CSE 3101E Design and Analysis of Algorithms Prof. J. Elder Textbooks • Required Text: – Cormen, T.H., Leiserson, C.E., Rivest, R.L. & Stein, C. (2001). Introduction to Algorithms, 2nd Ed. Cambridge, Mass: MIT Press. • Available in the York University Bookstore • Also available from www.amazon.ca for $68.01 • Optional Text: – Edmonds, J. How to Think about Algorithms. New York, NY: Cambridge University Press. COSC 3101, PROF. J. ELDER 2 Assignments • You will learn best if you try to tackle each problem by yourself initially. • You are encouraged to discuss the problems and work in groups to overcome roadblocks. • You are encouraged to team up with a partner and write up a single assignment report (maximum 2 per group). • Make the reports as concise and organized as possible. Marks may be taken off for excess verbosity or lack of clarity. • Late assignments are not excepted (except for medical emergencies – please see syllabus). COSC 3101, PROF. J. ELDER 3 Teaching Assistant • Eduardo Corral Soto • Eduardo will be marking all assignments. • Please direct any questions regarding the marking of assignments to Eduardo. • If you believe there was an error in marking your assignment, please bring it to Eduardo’s attention promptly (within a week). • Office hour: Mon 9:30-10:30 (Location TBA) COSC 3101, PROF. J. ELDER 4 Please ask questions! Help me know what people are not understanding! COSC 3101, PROF. J. ELDER 5 On the slides • These slides: – are available from the website www.elderlab.yorku.ca/~elder/teaching/cse3101 – may change up to the last minute as I polish the lecture. – Include slides originally created by J. Edmonds: Thanks Jeff! COSC 3101, PROF. J. ELDER 6 Lectures • I will teach the first 18 lectures • Jeff Edmonds will teach the last 3 lectures on dynamic programming COSC 3101, PROF. J. ELDER 7 Lecture 1. What is this course about? Course Content • A list of algorithms. – Learn their code. – Trace them until you are convinced that they work. – Implement them. – Worry about details. class InsertionSortAlgorithm extends SortAlgorithm { void sort(int a[]) throws Exception { for (int i = 1; i < a.length; i++) { int j = i; int B = a[i]; while ((j > 0) && (a[j-1] > B)) { a[j] = a[j-1]; j--; } a[j] = B; COSC 3101, PROF. J. ELDER 9 }} Innovation Abraham Lincoln Thomas Edison Steve Wozniak and Steve Jobs COSC 3101, PROF. J. ELDER 10 The future belongs to the computer scientist/engineer who has – Knowledge: An up to date grasp of fundamental problems and solutions – Ability: Principles and techniques that can be adapted to solve new problems COSC 3101, PROF. J. ELDER 11 Course Content • A survey of algorithmic design techniques. • Abstract thinking. • How to develop new algorithms for any problem that may arise. COSC 3101, PROF. J. ELDER 12 A survey of fundamental ideas and algorithmic design techniques For example . . . COSC 3101, PROF. J. ELDER 13 Mathematical Tools Recurrence Relations Summations ∑i=1 f(i). T(n) = a T(n/b) + f(n) Classifying Functions f(i) = nQ(n) Time Time Complexity t(n) = Q(n2) Input Size COSC 3101, PROF. J. ELDER 14 Iterative Algorithms Loop Invariants <preCond> codeA loop <loop-invariant> exit when <exit Cond> codeB codeC <postCond> Code COSC 3101, PROF. J. ELDER 0 5 km i-1 i 9 km One step at a time 15 Relay Race Recursive Algorithms ? ? COSC 3101, PROF. J. ELDER 16 Graph Search Algorithms COSC 3101, PROF. J. ELDER 17 Network Flows COSC 3101, PROF. J. ELDER 18 Greedy Algorithms Example: Making Change COSC 3101, PROF. J. ELDER 19 Dynamic Programing 4 5 3 2 COSC 3101, PROF. J. ELDER 20 2 8 9 5 8 4 4 6 2 3 5 7 5 6 1 3 2 5 4 8 Useful Learning Techniques Read Ahead You are expected to read the lecture notes before the lecture. This will facilitate more productive discussion during class. COSC 3101, PROF. J. ELDER 24 Explaining • We are going to test you on your ability to explain the material. • One good way to study is to explain the material over and over again to yourself or to each other. COSC 3101, PROF. J. ELDER 25 Be Creative •Ask questions. • Why is it done this way and not that way? Guesses and Counter Examples • Guess at potential algorithms for solving a problem. • Look for input instances for which your algorithm gives the wrong answer. • Treat it as a game between these two players. COSC 3101, PROF. J. ELDER 27 Refinement: The best solution comes from a process of repeatedly refining and inventing alternative solutions COSC 3101, PROF. J. ELDER 28 Rudich www.discretemath.com End