E-Commerce Introduction

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E-commerce
Name : Dr. Nasim Z. Hosein
E-Mail : nhosein@northern.edu
Phone number : 605-626-7724
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Agenda
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Marketing
Commerce
History of Internet
Computer, Networks
Intro to E-commerce
History of E-commerce
WWW
What is E-commerce
Forces shaping E-commerce
E-commerce today
Categories of E-commerce
What is a web based business
E-commerce marketing strategies
Setting up for E-marketing (online)
Benefits of E-commerce
Strategy Formulation
Business Model
2
Definition of Marketing

Philip Kotler
– Social and Managerial process by which
individuals and groups obtain what they need
and want through creating, offering, and
exchanging products of value with others.

This definition rests on the following core
concepts: needs, wants, demands, products, value,
cost and satisfaction, exchange and transactions,
relationships and networks, markets, marketers and
prospects.
3
Definition (cont)
Needs – exist in biology they are not
created by marketers – i.e. shelter, food,
clothing, safety, belonging, esteem
 Wants – Need food want hamburger, fries,
coke.
 Desire – Wants for specific products
backed by an ability and willingness to buy
them
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4
Definition of Commerce
The exchange of goods and services for
money
 Consists of:
Buyers - these are people with money who
want to purchase a good or service.
Sellers - these are the people who offer
goods and services to buyers.
Producers - these are the people who
create the products and services that sellers
offer to buyers.
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5
Elements of Commerce
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You need a Product or service to sell
You need a Place from which to sell the products
You need to figure out a way to get people to
come to your place.
You need a way to accept orders.
You also need a way to accept money.
You need a way to deliver the product or service,
often known as fulfillment.
Sometimes customers do not like what they buy,
so you need a way to accept returns.
You need a customer service and technical
support department to assist customers with
products.
6
History of The Internet
Started as a US government project in
1969.
 The purpose was to create a net that can
function even if one center is destroyed in
a military attack.
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- “Hub and spokes” can be useless if the hub is
destroyed.
- Network can continue to be functional even if
some nodes are destroyed, as long as
information can pass through other nodes.
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Effective in 1971 with computers on both
coasts of the US.
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In the 1980´s
Personal computers or terminals were
connected to a server.
 The server was a mainframe, or connected
to a mainframe computer.
 The mainframe was connected to another
mainframe of the company in another
location via dedicated lines.
 Only large companies could afford the
expense and investment in equipment.
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Today
Connections across countries and
continents made through dedicated fast
lines.
 A company may have one local network
(LAN) in NY, which is connected to the
Internet through a Regional network.
 Well established in N.A., Europe and
certain Asian countries
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9
Computer classifications
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Mainframes:
- term for very large computers
- used to handle large amount of data or
complex processes
- main advantage is reliability
Midrange:
- medium sized, less expensive and smaller
- usually a server
Micro-computer:
- work stations with computing capabilities
- single-users systems linked to form a network
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What is a network
Series of points or nodes interconnected by
communication paths
 Node is a connection point for transmitting
data
 Network can interconnect with other
networks to form global networks
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Benefits of a network
Facilitates resource sharing
 Provides reliability
 Cost effective
 Provide a powerful medium across
geographical divide
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Geographical Distance
Local area network (LAN): small area,
share a single server
 Metropolitan area network (MAN): a
wider network, can bridge several LAN’s
 Wide area network (WAN): a broader area
covered, can include several MAN’s
 Internet: a network of networks that covers
the entire globe
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Internet addressing system
Internet uses TCP/IP, therefore every computer on the
Internet has an IP address
 IP address is numerical, separated by dots
 Works with DNS:
- com: for commercial purposes
- net: for Internet Service Providers
- org: for non-profit, non-commercial groups
- gov: reserved for government
- mil: reserved for military
- int: reserved for international organizations
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Assimilation of Technology
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Technology first adopted to increase
efficiency – doing the same tasks faster
e.g. word processing instead of typing
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Technology next adopted to increase
effectiveness – doing tasks not only faster
but better e.g. spreadsheets transformed
finance and accounting (as well as science
and other fields)
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Introduction to E-commerce
E-Commerce, Web, Networks, Internet
 The evolution of new businesses
 The adoption of Brick and Mortar
companies to the new economy
 Market failures and economic explanations
for the new economy
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History of E-commerce

