ICM L19-1: Amplitude Amplitude Amplitude is the measurement of the degree of change in atmospheric pressure caused by sound waves. It is directly related to the acoustic energy or intensity of a sound. Both amplitude and intensity are related to sound’s power. Amplitude can be measured as deviation from the centre of the wave (peak deviation); from the top of the wave to the bottom (peak-to-peak); or as average amplitude over time (root-mean-squared).1 pressure peak deviation peak-to-peak amplitude peak deviation seconds Figure 1. A time domain plot showing two different measures of amplitude. Amplitude is the amount of force applied over an area and can be measured in Newtons per square metre (N/m2).2 Power & Intensity The power of a sound is the rate at which an instrument radiates acoustic energy. As such, power is a measurement of the amount of acoustic energy a sound wave carries each second and is measured in watts. The intensity of a sound is a measurement of the amount of acoustic energy a sound wave carries every second through an area of 1 m2 (orientated perpendicular to the propagation direction of a wave). Intensity is measured in watts per square metre (watt/m2). Since the energy of a sound wave spreads out (in all directions) as it moves along, a sound wave can be viewed as an expanding sphere. The amount of energy in any given square metre of the expanding sphere’s surface decreases as the distance from the sound source increases (or as the sphere enlarges). As such, intensity gets less as the distance from the sound source is increased.3 1 If the values of a sine wave were just averaged the result would be zero. For this reason root-meansquared (rms) amplitude is calculated by taking several readings of amplitude, squaring each reading (removes negative values), taking the average, then taking the square root of the lot (reverses squaring). 2 One Newton is the amount of force required to accelerate an object weighing one kilogram by one metre per second. 3 The surface area of a sphere = 4r2. Intensity at the surface of a sphere = source intensity / 4r2. So: doubling the distance from the source decreases the intensity by a factor of 4; whilst tripling it increases intensity by a factor of 9. 1 ICM L19-1: Amplitude The range of sound intensities that human beings can perceive is huge. For a tone of 1000Hz, it has been found that the lowest sound intensity the average person can perceive (the average threshold intensity) is 0.000000000001 watt/m2 (10-12 watt/m2); whilst the highest we can distinguish (the limit of feeling) is 1 watt/m2. These numbers are very awkward to carry out calculations with and so ‘intensity’ in watts/m2 is converted into ‘sound intensity level’ in decibels (dB). Decibels The decibel is the unit used to express relative differences in signal strength. When a signal is said to be, say, 10dB it is usually being measured with reference to the threshold of hearing perception at 0dB (i.e. a sound that can be just about perceived by an average human4). Sound Intensity Level (SIL) Measuring differences in intensity (watts/m2) means using the following equation: R =10 log I/Iref 5 A logarithm of a number is the exponent to which 10 must be raised to yield that number. So log 1000 = 3 (because 103 = 1000). Using a logarithmic scale allows the whole of the audibility range to be ‘compressed’ into a much smaller range of values. Using a relative value also allows the intensity of sounds to be talked about with reference to human hearing. Sound Pressure Level (SPL) (Amplitude) Differences in amplitude (amplitude being a measure of pressure) are calculated using a similar formula: R = 20 log A/Aref 6 This formula yields the pressure difference in dBSPL (usually abbreviated to dB). 4 Actual average threshold of hearing at 1000Hz is more like 2.5 * 10 -12 watts/m2 or around 4dB. The threshold of hearing varies with frequency (see ICM 15). 5 Since intensity at a fixed distance is directly proportional to power the same formula (R = 10 log P/Pref) can be used for comparing the power of two signals (in watts). 6 The intensity of a sound causes differing pressure waves according to temperature and atmospheric pressure. Under normal conditions it has been calculated that: I = 0.00234 * pressure variation squared. This means that intensity is proportional to the square of pressure variation. As such, the formula for calculating differences in amplitude is: 10 log A2/Aref2 = 20 log A/Aref 2 ICM L19-1: Amplitude How Decibels Are Used in Music Software With music software, and gain/amplitude (or ‘volume’) measures on music equipment in general, 0dB is not set at the threshold of human perception, rather it means 0dBFS (dB Full Scale). 