Course Overview Spring 2012 ECE/CS 372 Introduction to Computer Networks Lecture 1 School of Electrical Engineering and Computer Science Oregon State University Chapter 1, slide: 1 Lecture/Office/Lab Hours Course website http://web.engr.oregonstate.edu/~qassim/index_files/ComputerNetwo rks.htm Please write down this URL—all course material and information will be provided thru this site Lectures Everyday 1-1:50pm Instructor Yousef Qassim (qassim@eecs.oregonstate.edu) Office hours: TR 2:30-3:20pm @KEC lounge Chapter 1, slide: 2 Lecture/Office/Lab Hours Lab Assistant Location: Dearborn 205 Lab hours: to help you with your labs 205 DEAR Information can be found in course’s website Lab Location: Dearborn 205 Access code: will be written on board Chapter 1, slide: 3 Prerequisite/Textbook Prerequisite: CS or ECE 271 or an equivalent course Basic Linux familiarity Textbook Textbook is Required Computer Networking: A Top-Down Approach Featuring the Internet, 6th Edition, Games F. Kurose, Keith W. Ross Chapter 1, slide: 4 Grading Policy Assignments: 15% Each student must hand in one copy 5 assignments: approx. 1 every two weeks Labs: 15% Each student must hand in one copy 5 labs: approx. 1 every two weeks One midterm exam: 30% Final exam: 40% Chapter 1, slide: 5 Topics To Be Covered Architecture of the Internet, and network protocols Delay analysis Packet-switching and circuit-switching Congestion and flow control: TCP Routing algorithms: IP and datagram Data link layers and Ethernet: ARP, CSMA/CD Medium access control and local area networks Chapter 1, slide: 6 Lectures & assignments Objective Deep understanding of basic and fundamental networking concepts, architectures, and philosophies IMPORTANT: this course is NOT about setting up your router at home, or writing a twitter program!! Approach: how to do well in this course Easy: attend ALL lectures and do ALL assignments Do your assignments individually Do NOT miss any Bonus Quiz (i.e., do not miss class) Some hw problems will be solved in class: this gives you the opportunity to clarify things further Chapter 1, slide: 7 Labs Objective Understand how Internet protocols work Force network protocols to perform certain actions Observe and analyze protocols’ behavior Approach Software tool: Wireshark already installed in Lab DEAR 205 To run, type: sudo wireshark then enter your eecs psswd Allows you to sniff and analyze traffic sent/received from/by your end system: real measurement of Internet traffic Chapter 1, slide: 8 Chapter 1: Introduction Our goal: learn basic network terminologies more depth, detail later in course approach: use Internet as example Acknowledgement: slides drawn heavily from Kurose & Ross Chapter 1, slide: 9 Chapter 1: roadmap 1 What is the Internet? 2 Network edge 3 Network core 4 Internet structure and ISPs 5 Protocol layers, service models 6 Delay & loss in packet-switched networks Chapter 1, slide: 10 What’s the Internet: a “service” view communication infrastructure enables distributed apps: Enables apps to communicate Web, email, games, ecommerce, file sharing communication services provided to apps: Offers services Chapter 1, slide: 11 What’s the Internet: “nuts and bolts” view millions of connected computing devices: called hosts or end systems e.g., fiber, copper, radio, satellite mobile local ISP regional ISP forward packets (chunks of data) communication links workstation server routers & switches: e.g., Laptops, workstations running network apps router company network Chapter 1, slide: 12 What’s the Internet: “nuts and bolts” view Internet standards IETF (Internet Eng. Task Force) • RFC: Request for comments router server mobile local ISP IEEE: for links/hardware