EC applications first
developed in the early
1970s
- Electronic funds
transfer (EFT)
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Limited to:
- Large corporations
- Financial institutions
- A few other daring
businesses
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E-Commerce Mechanisms
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Transformation of economic activity into
digital media
- Exchange information, content, agreements,
and services among parties that are connected
to through the Internet.
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Enables new ways of creating, delivering
and capturing value to customers.
- Availability
- Convenience
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World Wide Web (WWW)
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World Wide Web (Web):
- A collection of documents that reside on computers,
and that can be accessed by other computers on the
Internet.
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Multimedia documents:
- Text
- Images
- Sounds
- Drawings
- Video
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Hypertext:
- Links to other documents
- Can begin execution of a program
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Web Browsers
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Computer programs that can:
- Display Web documents
- Follow links
- Execute other programs
- Enhance applications such as real-time audio
or video
Netscape and Internet Explorer
 The Microsoft legal trouble due to the
Explorer.
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Web Servers
Computers that run server software.
 A server waits for request to arrive from a
user.
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- The request is typically for a document.
The server sends (serves) the document to
the requesting computer.
 Sometimes the server allows a user to fill
in information on a document, and the then
transfers the information to another
program or a server.
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WWW and Internet
The World Wide Web (WWW) is not the
Internet
 Access to the Internet doesn’t mean you
have e-commerce
 WWW works in HTTP
 Web pages works in HTML
 Web browser provide access to
information on the WWW
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What is E-commerce
Distributing, buying, selling and marketing
products and services over electronic systems
 E-business for commercial transactions
 Involves supply chain management, e-marketing,
online marketing, EDI
 Uses electronic technology such as:
- Internet
- Extranet/Intranet
- Protocols
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Forces Shaping the Digital Age
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Forces Shaping the Digital Age

