Team Dynamics Chapter Seven McGraw-Hill/Irwin Copyright © 2009 by The McGraw-Hill Companies, Inc. All rights reserved. Teams at Whole Foods Markets Whole Foods Markets organizes employees around self-directed teams, responsible for a particular store area. These teams have considerable autonomy to operate their store section. 7-2 What are Teams? Groups of two or more people Exist to fulfill a purpose Interdependent -- interact and influence each other Mutually accountable for achieving common goals Perceive themselves as a social entity 7-3 Groups versus Teams All teams are groups Some groups are just people assembled together Teams have task interdependence whereas some groups do not (e.g., group of employees enjoying lunch together) 7-4 Many Types of Teams • Departmental teams • Skunkworks • Production/service/ leadership teams • Task force (project) teams • Self-directed teams • Virtual teams • Advisory teams • Communities of practice 7-5 Why Informal Groups Exist 1. Innate drive to bond 2. Social identity We define ourselves by group memberships 3. Goal accomplishment 4. Emotional support 7-6 Advantages of Teams Compared with individuals working alone, teams tend to: Make better decisions Make better products and services due to more knowledge and expertise Increase employee engagement 7-7 The Trouble With Teams Individuals better/faster on some tasks Process losses - cost of developing and maintaining teams Brooks’ Law -- more delays when adding members to a team already behind schedule Social loafing Occurs when individuals exert less effort when working in groups than alone 7-8 How to Minimize Social Loafing Make individual performance more visible Form smaller teams Specialize tasks Measure individual performance Increase employee motivation Increase job enrichment Select motivated employees 7-9 Team Effectiveness Model and Components Team Dynamics McGraw-Hill/Irwin Copyright © 2009 by The McGraw-Hill Companies, Inc. All rights reserved. Team Effectiveness Model Team Design •Task characteristics •Team size Organizational •Team composition and Team Environment Team Processes •Team development •Team norms •Team cohesiveness •Team trust Team Effectiveness • Achieve organizational goals • Satisfy member needs • Maintain team survival 7-11 Team’s Task and Size Task characteristics Better when tasks are clear, easy to implement Share common inputs, processes, or outcomes Task interdependence Team size Smaller teams are better But large enough to accomplish task 7-12 Levels of Task Interdependence High A Reciprocal B Sequential A C B C Resource Pooled Low A B C 7-13 Shell Looks for Team Players Gourami session in Asia -- Courtesy of Shell International Ltd Shell holds the 5-day Gourami Business Challenge in Europe, North America, and Asia to observe how well the university students work in teams. One of the greatest challenges is for students from different cultures and educational specializations to work together. Gourami session in U.S.A. -- Courtesy of Shell U.S. 7-14 Team Composition Effective team members must be willing and able to work on the team Effective team members are good at the 5 C’s: Gourami session in Asia -- Courtesy of Shell International Ltd Cooperating Coordinating Communicating Comforting (psych support) Conflict resolving Team diversity Homogeneous or heterogeneous, depending on task requirements Gourami session in U.S.A. -- Courtesy of Shell U.S. 7-15 Team Development Team development involves: Interpersonal knowledge and trust Understand and agree on roles Discover appropriate behaviors Learn to coordinate with each other Develop team mental models 7-16 Stages of Team Development Performing Norming Storming Forming Existing teams might regress back to an earlier stage of development Adjourning 7-17 Team Norms Informal rules and shared expectations team establishes to regulate member behaviors Norms develop through: Initial team experiences Critical events in team’s history Experience/values members bring to the team 7-18 Changing Team Norms Introduce norms when forming teams Select members with preferred values Discuss counter-productive norms Reward behaviors representing desired norms Disband teams with dysfunctional norms 7-19 Team Cohesion The degree of attraction people feel toward the team and their motivation to remain members Calculative -- members believe the team will fulfill goals and needs Emotional -- team is part of person’s social identity 7-20 Influences on Team Cohesion Member similarity Team size Member interaction • Similarity-attraction effect • Some forms of diversity have less effect • Smaller teams more cohesive • Regular interaction increases cohesion • Calls for tasks with high interdependence 7-21 Influences on Team Cohesion Somewhat difficult entry Team success External challenges (con’t) • Team eliteness increases cohesion • But lower cohesion with severe initiation • Successful teams fulfill member needs • Success increases social identity with team • Challenges increase cohesion