E.g., Ethernet regional ISP network protocols workstation control sending/receiving of messages e.g., TCP, IP, HTTP, FTP, PPP company network Chapter 1, slide: 13 What’s a protocol? a human protocol and a computer network protocol: Hi TCP connection request Hi TCP connection response Got the time? Get http://www.awl.com/kurose-ross 2:00 <file> time Chapter 1, slide: 14 What’s a protocol? human protocols: “what’s the time?” “I have a question” introductions … specific msgs sent … specific actions taken when msgs received, or other events network protocols: machines rather than humans all communication activity in Internet governed by protocols protocols define (1) format, order of msgs sent and received among network entities, and (2) actions taken on msg transmission, receipt Chapter 1, slide: 15 Chapter 1: roadmap 1 What is the Internet? 2 Network edge 3 Network core 4 Internet structure and ISPs 5 Protocol layers, service models 6 Delay & loss in packet-switched networks Chapter 1, slide: 16 A closer look at network structure: network edge: applications and hosts network core: routers network of networks access networks, physical media: communication links Chapter 1, slide: 17 The network edge: service models end systems (hosts): run application programs e.g. Web, email at “edge of network” client/server model client host requests, receives service from always-on server e.g. Web browser/server; email client/server peer-to-peer model: minimal (or no) use of dedicated servers e.g. Skype, BitTorrent, KaZaA Chapter 1, slide: 18 Chapter 1: roadmap 1 What is the Internet? 2 Network edge 3 Network core 4 Network access and physical media 5 Internet structure and ISPs 6 Protocol layers, service models 7 Delay & loss in packet-switched networks Chapter 1, slide: 19 The Network Core mesh of interconnected routers the fundamental question: how is data transferred through net? circuit switching: dedicated circuit per call: telephone net packet-switching: data sent thru net in discrete “chunks” Chapter 1, slide: 20 Network Core: Circuit Switching End-end resources reserved for “call” dedicated resources: no sharing call setup required circuit-like (guaranteed) performance same path for all chunks Chapter 1, slide: 21 Network Core: Circuit Switching network resources (e.g., bandwidth) divided into “pieces” allocated pieces per call no sharing resource piece idle if not used by owning call Chapter 1, slide: 22 Network Core: Circuit Switching Two ways of dividing bandwidth into “pieces” frequency division time division Chapter 1, slide: 23 Circuit Switching: FDM and TDM Example: Freq. Division Multiplx. (FDM) 4 users frequency time Time Division Multiplx. (TDM) frequency time Chapter 1, slide: 24 Network Core: Packet Switching 100 Mb/s Ethernet A B C 1.5 Mb/s each end-to-end data stream is divided into packets no dedication/reservation: all streams share resources no setup is required resources used as needed each packet uses full link bandwidth aggregate resource demand can exceed capacity no guarantee Chapter 1, slide: 25 Network Core: statistical multiplexing 100 Mb/s Ethernet A B statistical multiplexing C 1.5 Mb/s queue of packets waiting for output link D E Sequence of A & B packets does not have fixed pattern, shared on demand statistical multiplexing. Whereas in TDM, each host gets same slot (periodically) Chapter 1, slide: 26 Packet switching versus circuit switching A Circuit switching B B: has no packets to send A 2 Mb/s • 2 circuits (use TDM) • A reserves 1 circuit • B reserves 1 circuit Utilization = 50% only = 1 Mb/s Packet switching B 2 Mb/s • statistical multiplex. • B uses full link since A is not using it Utilization = 100% = 2 Mb/s Chapter 