Dangerous Dyads

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Dangerous Dyads

Bargaining in the Shadow of Power

Part I. The Puzzle of Dyadic

Interaction

A. Why do some pairs of states have dramatically different relationships?

Conflict

Hostile statements

Hostile nonviolent actions

Use, threat, display of force

War

Vs.

Positive statements

Diplomatic recognition

Intercultural exchanges

Alliances

Trade

Aid

B. Example: Six Dyad-Years

US-Iraq 1987: US forgives Iraqi attack on

USS Stark , aids Iraq

US-Iran 1987: US destroys Iranian oil platforms, ships

Iran-Iraq 1987: Bloody war continues

B. Example: Six Dyad-Years

US-Iraq 2003: War

US-Iran 2003: No War

Iran-Iraq 2003: No War

Why the differences? No single state has become more or less warlike….but the dyads have!

C. Forms of Cooperation

1.

Between Cooperation and Conflict: Bargaining a. Formal Bargaining:

Treaties, etc.

b. Tacit Bargaining:

Reciprocal Action c. Arbitration: Third-party resolution d. Mediation: Third-party support

2. Alliances: Only 25% reliable at first glance….

War occurs… Allied

Not

Allied

Intervene,

YES

25% 2%

Intervene,

NO

75% 98%

From Leeds, Long, and Mitchell (2000):

…but examining the fine print reveals a different story!

3. Behavior: Convergence

Example: Mutual Tariff Reduction

D. Forms of Conflict

1.

2.

War – Standard definition is 1000 battledeaths

Militarized Interstate Disputes (MIDs) – use, threat, or display of force

E. Are Conflict and Cooperation

Opposites?

1. The Continuum View

2. High-Conflict Events

3. High-Cooperation Events

Are these mutually exclusive with the conflict list?

3. Sometimes Conflict and

Cooperation Co-Exist

Part II. The Spiral to War

Interaction

Salience

Issues

Conflict-

Producing

Factors

Cooperation-

Producing

Factors

A Model of Dyadic Interaction

Bargaining

Conflict

Cooperation

Outcomes

Part II. The Spiral to War

Interaction

Salience

Issues

Conflict-

Producing

Factors

Bargaining

Conflict

Cooperation

A Model of Dyadic Interaction

A. Political Relevance

1.

Interaction a. Ability to communicate b. Ability to act

Interaction

i.

c. Measures of

Interaction

Contiguity – Countries that border each other (or narrow body of water)

(Countries surrounded by blue are contiguous to

Red) 

Interaction

Interaction

ii. Major power status

State-level finding: Major powers do more of everything – conflict and cooperation

Result = Dyadic effect: If at least one dyad member is major power, increased levels of cooperation and conflict

iii. Politically-Relevant International

Environments (PRIE), 1816-2001

Criteria

All Dyads

Dyad-

Years

% of

Dyad-

Years

% of

Wars

% of

MIDs

675,015 100% 100% 100%

Land Contiguity 19,723 2.9% 65.9% 50.3%

Land/Sea Contiguity 32,881 4.9% 75.8% 63.7%

Either is major power 71,770 10.6% 51.6% 45.8%

PRIE (Any of these) 86,393 12.8% 94.5% 85.2%

A. Political Relevance

2.

Issue Salience a. Priority relative to other concerns b. Determines amount of power applied c. Low salience = inaction

Interaction

Salience

Issues

B. What leads to dyadic conflict?

Conflict-

Producing

Factors

1. Opportunity: Contiguity and

Proximity

Conflict-

Producing

Factors

Proximity: Loss of Strength

Gradient

Resources that can be applied to a conflict decay at distance

Wealthy/Advanced

State

Shift in gradient due to technology or development Poor State

Conflict-

Producing

Factors

2. Dyadic Balance of Power

Conflict-

Producing

Factors a. Disparity =

Peace b. Parity = War

Risk

c. Transitions: Dangerous?

