Open scholarship in the age of digital competition Gráinne Conole, PhD Research Day BDRA, 21st February 2012 Key questions How are new open, social and participatory media changing educational practice? What are the implications for research? How are researcher roles changing? What new digital literacies are needed? How can we effectively harness the power of these new media? Short survey on social media: http://www.surveymonkey.com/s/3F535LJ Outline Today’s Digital digital landscape scholarship Examples of using social media for research Tips and hints The OU’s approach to openness The change nature of ‘community’ Recommendations Final thoughts Personal reflection Image by Gilly Salmon Today’s educational context Rapidly changing technological environment New digital literacy skills needed for learners and teachers New open practices are emerging New forms of online community and interactivity Social & participatory media 5 Media sharing Mash ups Collaborative editing Social networking Social bookmarking Conole http://magicineducation.wordpress.com/2011/11/10/web-2-0-world-map/ Blogging Messaging Recommender systems Virtual worlds and games Syndication and Alevizou, 2010 Peer critiquing Open User generated content Networked Collective aggregation Social media revolution The machine is us/ing us Personalised Evidence • • • • Horizon report, 2011 NSF Cyberinfrastructure report, 2008 IPTS e-learning 2.0 report, 2008 Review of Web 2.0 tools & practices, 2010 Horizon report 2011 • Abundance of resources • • • • • • challenging traditional educational roles People expect to be able to work & learn anywhere, anytime World of work increasingly collaborative Technologies increasingly cloud based Importance of digital literacies New evaluation metrics for new forms of scholarship and publishing New business models needed Technologies to watch • • • • • • E-books Mobiles Augmented learning Game-based learning Gesture-based learning Learning analytics Horizon reports • • • Mobile and ebooks Gesture and augmented Learning analytics http://wp.nmc.org/horizon2011/ • • • • • • • • Ed tech trends Mobile learning Personalised learning Cloud computing Ubiquitous learning BYOD Digital content The flipped classroom Debt/drop out http://learn231.wordpress.com/2011/10/25/trend-report-1 Use in teaching Web 2.0 tools Use in research Ability to customise and Personalised digital Personalised learning personalise, use research environment of RSS feeds, etc Situated, experiential, Location aware problem-based devices, 3Dlearning, role play worlds Field data collection virtual ethnography Role play, inquirylearning Resource-based learning Search engines, Access to research online resources materials and User-generated expertise, publishing of content tools, data and research media findings repositories Reflective, dialogic and peer-based Blogs, wikis, eportfolios, social Communication and collaboration Conole and Alevizou, 2010 Effective use of new technologies requires a radical rethink of the core learning and teaching processes; a shift from design as an internalised, implicit and individually crafted process to one that is externalised and shareable with others. Change in practice may indeed involve the use of revised materials, new teaching strategies and beliefs - all in relation to educational innovation. Research innovation Research processes Gill Clough Giota Alevizou Research strategies Change +ve impact -ve impact Free tools, resources & services Access, personalisation, supports the long tail Role of institutions, lack of control Ubiquitous access Technology as core tool Narrower, but deeper digital divide Multiple communication & distribution channels Increased peer, tutor and expert dialogue Fragmentation, no central repository Rich media representation New forms of sensemaking Lack of new digital literacies User-generated content Increased variety of knowledge, learner control Quality assurance A typology of new technologies Technology Examples Media sharing Flckr, YouTube, Slideshare, Sketchfu Media manipulation and mash ups Geotagged photos on maps,Voicethread Instant messaging, chat, web 2.0 forums MSN, Paltalk, Arguementum Online games and virtual worlds WorldofWarcraft, SecondLife Social networking Facebook, Myspace, Linkedin, Elgg, Ning Blogging Wordpress, Edublog, Twitter Social bookmarking Del.icio.us, Citeulike, Zotero Recommender systems Digg, LastFm, Stumbleupon Wikis and collaborative editing tools Wikipedia, GoogleDocs, Bubbl.us Syndication/RSS feeds Bloglines, Podcast, GoogleReader (Conole and Alevizou, 2010), Review of Web 2.0 tools in Higher Education http://www.heacademy.ac.uk/assets/EvidenceNet/Conole_Alevizou_2010.pdf Digital identity Finding your digital voice Working across tools Degree of openness Personal/professional New digital literacies Play Performance Simulation Appropriation Collective intelligence Participatory culture shifts the focus of literacy from one of individual expression to community involvement. The new literacies almost all involve social skills developed through collaboration and networking Multitasking Judgement Transmedia navigation Networking Negotiation Distributed cognition Jenkins et al., 2006 19 Digital scholar: Open Digital Networked