1, slide: 27 Packet switching versus circuit switching Packet-switching Resources sharing Congestion may lead to it Overhead less overhead; no connection setup Guarantee Best-effort no guarantee Circuit-switching dedicated admission control more overhead; reserve resources 1st provide guarantee good for multimedia Chapter 1, slide: 28 Numerical example How long does it take to send a file of 640,000 bits from host A to host B over a circuit-switched network? The link’s transmission rate = 0.64 Mbps Each link uses TDM with 10 slots/sec 0.5 sec to establish end-to-end circuit Let’s work it out! You have few minutes! Solution: Bandwidth of circuit (in kbps)= .64x1000/10 = 64 kbps Time to send: 640 kbits/64 kbps + 0.5s = 10.5s Chapter 1, slide: 29 ECE/CS 372 – introduction to computer networks Lecture 2 Announcements: Please make sure to check the course’s website in a regular basis http://web.engr.oregonstate.edu/~qassim/index_files/ComputerNetwo rks.htm Lab 1 is due on Tuesday ALL HW and LAB ASSIGNMENTS SHOULD BE HARD COPY, SOFT COPY IS NOT ACCEPTED Acknowledgement: slides drawn heavily from Kurose & Ross Chapter 1, slide: 30 Announcements Lab Location: Dearborn 205 Access code: will be written on board Approach: how to do well in this course Easy: attend ALL lectures and do ALL assignments Do your assignments individually Some hw problems will be solved in class: this gives you the opportunity to clarify things further Chapter 1, slide: 31 Packet switching versus circuit switching Packet-switching Resources sharing Congestion may lead to it Overhead less overhead; no connection setup Guarantee Best-effort no guarantee Circuit-switching dedicated admission control more overhead; reserve resources 1st provide guarantee good for multimedia Chapter 1, slide: 32 Packet switching versus circuit switching Packet switching allows more users to use network! 3 Mb/s link each user: 1 Mb/s when “active” active 1/3 of time circuit-switching: N users 3 Mbps link 3 users packet switching: With N=4 users, what are the chances that a user won’t get 1 Mb/s? I.e., what is the prob. that more than 3 (strictly) users are active? With N=5 users, what are the chances that a user won’t get 1 Mb/s? With N=6 users, what are the chances that a user won’t get 1 Mb/s? Chapter 1, slide: 33 Packet switching versus circuit switching Board … Chapter 1, slide: 34 ECE/CS 372 – introduction to computer networks Lecture 3 Announcements: HW1 is posted and is due Monday of the 3rd week in class. Hard copy only, late HW are not accepted. Announcement section is added to the website Acknowledgement: slides drawn heavily from Kurose & Ross Chapter 1, slide: 35 Chapter 1: roadmap 1 What is the Internet? 2 Network edge 3 Network core 4 Internet structure and ISPs 5 Protocol layers, service models 6 Delay & loss in packet-switched networks Chapter 1, slide: 36 Internet structure: network of networks roughly hierarchical: tier 1, tier 2, and tier 3 at center: “tier-1” ISPs e.g., MCI, Sprint, AT&T, Cable and Wireless, national/international coverage Tier-1 providers interconnect (peer) privately Tier 1 ISP Tier 1 ISP NAP Tier-1 providers also interconnect at public network access points (NAPs) Tier 1 ISP Chapter 1, slide: 37 Tier-1 ISP: e.g., Sprint Sprint US backbone network DS3 (45 Mbps) OC3 (155 Mbps) OC12 (622 Mbps) OC48 (2.4 Gbps) Seattle Tacoma Stockton San Jose Cheyenne Kansas City Chicago Roachdale New York Pennsauken Relay Wash. DC Anaheim Atlanta Fort Worth Orlando Chapter 1, slide: 38 Internet structure: network of networks “Tier-2” ISPs: smaller (often regional) ISPs Connect to one or more tier-1 ISPs, possibly other tier-2 ISPs Tier-2 ISP Tier-2 ISP Tier 1 ISP Tier-2 ISP is customer