A NEW UNDERSTANDING OF EDUCATIONAL COMMUNITY IN VIRTUAL TERMS AS IMPLEMENTED IN EDUCATIONAL INSTITUTIONS THE POTENTIAL OF VirCom-LT Christos Karageorgopoulos Managing Director VirCom Vaios Karabinis Web Developer VirCom Ioulia Rapti Cited as: Karageorgopoulos, C., Karabinis, V., & Rapti, I. (2004). A new understanding of educational community in virtual terms as implemented in educational institutions. The potential of VirCom-LT. In the Proceedings of the 5th ICICTE, International Conference on Information Communication Technologies in Education, Samos, 7/2004: INEAG, University College of Fraser Valley, Canada pp.157-161 Abstract The purpose of this project is to redefine the concept of educational community and the learning potentials that it provides. To achieve this, it is crucial first to determine the characteristic features of such a community in virtual terms, that is, by means of technology which would reflect the educational theory on which it is based. It is also crucial that this educational model is used in the framework of, and according to the needs of, an educational institution. VirCom-LT is flexible enough to allow the creation of learning teams, action groups, multiple users’ roles, and a continuous discussion of the learning subject within the community. Introduction An educational community is an environment which integrates traditional learning activities in a new framework, such that it allows for interaction and collaboration of the following kind. The member of such a community is asked to play a variety of roles, such as the novice, the advanced learner, the expert, or the critic. In such a way the member avails of the different approaches used by the other members, and she is guided to cultivate a learning consciousness. This, however, cannot be achieved unless all members participate in equal terms to the learning process. Crucial for the success of this project is the choice of the adequate technology. This should enable not only various ways of communication but especially should support a learning process based on the exchange of roles, on critical evaluation, and constructive interaction. Further, technology would cultivate skills which are necessary in the information society. The educational institution that chooses to implement the virtual learning community model should redefine its structure and way of operation so that it can meet its specific educational aims. Theoretical Background We take it that the principal aims of an educational community should be to impart to its members of a certain mentality, to equip them with skills and to help them acquire knowledge. This can be achieved through establishing various kinds of links among its members. And technology should promote the establishment of such a community by creating the conditions in which this can flourish. Educational Communities There are many ways to define a community. It can be defined in terms of the common aim, the common orientation, or the common space shared by the members (Scholer, 1996; Jones, 1997). However justified these definitions may be, they do not fully bring out the potential that can be evolved within a community with educational purposes. An educational community cannot come about unless we first define its aims and the environment which can accommodate it. By “aim” we do not only mean what is to learn, but also the way in which should be learned. And by “environment” we do not only mean the place, but also the structure and organization. The community should aim to introduce its members to basic subjects of study, to modes of thinking and action which pertain to it. In such a way all members of a community would be able to share the same mentality. The idea is that the community should learn and make progress as a whole. To achieve this, all members should be placed in the same framework, which would recast the community’s modes of thinking and action. In this sense learning ceases to be an individual project and becomes the project of a community. This has to become clear to members and may add to their motivation. Members become fully involved in a community when they assume responsibility and distinct roles of action. Such a variety of roles and activities would inspire to members a more vivid participation in the community. This can be realized by means of establishing a common mentality and a common conception of knowledge. In order to arrive to this common conception, we must allow for constructive interaction between the members. By this we mean the study of an issue in many ways, its discussion from different points of view, and the undertaking of different roles by the members who participate in the process of learning. Learning An educational community exists in order to create the conditions in which learning can take place. The environment of such a community should allow the constitution of smaller teams which can be homogeneous or heterogeneous depending on the background and the skills of the users (Novak, 1998). The participants would be invited to interact and exchange useful information (Bruner, 1985). Within such teams all participate and learn in equal terms, including the leading members of the community. It may well be the case that some participants take more initiative than others, yet this should be monitored and supervised and roles should change. As regards the content of learning, this far from being crystallized, should be subject to research, modification, and discussion, and can be considerably enriched if some members happen to take more active interest in it (Palloff & Pratt, 1999). Thus not only exchange of views takes place, but, more importantly, a common source of knowledge comes about. Technology The application of technology has changed the way of human communication has multiplied our contacts and has enhanced our access to information. A successful combination of technology and educational practice can boost the learning experience of the participants of an educational community (Holmes et al., 2001). Many interactions would remain incomplete if the use of technology would not guide them in such a way that they acquire an educational value and become transformed in learning experience. The use of technology would determine also the attitude of the participants and would affect the development of the community (Lazar & Preece, 2002). The appropriate use of technology would also assist in imparting to the participants the necessary computing skills. Such skills concern not only the use of technology as such but also the ability to communicate, to collaborate and search for information (Papert, 1980). The upshot of this is that the role of technology does not only consist in providing the community with virtual means, but also to constitute a certain kind of community, which would enable specific kinds of interaction. Description of the VirCom The software VirCom-LT