La Technologie des Mouvements Oculaires en Linguistique Expérimentale Rachel Shen The key points of this presentation What is eye tracking? Eye tracking in language studies and some examples; A very brief evaluation of different types of eye trackers; The SMI eye tracking glasses What is eye tracking? • • • • Subconscious movements of the eyes during visual activities, such as scene viewing, reading, etc.; Intake of information through those movements will be processed by human brain; The eye-mind assumption and the lag between attention and fixations; Track them! Eye tracking in Language studies: READING Self-paced reading; Gaze contingency paradigm; Linguistic manipulations can be reflected in the measurements of “fixation time” and “saccade time and direction” From a study of speed reading made by Humanist laboratoriet, Lund University, in 2005. Data are recorded using an SMI iView X 240 Hz video-based pupil-corneal reflex eye tracker. Reading example: Normal sentence QuickTime™ and a peg þþ Reading example: Syntactic anomaly QuickTime™ and a peg þþ Reading example: Semantic anomaly QuickTime™ and a peg þþ Eye tracking in Language studies: Visual World Paradigm (VWP) Auditory input and visual input; Eye movements (most commonly, no. of fixations and saccades) on the visual input are recorded; Sensitive to various linguistic properties from word recognition to syntactic ambiguity resolution (and beyond) VWP: the Advantages Compared to Reading Provides clues about what happens prior to a critical word or region (can measure attention); Measures relative direct interpretations of a listener, which might be misjudged by the listener himself; Some phenomena can only be measured in situated condition; Easier to apply with children and patients Example VWP: Donald Duck and tractor (Conklin, Dijkstra & van Heuven, 2008) HE 200-2000ms 200-400ms Example VWP: Cue integration during spoken word recognition (Toscano & McMurray (2012) VOT (400ms) vs. VL (700ms) VOT time course Eye tracking in Language studies: Production No spoken input; To name an object or describe a scene; Gaze movements and object viewing order are recorded, especially relative to the speech output; Reflects utterance planning Example Production (Gleitman, January, Nappa & Trueswell, 2007) Onset of each stimuli were given to manipulate the attention; Fixation order is affected by the manipulation; Word order choice for utterance production is affected; The integrated paradigms Situation specific; Pragmatic inferencing; Dialogue Dialogue The map task (Anderson et al., 1991); Tree decoration task (Ito and Speer, 2006); Tangram task (Clark and Wilkes-Gibbs, 1986); Lego task (Clark and Krych, 2003); Baufix ( Poncin & Rieser (2006); Cooking (Hanna & Tanenhaus, 2004) Example Situated: cue encoding and decoding (Snedeker & Trueswell (2003)) Tap the frog with the flower. (Ambiguous) Tap the frog by using the flower. (Unambiguous) Tap the frog that has the flower. (Unambiguous) Eye tracking Data presentation Animated; Static saccade path; Heat maps; Blind zone maps Canadian viewers US viewers Which eye tracker? • Setups vary; • Sample rates vary (30Hz-2000Hz); • Bright pupil (varying light conditions) and dark pupil tracking (Lab condition); • For detailed comparison: http://www.eyetracking.com/Hardware/Eye-Tracker-List The SMI Eye tracking • Glasses System Type: Video based glasses-type eye tracker • Sampling Rate: 60Hz binocular • Method: Dark pupil, pupil-cr • Binocular Tracking: Yes (auto parallax correct) • Accuracy: 0.5 degrees over all distances • Gaze tracking range: 80° horizontal, 60° vertical • Additional Details: HD Scene Camera Resolution: 1280x960 The workflow of the SMI Eye tracking Glasses Design Record Analyse The SMI Eye tracking Glasses Example QuickTime™ and a H.264 decompressor are needed to see this picture. Field work with the SMI Eye tracking Glasses • Easy to carry (1300g /246g); • Easy to setup; • Easy to calibrate and validate with live feedback on scene video; • Long recording time (2-4hrs); Data view and analyses with the SMI Eye tracking Glasses • Event replay such as gaze size, scanpath, etc.; • Raw data of fixations and saccades in terms of location, start time and end time, etc. Please come and try it! Merci beaucoup pour votre temps!