when not overwhelming 7-22 Team Cohesiveness Outcomes 1. Want to remain members 2. Willing to share information 3. Strong interpersonal bonds 4. Resolve conflict effectively 5. Better interpersonal relationships 7-23 Cohesiveness and Performance Team Norms Support Company Goals Team Norms Oppose Company Goals Moderately high task performance High task performance Moderately low task performance Low task performance Low Team Cohesiveness High Team Cohesiveness 7-24 Trust Defined A psychological state comprising the intention to accept vulnerability based upon positive expectations of the intent or behavior of another person 7-25 Three Levels of Trust High Identity-based Trust Knowledge-based Trust Calculus-based Trust Low 7-26 Three Levels of Trust (con’t) Calculus-based trust Based on deterrence Fragile, limited, dependent on punishment Knowledge-based trust Based on predictability and competence Fairly robust, develops over time Identification-based trust Based on common mental models and values Increases with person’s social identity with team 7-27 Self-Directed Teams and Virtual Teams Team Dynamics McGraw-Hill/Irwin Copyright © 2009 by The McGraw-Hill Companies, Inc. All rights reserved. Self-Directed Teams at Chrysler Chrysler president Tom La Sorda is pushing the automaker into an era of “smart manufacturing” which relies more on self-directed teams (SDTs). This photo shows La Sorda meeting employees at the company’s plant in Saltillo, Mexico, which has already introduced SDTs. 7-29 Self-Directed Team Attributes Formal groups that complete an entire piece of work requiring several interdependent tasks and have substantial autonomy over the execution of these tasks. 1. Complete an entire piece of work requiring interdependent tasks 2. Substantial autonomy over execution of the team’s tasks 7-30 Self-Directed Team Success Factors Responsible for entire work process High interdependence within the team Low interdependence with other teams Autonomy to organize and coordinate work Technology supports team communication/coordination 7-31 Virtual Teams Teams whose members operate across space, time, and organizational boundaries and are linked through information technologies to achieve organizational tasks Increasingly possible because of: — — Information technologies Knowledge-based work Increasingly necessary because of: — — Knowledge management Globalization 7-32 Virtual Team Success Factors Member characteristics Technology savvy Self-leadership skills Emotional intelligence Flexible use of communication technologies Opportunities to meet face-to-face 7-33 Team Decision Making Team Dynamics McGraw-Hill/Irwin Copyright © 2009 by The McGraw-Hill Companies, Inc. All rights reserved. Team Decision Making Constraints Time constraints Time to organize/coordinate Production blocking Evaluation apprehension Belief that other team members are silently evaluating you Conformity to peer pressure Suppressing opinions that oppose team norms Groupthink Tendency in highly cohesive teams to value consensus at the price of decision quality Concept is losing favor -- need to consider specific features instead (e.g. overconfidence) 7-35 General Guidelines for Team Decisions Team norms should encourage critical thinking Sufficient team diversity Ensure neither leader nor any member dominates Maintain optimal team size Introduce effective team structures 7-36 Constructive Conflict Courtesy of Johnson Space Center/NASA Occurs when team members debate their different perceptions about an issue in a way that keeps the conflict focused on the task rather than people. Problem: constructive conflict easily slides into personal attacks 7-37 Rules of Brainstorming 1. Speak freely 2. Don’t criticize 3. Provide as many ideas as possible 4. Build on others’ ideas 7-38 Evaluating Brainstorming Strengths Produces more innovative ideas Strengthens decision acceptance and team cohesiveness Sharing positive emotions encourages creativity Higher customer satisfaction if clients participate Weaknesses Production blocking still exists Evaluation apprehension exists in many groups Fewer ideas generated than when people work alone 7-39 Electronic Brainstorming Participants share ideas using software Usually in the same room, but may be dispersed Question posted, then participants submit their ideas or comments on computer Comments/ideas appear anonymously on computer screens or at front of room 7-40 Evaluating Electronic Brainstorming Strengths Less production blocking Less evaluation apprehension More creative synergy More satisfaction with process Weaknesses Too structured Technology-bound Candid feedback is threatening Not applicable to all decisions 7-41 Nominal Group Technique Describe problem Individual Activity Team Activity Individual Activity Write down possible solutions Possible solutions described to others Vote on solutions presented 7-42 Team Dynamics Chapter Seven McGraw-Hill/Irwin Copyright © 2009 by The McGraw-Hill Companies, Inc. All rights reserved.