Weller: http://nogoodreason.typepad.co.uk/no_good_reason/2010/07/thoughtson-digital-scholarship.html Using new media for research Blogs facebook Twitter Working Courses across social media and conferences Publishing as you go 20 So why use blogs? Of the moment reflections Digital The archive power of peer review Record Wider Link of events, reviews and resources audience reach and hence profile into facebook and Twitter Complements traditional publication routes Blogs: promoting digital scholarship Using facebook Twitter - ideas for harnessing Web 2.0? Working across social media Matt Lindgard set up a quick survey to ask people how using twitter impacted on how much they blog http://cloudworks.ac.uk/cloud/view/2266 49 comments 1027 views summaries & additional co 19 links 6 references Twitter and facebook #fb Combine effect and impact Active Use blog posting of Twitter Participation in online conferences Webinars Podcasts Use of social media sites like facebook Publishing The online draft publications role of institutional research repositories 28 Open courses: CCK10 and discourse ltc.umanitoba.ca/blogs/futurecourse/ OU learning & teaching conference Went virtual in 2010 Use of Elluminate and Cloudworks Ca. 3500 unique views Significant discussions and resource aggregation International participation Works just as well for research events - virtual or blended Open publishing as you go... Tips and hints Think 32 about strategies to make the most of each of the following and then think about how you can do this both in a face-to-face and virtual context Conferences Networking Publishing Conferences Purpose: presentation & feedback Network, network, network! Potential collaborators & bid partners Put in a symposium of experts Expert validation workshops Put papers/presentations online Follow up contacts afterwards: email, fb, Twitter, blogs, etc. Work up into a research paper Work the hashtag Live blog or follow conference-related blogs A personal example Networking Build links with international colleagues Get on national-level committees Invite key researchers in your field to be involved in a joint research activity Invite people to give seminars at your institution Build connections online via Twitter, facebook, etc. Participate Leave in online events comments on blogs Publishing Write books - edited or single authored (post drafts) Become Keep Set an editor for a special issue of an online journal publication list up to date in your research repository up a writing group or workshop (real/virtual) Co-write with lots of different people (using a wiki) Disseminate publications via Tweet, fb etc Post up drafts for comment on blogs etc See Twitter, blogs, journals, books as complementary Open practices Design Delivery Courses design & shared openly Use of free tools & resources Open Research Sharing of research data Evaluation Critical reflection Open Design Open Research X-Delia Open Evaluation Open Delivery Practicing what we preach Adopting open practices: resources, communication, archiving, publishing, reviewing, and data collection OpenLearn - OER repository Online seminars and events Blogging research, events, critiquing on other’s blogs Active use of social media Setting up a departmental collective space - for blogging, aggregation of resources, pod/vid-casts, interviews, etc. Use of the social networking tool, Cloudworks Depositing of publications in our institutional repository An open-review journal JIME Collective intelligence for research data iSpot The changing nature of community New open, social and participatory media enable new means of communication, collaboration, sharing and co-construction of knowledge What does ‘community’ mean in these new online spaces? How can it be fostered, supported? A Community Indicators framework to guide the design and evaluation of communities The nature of community Complex, distributed, loose communities are emerging Facilitated through different but connected social networking tools such as facebook, Twitter, Ning Users create their own Personal Digital Environment Mix of synchronous and asynchronous tools Boundary crossing via the power of retweeting Links between interests, rather than So what is a community? [Community does not] imply necessarily co-presence, a welldefined identifiable group, or socially visible boundaries. It does imply participation in an activity system about which participants share understandings concerning what they are doing and what that means in their lives and for their communities Lave and Wenger, 1991 Virtual communities are social aggregations that emerge from the Net when enough people carry on those public discussions long enough, with sufficient human feeling, to form webs of personal relationships in cyberspace. Rheingold, 1993 Community as a process Constantly evolving and changing Shifting groups and depths of relationships Dynamic, evolving and potentially transformative Both directed and serendipitous interactions Community indicators Participation Cohesion Sustained over time Commitment from core group Emerging roles & hierarchy Support & tolerance Turn taking & response Humour and playfulness Identity Creative capability Group self-awareness Shared language & vocab Sense of community