of tier-1 provider Tier 1 ISP Tier-2 ISP NAP Tier 1 ISP Tier-2 ISPs also peer privately with each other, interconnect at NAP Tier-2 ISP Tier-2 ISP Chapter 1, slide: 39 Internet structure: network of networks “Tier-3” ISPs and local ISPs last hop (“access”) network (closest to end systems) local ISP Local and tier3 ISPs are customers of higher tier ISPs connecting them to rest of Internet Tier 3 ISP Tier-2 ISP local ISP local ISP local ISP Tier-2 ISP Tier 1 ISP Tier 1 ISP Tier-2 ISP local local ISP ISP NAP Tier 1 ISP Tier-2 ISP local ISP Tier-2 ISP local ISP Chapter 1, slide: 40 Internet structure: network of networks a packet passes through many networks! local ISP Tier 3 ISP Tier-2 ISP local ISP local ISP local ISP Tier-2 ISP Tier 1 ISP Tier 1 ISP Tier-2 ISP local local ISP ISP NAP Tier 1 ISP Tier-2 ISP local ISP Tier-2 ISP local ISP Chapter 1, slide: 41 Chapter 1: roadmap 1 What is the Internet? 2 Network edge 3 Network core 4 Internet structure and ISPs 5 Protocol layers, service models 6 Delay & loss in packet-switched networks Chapter 1, slide: 42 Protocol “Layers” Networks are complex! many “pieces”: hosts routers links of various media applications protocols hardware, software Question: Is there any hope of an organizing structure of network? Chapter 1, slide: 43 Organization of air travel ticket (purchase) ticket (complain) baggage (check) baggage (claim) gates (load) gates (unload) runway takeoff runway landing airplane routing airplane routing airplane routing a series of steps Chapter 1, slide: 44 Layering of airline functionality ticket (purchase) ticket (complain) ticket baggage (check) baggage (claim baggage gates (load) gates (unload) gate runway (takeoff) runway (land) takeoff/landing airplane routing airplane routing airplane routing departure airport airplane routing airplane routing intermediate air-traffic control centers arrival airport Layers: each layer implements a service via its own internal-layer actions relying on services provided by layer below Chapter 1, slide: 45 Why layering? Dealing with complex systems: Easing assignment of tasks identify relationship among pieces of complex systems Easing maintenance, updating of system change of implementation of layer’s service transparent to rest of system e.g., change in gate procedure doesn’t affect rest of system Chapter 1, slide: 46 Internet protocol stack application: supporting network applications FTP, SMTP, HTTP transport: process-process data transfer TCP, UDP network: routing of datagrams from source to destination IP, routing protocols link: data transfer between application transport network link physical neighboring network elements PPP, Ethernet physical: bits “on the wire” Chapter 1, slide: 47 Encapsulation source message segment M Ht M datagram Hn Ht M frame Hl Hn Ht M application transport network link physical link physical switch destination M Ht M Hn Ht Hl Hn Ht M M application transport network link physical Hn Ht Hl Hn Ht M M network link physical Hn Ht M router Chapter 1, slide: 48 ISO/OSI Model: late 70’s application presentation session transport application transport network network link data link physical physical 7-layer ISO/OSI model (OSI: open system interconnections) 5-layer Internet Protocol Stack Chapter 1, slide: 49 Chapter 1: roadmap 1 What is the Internet? 