Conflict-

Producing

Factors

3. Issue Type: Territory

Conflict-

Producing

Factors

4. Rivalry: Shadow of the Past

a.

b.

Repeated disputes  Future disputes

Easier for diversionary war

Conflict-

Producing

Factors

i.

ii.

iii.

c. Question: Is rivalry the

cause

of conflict?

Conflict-

Producing

Factors

Rivals fight more wars – or do states likely to fight become rivals?

Repeated crises  Use of more aggressive bargaining strategies

Rivals use more forceful strategies – against non-rivals!

iv. Rivals Learn Over Time

a.

b.

5. Arms Races

Rivalry + Arms

Race = Risk of

War?

Most arms races difficult to demonstrate:

Conflict-

Producing

Factors

Can You Pick Out the 3 Arms Races?

Canada-Mexico US-USSR Israel-Syria

Australia-NZ India-Pakistan

Belgium-

Netherlands

Part III. Pathways to Peace

Interaction

Salience

Issues

Conflict-

Producing

Factors

Cooperation-

Producing

Factors

A Model of Dyadic Interaction

Bargaining

Conflict

Cooperation

Outcomes

Part III. Pathways to Peace

Cooperation-

Producing

Factors

A Model of Dyadic Interaction

Bargaining

Conflict

Cooperation

Cooperation-

A. What Leads to Cooperation?

Producing

Factors

1. Joint Democracy

Cooperation-

Producing

Factors a.

Effects of Joint Democracy: i.

The “Democratic Peace:” Virtually no wars between democracies

• Alleged Exceptions: US-UK 1812 (UK not democracy), UK-Germany

WW1 (Germany not democracy), Finland-UK WW2 (no real combat), Peru-Ecuador (few casualties), India-Pakistan (civilians left out of the loop) ii. Fewer MIDs (1/3 to 2/3 reduction)

• Shift to covert from overt when force is used

• MIDs less likely to escalate to higher levels of violence

• Increased reliance on mediation, arbitration iii. Increased common interests (alliances, UN votes, IOs, etc) iv. Increased Trade – Why should this be?

v. Formal Agreements

Cooperation-

Producing

Factors

b. Institutional Explanation

Cooperation-

Producing

Factors

c. Norms Explanation

Cooperation-

Producing

Factors

2. Shared Interests

Cooperation-

Producing

Factors

Power Transition Theory:

Mutual Satisfaction = Peace

Side A

Satisfied

Side B

Satisfied

Outcome

Peace

Satisfied Dissatisfied Conflict

Dissatisfied Dissatisfied Peace or

Intense Conflict

Evidence for Peace Through

Shared Interests

Cooperation-

Producing

Factors

Alliance portfolios:

Similarity generally reduces conflict

– Better predictor than dyadic alliance!

UN Votes: Similar votes = closer economic ties

3. Similar Institutions

Cooperation-

Producing

Factors

Even after controlling for democracy / autocracy, similar government mechanisms

(executive-legislative relations, etc) increase cooperation / reduce conflict.

4. Advanced Economies

Joint advanced economies trade, cooperate, ally more / fight less with each other than other dyads

5. Economic Interdependence a.

Mutual gains from trade i. Short explanation: Trade is voluntary ii. Absolute and Comparative Advantage

Cooperation-

Producing

Factors

Absolute

Advantage

Given 100 resources, what can each country produce?

Missiles

20

10

USA Colombia

Missiles

OR

Coffee

20 5

10 200

•Production possibilities without trade

•Trade allows specialization. US buys

Coffee at < 10 resources. Colombia buys Missiles at < 20 resources.

•Example: Coffee = 1, Missiles = 10.

US trades 5 missiles (50 resources) for

50 coffee (50 resources)

10

100

Coffee

200

•Result: Both sides can achieve levels of consumption outside of the original production possibilities!

