compare geometric shapes and identify similarities and differences of the following two and threedimensional shapes: triangles, rectangles, squares, circles, spheres and cubes (GPS) (KMA_C2006-23)
E - Algebra
 explore the concept of equivalence relating to addition and subtraction, such as a set represented by
4+1 is equivalent to a set represented by 3+2 (GPS) (KMA_E2006-38)
Mathematics
(Reference Code: 1MA)
A - Process Skills
 apply mathematical concepts and skills in the context of authentic problems and demonstrate
conceptual understanding rather than merely follow a sequence of procedures (GPS, ITBS)
(1MA_A2006-1)
 solve problems that arise in mathematics and other related contexts (GPS) (1MA_A2006-2)
 solve single step routine word problems related to all appropriate first grade math standards (GPS,
ITBS) (1MA_A2006-4)
 determine and apply the operation(s) needed to solve a problem (GPS, ITBS) (1MA_A2006-5)
 determine and apply the most efficient way to solve a problem (mentally, paper/pencil or
calculator) (GPS, ITBS) (1MA_A2006-6)
B - Numbers and Operations
 add and subtract small numbers and demonstrate how to represent them (GPS, ITBS)
(1MA_B2006-11)
 compose and decompose numbers up to 10 (e.g., 8 is represented as 4 + 4, 3 + 5, 5 + 2 + 1 and
10-2) (GPS) (1MA_B2006-27)
 use single-digit addition facts to 18 and corresponding subtraction facts with understanding and
fluency (GPS) (1MA_B2006-31)



use strategies such as relating to facts already known, applying the commutative property and
grouping facts into families (GPS, ITBS) (1MA_B2006-32)
solve and create word problems involving addition and subtraction to 100 without regrouping
(GPS, ITBS) (1MA_B2006-33)
use words, pictures and concrete models to interpret story problems and reflect the combining of
sets as addition and taking away or comparing elements of sets as subtraction (GPS)
(1MA_B2006-34)
C – Geometry
 model and explain basic geometric shapes and spatial relationships of concrete objects (GPS,
ITBS) (1MA_C2006-39)
 create various two- and three-dimensional figures and identify basic figures (squares, circles,
triangles and rectangles) within them (GPS) (1MA_C2006-40)
 build, draw, name and describe triangles, rectangles, pentagons and hexagons (GPS)
(1MA_C2006-41)
 compare, contrast and/or classify geometric shapes by the common attributes of position, shape,
size, number of sides and number of corners (GPS, ITBS) (1MA_C2006-44)
E - Algebra
 explore the property of zero in addition and subtraction (GPS, ITBS) (1MA_E2006-56)
Mathematics
(Reference Code: 2MA)
A - Process Skills
 apply mathematical concepts and skills in the context of authentic problems and demonstrate
conceptual understanding rather than merely following a sequence of procedures (GPS, ITBS)
(2MA_A2006-1)
 solve problems that arise in mathematics and other related contexts (GPS, ITBS) (2MA_A2006-2)
 determine and apply the operation(s) needed to solve a problem (GPS, ITBS) (2MA_A2006-5)
 determine and apply the most efficient way to solve a problem (mentally, paper/pencil or
calculator) (GPS, ITBS) (2MA_A2006-6)
B - Numbers and Operations
 use the inverse relation between addition and subtraction to solve problems and check solutions
(GPS, ITBS) (2MA_B2006-19)
 use mental math strategies such as benchmark numbers to solve problems (GPS, ITBS)
(2MA_B2006-20)
 estimate to determine if solutions are reasonable for addition and subtraction (GPS)
(2MA_B2006-21)
C - Geometry
 use manipulatives to evaluate basic and compound geometric shapes together with the elements
from which they are composed (GPS) (2MA_C2006-28)
 describe and classify plane figures (triangles, square, rectangle, trapezoid, quadrilateral, pentagon,
hexagon and irregular polygonal shapes) according to the number of edges and vertices and the sizes of
angles (right, obtuse, acute) (GPS, ITBS) (2MA_C2006-29)
 identify the shape of an angle as a right, obtuse or acute angle (GPS) (2MA_C2006-32)
E - Algebra
 use basic properties of addition (commutative, associative and identity) to simplify problems (GPS,
ITBS) (2MA_E2006-43)
Mathematics
(Reference Code: 3MA)
Curricular goals interwoven throughout the mathematics program are that all students will:
 learn to reason mathematically
 become mathematical problem solvers
B - Number Sense and Numeration
 identify, model and write numbers with place value to hundred-thousands and rewrite in expanded
notation (QCC, ITBS) (3MA_B2001-6)
 compare numbers using >, < and =, using a number line when appropriate (QCC, ITBS)
(3MA_B2001-7)
 count amounts of money to $10.00 (QCC, ITBS) (3MA_B2001-10)
C - Whole Number Concepts and Computation
 develop and use language and symbols for the operations of addition, subtraction, multiplication
and division (QCC, ITBS) (3MA_C2001-13)
 model, explain and develop proficiency with basic facts (add, subtract, multiply, divide)
(QCC, ITBS) (3MA_C2001-14)
