Dr Karen Shoop Lecturer in Digital Media Final Year Projects karen.shoop@qmul.ac.uk • BA in Fine Art & BA in Human Sciences & PhD in Electronic Engineering • Work with Queen Mary ‘creative computing’ students: undergraduate, masters and PhD – I on the academic team for our EECS MAT – Media & Arts Technology – Centre for Doctoral Training (£3m for PhD students) – I am in the Cognitive Science Group at EECS • JP: EBU6610, Information Systems Management – e-commerce 4th year module Typical Themes this Year • Visualisation – Important research challenge – how do we represent a large volume of data (big data), e.g. social media – Information Management /Semantic Technologies: Avoiding lists to support user experience (shopping, museums, galleries, social network timelines…) • “Games” – Gamification – game like elements to engage people in non-game scenarios – Game Theory – strategies for decision making (NOT games!) – computer science/economics – Games…adding real-world data, investigating feedback e-commerce/multimedia students phone apps/software 2013 projects • Phone app to improve user experience at a theme park • Visual diary • App for children going to an art gallery • Drawing app for people who “cannot” draw • “Slow technology” for shopping 2014 projects • Gamification for museum visitors • Map app for users with memory impairment • User-adaptable game • Android/Arduino drawing bot (hardware & software) • Visualisation *2 • Gamification to support student timetabling My project students • Confident/happy programmers • INTEREST IN DESIGN, ARTS, VISUAL… • Students aiming for e.g. – CSC for the QMUL MAT Centre for Doctoral Training • Need a proven interest in ‘creative’ technology (music, multimedia, design) – – – – MAT (media and arts technology)MSc Information management MSc Web technology MSc Computer science MSc