Comparative

Advantage

Given 100 resources, what can each country produce?

Wheat

100

50

5

Cars

USA Britain

Wheat

OR

100

Cars 10

20

5

10

•US has absolute advantage in both goods –

5 to 1 in wheat, 2 to 1 in cars -- so has

comparative advantage (bigger relative advantage) in wheat

•UK has comparative advantage (smaller relative disadvantage) in cars (½ as productive rather than 20% as productive)

•UK buys wheat at < 5 resources,

US buys cars at < 10 resources

•Example: Wheat = 1.5, Cars = 9. US sells

24 wheat (36 resources), buys 4 cars (36 resources)

a.

b.

5. Economic Interdependence

Mutual gains from trade i. Short explanation: Trade is voluntary ii. Absolute and Comparative Advantage

Reinforces democratic peace:

Cooperation-

Producing

Factors

a.

b.

c.

5. Economic Interdependence

Cooperation-

Producing

Factors

Mutual gains from trade i. Short explanation: Trade is voluntary ii. Absolute and Comparative Advantage

Reinforces democratic peace

Allies trade more than enemies…but sometimes trade continues during war!

Part IV. Winners and Losers:

Predicting Outcomes

Interaction

Salience

Issues

Conflict-

Producing

Factors

Cooperation-

Producing

Factors

A Model of Dyadic Interaction

Bargaining

Conflict

Cooperation

Outcomes

Part IV. Winners and Losers:

Predicting Outcomes

Bargaining

Conflict

Cooperation

Outcomes

A Model of Dyadic Interaction

A. The Logic of Game Theory

Bargaining

Conflict

Cooperation

1. Game theory = formal way to represent strategic interaction

2. Assumptions of Game

Theory

Bargaining

Conflict

Cooperation a.

Rational choice, unrestricted preferences i. Connected preferences – Some outcomes preferred over others utility) by the player (subjective ii. Transitive preferences – If a player prefers outcome A to outcome B, and also prefers outcome B to outcome C, then the player must prefer outcome A to outcome C. iii. Choice – Pick the option believed to lead to preferred outcome

i.

ii.

iii.

iv.

b. Elements of a game

Bargaining

Conflict

Cooperation

Players – In IR, this means states

Strategies – The choices players have

Outcomes – The results of the players’ choices

Payoffs – How much each player values each Outcome

Player 2

Strategy A

Player

1

Strategy

A

Strategy

B

Outcome 1

Player 1 Payoff,

Player 2 Payoff

Outcome 3

Player 1 Payoff,

Player 2 Payoff

Strategy B

Outcome 2

Player 1 Payoff,

Player 2 Payoff

Outcome 4

Player 1 Payoff,

Player 2 Payoff

c. Where do payoffs come from?

Bargaining

Conflict

Cooperation

Realism: Power and security (relative gains concerns)

Liberalism: “There’s no accounting for taste” – but money often used (emphasis on absolute gains)

Radicalism: Distribution of wealth (relative economic gains) key

Constructivism: Skeptical of rationalism, but payoffs socially constructed, just like the game.

3. Making Predictions:

Solving a Game

Bargaining

Conflict

Cooperation a.

b.

Goal = Find an equilibrium (stable behavior, unlikely to change without change in conditions)

Basic tool = Nash Equilibrium  Neither player could do any better by unilaterally changing its strategy choice

Player 2

How to solve a simple 2x2 game 

Strategy A Strategy B

Player

1

Strategy

A

Strategy

B

2,3

0,0

3,4

4,2

c. Limitation: No

Equilibrium

Bargaining

Conflict

Cooperation

Not every game has a Nash Equilibrium. Prediction = no stable pure strategy, stability only results from “mixing” strategies (probabilistic prediction)

Example:

Player 2

Strategy A Strategy B

Player

1

Strategy

A

Strategy

B

2,3

0, 5

3,4

4,2

d. Limitation: Multiple

Equilibria

Some games have multiple Nash Equilibria.

