Multimedia e-Content in Education ROSSENI DIN Pusat Pembangunan Akademik 1.02.2013 08.00-10.00pm & 10.30-12.30pm Multimedia E-Content 12.10.12 1 Meaningful Learning for Quality Education E-Pedagogy for the 21st Century Learner Multimedia E-Content 12.10.12 3 Quality Education • Rule #1: Know Your Audience Web 2.0 for Meaningful Learning • Social Media (3) in Plain English Multimedia E-Content 12.10.12 5 Web 2.0 for Meaningful Learning • Coop/Collaborative – FB Group • Active – FB Group, Blog, YouTube • Constructive - Blog • Authentic – YouTube • Intentional - PPT Multimedia E-Content 12.10.12 6 Multimedia E-Content 12.10.12 7 Video (3) on The 21st Century Learner Multimedia E-Content 12.10.12 8 Multimedia E-Content 12.10.12 9 Multimedia E-Content 12.10.12 10 Definition of Instruction What is Instruction? Definition of Instruction “The arrangement of collection of data to produce effective learning..” Source: Instructional Media and Technologies For Learning. 7 Edition. 2002. Merill Prentice Hall. New Jersey Definition of Instructional Design What is Instructional Design? Definition of Instructional Design “…a systematic process to design, develop, implement and evaluate instruction..” – Dick and Reiser (1989) Six Basic Principle Determine student needs Determine objective Design and choose delivery strategy Develop evaluation procedure Employ instruction system Evaluate overall system ASSURE Model Analyze Learners Evaluate and Revise State Objectives The ASSURE model contains six steps and the letters in ASSURE form an acronym. Require Learner Participation Select Material and Media Utilize Media and Materials ASSURE Model Who are your students? ASSURE Model general characteristics specific entry competencies learning style motivational factors psychological factors ASSURE Model Audience – specifies theused learnerto forcreate whom the objective is • The ABCDs can be a well-stated intended objectives: Behaviour – capability need to be demonstrated Conditions – under what condition are the learners to demonstrate the skill taught Degree – how well do you want the student to demonstrate their mastery? ASSURE Model • Identify the ABCDs in the objective statement below: – The Drawing class B will be able to identify and draw two perspective drawing using pencil and ruler with 100% accuracy – kindergarten class will identify the colors, red, green, and blue using blocks 9 out of 10 tries. – Create your own objective statement ASSURE Model • Choose a method to deliver your instruction – Have your student to work in a small group – Use tutorial in your lesson • Select media : best to support the method you have chosen • Media may includes: – technology solution – Internet resources – Print resources ASSURE Model preview the materials practice the presentation prepare the environment prepare the audience present the material ASSURE Model • Opportunities for learners to practice • Get them to participate actively • Get them involve in the learning process ASSURE Model Evaluation of learner achievement Evaluation of media & methods Evaluation of the instructional process Revision Topics • Introduction • CASPER – Contrast – Alignment – Simplicity – Proximity – Emphasis – Repetition Introduction • Layout design in electronic presentation such as power point, refers to the skill used to arrange media in the slide in order to produce an attractive presentation • CASPER, the principle of design • Guidelines on how to arrange media; text, graphic, animation, and video CASPER Contrast Alignment Simplicity Proximity Emphasis Repetition CASPER • If there are two different items on screen, it should be differentiated in regards to each other • Avoid overlapping • It helps to attract audience • It can be accomplished through: – Font size – Font type – Line – Color – Graphics CASPER CONTRAST CONTRAST CASPER • Each element in the presentation should be in balance with the screen size. • Balance: – Symmetrical – Asymmetrical • Images used should be visually connected with each other CASPER Symmetrical Asymmetrical CASPER To be continued… CASPER To be continued… CASPER • Use simple graphic and animation • Attractive – user can understand the message • Easy for the audience to navigate CASPER CASPER GESTALT THEORY CASPER • The distance between element – text – Graphic – Text and graphic • Same element should be grouped – near to each other • Different element should be placed far from each other – avoid overlapping • The aim is to create a visual that consist of separated units CASPER CASPER • Emphasis on elements and information in the screen • Can be accomplished through: – Text size and object – Text shape and object – Text arrangement and object – Text color, object color and background color – Graphic and animation CASPER CASPER • Standardization – helps to convey message to the audience – Background color – Font size – Font type • To much repetition will lead to boring presentation – Use different media; text, graphic, audio and animation Activity What can you tell about this interface in terms of design? Activity What can you tell about this interface in terms of design? Multimedia E-Content 12.10.12 45 YouTube • How to Use YouTube for T&L *F – Link to favorite video on the net * RD – Create a channel *A – Upload your own video *A Multimedia E-Content 12.10.12 46 Facebook • How to use Facebook • Facebook Group – Video Production UKM *RD Multimedia E-Content 12.10.12 47 Hands-on Activity • Create a group FB for your tutorial group and describe your objective/intention for creating the group • Link an introductory video about the group FB • Map your work to the 5 components of meaningful learning. How many ML environment were you able to create? Multimedia E-Content 12.10.12 48 WordPress • Step by step Tutorial • http://rosseni.wordpress.com • Setting • Link • Post & Page Multimedia E-Content 12.10.12 49 Twitter • How to Use Twitter for T&L Multimedia E-Content 12.10.12 50 Google Docs • Google Docs in Plain English (8) • Introducing a new Google Docs Multimedia E-Content 12.10.12 51 Thank You Rosseni Din http://www.rosseni.wordpress..com Multimedia E-Content 12.10.12 52 Multimedia Presentation: Death after PPT Multimedia E-Content 12.10.12 53 Multimedia Presentation • Life After Death by Power Point Multimedia E-Content 12.10.12 54 How to Design an Effective Presentation Multimedia E-Content 12.10.12 55 Multimedia Presentation PowerPoint • Link to a Web 2.0 applicaation • Insert – – – – Video clip Audio/Music Graphic/Images/Photo Animation Multimedia E-Content 12.10.12 56 Alternative MM via Web 2.0 Applications Multimedia E-Content 12.10.12 57 Alternative MM via Interaction in MoBlog Multimedia E-Content 12.10.12 58 Alternative MM via Interaction in FB Group Multimedia E-Content 12.10.12 59 Alternative MM via Interaction in FB Group Multimedia E-Content 12.10.12 60 Alternative MM via Interaction in FB Group Multimedia E-Content 12.10.12 61 Alternative MM via Interaction in FB Group Multimedia E-Content 12.10.12 62 Alternative MM via Interaction in FB Group Multimedia E-Content 12.10.12 63 Thank You ROSSENI DIN Multimedia E-Content 12.10.12 64