Digitalization &
Connectivity
– Intranets : connect people
within a company.
– Extranets : connect a
company with its suppliers,
distributors, and outside
partners.
– Internet : connects users
around the world.
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Internet Explosion
– Explosive worldwide
growth forms the heart of
the New Economy.
– Increasing numbers of
users each month.
– Companies must adopt
Internet technology or risk
being left behind.
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Definitions
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Internet:
- A collection of computers that speak a common
language – protocol
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Intranet:
- Private version of the Internet
- Main purpose to share company information
and computing resources among employees
Extranet:
- Private network that users outside the company
can access
- Requires security and privacy
- Collaborate with other companies
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Forces Shaping the Digital Age
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New Types of Intermediaries:
– Direct selling via the Internet bypassed
existing intermediaries (disintermediation).
– “Brick-and-mortar” firms became “click-andmortar” companies.
– As a result, some “click-only” companies have
failed.
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Forces Shaping the Digital Age
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Customization and Customerization:
– With customization, the company custom
designs the market offering for the customer.
– With customerization, the customer designs
the market offering and the company makes it.
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E-commerce as the Networked
Economy
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Create value largely through gathering, synthesizing and
distribution of information
Formulate strategies that make management of the enterprise
and technology convergent
Compete in real time rather than in “cycle time”
Operate in a world characterized by low barriers to entry,
near-zero variable costs of operation and shifting
competition
Organize resources around the demand side rather than
supply side
Manage better relationships with customers through
technology
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E-commerce Today
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The Internet is the perfect vehicle for ecommerce because of its open standards and
structure.
No other methodology or technology has proven
to work as well as the Internet for distributing
information and bringing people together.
It’s cheap and relatively easy to use it as a
medium for connecting customers, suppliers, and
employees of a firm.
No other mechanism has been created that allow
organizations to reach out to anyone and
everyone like the Internet.
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E-commerce Today
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The Internet allows big businesses to act like
small ones and small businesses to act big.
The challenge to businesses is to make
transactions not just cheaper and easier for
themselves but also easier and more convenient
for customers and suppliers.
It’s more than just posting a nice looking Web
site with lots of cute animations and expecting
customers and suppliers to figure it out
Web-based solutions must be easier to use and
more convenient than traditional methods if a
company hopes to attract and keep customers.
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Four Categories of E-Commerce
Business originating from...
Business
Consumers
Business
B2B
C2B
Consumers
B2C
C2C
And selling
to...
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Distinct Categories of E-Commerce
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Business to Business (B2B) refers to the full spectrum of ecommerce that can occur between two organizations.
This includes purchasing and procurement, supplier
management, inventory management, channel management,
sales activities, payment management &service and support.
Examples: FreeMarkets, Dell and General Electric
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Business to Consumer (B2C) refers to exchanges between
business and consumers, activities tracked are consumer
search, frequently asked questions and service and support.
Examples: Amazon, Yahoo and Charles Schwab & Co
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Distinct Categories of E-Commerce
(cont’d)
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Peer to Peer (C2C) exchanges involve transactions
between and among consumers. These can include third
party involvement, as in the case of the auction website
Ebay.
Examples: Owners.com, Craiglist, Monster
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Consumer to Business (C2B) involves when
consumers band together to present themselves as a
buyer in group.
Example: www.planetfeedback.com
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Convergence of e-Commerce Categories
Business originating from…
Business
Consumers
And Selling to…
Business
Publishers order
paper supplies from
paper companies
Amazon orders
from publishers
Consumers buy
thousands of Harry
Potter books from
Amazon
Consumers
Consumers search
out sellers, offers
and initiate
purchases from
Amazon
Consumers resell
copies on eBay
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What is a web-based business
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Business that uses the WWW to fulfill it’s
business process
Four basic business processes:
- information dissemination
- data capture
- promotions and marketing
- transacting with stakeholders
Business objectives interact with web based
applications
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Key Drivers of E-commerce
Technological – degree of advancement of
telecommunications infrastructure
 Political – role of government, creating
legislation, funding and support
 Social – IT skills, education and training of
users
 Economic – general wealth and
commercial health of the nation
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Key Drivers of E-business
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Organizational culture- attitudes to R&D,
willingness to innovate and use technology
Commercial benefits- impact on financial
performance of the firm
Skilled/committed workforce- willing and able to
implement and use new technology
Requirements of customers/suppliers- in terms of
product and service
Competition- stay ahead of or keep up with
competitors
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Appeal of E-commerce
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Lower transaction costs - if an e-commerce site is
implemented well, the web can significantly
lower both order-taking costs up front and
customer service costs
Larger purchases per transaction - Amazon offers
a feature that no normal store offers
Integration into the business cycle
People can shop in different ways. The ability to
build an order over several days
– The ability to configure products and see actual prices
– The ability to easily build complicated custom orders
– The ability to compare prices between multiple
vendors easily
– The ability to search large catalogs easily
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Larger catalogs
Improved customer interactions - company.
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Limitations of E-commerce
To organizations: lack of security, reliability,
standards, changing technology, pressure to
innovate, competition, old vs. new technology
 To consumers: equipment costs, access costs,
knowledge, lack of privacy for personal data,
relationship replacement
 To society: less human interaction, social
division, reliance on technology, wasted
resources, JIT manufacturing
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Technical limitations
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There is a lack of universally accepted standards
for quality, security, and reliability
The telecommunications bandwidth is
insufficient
Software development tools are still evolving
There are difficulties in integrating the Internet
and EC software with some existing (especially
legacy) applications and databases.
Special Web servers in addition to the network
servers are needed (added cost).
Internet accessibility is still expensive and/or
inconvenient
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Web based technology
Websites
 E-mail
 Search engines
 Interactive communications
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Old Economy Firms
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Brick and Mortar companies need to adopt
to the new economy
- Create a new Internet company.
- Create a new subsidiary.
- Invest in an Internet competitor.
- Buy the technology from a consultant.
- Work with other firms to create an exchange.
- Integrate with suppliers and or customers.
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Old Economy Firms
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Failure of old economy companies to
adopt may result in:
- Loss of market share.