Prediction = either equilibrium can result

Bargaining

Conflict

Cooperation

Example:

Player

1

Strategy

A

Strategy

B

Player 2

Strategy A Strategy B

2,5

0,4

3,4

4,5

a.

b.

4. Games Nations Play

Bargaining

Conflict

Cooperation

Prisoners’ Dilemma: Used to model “Security

Dilemmas” -- Efforts to increase own security make others less secure (arms races, etc.)

Both players end up worse, even though each plays rationally!

Player 2

Remain Silent Confess

Player

1

Remain

Silent

Misdemeanor,

Misdemeanor

Life, Walk Free

Confess Walk Free, Life Felony, Felony

4. Games Nations Play

Bargaining

Conflict

Cooperation b. Chicken i.

Equilibria: Someone swerves – but who?

ii.

Used to model nuclear crises iii.

Credible commitment – throw away the steering wheel!

Player 2

Swerve Drive Straight

Player

1

Swerve

Drive

Straight

Status Quo,

Status Quo

Cool, Wimp

Wimp, Cool

DEAD, DEAD

4. Games Nations Play

Bargaining

Conflict

Cooperation c. “Battle of the Sexes” i.

Equilibria: Both do better than nothing, but someone benefits more ii.

Used to model environmental cooperation, border demarcation, etc.

iii.

Incentive to deceive – Convince other player you would prefer no agreement to getting your way

Player 2

Tearjerker Action

Player

1

Tearjerker

Action

2, 1

0,0

0,0

1, 2

a.

b.

c.

5. Is There Hope for Cooperation in a Rationalist World?

Bargaining

Conflict

Cooperation

Realists and some Radicals argue that Prisoners’

Dilemma (PD) represents the international system

 “Tragedy of (Great Power) Politics” or “class war” i. BUT: Tournament of Strategies showed that when playing repeated PD the best strategy is not “Always

Defect” – it’s “Tit-for-Tat!” ii. Tit-for-Tat = Cooperate, then Reciprocate: Allows cooperation even in the most hostile circumstances BUT also risks escalation

Liberalism argues that few interactions are true PDs and that those that are should be approached with

TFT

Social Constructivism argues that people create these structures, so they can transform them

6. Conclusions from

Game Theory

Bargaining

Conflict

Cooperation a.

b.

Anarchy need not  war. Cooperation can evolve even in a world full of PD players!

Institutions and “tying hands” can allow credible commitment, allowing cooperation.

Cooperative “win-win” strategies (maximize joint payoffs) include: i.

Commit to silence in PD (join a gang that punishes squealers) ii. Commit to “no play” in Chicken iii. Commit to take turns in Battle of the Sexes, PD, or

Chicken

c.

d.

a.

b.

7.Weaknesses of Game

Theory

Bargaining

Conflict

Cooperation

Does not independently account for preferences – intuition and other theories do a lot of “work” for game theory

Realistic games tend to have an infinite number of possible Nash Equilibria  limitations on predictive power

Assumes structure of game is “fixed”

Assumes common knowledge of rationality

– may be problematic (Princess Bride)

B. Empirical Outcomes of

Dyadic Bargaining

Outcomes

1.

Who gets more?

a. More power b. Cost Tolerance: Willing to take losses c. Salience ● Power predicts better than Power alone d. “Tied Hands” and Costly Signals: Ability to convince opponent that further concessions are impossible / unacceptable

2.

Will bargaining fail?

a. Zones of Agreement: Area of mutually acceptable outcomes (better than no agreement – which often means war -- for both sides) b. Expected costs of failure: What happens if there is no agreement?

c. “Shadow of the Future” – Bargaining over future bargaining power (i.e. territory) is most difficult

a.

b.

C. Outcomes of Conflict

Economic conflict (tariffs)  increased political conflict (and vice versa)

Dyadic war is rare and getting rarer: i. 197 sovereign states  19,306 dyads.