0dBFS is the absolute maximum that an audio interface can reproduce before clipping (i.e. before the sound is distorted). This means that other levels are measured in negative decibels in comparison to it. Figure 2. Increasing the amplitude of an audio file in Cubase SX. Notice that 199.5% increase in amplitude is equal to 6dB. That amplitude is measured in decibels is significant for users of music software: it means that users do not have to spend time working out ratios of amplitudes to adjust all amplitude levels in the same proportion. Indeed, if they did they would be making a mistake! For example, imagine that several instruments have been created and are being used to play MIDI information in tracks on a music sequencer, and one of the instruments is too quiet. This instrument cannot simply be turned up since it is already at its maximum level. The only way to deal with this is to turn down the amplitude of all the other sounds, reducing their amplitudes, for example, by one half. Instead of looking at each amplitude level and dividing it by two, the decibel scale means that the user should instead simply turn all the amplitudes down by the same number of decibels (in this case 6dB). If the user decided to turn down the amplitude by 40%, calculating how many decibels to reduce the sound by would be more difficult… Amplitude (SPL) Calculation 1 (percentage to dB) To carry out a conversion of amplitude percentage to change in dB requires the use of the formula for SPL. For example, to work out what happens when amplitude doubles A ref is set to the original intensity, and A the new intensity. Since it is known that the new intensity is double that of the old intensity (the ratio between the new and old intensities is 2:1) A/Aref becomes 2. SPL = 20 log A/Aref = 20 log (2/1) = 20 log 2 20 (0.3) = 6dB 3 ICM L19-1: Amplitude Any percentage change in amplitude can be calculated similarly by dividing percentage by 100 and substituting the result in as A/Aref. For example, to reduce an amplitude to 40% of its original size: 20 log 0.4 -8dB. Such calculations might be used to determine the increase in decibels (i.e. sound intensity, NOT loudness) when two waves are added one on top of another. Say three identical waves are added on top of one another: A/A ref = 3, so 20 log 3 9.5dB. Amplitude (SPL) Calculation 2 To carry out a conversion of dB to amplitude percentage (to do the conversion Cubase is doing in the above example) is to carry out the calculation the other way round. This just requires the formula to be rewritten: log A/Aref = SPL/20 therefore: 10SPL/20 = A/Aref And then substituting in the value for SPL: 106/20 = A/Aref = 1.9952… 199.5 % This can be done for any dB value. For 4 dB: 104/20 = 1.5848… 158.5 % Miking Distances Amplitude calculations can also be used to calculate miking distances. So, for example, halving the distance between the microphone and the source will increase the amplitude by 6dB. SIL Calculations The formula for SIL has been already been defined as: SL= 10 log I/Iref To calculate SIL with reference to human hearing Iref is set to the threshold of hearing: 10-12 watts/m2. Sound intensity levels with reference to human hearing can now be defined: SL of an intensity = 1 watt/m2 (the limit of feeling) SL = 10 log I/Iref = 10 (log 1/10-12) = 10 (12) = 120 dB SL of an intensity = 10-12 watt/m2 (the threshold of hearing) SL = 10 log I/Iref = 10 log 10-12/10-12 = 10 (0) = 0 dB 4 ICM L19-1: Amplitude Other intensities can also be converted SL of an intensity = 10-5 watt/m2 SL = 10 log I/Iref = 10 log 10-5/10-12 = 10 (107) = 70 dB SL of an intensity = 10-4 watt/m2 SL = 10 log I/Iref = 10 log 10-4/10-12 = 10 (108) = 80 dB These calculations are used to create a scale for the intensity of sound, as humans perceive it from 0dB to 120dB (the limit of feeling is variously given as 120-140dB depending upon age of person). Threshold of hearing Breathing Rustling of leaves Quiet Whisper Quiet Home Quiet Street Normal Conversation 10-12 watt/m2 10-11 watt/m2 10-10 watt/m2 10-9 watt/m2 10-8 watt/m2 10-7 watt/m2 10-6 watt/m2 0dB 10dB 20dB 30dB 40dB 50dB 60dB Vacuum Cleaner Automobile (25 feet) Food Blender (3 feet) Diesel Truck (3 feet) Amplified Music (6 feet) Jet Plane (500 feet) 10-5 watt/m2 10-4 watt/m2 10-3 watt/m2 10-2 watt/m2 1 watt/m2 1 watt/m2 70dB 80dB 90dB 100dB 120dB 120dB Table 1: A table showing sound intensities for well known sounds. Whenever intensity is increased by a factor of 10 (i.e. by 10 times), SIL increases by 10dB. So, for example: a sound of intensity 10dB is 10 times as intense as a sound of 0dB7; a sound of intensity 20dB is 10 times as intense as a sound of 10dB; and so on. Ear Damage It is very easy for someone to damage their ears when they listen to music for long periods of time. People working with sound regularly need to ensure that they do not damage their ears. Such damage can manifest itself as a loud ringing in the ears. This loud ringing can be temporary or permanent. US health and safety at work legislation limits exposure to the following: 8 hrs at 90dB 4 hrs at 100dB 2 hrs at 100dB 15 min at 115dB 115dB is the highest permissible sound intensity for the unprotected ear. Noise above 140dB is not permitted at all. People working with sound for long periods at a time should ensure that the sound intensity level is below 80dB. 7 Remember: 0dB in this context is the lowest sound intensity the average human can perceive; it is not no sound at all. 5