- Inability to meet new economy
competitors´prices.
- Reduced profits and cash flows.
- Inability to raise new financing.
- Loss of control in an acquisition by a new
economy firm.
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Business Opportunity
The Internet revolutionized ways of doing
business
 Entrepreneurs found ways to exploit
market failures and earn economic rents
 New businesses were created that were not
feasible earlier
 The new economy poses threats to old
economy firms that do not wish to adapt
 The transformation is still in process. The
evolution continues
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Benefits and Challenges of E-commerce
Benefits
 Persistent
 New
connection with customers
value for customers
 Access
to new customers
 Scalability
Challenges
 Cannibalization
 Channel
conflict
 Customer
 Investor
confusion
confusion
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Front end systems
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Direct user interface with business processes
Accessible via WWW
Front-end systems:
- e-CRM
- e-marketing
- e-services
- e-marketplace
- e-auction
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Marketing Strategy in the Digital Age
Requires a new model for marketing strategy
and practice
Some suggest that all buying and selling will
eventually be done electronically
Companies need to retain old skills and
practices but add new competencies
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E-Business in the Digital Age
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Involves the use of electronic platforms to
conduct company business.
– Web sites for selling and customer relations
– Intranets for within-company communication
– Extranets connecting with major suppliers and
distributors
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E-Commerce in the Digital Age
More specific than e-business.
 Involves buying and selling processes
supported by electronic means, primarily
the Internet.
 Includes:
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– e-marketing
– e-purchasing (e-procurement)
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E-commerce vs. E-business
E-commerce is about doing business
electronically
 E-commerce conducting financial
transactions electronically
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E-business is conducting business on the
Internet
 E-business is the transformation of
business processes through the Internet
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E-Marketing in the Digital Age
The marketing side of e-commerce.
 Includes efforts to communicate about,
promote, and sell products and services over
the Internet.
 E-purchasing is the buying side of ecommerce.
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– It consists of companies purchasing goods,
services, and information from online suppliers.
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Types of e-Marketers
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Click-Only Companies
E-tailers
Enabler
Sites
Content
Sites
Types of
Sites
Transaction
Sites
Search
Engines and
Portals
Internet
Service
Providers
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Reasons for dot.com Failures
Poor research or planning.
 Relied on spin and hype instead of
marketing strategies.
 Spent too heavily on brand identities.
 Devoted too much effort to acquiring new
customers instead of building loyalty.
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Click-and-Mortar Companies
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Most established companies resisted adding Web
sites because of the potential for channel conflict
and cannibalization.
Many are now doing better than click-only
companies.
Reasons:
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–
–
–
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Trusted brand names and more resources
Large customer bases
More knowledge and experience
Good relationships with suppliers
Can offer customers more options
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Setting Up for E-Marketing
Online Marketing
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Setting up for E-Marketing
Options
Creating
websites
Placing online ads and
promotions
Creating or using Web
communities
Using E-mail
Corporate
websites
– Build goodwill and
relationships; generate
excitement
Marketing
websites
– Engage consumers
and attempt to influence
purchase
Website
design
– 7 C’s of effective website
design
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Conducting E-Commerce
Seven C’s of Website Design
Context
Communication
Content
Connection
Community
Commerce
Customization
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The 7C’s of Website design
Context
Content
Site’s layout and design
Text, pictures, sound and video
that web pages contain
Commerce
Community
Site’s capabilities to enable
commercial transactions
The ways sites enable user-touser communication
Connection
Customization
Degree site is linked to other
sites
Site’s ability to self-tailor to
different users or to allow users
to personalize the site
Communication
The ways sites enable site-touser communication or two-way
communication
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Fit and Reinforcement of Cs
Business Model
Individually Supporting Fit
Context
Content
Community
Customization
Communication
Connection
Commerce
Consistent Reinforcement
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Setting up for E-Marketing
Options
Online
Creating
websites
Placing online ads
and promotions
Creating or using
Web communities
Using E-mail
forms of ads and
promotions
– Banner ads/tickers
– Skyscrapers
– Interstitials
– Content sponsorships
– Microsites
– Viral marketing
Future of online ads
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Web Advertising
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Banner ads: allows for more targeted advertising
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Pop-up ads: pop-under ads are displayed in a separate
browser window beneath your main browser window
and remain there until you close them
This is a pop-up ad
Click here to close me
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Skyscrapers: An advertisement on a Web site that is
vertically oriented on the page and larger than the
typical banner ad
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Web Advertising
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Interstitials: are usually full-page ads displayed while a user is
in transit from one page to another, triggered by code included in the
link
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Web Advertising
Content Sponsorship: are sites that pay for placement in search
results on keywords that are relevant to their business
The upper: This is the part of the shoe that wraps around and over the top of the foot. It may be made of leather or a synthetic material that is lighter and
breathable (to reduce heat from inside the running shoe). The tongue of the upper should be padded to cushion the top of the foot against the pressure from the
laces. Often, at the back of the running shoe, the upper is padded to prevent rubbing and irritation against the achilles tendon.
The heel counter: This is a firm and inflexible cup which is built into the upper of running shoes and surrounds the heel. It is usually very firm so that it can control
motion of the rearfoot.
Post or footbridge: This is the firm material in the midsole which increases stability along the inner side (arch side; medial side) of the running shoe.
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Web Advertising
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Microsites: limited areas on the Web managed and
paid for by external companies
http://www.autotrader.com/
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Viral Marketing
Gillette used viral marketing to
introduce the 3-bladed Venus
razor for women, greatly
expanding the audience reached
by its “Reveal the Goddess in
You” truck tour and beach-site
promotions.
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Setting up for E-Marketing
Options
Creating
websites
Placing online ads
and promotions
Creating or using
Web communities
Using E-mail
Web
communities allow
members with special
interests to exchange views
– Social communities
– Work-related
communities
Marketers find welldefined demographics and
shared interests useful when
marketing
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Setting up for E-Marketing
Options
Creating
websites
Placing online ads and
promotions
Creating or using Web
communities
Using E-mail
E-mail
marketing
– Key tool for B2B and
B2C marketing
– Clutter is a problem
– Enriched forms of
e-mail attempt to
break through clutter
– Spam is a problem
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Benefits of E-commerce
To consumers: 24/7 access, more choices, price
comparisons, improved delivery, competition
 To organizations: International marketplace
(global reach), cost savings, customization,
reduced inventories, digitization of
products/services
 To society: flexible working practices, connects
people, delivery of public services