Formula = [n(n-1)]/2 ii. Nearly 1 million “dyad-years” over the past two centuries iii. Less than 1 war per 1,000 opportunities since 1816. 2004-2012 = only 1 interstate war-year out of more than

150,000 dyad-years (Russia vs. Georgia)

Outcomes

c. Who Wins Wars?

Outcomes i.

Total victory uncommon (2/3 end by negotiation) ii. 59% of wars won by initially stronger side -- BUT: initiators of wars victorious 68% of the time, yet only stronger 59% of the time iii. Implication: “Which side started it?” better predicts victory than military power, though advantage declines over time iv. Extension: Democracies win more often, though advantage declines over time (they lose long wars)

3. Outcomes of

Cooperation

Outcomes a.

b.

c.

Some evidence that political cooperation

 economic cooperation (US/USSR)

Mediation and Arbitration appear unreliable BUT selection bias probably responsible (they get the tough cases)

Foreign aid  increases dyadic trade gains  increased interdependence

Review: Back to the Model

Interaction

Salience

Issues

Conflict-

Producing

Factors

Cooperation-

Producing

Factors

Bargaining

Conflict

Cooperation

Outcomes

Part V: Deterrence – or

Destruction?

Will nuclear weapons save us from war?

A. Historical Background

1. Ancient Greece:

The Melian

Dialogue

Melians: It may be your interest to be our masters, but how can it be ours to be your slaves?

“The strong do what they will and the weak do what they must.”

Athenians: To you the gain will be that by submission you will avert the worst; and we shall be all the richer for your preservation.

Athens demands submission by

Melians, even though

Melos is insignificant

Melians: But must we be your enemies?

Will you not receive us as friends if we are neutral and remain at peace with you?

Why fight a war over something so small?

Athenians: No, your enmity is not half so mischievous to us as your friendship; for the one is in the eyes of our subjects an argument of our power, the other of our weakness.

2. Masada

Jewish revolt against

Rome

Last 1000 holdouts on fortress of Masada

b. Masada

Jewish revolt against

Rome

Last 1000 holdouts on fortress of Masada

Rome imports 15,000 laborers from around empire, spends a year building ramp

Why?

3. 1919-1938: Intra-War

Deterrence Fails

Giulio Douhet: Opening hours of any major war  destruction of cities with explosives, gas, incendiaries  panic and social collapse

– 1922, 1932-4: Attempts to ban bombers

Despite fear of bombers, Britain actually initiated city warfare in

World War II!

– Deterrence failed…

– Mass killing / city destruction generally didn’t have the expected effect on civilian morale

1.

2.

3.

4.

5.

B. Nuclear Deterrence

Strategies

Massive Retaliation:

Depended on atomic superiority

Mutually-Assured

Destruction: “Tripwires”

Flexible Response:

Credibility at every level

Proportional Deterrence:

Enter the French….

Warfighting: Soviet and

US Hard-liners’ doctrine

1.

2.

3.

4.

5.

C. Requirements

Clarity: Threat must be understood

Failures: Soviet “dead hand,” Iraqi invasion of Kuwait

Credibility: Opponent must believe threat will be carried out if line is crossed

Failures: Nuclear threats over Berlin Wall, Vietnam

Cost: Threat must be great enough to outweigh benefits of crossing the line

Failures: Sanctions on China, Chemical weapons in Iran-Iraq war

Restraint: Opponent must believe threat will NOT be carried out if line is NOT crossed

Failures: WMD Inspections before current Iraq conflict, Hitler declares war on America

Rationality: Opponent must weigh costs and benefits

Possible failures: Paraguayan War, Nuclear war termination

No [adequate] attention has been paid to a proposal, extremely important from the military and political point of view, to create a fully automated retaliatory strike system that would be activated from the top command levels in a moment of a crisis.

