Business Driven Information Systems 2e CHAPTER 11 SYSTEMS DEVELOPMENT AND PROJECT MANAGEMENT McGraw-Hill/Irwin ©2009 The McGraw-Hill Companies, All Rights Reserved SECTION 11.1 DEVELOPING ENTERPRISE APPLICATIONS McGraw-Hill/Irwin ©2009 The McGraw-Hill Companies, All Rights Reserved 11-3 Nike SCM Failure • The US-based Nike Corporation announced that it had generated profits of $97.4 million, around $48 million below its earlier forecast for the third quarter ended February 28, 2001. • The company said that the failure in the supply chain software installation by i2 Technologies was the cause of this revenue shortfall. 11-4 Nike SCM Failure • This admission of failure also affected the company's reputation as an innovative user of technology. – The supply chain software implementation was the first part of a huge project to install an integrated ERP system from SAP, and customer relationship management (CRM) software from Siebel Systems – For over a year, Nike reeled as a result of this failure. i2 and Nike blamed each other in public for the failure and this led to a further downslide in the share price of both the companies. – Analysts pointed to lapses in project management, too much customization and an over reliance on demand forecasting software. Nike insiders raised doubts about the Single Instance Strategy being followed by Nike. • Single Instance Strategy refers to one ERP application with one data store that serves the entire company. Everything a company needs from financials, order entry, supply chain to CRM comes from a single vendor. 11-5 Nike SCM Failure • However, the company remained firm and relentlessly pursued its Single Instance Strategy for SAP implementation. The guiding instruction as put across by Gordon Steele (Steele), CIO of Nike was that the "Single Instance was a decision not a discussion." • By 2004, the company had successfully implemented its Nike Supply Chain (NSC) project, indicating that its centralized planning, production and delivery processes were right for the Single Instance Strategy. With this success, Nike's Single Instance Strategy became the desired approach for many companies implementing ERP software. Nike used SAP for 95% of its global business. 11-6 DEVLOPING SOFTWARE • Software that is built correctly can support agile organizations and can transform as the organization and its business transforms • Software that effectively meets employee needs will help an organization become more productive and enhance decision making • Software that does not meet employee needs may have a damaging effect on productivity and can even cause a business to fail 11-7 DEVELOPING SOFTWARE • As organizations’ reliance on software grows, so do the business-related consequences of software successes and failures including: – Increase or decrease revenue –Nike’s poorly designed SCM software delayed orders, increased excess inventories, and caused third quarter earnings to fall 24% below expectations – Repair or damage to brand reputation – H&R Block customers were furious when the company accidentally posted passwords and social security numbers to its Web site – Prevent or incur liabilities – FoxMeyer sued SAP for $500 million for an ERP failure – Increase or decrease productivity – Defective software accounts for 45% of computer downtime and cost U.S. businesses $100 billion in 2003 11-8 THE SYSTEMS DEVELOPMENT LIFE CYCLE (SDLC) • Systems development life cycle (SDLC) – the overall process for developing information systems from planning and analysis through implementation and maintenance 11-9 THE SYSTEMS DEVELOPMENT LIFE CYCLE (SDLC) 1. Planning phase – involves establishing a high-level plan of the intended project and determining project goals 2. Analysis phase – involves analyzing enduser business requirements and refining project goals into defined functions and operations of the intended system • Business requirement – detailed set of business requests that the system must meet in order to be successful 11-10 THE SYSTEMS DEVELOPMENT LIFE CYCLE (SDLC)) 3. Design phase – involves describing the desired features and operations of the system including screen layouts, business rules, process diagrams, pseudo code, and other documentation 4. Development phase – involves taking all of the detailed design documents from the design phase and transforming them into the actual system 11-11 THE SYSTEMS DEVELOPMENT LIFE CYCLE (SDLC) 5. Testing phase – involves bringing all the project pieces together into a special testing environment to test for errors, bugs, and interoperability and verify that the system meets all of the business requirements defined in the analysis phase 6. Implementation phase – involves placing the system into production so users can begin to perform actual business operations with the system 11-12 THE SYSTEMS DEVELOPMENT LIFE CYCLE (SDLC) 7. Maintenance phase – involves performing changes, corrections, additions, and upgrades to ensure the system continues to meet the business goals 11-13 SOFTWARE DEVELOPMENT METHODOLOGIES • There are a number of different software development methodologies including: – – – – – – Waterfall Agile Rapid application development (RAD) Extreme programming Rational unified process (RUP) Scrum 11-14 Waterfall Methodology • Waterfall methodology – an activity-based process in which each phase in the SDLC is performed sequentially from planning through implementation and maintenance 11-15 Waterfall Methodology • The waterfall methodology