2 Network edge 3 Network core 4 Internet structure and ISPs 5 Protocol layers, service models 6 Delay & loss in packet-switched networks Chapter 1, slide: 50 Sources of packet delay 1. processing: check bit errors determine output link 2. queueing time waiting at output link for transmission depends on congestion level of router A B nodal processing queueing Chapter 1, slide: 51 Sources of packet delay 4. Propagation delay: 3. Transmission delay: R=link bandwidth (bps) d = length of physical link L=packet length (bits) s = propagation speed in medium (~2x108 m/sec) propagation delay = d/s trans. delay = L/R Note: s and R are very different quantities! transmission A propagation B nodal processing queueing Chapter 1, slide: 52 Caravan analogy 100 km ten-car caravan toll booth Cars run at 100 km/hr (speed of propagation) Booth takes 12 sec to service a car (transmission time) Car ~ bit; caravan ~ packet Q: How long until caravan is lined up before 2nd toll booth? 100 km toll booth Time to “push” entire caravan through toll booth = 12*10 = 120 sec = 2 mns Time for last car to propagate from 1st to 2nd toll both: =100km/(100km/hr)= 1 hr A: 1 hr 2 minutes Chapter 1, slide: 53 Caravan analogy (more) 100 km ten-car caravan toll booth Cars now “propagate” at 1000 km/hr Toll booth now takes 1 min to service a car Q: Will cars arrive to 2nd booth before all cars serviced at 1st booth? 100 km toll booth Yes! After 7 min, 1st car at 2nd booth and 8th car still at 1st booth. 1st bit of packet can arrive at 2nd router before packet is fully transmitted at 1st router! Chapter 1, slide: 54 Exercise 1 Packet length = L bits Host A trans. rate R = 1 Mbps Host B distance = 1 km, speed = 2x108m/s Question: Which bit is being transmitted at the time the first bit arrives at Host B for Answer: First bit arrives after 1/R + d/s = 1/106 + 103/(2x108) = 10-6 + 5x10-6 = 6x10-6 = 6 µsec After 6 µsec 6 bits are already transmitted; so 7th bit is being transmitted Chapter 1, slide: 55 Exercise 2 Transmission vs. propagation L=100Bytes Host A Question: trans. rate R = ? Host B distance = 2 km, speed = 2x108m/s At what rate (bandwidth) R would the propagation delay equal the transmission delay? Answer: Propagation delay = 2x103 (m)/2x108 (m/s) = 10-5 sec Transmission delay = 100x8 (bits)/R Prop. delay = trans. delay => R=105x100x8 = 80 Mbps Chapter 1, slide: 56 Exercise 3 Voice over IP L=48 Bytes a=64Kbps Host A trans. rate R = 1Mbps Host B delay_prop = 2msec Host A converts analog to digital at a=64Kbps groups bits into L=48Byte packets sends packet to Host B as soon it gathers a packet As soon as it receives the whole pckt, it converts it to analog Host B Question: How much time elapses from the 1st bit of 1st packet is created until the last bit of the 1st packet arrives at Host B? Chapter 1, slide: 57 Exercise 3 Voice over IP L=48 Bytes a=64Kbps Host A trans. rate R = 1Mbps delay_prop = 2msec Host B Answer: Time to gather 1st pkt: 48x8 (bits)/64x1000 (b/s) = 6 msec Time to push 1st pkt to link: 48x8 (bits)/1x106 (b/s) = 0.384 msec Time to propagate: 2 msec Total delay = 6 + 0.384 + 2 = 8.384 msec Chapter 1, slide: 58 ECE/CS 372 – introduction to computer networks Lecture 4 Announcements: Lab 1 is due Tuesday 2nd week HW1 is due Monday 3rd week No class on Friday, Friday is a lab hour 1st week 1-2pm, later on 2:30-3:20pm You don’t have to show up and you can come to me with your lab or class related questions Acknowledgement: slides drawn heavily from Kurose & Ross Chapter 1, slide: 59 Nodal delay dnodal dproc dqueue dtrans dprop dproc = processing delay typically a few microsecs or less dqueue = queuing delay depends on congestion dtrans = transmission delay = L/R, significant for low-speed links dprop = propagation delay a few microsecs to hundreds of msecs Chapter 1, slide: 60 Queueing delay (more insight) Packet arrival rate = a packets/sec Packet length = L bits queue Link bandwidth = R bits/sec Every second: aL bits arrive to queue Every second: R bits leave the router Question: what happens if aL > R ? Answer: queue will fill up, and packets