Igniting sense of purpose Multiple points of view expressed, contradicted or challenged Creation of knowledge links & patterns Galley et al., 2010 Participation Three types of hierarchical roles Veterans: support and encourage groups and newbies Trendsetters: make a difference Posters: need to be incentivised to turn from lurkers to active contributors Cohesion Through support, tolerance, reciprocity and trust Language and tone are critical factors in the development of an online community Emotional and peer support Identity Central to the notion of community are issues of membership and exclusion. Some people are in, others are out. Communities range from being open to anyone who shares particular ideas or interests to communities accessible only to those who meet certain criteria of geography, ethnicity, gender, etc Erickson (1997) Creative capability Importance of conflict, disagreement and negotiation in the process of collaborative knowledge creation and developing understanding Social discord as a catalyst for knowledge construction and expansive learning Framework for sociality System needs to accommodate both evolution of practices and inclusion of newcomers Both individual and group identity are important People more likely to use systems that resemble their daily routines, languages and practices Metaphors that mimic real life practices are likely to be more successful Bouman et al., 2007 Can social media change academic discourse? Rich multimedia representation of content Multiple communication channels Accessible anywhere, anytime Abundance of free tools and resources Higher impact to wider audience Great peer critiquing Digital divide narrower but deeper Increasingly complex landscape New digital literacy skills needed Access, privacy and ownership issues Balanced portfolio from traditional publishing routes to more ‘open’ ones Recommendations For learners Provide support in developing new digital literacies Facilitate more learner-centred approaches Encourage communication and collaboration Shift from a focus on content to activities For academic staff New approaches to teaching and research Adopting more explicit and reflexive practices Technology immersion – learning by doing, through the technologies Encourage a networked community of academic staff Recommendations For institutions Strategies/policies that reflect the changing context of education Resources and support to facilitate the shift in practice needed Strong leadership with an understanding of the issues Re-visioning structures and infrastructures Professional development and incentives for academics Nationally Free resources - OER, research outputs, etc. Promote and share case studies of good practice Appropriate strategies and policies and funding Professional networks and communities Ongoing horizon scanning of technology trajectories Final thoughts Open, participatory and social media enable new forms of communication and collaboration Communities distributed in these spaces are complex and We as academic staff need to develop new digital literacy skills to harness their potential We need to rethink how we carry out and disseminate research Open, participatory and social media can provide mechanisms for us to share and discuss research ideas in new ways We are seeing a blurring of boundaries: teachers/researchers, teaching/research, real/virtual spaces, formal/informal modes of communication and publication Personal reflection Can you think of good examples of using technologies? How has your use of technology for research purposes changed in the last five years? What are the pros and cons of these changes? What’s your digital research environment? How might you use technologies more effectively in carrying out your research, communicating with other researchers and disseminating results? What How are your strategies for publishing? are you using technologies to publish and disseminate your research? References Galley, R., Conole, G. and Alevizou, P. (submitted), Community Indicators: A framework for building and evaluating community activity on Cloudworks, Interactive Learning Environments. Conole, G, and Alevizou, P. (2010), A literature review of the use of Web 2.0 tools in Higher Education, HE Academy commissioned report, http://www.heacademy.ac.uk/assets/EvidenceNet/Conole_Alevizou_2010.pdf Galley, R., Conole, G. and Alevizou, P. (2010), Case study: Using Cloudworks for an Open Literature Review, An HE Academy commissioned report. Alevizou, P., Conole, G. and Galley, R. (2010), Using Cloudworks to support OER activities, An HE Academy commissioned report. Conole, G., Galley, R. and Culver, J. (2010), Frameworks for understanding the nature of interactions, networking and community in a social networking site for academic practice, The International Review of Research in Open and Distance Learning. Conole, G. and Culver, J. (2010) 'The design of Cloudworks: applying social networking practice to foster the exchange of learning and teaching ideas and designs' Computers and Education, 54(3): 679 - 692. Conole and Culver (2009), Cloudworks: social networking for learning design, Australian Journal of Educational Technology, 25(5), pp. 763–782, http://www.ascilite.org.au/ajet/ajet25/conole.html.