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Benefits to Consumers
Convenience
Buying is easy and private
Provides greater product access and selection
Provides access to comparative information
Buying is interactive and immediate
80
Benefits to Organizations
Powerful tool for building customer relationships
Can reduce costs
Can increase speed and efficiency
Offers greater flexibility in offers and programs
Is a truly global medium
81
Benefits to Society
More individuals can work from home
Benefits less affluent people
Third world countries gain access
Facilitates delivery of public services
82
Discussion Questions
 What
features do you look for on a
Web site that you feel make the site
appealing?
 What are your major concerns about
making online purchases?
 What types of things can an online
retailer do to create a more secure
buying environment?
83
Online Ads and Promotion
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Forms of online advertising & promotion:
–
–
–
–
–
–
Banner ads & tickers (move across the screen)
Skyscrapers (tall, skinny ads at the side of a page)
Rectangles (boxes that are larger than a banner)
Interstitials (pop up between changes on Web site)
Content sponsorships (sponsoring special content)
Microsites (limited areas paid for by an external
company)
– Viral marketing (Internet version of word-of-mouth)
84
Business Pressures
The term business environment refers to
the social, economic, legal,
technological, and political actions that
affect business activities
 Business pressures are divided into the
following categories:

- Market (economic)
- Societal
- Technological
85
Major Business Pressures & the Role
of EC
86
Organizational Responses

Strategic systems
- Provide organizations with strategic advantages, enabling
them to:

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Increase their market share
Better negotiate with their suppliers
Prevent competitors from entering into their territory
Continuous improvement efforts
- Many companies continuously conduct programs to
improve:

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

Productivity
Quality
Customer service
Business process reengineering (BPR)
- Strong business pressures may require a radical change
- Such an effort is referred to as business process
reengineering (BPR)
87
Organizational Responses

Business alliances
- Alliances with other companies, even competitors, can be
beneficial
- Virtual corporation—electronically supported temporary
joint venture



Special organization for a specific
Time-limited mission
Electronic markets
- Optimize trading efficiency
- Enable their members to compete globally
- Require the collaboration of the different companies and
competitors
88
Organizational Responses