has been designed to constitute an environment which would accommodate an educational community. As such it constitutes an example of how educational practices can be conveyed in a virtual environment. To create this software, which we have been constantly revising, we used php and mysql, and we made it from scratch with the exception of the editor, a version of which has been found in the site www.interactivetools.com, where it is at everyone’s disposal. We have modified, however, its code so that it can be integrated with the rest of the environment. For the time being, the logismic is fully functional only on Internet Explorer 4 and above, but we have been trying to make it compatible also with other browsers. Design The software VirCom-LT constitutes a structure that allows the performance of a variety of actions and activities. The chief administrators, once they become familiar with the environment, they are then invited to organize it according to their preferences and with a view to their aims. Initially they should determine the kind of internal communities in which the participants would be classified. These communities would be homogenous and heterogeneous at the same time in the following sense. One community of specialists would include all members working on the same subject matter, e.g. language or physics, while a community of status would include all members with the same status, e.g. students or teachers. There can come about as many communities as the administrator thinks necessary. Once they come about, then the administrators can subscribe the would-be members. This order of action is necessary to be followed because the board of membership would not be complete before the constitution of communities. While subscribed, members would be granted specific rights by the administrator. He or she can subscribe other administrators, moderators, or mere users. The difference between the last two groups is that only the moderators can create closed action teams involving members of their own choice aiming to carry out a special project, or to study a particular subject in depth. The same member can act as mere learner in one environment, as a moderator in another, while she can also play a leading role in learning activities. Communication within teams and communities would be asynchronous. Only the moderators are entitled to make public the results in the special notice-boards of the teams and of the entire network. The administrators are responsible for specifying the subject matters of the entire community. At the same time there are chosen the members to be responsible for the materials. By means of an editor we can create websites, the placement of material in them, the creation of internal links between any websites and the creations of external links too. In such a way the subject matters are not presented in isolation but in an interdisciplinary mode. The fruits of research and discussion or knowledge that is produced in the framework of the community can be placed in the websites and stored in the library of the community for future use. Those teams which have completed their activities can either be eliminated or can be preserved as examples of successful practice. Adjusting an educational community to educational institution Most educational institutions try to upgrade their services by taking into account modern educational theories which supposedly would promote the cultivation of new learning skills and the modification of educational strategy on the whole. Yet while they are employing technology to achieve this, they also seek to provide virtual learning facilities. This combination, however, is not always successful, but often has as a result a virtual environment which is modelled on outdated ways of learning. Plan and Structure To avoid this, an educational institution must first work out its structure and then recast it on virtual environment. This means that above all an educational institution must have a clear plan and educational strategy regarding the kind and the quality of the education it means to provide. Our proposal is that there should be created educational communities within an educational organism. These communities would aim to promote collaborative learning, would redefine the material in question, and would constitute a network of knowledge which would exhibit the educational proposal of the administrators of the educational organism. The logismic VirCom-LT enables the heads of an educational institution to determine its operating modes. A school-rector, for instance, may prefer to bring about communities of pupils, teachers, parents, and external scholars-consultants, while the head of a vocational institution may wish to bridge the gap between the education of the students and the requirements of the job-market through the creation of communities. His decision may be affected by factors like the following: what the students should know, how they should learn it, where they can apply it, what they can do after receiving their degree (would they proceed to the next educational level or would try to join the job-market?). Administration of material and specification of roles would be determined by the heads of the institution. The most important advantage of this procedure is that it would fortify the educational institution with a certain educational identity and orientation. Hence the renewal of the personnel would not affect its way of operation. Further, the training of the personnel would be confined to familiarizing them with some basic skills necessary for their integration in the structure of the particular educational institution, but this would not necessarily be time consuming (Salmon, 2002). Such a process of familiarization would be further facilitated through rendering available to new members the results and the experience of the past years. Conclusion In this paper we tried to redefine the structure of an educational community and to describe the interactions which this community cultivates. Individual actions within the community are to be defined by the administrators. 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San Francisco: Jossey-Bass, Inc., pp. 8, 18, 24, 32-38, 166. Papert, S. (1980). Mindstorms: Children, computers, and powerful ideas. New York: Basic Books. Salmon, G. (2002). E-tivities: The key to active online learning, London: Kogan Page Scholer, D. (1996). New Community Networks: Wired for Change. Reading, MA: AddisonWesley Publishing Author Contact Information Christos Karageorgopoulos M.Sc Managing Director Vircom 7 Athanasiou Diakou 41222 Larissa, Greece Telephone: (+302410) 535605 E-mail: ckarageo@vircom.gr Vaios Karabinis Web Developer VirCom 5 Garefi 41222 Larissa, Greece Telephone: (+302410) 531522 E-mail: vkarabinis@vircom.gr Ioulia Rapti M.Ed 55 31st Augoustou 41221 Larissa, Greece Telephone: (+302410) 281889 joulia_rapti@hotmail.com