-- Soviet Central Committee, 1985

The “Dead Hand” System:

Underground command post

If communications fail AND nuclear explosions detected by sensors…

Rocket is launched with internal radio

Radio broadcasts launch orders / codes to Soviet

ICBMs

Thus, even if all Soviet leaders killed and communications disrupted, Soviet missiles will annihilate the USA

Problem: They didn’t TELL us about it!

Iraq Invades Kuwait, 1990

All evidence suggests that Saddam did not expect opposition from the US – misinterpreted generic statement that US doesn’t take a position on the border disputes of other nations as permission to invade

1.

2.

3.

4.

5.

C. Requirements

Clarity: Threat must be understood

Failures: Soviet “dead hand,” Iraqi invasion of Kuwait

Credibility: Opponent must believe threat will be carried out if line is crossed

Failures: Nuclear threats over Berlin Wall, Vietnam

Cost: Threat must be great enough to outweigh benefits of crossing the line

Failures: Sanctions on China, Chemical weapons in Iran-Iraq war

Restraint: Opponent must believe threat will NOT be carried out if line is NOT crossed

Failures: WMD Inspections before current Iraq conflict, Hitler declares war on America

Rationality: Opponent must weigh costs and benefits

Possible failures: Paraguayan War, Nuclear war termination

Examples: US Nuclear Threats

Year Issue

1945 Iran

Threat

Truman: “We're going to drop it on you.”

1955 Quemoy/

Matsu

1961 Berlin

Eisenhower: “Atomic bombs can be used... as you would use a bullet.”

Kennedy: “One chance in five of a nuclear exchange”

1969 Vietnam Kissinger: “USA will take measures of the gravest consequence.”

US Nuclear

Position

Result

Monopoly USSR

Withdraws

Dominance PRC ceases shelling

Superiority Draw – USSR builds Wall

Advantage No Effect

1.

2.

3.

4.

5.

C. Requirements

Clarity: Threat must be understood

Failures: Soviet “dead hand,” Iraqi invasion of Kuwait

Credibility: Opponent must believe threat will be carried out if line is crossed

Failures: Nuclear threats over Berlin Wall, Vietnam

Cost: Threat must be great enough to outweigh benefits of crossing the line

Failures: Sanctions on China, Chemical weapons in Iran-Iraq war

Restraint: Opponent must believe threat will NOT be carried out if line is NOT crossed

Failures: WMD Inspections before current Iraq conflict, Hitler declares war on America

Rationality: Opponent must weigh costs and benefits

Possible failures: Paraguayan War, Nuclear war termination

Sanctions on the PRC

US Demand: Stop anti-democracy crackdown (i.e. Don’t preserve Communist government authority)

Sanctions:

– Ban on arms sales

– Ban on direct high-level military contacts

– Ban on some government financing

– suspension of export licenses for satellites contracted to be launched in China

– suspension of export licenses for crime control and detection instruments and equipment

– denial of export licenses for any goods or technology used in nuclear production, if the President finds that such products could be diverted to the research or development of a nuclear explosive device

Outcome: China ignores sanctions, most of which are lifted within a year or two

Iraq Violates the Geneva Protocol,

1982-1983

Iran-Iraq war is intense and bloody

Iraq begins using tear gas, then blister agents, then nerve gas

West is silent because Iran is considered the greater threat

Iran retaliates, but lacked enough chemical weapons to do serious damage

1.

2.

3.

4.

5.

C. Requirements

Clarity: Threat must be understood

Failures: Soviet “dead hand,” Iraqi invasion of Kuwait

Credibility: Opponent must believe threat will be carried out if line is crossed

Failures: Nuclear threats over Berlin Wall, Vietnam

Cost: Threat must be great enough to outweigh benefits of crossing the line

Failures: Sanctions on China, Chemical weapons in Iran-Iraq war

Restraint: Opponent must believe threat will NOT be carried out if line is NOT crossed

Failures: WMD Inspections before current Iraq conflict, Hitler declares war on America

Rationality: Opponent must weigh costs and benefits

Possible failures: Paraguayan War, Nuclear war termination

D. Types of Deterrence

1.