is one of the oldest software development methods and has been around for over 30 years • The success rate for software development projects that follow this approach is only about 10 percent, or 1 in 10 • The biggest problem with the waterfall methodology is that it assumes users can specify all business requirements in advance • It also assumes that business requirements do not change over time • If you ever find yourself on a software development project that is using the waterfall methodology, do everything you can to change the methodology 11-16 Agile Methodology • Agile methodology – aims for customer satisfaction through early and continuous delivery of components developed by an iterative process – An agile project sets a minimum number of requirements and turns them into a deliverable product – Iterative development – consists of a series of tiny projects 11-17 Agile Methodology • The Agile Alliance http://www.agilealliance.org/ is a group of software developers whose mission is to improve software development processes and whose manifesto includes the following: – Satisfy the customer through early and continuous delivery of valuable software – Welcome changing requirements, even late in development – Business people and developers must work together daily throughout the project – Build projects around motivated individuals – The best architectures, requirements, and designs emerge from self-organizing teams – At regular intervals, the team reflects on how to become more effective, then tunes and adjusts its behavior accordingly 11-18 DEVELOPING SUCCESSFUL SOFTWARE • Primary principles for successful agile software development include: – – – – – Slash the budget – Small budgets force developers and users to focus on the essentials If it doesn’t work, kill it – Bring all key stakeholders together to evaluate and assess the software Keep requirements to a minimum – Start each project with what the software must absolutely do Test and deliver frequently – As often as once a week, and not less than once a month, complete a part of the project or a piece of software Assign non-IT executives to software projects – Non-IT executives should coordinate with the technical project manager, test iterations to make sure they are meeting user needs, and act as liaisons between executives and IT 11-19 Agile Methodology 11-20 Rapid Application Development Methodology (RAD) • Rapid application development methodology (RAD) – emphasizes extensive user involvement in the rapid and evolutionary construction of working prototypes of a system to accelerate the systems development process • The prototype is an essential part of the analysis phase when using a RAD methodology – Prototype – a smaller-scale representation or working model of the users’ requirements or a proposed design for an information system 11-21 Rapid Application Development Methodology (RAD) • RAD is a more popular route for system development projects • Fundamentals of RAD – Focus initially on creating a prototype that looks and acts like the desired system – Actively involve system users in the analysis, design, and development phases – Accelerate collecting the business requirements through an interactive and iterative construction approach 11-22 Extreme Programming Methodology • Extreme programming (XP) methodology – breaks a project into tiny phases, and developers cannot continue on to the next phase until the first phase is complete – The primary difference between the waterfall and XP methodologies is that XP divides its phases into iterations with user feedback 11-23 Extreme Programming Methodology • XP emphasizes that the faster the communication or feedback, the better the results • Stresses customer satisfaction and empowers the developers to respond to changing customer and business requirements even late in the systems development life cycle • Managers, developers and customers are all part of a team dedicated to to delivering quality software 11-24 Extreme Programming Methodology • XP consists of • Planning – user stories, stand-up meetings and small releases • Design – stresses not to add functionality until it is needed • Coding – user is always available for feedback, developers work in pairs and the code is written to an agreed standard • Testing – tests are written before the code 11-25 Rational Unified Process (RUP) Methodology • Rational Unified Process (RUP) – provides a framework for breaking down the development of software into four gates – Gate One: Inception –inception of the business case, assures all stakeholders have a shared understanding of the system – Gate Two: Elaboration – details of the system, architecture to support system – Gate Three: Construction – Gate Four: Transition – ownership and training 11-26 Rational Unified Process (RUP) Methodology • Because RUP is an iterative methodology, the user can reject the product and force the developers to go back to gate one. • Approximately 500,000 developers have used RUP in software projects of varying sizes in the 20 years it’s been available, according to IBM. • RUP helps developers avoid reinventing the wheel and focuses on rapidly adding or removing reusable chunks of processes addressing common problems. 