Introduction • Many countries have adopted ICT into educational environments (Gobbo and Girardi, 2001). • Change in the educational landscape (Bates, 2000) • Ministry of Education strongly encourages the development of ICT-enhanced teaching and learning courseware (MOE, 2004) Problems? Technological advancements are often not used for the right reasons: i) A method of entertainment for students Problems? Technological advancements are often not used for the right reasons: ii) Convenience Problems? Technological advancements are often not used for the right reasons: iii) Administrative pressure Okay… (Herrington & Kervin, 2007) Needs? There’s a need to shift to an education system that best equips students with the necessary life skills to enter the working world as many graduates are facing unemployment (Hamdan, 2010). Challenge Accepted How now brown cow? We need to develop authentic learning environments • Why? • Has the efficacy to provide students with crucial knowledge and skills needed to survive in the working environment (Lombardi, 2007). Multimedia-enhanced Learning Definition: • • • • • Graphics Text Sound Images …that users can interact with in computer based applications Video (White & Lenarcic, 1994) Multimedia-enhanced Learning • Multimedia is able to present one piece of information in a variety of formats, allows for interactivity, and lets the user control how they want the information delivered. Cairncross and Mannon (2001) • Interactivity, supported by multimedia, promotes active learning among students. Wang, Yetsko, Licitra, & Armstrong (2005) • Multimedia is an important means of allowing students the freedom of self exploration and to be able to learn at their own pace. Tway (1995) Authentic Learning • • Authentic learning focuses on complex real-world problems and their solutions Cultivate skills like higher order analysis and complex communication that would assist them in the real world (Herrington & Kervin, 2007; Lombardi, 2007) • Authentic learning breaks the traditional student mentality (Lombardi, 2007) • Universities have begun changing due to “economic pressures and demands for graduates who will be able to function in a knowledge society”. (Franklin and Peat, 2001) Principles of Authentic Learning (Herrington & Kervin, 2007) 1. Authentic Context 2. Authentic activities 3. Expert performance 4. Multiple roles and perspectives 5. Collaboration 6. Reflection 7. Articulation 8. Coaching and scaffolding 9. Integrated authentic assessment 10. Professional learning The Study • • • Interactive Multimedia Web-based authentic learning environment: • • • Herrington & Kervin (2007)’s principles of authentic learning Multimedia Web Technologies Environment contained: • • • An interactive learning module based on the class curriculum The implementation of the content of the module in the classroom Blogs for students’ progress reports and lecturer’s feedback Class was blended in approach • • • • Face-to-face lectures Online learning and online discussions In class discussions with lecturer Lecturer feedback given through blogs throughout project The Study Class Description: • • • • • • 42 students from Multimedia University, Cyberjaya campus, Malaysia. Faculty of Management Consists of local and international students Mix of male and female students Subject: Interactive Multimedia Lectures conducted once a week, for 14 study weeks The Study Data Analysis & Results Pretest – Posttest results Mean (M) Pretest – Posttest -1.043 Std. Deviation 2.286 Statistical Analysis Paired sample T-test Statistical Significance (2-tailed): 0.039 Student Feedback Items Mean % of Students 1. Liked the use of multimedia to illustrate ideas and concepts 4.31 94.5 2. Enjoyed learning with multimedia 4.22 91.7 3. Multimedia helped their understanding 4.19 91.6 4. Liked the Web module 4.17 88.9 5. Found learning with the web interesting and engaging 4.08 77.7 6. Content was clear 4.06 88.9 7. Able to apply lessons learnt from module in real-life 4.03 86.1 Student Comments • • • • • • • • • • “The information was right and useful. I will apply it in my Web designing” “More attractive than books, interactive” “I like it because it make me more easy to understand and can get more information about multimedia” “The simplicity of it, how it is easy to use and the different interesting activities involved” “The content and activities are easy to understand what the meaning of this chapter” “Because I always served internet, so the Web module I have familiar to use it. Then the Web module have very good information” “Better understanding by yourself if you don’t get the chance to understand in class” “It makes my learning fun and most important part is, it makes me want to keep reading it over and over” “At least I won’t sleep and I want to know what’s going on next” “Lag: internet and computer” Discussion • • • • • • Students were more motivated to learn with the incorporation of multimedia and interactivity Learning became more interesting and exciting when they viewed and studied the multimedia-mediated module. Students were able to see the relevancy of the content in the module. Students could critically process what was learnt and translate it into the completion of their projects. The familiarity and accessibility of using the Web motivated students to explore topic more Students enjoyed and preferred this learning method. Conclusion • Students were: • • • • engaged in their learning process had better grasp of the lessons were able to use higher order thinking skills for problem solving showed a positive change in learning outcomes. Y U NO UNDERSTAND? Me Gusta