will get dropped!! aL/R is called traffic intensity Chapter 1, slide: 61 Queueing delay: illustration 1 packet arrives every L/R seconds queue Link bandwidth = R bits/sec Packet length L bits Arrival rate: a = 1/(L/R) = R/L (packet/second) Traffic intensity = aL/R = (R/L) (L/R) = 1 Average queueing delay = 0 (queue is initially empty) Chapter 3, slide: 62 Queueing delay: illustration N packet arrive simultaneously every LN/R seconds queue Link bandwidth = R bits/sec Packet length L bits Arrival rate: a = N/(LN/R) = R/L packet/second Traffic intensity = aL/R = (R/L) (L/R) = 1 Average queueing delay (queue is empty @ time 0) ? {0 + L/R + 2L/R + … + (N-1)L/R}/N = L/(RN){1+2+…+(N-1)} =L(N-1)/(2R) Note: traffic intensity is same as previous scenario, but queueing delay is different Chapter 3, slide: 63 Queueing delay: behavior Packet arrival rate = a packets/sec queue Packet length = L bits Link bandwidth = R bits/sec La/R ~ 0: avg. queuing delay small La/R -> 1: delays become large La/R > 1: more “work” than can be serviced, average delay infinite! (this is when a is random!) Chapter 1, slide: 64 Packet-switching: store-and-forward L R R R Entire packet must arrive at router before it can be transmitted on next link: store and forward Takes L/R seconds to transmit (push out) packet of L bits on to link of R bps delay = 3L/R (assuming zero propagation delay) more on this next… Chapter 1, slide: 65 Store-and-forward: illustration distance = d meters; speed of propagation = s m/sec transmission rate of link = R bits/s L d R delay (one packet only) = L/R + d/s Example: d/s = 0.5 sec L = 10 Mbits R = 1 Mbps delay = 10.5 sec L d/2 d/2 R R delay (one packet only) = L/R + ½d/s + L/R + ½d/s = 2L/R + d/s Example: d/s = 0.5 sec L = 10 Mbits R = 1 Mbps delay = 20.5 sec Chapter 1, slide: 66 Store-and-forward & queuing delay distance = d meters; speed of propagation = s m/sec transmission rate of link = R1 and R2 bits/s Consider sending two packets A and B back to back d L R1 Case 1: Assume R1 < R2 R2 Case 2: Assume R1 > R2 Q: is there a queuing delay? how much is this delay? Answer (queue is empty initially): Time for last bit of 2nd pkt to arrive at router: d1= L/R1 + L/R1 + d/(2s) Time for last bit of 1st pkt to leave router: d2= L/R1 + d/(2s) + L/R2 Queueing delay = d2 – d1 = L/R2 – L/R1 if positive, otherwise 0. Hence: when R1 < R2, queueing delay = d2 – d1 = 0 when R1 > R2, queueing delay = d2 – d1 = L/R2 – L/R1 Chapter 1, slide: 67 Throughput analysis Host A L R R R Host B Suppose: Host A has huge file of size F bits to send to Host B File is split into N packets, each of length L bits (i.e., N=F/L) Ignore propagation delay for now Question 1: how long it takes to send the file? A: (N+2)L/R = (F+2L)/R Question 2: what is the average throughput achieved when sending the file? A: NL/[(N+2)L/R]=NR/(N+2) = FR/(F+2L) = R/(1+2L/F) Note: throughput = number of total bits sent / total time taken Chapter 1, slide: 68 Throughput analysis Host A L d/3 R d/3 R d/3 R Host B Suppose: Host A has huge file of size F bits to send to Host B File is split into N packets, each of length L bits (i.e., N=F/L) Do NOT ignore propagation delay (assume prop. speed = s m/s) Question 1: how long it takes to send the file? A: (N+2)L/R + d/s = (F+2L)/R + d/s Question 2: what is the average throughput achieved when sending the file? A: NL/[(N+2)L/R +d/s]=FR/[(N+2)L + dR/s] = FR/[F+2L+dR/s] Chapter 1, slide: 69 Introduction: Summary Covered a “ton” of material! Internet overview Network protocol Network edge, core, access network Packet-switching versus circuit-switching Internet/ISP structure layering and service models performance: delay and throughput analysis Chapter 1, slide: 70