11-27 SCRUM Methodology • SCRUM – uses small teams to produce small pieces of deliverable software using sprints, or 30-day intervals, to achieve an appointed goal • Under this methodology, each day ends or begins with a stand-up meeting to monitor and control the development effort 11-28 SCRUM Methodology • Primavera Systems, Inc., a software solutions company was finding it increasingly difficult to use the traditional waterfall methodology for development so it moved to an agile methodology. • Scrum’s insistence on delivering complete increments of business value in 30-day learning cycles helped the teams learn rapidly. • It forced teams to test and integrate experiments and encouraged them to release them into production. • Primavera’s shift resulted in highly satisfied customers and a highly motivated, energetic development environment. 11-29 DEVELOPING SUCCESSFUL SOFTWARE • Primary principles for successful agile software development include: – Slash the budget – Small budgets force developers and users to focus on the essentials – If it doesn’t work, kill it – Bring all key stakeholders together to evaluate and assess the software – Keep requirements to a minimum – Start each project with what the software must absolutely do – Test and deliver frequently – As often as once a week, and not less than once a month, complete a part of the project or a piece of software – Assign non-IT executives to software projects – Non-IT executives should coordinate with the technical project manager, test iterations to make sure they are meeting user needs, and act as liaisons between executives and IT SECTION 11.2 PROJECT MANAGEMENT McGraw-Hill/Irwin ©2009 The McGraw-Hill Companies, All Rights Reserved 11-31 MANAGING SOFTWARE DEVELOPMENT PROJECTS • Analysts predict investment in IT projects worldwide through 2010 will be over $1 trillion • 70 percent will be lost due to failed projects • The consequences of failed projects include: – – – – – Damaged brand Lost goodwill Dissolution of partnerships Lost investment opportunities Low morale • According to the Standish Group, just 29 percent of IT projects were completed on time, within budget, and with features and functions originally specified by the customer to deliver business value. 11-32 MANAGING SOFTWARE DEVELOPMENT PROJECTS • With so many skilled and knowledgeable IT professionals at the helm of IT projects, how can this happen? – Organizations adopt projects that do not align with mission-critical initiatives – They over commit financial and human capital – They sign off on low-value projects that consume valuable and scarce resources – They agree to support projects that are poorly defined from requirements to planning. 11-33 The Triple Constraint • Project management interdependent variables 11-34 The Triple Constraint • These three variables are interdependent • You cannot change one without changing the others – For example, decreasing a project’s timeframe means either increasing the cost of the project or decreasing the scope of the project to meet the new deadline – Increasing a project’s scope means either increasing the project’s timeframe or increasing the project’s cost – or both – to meet the increased scope changes • Project management is the science of making intelligent trade-offs among time, cost, and scope 11-35 The Triple Constraint • Benjamin Franklin’s timeless advice - by failing to prepare, you prepare to fail - applies to software development projects • A successful project is typically on time, within budget, meets the business’s requirements, and fulfills the customer’s needs. • A recent survey concluded that the failure rate of IT projects is much higher in organizations that do not exercise disciplined project management 11-36 The Triple Constraint • The Hackett Group, an Atlanta-based consultancy, analyzed its client database, which includes 2,000 companies, including 81 Fortune 100 companies, and discovered: – Three in 10 major IT projects fail – 21 percent of the companies state that they cannot adjust rapidly to market changes – One in four validates a business case for IT projects after completion 11-37 The Triple Constraint • Common reasons why IT projects fall behind schedule or fail 11-38 PROJECT MANAGEMENT FUNDAMENTALS • Project – temporary endeavor undertaken to create a unique product, service, or result • Project management – the application of knowledge, skills, tools, and techniques to project activities to meet project requirements – Project management offers a strategic framework for coordinating the numerous activities associated with organizational projects 11-39 PROJECT MANAGEMENT FUNDAMENTALS • The Project Management Institute (PMI) develops procedures and concepts necessary to support the profession of project management (www.pmi.org) and has three areas of focus: 1. The distinguishing characteristics of a practicing professional (ethics) 2. The content and structure of the profession’s body of knowledge (standards) 3. Recognition of professional attainment (accreditation) 11-40 PROJECT MANAGEMENT FUNDAMENTALS • Project deliverable – any measurable, tangible, verifiable outcome, result, or item that is produced to complete a project • Project milestone – represents key dates when a certain group of activities must be performed • Project manager – an individual who is an expert in project planning and management • Project management office (PMO) – an internal department that oversees all organizational projects 11-41 PROJECT MANAGEMENT FUNDAMENTALS • Project management take all of these activities and ensure they flow smoothly to develop and deliver a successful project 11-42 PROJECT MANAGEMENT FUNDAMENTALS 11-43 CHOOSING STRATEGIC PROJECTS • Project stakeholders - individuals and organizations actively involved in the project or whose interests might be affected as a result of project execution or project completion • Executive sponsor - the person or group who provides the financial resources for the project 11-44 CHOOSING STRATEGIC PROJECTS • Research has shown that the leadership strength of the executive sponsor has more do to with the success or failure of a project than any other critical success factor. • The executive sponsor communicates up the chain on behalf of the project; • He or she supports the project manager by championing the project to others sharing the vision and benefit of the successfully completed project; • The executive sponsor demonstrates the commitment and accountability necessary to survive a project. – If a team has a hands-off sponsor who merely reviews invoices and inquires as to the status of a project, then that project surely is in trouble from the start 11-45 CHOOSING STRATEGIC PROJECTS • Which technique is the most important when choosing strategic projects? 1. Focus on organizational goals—Managers are finding tremendous value in choosing projects that align with the organization’s goals. Projects that address organizational goals tend to have a higher success rate since they are important to the entire organization. 11-46 CHOOSING STRATEGIC PROJECTS 2. Categorize projects –Problem, opportunity, and directives. • Problems are undesirable situations that prevent an organization from achieving its goals. • Opportunities are chances to improve the organization. • Directives are new requirements imposed by management, government, or some other external influence. • It is often easier to obtain approval for projects that address problems or directives because the organization must respond to these categories to avoid financial losses. 11-47 CHOOSING STRATEGIC PROJECTS 3. Perform a financial analysis—A number of different financial analysis techniques can be performed to help determine a project’s priority. A few of these include – net present value –return on investment –payback analysis. These financial analysis techniques help determine the organization’s financial expectations for the project 11-48 UNDERSTANDING PROJECT PLANNING • After selecting strategic projects and identifying a project manager the next critical component is the project plan • Building a project plan involves two key components: – Project charter – Project plan 11-49 UNDERSTANDING PROJECT PLANNING • No one would think of building an office complex by turning loose 100 different construction teams to build 100 different rooms, with no single blueprint or agreed-upon vision of the completed structure. • Yet this is precisely the situation in which many large organizations find themselves when managing information technology projects. • Organizations routinely overschedule their resources (human and otherwise), develop redundant projects, and damage profitability by investing in nonstrategic efforts that do not contribute to the organization’s bottom line. • Project management offers a strategic framework for coordinating the numerous activities associated with organizational projects. 11-50 Project Charter • Project charter - a document issued by the project initiator or sponsor that formally authorizes the existence of a project and provides the project manager with the authority to apply organizational resources to project activities and includes: – – – – Project scope Project objectives Project constraints Projects assumptions 11-51 Project Charter • Project scope defines the work that must be completed to deliver a product with the specified features and functions. • A project scope statement describes the business need, justification, requirements, and current boundaries for the project. – The business need can be characterized by the problem the results of the project will satisfy. This is important in linking the project with the organization’s overall business goals – The project scope statement includes constraints, assumptions, and requirements—all components necessary for developing accurate cost estimates. 11-52 Project Charter • Project objectives - quantifiable criteria that must be met for the project to be considered a success. • Project constraints – specific factors that can limit options. They include: budget, delivery dates, available skilled resources, and organizational policies. • Project assumptions - factors that are considered to be true, real, or certain without proof or demonstration. Examples include hours in a workweek or time of year the work will be performed. 11-53 Project Charter • SMART criteria are useful reminders on how to ensure that the project has created understandable and measurable objectives 11-54 Project Charter • What happens when objectives are not SMART –If an objective is not specific then it is open to interpretation –If an objective is not measurable then there is no way to determine if the project is on track –If an objective is not agreed upon then chances are high the project will fail –If an objective is not realistic then chances are high that the project will fail –If an objective does not include a time frame then there is no way to determine if the project is on track 11-55 Project Charter –Why is the following not SMART? • I will work hard this semester to achieve my goals? • Does not state what the goals are • Does not state how to measure working hard • Might not be realistic depending on the goals • Does have a time frame of a semester 11-56 Project Plan • Project plan – a formal, approved document that manages and controls project execution – • A project plan should be prepared by the team, rather than by the individual project manager. WHY? A well-defined project plan should be: – – – – Easy to understand and read Communicated to all key participants Appropriate to the project’s size, complexity, and criticality Prepared by the team, rather than by the individual project manager 11-57 Project Plan 11-58 Project Plan • Two primary diagrams used in project planning include PERT and Gantt charts – PERT (Program Evaluation and Review Technique) chart – a graphical network model that depicts a project’s tasks and the relationships between those tasks – Dependency – a logical relationship between the project tasks, or between a project task and a milestone » Dependencies inform the project manager of tasks associated with or affected by another task – Critical path – a path from the start to the finish that passes through all the tasks that are critical to completing the project in the shortest amount of time – Gantt chart – a simple bar chart that depicts project tasks against a calendar 11-59 Project Plan • PERT Chart EXPERT – PERT Chart Example 11-60 Project Plan • MS Project – Gantt Chart Example 11-61 MANAGING PROJECTS • Project manager - an individual who is an expert in project planning and management, defines and develops the project plan, and tracks the plan to ensure the projects is completed on time and on budget • Project milestones - represent key dates when a certain group of activities must be performed 11-62 MANAGING PROJECTS • Managing a project includes: – Identifying requirements – Establishing clear and achievable objectives. – Balancing the competing demands of quality, scope, time, and cost – Adapting the specifications, plans, and approach to the different concerns and expectations of the various stakeholders 11-63 MANAGING PROJECTS • A project manager can bring enormous benefits to an organization such as reduced project expense, high company morale, and quicker time to market. • A competent project manager sets the correct expectations early in the project with achievable milestones • A project manager must focus on managing three primary areas to ensure success: – Managing people – Managing communications – Managing change 11-64 MANAGING PROJECTS • Managing People – Managing people is one of the hardest and most critical efforts a project manager undertakes. Resolving conflicts within the team and balancing the needs of the project with the personal and professional needs of the team are two of the challenges facing project managers. • Managing Communications – While many companies develop unique project management frameworks based on familiar project management standards, all of them agree that communication is the key to excellent project management. This is quite easy to state, but not so easy to accomplish! • Managing Change – Change, whether it comes in the form of a crisis, a market shift, or a technological development, is challenging for all organizations. Successful organizations and successful people learn to anticipate and react appropriately to change. 11-65 MANAGING PROJECTS • Change management – a set of techniques that aid in evolution, composition, and policy management of the design and implementation of a system – – Change management system – a collection of procedures to document a change request and define the steps necessary to consider the change based on the expected impact of the change Change control board (CCB) – responsible for approving or rejecting all change requests 11-66 MANAGING PROJECTS • Common reasons change occurs – – – – – – – – – – – An omission or misunderstanding in defining initial scope Availability of better technology Shifts in planned technology Users needs and requests A resources quits or becomes ill Management reducing funding Company changes strategic direction Leadership changes Environment changes Regulations or laws change Problems with external vendor 11-67 Preparing for Change • Guidelines for effectively dealing with change management 1. Institute change management polices -Create clearly defined policies and procedures that must be followed each time a request for change is received 2. Anticipate change - View change as an opportunity and embrace it 3. Seek change - Every 6 to 12 months look for changes that may be windows of opportunity. Review successes and failures to determine if there are any opportunities for innovation 11-68 OUTSOURCING PROJECTS • Insourcing (in-house-development) – a common approach using the professional expertise within an organization to develop and maintain the organization's information technology systems • Outsourcing – an arrangement by which one organization provides a service or services for another organization that chooses not to perform them in-house – BP Petroleum cut IT costs by 40% globally over the first 3 years of outsourcing and continueat a 10% reduction year after year, leading to hundreds of millions of dollars of savings • Internet Tutors from India Aid U.S. Kids with Math – http://www.npr.org/templates/story/story.php?storyId=4497026 11-69 OUTSOURCING PROJECTS 11-70 OUTSOURCING PROJECTS • Reasons companies outsource 11-71 OUTSOURCING PROJECTS • Onshore outsourcing – engaging another company within the same country for services • Nearshore outsourcing – contracting an outsourcing