Reduction in cycle time and time to market
- Cycle time reduction—shortening the time it
takes for a business to complete a productive
activity from its beginning to end
- Extremely important for increasing
productivity and competitiveness
- Extranet-based applications expedite steps in
the process of product or service development,
testing, and implementation
89
Strategy Formulation
Porter’s three generic strategies for
business:
- focus
- low cost leadership
- differentiation
 Differentiation in the new e-commerce
sector is the key to success

90
Classic Framework for Strategy Management
Mission
Goals
External
Analysis
Strategy
Formulation
Internal
(Company)
Analysis
•Corporate
•Business-unit
•Functional
•Operating
Implementation
Control and
Monitoring
91
E-commerce and Organizations
Organizations that undertake e-commerce do so
from two possible starting points:
- new online organizations
- traditional established organizations
 Factors for success:
- first-mover advantage
- differentiation in the marketplace
- flexibility and agility in the electronic
marketspace

92
Seven dimensions of E-commerce Strategy
Four positional factors
Three bonding factors
•Technology: goal must be
•Leadership: vision of CEO for eunderstood within its’ market and commerce
industry
•Infrastructure: technology
•Market: must determine its’ target support for new model of
market and whether it is still
business
open to new entrants
•Organizational Learning: does
•Service: must know its’
the organization support internal
customer’s expectations
learning
•Brand: must understand if it has
the ability to create a strong
brand
93
Technology Leadership
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
Involves more than hardware and software
Seven major areas:
- strategy: focus upon alignment and planning
- structure: focus upon becoming an e-organization
- systems: technology integration
- staffing: developing a strong pool of skills
- skills: developing the necessary knowledge
- style: add value to customers
- shared values: must build value to the organization
94
Service Leadership
Established strategies of customer still apply
 Internet service strength derived from providing
additional information to the customer
 Internet provides a low-cost, high-quality
service channel with a global reach
 Call centre strategy must be defined
 E-mail interface channel must be defined
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Brand Leadership
Branding strength comes from being a first
mover
 Brand reinforcement is a continuous task
 Brand positioning can be defined using the
Internet service value chain
 Brand followers need to reposition as
quickly and effectively as possible
 Four brand
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Developing a Winning E-strategy

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
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Ensure that the project is backed by senior management
Develop a strategy before a Web presence
Develop a strategy by focusing on technology,
branding, marketing and service
Identify and use knowledge in the organization
Strategy must add value for customers and must change
as the requirements of the customers change
97
The Three Approaches to Strategy

Position approach: “Where should we be vs. our
competition?”

Resources approach: “what resources should we
possess?”

Simple rules approach: “What processes should we
follow?”
98
Three Approaches to Strategy
Position
Strategic Logic
Strategic Steps
Strategic Question
Resources
Simple Rules
• Establish position
• Leverage resources
• Pursue opportunities
• Identify an attractive
market
• Locate a defensible
position
• Fortify and defend
• Establish a vision
• Build resources
•Leverage across markets
• Jump into the confusion
•Keep moving
•Seize opportunities
•Finish strong
• Where should we be?
• What should we be?
• How should we proceed?
• Unique, valuable position • Unique, valuable,
inimitable resources
activity system
• Key processes and
unique simple rules
Works Best In
• Slowly changing, wellstructured markets
• Moderately changing,
well structured markets
• Rapidly changing,
ambiguous markets
Duration of
Advantage
• Sustained
• Sustained
• Unpredictable
• It will be too difficult to
alter position as conditions
change
• Profitability
• Company will be too slow
to build new resources as
conditions change
• Long-term dominance
• Managers will be too
tentative in executing on
promising opportunities
• Growth
Source of Advantagewith tightly integrated
Risk
Performance Goal
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Business Model
100
Business Models
A method of doing business by which a
company can generate revenue to sustain
itself
 Spells out where the company is positioned
in the value chain
 Business models are a component of a
business plan or a business case

101
Business Plans & Business Cases
Business plan:
- A written document
that identifies the
business goals and
outlines the plan of
how to achieve them

Business case:
- A written document
that is used by
managers to garner
funding for specific
applications or
projects; its major
emphasis is the
justification for a
specific investment

