The Junk Car Derby The Basic Idea… • You need to get a small car made from junk (no pinewood derby cars!) down a ramp in the shortest amount of time. • You want to design your car so that it will cross the finish line before other cars do. • There are rules and specifications you will need to follow to have a ramp-legal car. ¿Preguntas? 1. How do I get the car to the finish line? • If the wheels roll, gravity will do all the work. 2. How do I get my car to cross the finish line first? • • Propellants cannot be used. Use the principles of physics!!! 3. What rules do I need to follow? • You will receive a handout with the rules Let’s Explore the Physics Conservation of Energy: The Basics • The Law of Conservation of Energy: Ei = Ef • What types of energy do we have to start with? To end with? – Start: Potential – End: Kinetic • If energy is conserved, why don’t all cars finish at the same time? Conservation of Energy: Friction • Mechanical Energy (Potential and Kinetic) is lost to heat, sound, and light when there is friction. Ei = Ef becomes Ui = Kf + Wfriction • Friction Occurs in 3 places for our cars: – Between the wheels and the ramp (this is negated if the wheels roll) – Between axels and the car body – Between the car and the air (Air Resistance) Conservation of Energy: Decreasing Friction • Formula 1 cars are shaped as they are for a reason. – Do some research on it and make an awesomely, aerodynamic design. – Make sure your design is possible with your materials and resources. • Lubricating your wheels can cut down on internal friction. Make sure to follow the rules for lubrication. Conservation of Energy: Rotational Kinetic Energy • There is another type of Kinetic Energy called Rotational Kinetic Energy. – You need to “spend” potential energy to get your wheels to roll. – The more energy it takes to make your wheels spin, the less Linear Kinetic Energy your car will have. • How can you decrease the RKE? Conservation of Energy: Decreasing RKE • Is it easier to roll a heavy object or a light object? – Lighter wheels! • What shapes roll the fastest? – Click HERE to watch the video – The closer the mass is to the center, the easier it is to roll an object – Research “Moment of Inertia” to find out more and to figure out how to create the fastest wheel Conservation of Energy: Conclusion • Here is our Conservation of Energy equation: Ui = Kf + RKE + Wfriction • Goal: Maximum Speed (Kinetic Energy) – Want high Gravitational Potential Energy – Want low Rotational Kinetic Energy – Want low Work due to friction • Cars that best apply these physical laws to their car design will win. The Track • Created by Clear Falls Engineering Students! • Cars ride down guide rails for the lanes • Example Heat 1, Example Heat 2 The Rules: Making the Car • Follows the specifications on your rules sheet. • You CANNOT use a Pinewood Derby Kit. – You cannot use any object that was originally manufactured to be a car. – You cannot use any object that was originally manufactured to be wheels for the wheels. – You cannot use solid wood for the base of your car (ex: no lumber, scrap wood, wooden doorstops, etc.) • This is an individual project. Every student will need to make a car for themselves! The Rules: Car Specs • • • • Car must be less than 142 grams (5.0 oz) Car must be less than 7 inches long Car must be less than 3 inches wide Car must have 1 ¾ inch clearance between wheels • Clearance below car must be between ½” and 1” • No springs allowed The Rules: Car Specs Clarification Front View—Not to Scale • Green Arrow: Maximum width (Includes both car body and both wheel widths) - must be less than 3” • Red Arrow: Clearance between insides of wheels- must be at least 1 ¾” apart • Blue Arrow: Clearance below car (vertical height from bottom of wheels to car body or axle) - must be between ½” and 1” high all the way between the wheels. The Rules: Car Specs II • Car must be free wheeling; no propulsion devices such as CO2, fans, etc. • No loose materials; car must stay intact • Only dry lubricants are allowed (ex: graphite, powdered teflon, etc.) • No lubrication after car has entered the classroom; no lubrication between races • Only one car may be entered per student The Rules: Racing • Cars will race in heats of 4 cars. • Cars will race down the Clear Falls High School Pinewood Derby Track. • 1st and 2nd place cars advance to the next round; Cars not meeting specifications cannot advance. • Car must be present on race day to earn advancement points. Grading • • This project counts as a MAJOR GRADE, the same as a test. There are 3 parts to the Grade: 1. Proposal (25 points) 2. Car Build (50 points) 3. Car Performance (25 points) • • For more information, look at your project and scoring sheet. Extra credit points (5 Points) can be won for: Class Racing Champion, Best Looking Car and Most Creative Car in each class period. Time Line • Proposals will be completed in class tomorrow, Friday, November 21st. • Cars must be completed and ready to race on Monday, December 15th. • Races will take place on Monday, December 15th. Cars will be massed and their dimensions will be checked at the beginning of the class period. Time Line II • Get your car made early. You can always check the specs (mass and dimensions) of your car with your teacher before race day to make sure your car is legal. • This PowerPoint, the rules sheet, and the project and score sheet are all available on blackboard for you to reference. GOOD LUCK! “When the race starts, roll really, really fast”