arrangement with a company in a nearby country • Offshore outsourcing – using organizations from developing countries to write code and develop systems 11-72 OUTSOURCING PROJECTS • Big selling point for offshore outsourcing “inexpensive good work” – Does outsourcing always guarantee inexpensive good work? 11-73 OUTSOURCING PROJECTS • Factors driving outsourcing growth include: – Core competencies – Financial savings – Rapid growth – Industry changes – The Internet – Globalization 11-74 OUTSOURCING PROJECTS • Core competencies. – Many companies have recently begun to consider outsourcing as a means to fuel revenue growth rather than just a cost-cutting measure. – Outsourcing enables an organization to maintain an up-to-date technology infrastructure while freeing it to focus on revenue growth goals by reinvesting cash and human capital in areas offering the greatest return on investment. 11-75 OUTSOURCING PROJECTS • Financial savings. – It is typically cheaper to hire workers in China and India than similar workers in the United States. – Technology is advancing at such an accelerated rate that companies often lack the resources, workforce, or expertise to keep up. – It is close to impossible for an IT department to maintain a “best-of breed” status, especially for small and medium-sized enterprises where cost is a critical factor. 11-76 OUTSOURCING PROJECTS • Rapid growth. – A company’s sustainability depends on both speed to market and ability to react quickly to changes in market conditions. – By taking advantage of outsourcing, an organization is able to acquire best-practices process expertise. – This facilitates the design, building, training, and deployment of business processes or functions. 11-77 OUTSOURCING PROJECTS • Industry changes. – High levels of reorganization across industries have increased demand for outsourcing to better focus on core competencies. – The significant increase in M&A activity created a sudden need to integrate multiple core and noncore business functions into one business, while the deregulation of the utilities and telecom industries created a need to ensure compliance with government rules and regulations. – Companies in either situation turned to outsourcing so they could better focus on industry changes at hand. 11-78 OUTSOURCING PROJECTS • The Internet. – The pervasive nature of the Internet as an effective sales channel has allowed clients to become more comfortable with outsourcing. Barriers to entry, such as lack of capital, are dramatically reduced in the world of e-business due to the Internet. New competitors enter the market daily. • Globalization. – As markets open worldwide, competition heats up. Companies may engage outsourcing service providers to deliver international services 11-79 OUTSOURCING PROJECTS • Best Buy is the number one U.S. specialty retailer for consumer electronics, personal computers, entertainment software, and appliances – Best Buy outsourced its enterprise systems to Accenture – The results of this outsourcing arrangement included a 20 percent increase in revenue which translated into a $25 million profit • According to PricewaterhouseCoopers “Businesses that outsource are growing faster, larger, and more profitable than those that do not” 11-80 OUTSOURCING PROJECTS • Most organizations outsource their noncore business functions, such as payroll and IT 11-81 Outsourcing Benefits Increased quality and efficiency of a process, service, or function. Reduced operating expenses. Resources focused on core profit-generating competencies. Reduced exposure to risks involved with large capital investments. Access to outsourcing service provider’s economies of scale. Access to outsourcing services provider’s expertise and best-in-class practices. 11-82 Outsourcing Benefits Access to advanced technologies. Increased flexibility with the ability to respond quickly to changing market demands. No costly outlay of capital funds. Reduced head count and associated overhead expense. Reduced frustration and expense related to hiring and retaining employees in an exceptionally tight job market. Reduced time to market for products or service 11-83 Outsourcing Challenges – Contract length 1. Difficulties in getting out of a contract 2. Problems in foreseeing future needs 3. Problems in reforming an internal IT department after the contract is finished – Competitive edge – Effective and innovative use of IT can be lost when using an outsourcing service provider – Confidentiality – Confidential information might be breached by an outsourcing service provider, especially one that provides services to competitors – Scope definition – Scope creep is a common problem with outsourcing agreements 11-84 Business Requirements Analysis • You have been hired to build an employee payroll system for a new coffee shop. Review the following business requirements and highlight any potential issues – 1. All employees must have a unique employee ID. – 2. The system must track employee hours worked based on employee’s last name. – 3. Employees must be scheduled to work a minimum of eight hours per day. – 4. Employee payroll is calculated by multiplying the employee’s hours worked by $7.25. – 5. Managers must be scheduled to work morning shifts. – 6. Employees cannot be scheduled to work more than eight hours per day. – 7. Servers cannot be scheduled to work morning, afternoon, or evening shifts. – 8. The system must allow managers to change and delete employees from the system.