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The Content of a Business Plan





Mission statement and
company description
The management team
The market and the
customers
The industry and
competition
The specifics of the
products and/or services





Marketing and sales
plan
Operations plan
Financial projections
and plans
Risk analysis
Technology analysis
103
Structure of Business Models
All business models must specify their
revenue model (the description of how the
company or an E-commerce project will
earn revenue)
 Value proposition is the description of the
benefits a company can derive from using
EC
 Revenue sources are

- Transaction fees
- Subscription fees
- Advertisement fees
- Affiliate fees
- Sales
- Other models
104
Business Models in E-commerce
Method of doing business
 Well-planned model gives a competitive
advantage
 Impacts on sustainability and growth
 Three areas:
- value stream
- revenue stream
- logistical stream

105
Transaction costs







Cost of providing some good or service through
the market
Effects of e-commerce and the internet that
impacts the business model
Searching for an obtaining information
Participating in a market
Policing and enforcing transactions
Bargaining and decision costs
Actual cost of buying or selling the product
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Value Stream
Create long-term sustainability
 Benefit for business stakeholders
 Can be achieved in four ways:
- creation/participation in an e-marketplace
- creation/participation of virtual communities
- additional value offers
- exploitation of offers
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Creation/participation in an e-marketplace





Reduce transaction costs directly/indirectly
Economics of e-market similar to traditional market
Can be setup by supplier/buyer or run independently
Buyer value:
- reduced costs
- improved service
- convenience
Supplier value:
- reduced costs
- differentiation
- reduced lead time
108
Creation/participation of virtual
communities
Bringing together members of a community
 Larger communities mean larger sources
 Improves customer service

109
Additional value offers
Value is added by improving product mix
 Through association or partnership
 Can be achieved with minimum costs
 Can be integrated into the host sites

110
Exploitation of offers
E-commerce/Internet economy founded on
information
 Value can be added by using this information
 Target customers demographically
 Can bridge the uncertainty gap
 Can post RFP’s

111
Revenue Stream



Short-term realization of value proposition
Direct:
- cost reduction
- free offerings of service/products
- pricing strategies
Indirect:
- internet advertising
- selling customer information
- joining affiliate programs
112
Logistical stream
Examines organization restructure to
deliver value added and revenue streams
 Issues such as:
- organizational culture
- pre/post restructuring
- implementing information
- communication and training
- reward systems for motivation

113
Kinds of business models
Brokerage: market makers bring together
buyer and sellers
 Advertising: web advertising providing
advertising messages
 Infomediary: collecting and disseminating
information

115
Assessing a business model
Can be assessed by looking at the
marketing strategy
 Can also be assessed by technology
- imitation
- complementary assets
 Financial measures
 Competitor benchmarking
 Market analysis
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116
Traditional vs. New Business
Models
Traditional
Production
New Business
Distribution
Mass
Manufactures push
Middleman
Personalized
Customer Pull
Direct
Communications
Closed
Open
Finance
Slow
Difficult
Local
Mass
Physical
Fast
Easier
Global
Niche
Virtual
Markets
Assets
117
Consumer Decision Process
Problem - Recognition
PRE-PURCHASE
Information Search
Evaluation of Alternatives
PURCHASE
Purchase Decision
Satisfaction
POST-PURCHASE
Loyalty
Disposal
118
Consumer Decision Process — Flower Example
Flowers
Problem - Recognition
Pre-Purchase
Need recognition, potentially triggered by a
holiday, anniversary or everyday events

Search for ideas and offerings, including:
– Available on-line and off-line stores
– Gift ideas and recommendations
– Advice on selection style and match

Evaluation of alternatives along a number of
dimensions, such as price, appeal, availability, etc.

Purchase decision
Message selection (medium and content)
Information Search
Evaluation of Alternatives
Purchase

Purchase Decision


Post-sales support
– Order tracking
– Customer service

Education on flowers and decoration
Post sales perks
Satisfaction
PostPurchase
Loyalty
Disposal

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Metrics
Metrics: If it moves, measure it!
Measures of performance; may be quantitative
or qualitative




Response times
Site availability
Download times
Timeliness




Security and privacy
On-time order
fulfillment
Return policy
Navigability
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