 use the relationship between addition and subtraction and between multiplication and division to
write fact families (QCC, ITBS) (3MA_C2001-15)
 use a variety of mental math strategies for computation of whole numbers (QCC, ITBS)
(3MA_C2001-18)
 apply addition and subtraction to amounts of money (QCC, ITBS) (3MA_C2001-20)
 solve real life mathematical problems using cumulative computational skills (QCC, ITBS)
(3MA_C2001-23)
D - Geometry and Spatial Sense
 identify, classify, describe and create common plane and solid figures and models (QCC, ITBS)
(3MA_D2001-26)
 identify properties and relationships including congruence, similarity, symmetry, parallel and
intersecting lines and right angles (QCC, ITBS) (3MA_D2001-27)
 determine location of ordered number pairs and graph them on a rectangular grid (QCC, ITBS)
(3MA_D2001-30)
H - Algebra
 identify commutative and associative properties and use them to compute with whole numbers
(QCC) (3MA_H2003-3)
Mathematics
(Reference Code: 4MA)
Curricular goals interwoven throughout the mathematics program are that all students will:
 become mathematical problem solvers

learn to reason mathematically
B - Number Sense and Numeration
 identify, read and write numbers with place value through billions (QCC, ITBS) (4MA_B2001-6)
 compare numbers to billions (QCC, ITBS) (4MA_B2001-7)
 identify factors and multiples of a given number (QCC) (4MA_B2001-9)
 identify prime and composite numbers less than 100 (QCC) (4MA_B2001-10)
C - Whole Number Concepts and Computation
 use language and symbols for the operations of addition, subtraction, multiplication and division
(QCC, ITBS) (4MA_C2001-13)
 recall basic addition, subtraction, multiplication and division facts (QCC, ITBS) (4MA_C2001-14)
 solve real life mathematical problems using cumulative computational skills (QCC, ITBS)
(4MA_C2001-22)
 apply mental computation strategies (such as count up and back; compatible numbers;
compensation and multiples of ten, hundred, or thousand) to add, subtract, multiply and divide
(QCC) (4MA_C2001-24)
 develop fluency in adding, subtracting, multiplying and dividing whole numbers (QCC)
(4MA_C2003-1)
D - Geometry and Spatial Sense
 identify, classify, describe and create plane and solid figures and models (QCC, ITBS)
(4MA_D2001-25)
 name polygons (QCC, ITBS) (4MA_D2001-26)
 make congruent and similar figures (QCC, ITBS) (4MA_D2001-27)
 identify and construct points, rays, lines, line segments and angles (QCC) (4MA_D2001-29)
 identify and construct parallel and perpendicular lines (QCC) (4MA_D2001-30)
 locate, name and graph ordered pairs in the first quadrant of the coordinate system (QCC)
(4MA_D2001-31)
H - Algebra
 identify commutative, associative and distributive properties and use them to compute with whole
numbers (QCC, ITBS) (4MA_H2003-2)
Mathematics
(Reference Code: 5MA)
Curricular goals interwoven throughout the mathematics program are that all students will:
 learn to reason mathematically
 become mathematical problem solvers
A - Computation and Estimation
 use language and symbols relating to addition, subtraction, multiplication and division (QCC,
ITBS) (5MA_A2001-1)
 solve real life mathematical problems using cumulative computational skills (QCC, ITBS)
(5MA_A2001-6)
 apply mental computation and a variety of estimation strategies including rounding and compatible
numbers (QCC, ITBS) (5MA_A2001-17)
A - Computation and Estimation
 use language and symbols relating to addition, subtraction, multiplication and division (QCC, ITBS)
(5MA_A2001-1)
 solve real life mathematical problems using cumulative computational skills (QCC, ITBS)
(5MA_A2001-6)
 model fractions of a whole number (QCC) (5MA_A2001-7)
 convert common fractions to decimals and percents and use them interchangeably (QCC)
(5MA_A2001-16)
 determine the reasonableness of results (ITBS) (5MA_A2001-20)
 identify needed information and select the steps necessary to solve multi-step word problems
(QCC, ITBS) (5MA_A2003-1)
B- Number Systems and Number Theory
 identify prime and composite numbers (QCC) (5MA_B2001-27)
 read, write, compare and order whole numbers through millions (QCC, ITBS) (5MA_B2001-23)
 model fractions and decimals (QCC) (5MA_B2001-29)
 model percents (5MA_B2001-30)
 represent numbers in equivalent forms (fractions, decimals, percents) in real world and
mathematical problem situations (QCC, ITBS) (5MA_B2001-31)
 investigate relationships among fractions, decimals and percents (QCC) (5MA_B2001-32)
C – Geometry
 identify polygons (QCC, ITBS) (5MA_C2001-33)
 classify and construct triangles, quadrilaterals and angles (QCC, ITBS) (5MA_C2001-35)
 identify, compare and construct similar and congruent figures (QCC, ITBS) (5MA_C2001-37)
G - Algebra
 apply commutative, associative and identity properties of addition and multiplication, and the
distributive property of multiplication (QCC, ITBS) (5MA_G2003-3)
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