2.

3.

4.

General Deterrence: You won’t dare attack me because you know I’m armed and ready

Immediate Deterrence: I’m warning you right now – attack and I’ll shoot!

Extended Deterrence: Don’t attack my friend either -- or I’ll shoot

Existential Deterrence: I don’t have a gun but I could go buy one if needed

1.

2.

3.

E. Dilemmas of Deterrence

Security Dilemma: Increased costs and credibility also mean decreased restraint

Vulnerability Dilemma: If you don’t attempt to counter deterrent threat, maybe you intend to strike first… (Soviet silos)

Rational Irrationality: Fait accompli

Rationality decreases credibility, but irrationality decreases restraint and “The threat that leaves something to chance:”

F. Does deterrence work?

1.

2.

3.

Inherent uncertainty: If opponent does nothing, is deterrence working?

General deterrence creates bias: unstated threats may deter. Perhaps having to state a threat means it is unlikely to succeed…

Some evidence supports extended immediate deterrence

Part VI: Unanswered Puzzles of

Dyadic Relations

Do IGOs promote dyadic peace?

Do alliances create peace between dyads, or do they raise the specter of war?

What bargaining strategy best avoids war and produces cooperation?

A. Do Joint IGOs produce dyadic peace?

A. Do Joint IGOs produce dyadic peace?

1. Unexplained finding: Same IGOs = increased war risk

2. Possible reasons a. Coincidence (IGOs not associated with war) b. Similar interests (IGOs and war have common causes) c. Interaction (IGOs cause war) d. Levels of Analysis (Improperly Aggregating to System Level) e. Differences between IGOs (Let’s study this more) i.

Universal: No effect ii.

Limited-purpose: Depends

– Regional Political or Social = Increased war risk

– Regional Military or Economic = Decreased war risk

3. Another puzzle: Same IGOs = decreased MIDs!

4. IGOs can produce convergence

B. Alliances

1.

2.

Statistical evidence: disputed. After controlling for contiguity, alliances seem to make war less likely between the allies

Why might allies be more likely to fight each other ?

Alliances and

Preferences

Allies: Nowhere to go but down

Nonaligned: Equal chance of increased conflict and increased cooperation

Rivals: If not already fighting, nowhere to go but up

3. When have allies fought each other?

4. How do most alliances end?

5. When are alliances broken?

C. Which bargaining strategies promote peace?

1.

2.

Known hazards – Bully and Fight a. Bully: one OR both sides respond to concessions by increasing demands (i.e. appeasement fails) b. Fight: Reciprocal escalation (BOTH sides respond to conflict with higher level of conflict)

Appeasement also fails – Of six known cases in crises, five were diplomatic defeats for appeaser and one led to war

3. Reciprocity: A Strategy for

Cooperation?

Yes – But ALSO a recipe for conflict spirals!

D. The Fundamental Puzzle: Vicious

Circle or Virtuous Circle?

Most conflict-producing factors reinforce each other

The Vicious Circle

Arms Races

Bully and

Fight

Strategies

Rivalry Crisis Escalation

Reduced

Trade

Conflict

D. The Fundamental Puzzle: Vicious

Circle or Virtuous Circle?

Most conflict-producing factors reinforce each other

So do most cooperation-producing factors

The Virtuous Circle

Advanced

Economies

Joint Democracy

Trade and

Interdependence

Alliances and

Agreements

Expectation of

Reciprocal

Concessions

D. The Fundamental Puzzle: Vicious

Circle or Virtuous Circle?

Most conflict-producing factors reinforce each other

So do most cooperation-producing factors

Which of these two feedback loops is more powerful in the long run?

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