Inter-Process Communication Mechanisms

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Inter-Process Communication
Mechanisms
CSE331
Operating Systems Design
Cooperating Processes
• Independent process cannot affect or be affected by the execution of another
process.
• Cooperating process can affect or be affected by the execution of another process
• Advantages of process cooperation
–
–
–
–
Information sharing
Computation speed-up
Modularity
Convenience
• Dangers of process cooperation
– Data corruption, deadlocks, increased complexity
– Requires processes to synchronize their processing
Purposes for IPC
•
•
•
•
Data Transfer
Sharing Data
Event notification
Resource Sharing and
Synchronization
• Process Control
IPC Mechanisms
•
Mechanisms used for communication and synchronization
– Message Passing
• message passing interfaces, mailboxes and message queues
• sockets, STREAMS, pipes
– Shared Memory: Non-message passing systems
•
Common examples of IPC
– Synchronization using primitives such as semaphores to higher level mechanisms such
as monitors. Implemented using either shared memory or message passing.
– Debugging
– Event Notification - UNIX signals
Message Passing
• In a Message passing system there are no shared variables.
IPC facility provides two operations for fixed or variable
sized message:
– send(message)
– receive(message)
• If processes P and Q wish to communicate, they need to:
– establish a communication link
– exchange messages via send and receive
• Implementation of communication link
– physical (e.g., shared memory, hardware bus)
– logical (e.g., syntax and semantics, abstractions)
Implementation Questions
•
How are links established?
•
Can a link be associated with more than two processes?
•
How are links made known to processes?
•
How many links can there be between every pair/group of communicating processes?
•
What is the capacity of a link?
•
Is the size of a message that the link can accommodate fixed or variable?
•
Is a link unidirectional or bi-directional?
Message Passing Systems
• Exchange messages over a communication link
• Methods for implementing the communication link and
primitives (send/receive):
1.Direct or Indirect communications (Naming)
2.Symmetric or Asymmetric communications
3.Automatic or Explicit buffering
4.Send-by-copy or send-by-reference
5.fixed or variable sized messages
Direct Communication – Internet and Sockets
• Processes must name each other explicitly:
– Symmetric Addressing
• send (P, message) – send to process P
• receive(Q, message) – receive from Q
– Asymmetric Addressing
• send (P, message) – send to process P
• receive(id, message) – rx from any; system sets id = sender
• Primitives:
– send(A, message) – send a message to mailbox A
– receive(A, message) – receive a message from mailbox A
• Properties of communication link
– Links established automatically between pairs
– processes must know each others ID
– Exactly one link per pair of communicating processes
• Disadvantage: a process must know the name or ID of
the process(es) it wishes to communicate with
Indirect Communication - Pipes
• Messages are sent to or received from mailboxes
(also referred to as ports).
– Each mailbox has a unique id.
– Processes can communicate only if they share a mailbox.
• Properties of communication link
– Link established only if processes share a common mailbox
– A link may be associated with more than 2 processes.
– Each pair of processes may share several communication
links.
• Ownership:
– process owns (i.e. mailbox is implemented in user space):
only the owner may receive messages through this
mailbox. Other processes may only send. When process
terminates any “owned” mailboxes are destroyed.
– system owns – then mechanisms provided to create,
delete, send and receive through mailboxes. Process that
creates mailbox owns it (and so may receive through it)
but may transfer ownership to another process.
Indirect Communication
• Mailbox sharing:
– P1, P2, and P3 share mailbox A.
– P1, sends; P2 and P3 receive.
– Who gets the message?
• Solutions
– Allow a link to be associated with at most two processes.
– Allow only one process at a time to execute a receive operation.
– Allow the system to select arbitrarily the receiver. Sender is
notified who the receiver was
Synchronizing Message Flow
• Message passing may be either blocking or nonblocking.
– blocking send: sender blocked until message received by
mailbox or process
– nonblocking send: sender resumes operation immediately
after sending
– blocking receive: receiver blocks until a message is
available
– nonblocking receive: receiver returns immediately with
either a valid or null message.
Conventional View
Protection domains - (virtual address space)
user
kernel
How can processes communicate with each
other and the kernel?
Universal IPC Facilities
handler
user
kernel
pipe
stop
handle event
•
Universal Facilities in UNIX
– Signals - asynchronous or synchronous event notification.
– Pipes - unidirectional, FIFO, unstructured data stream.
– Process tracing - used by debuggers to control target process
UNIX Pipes
• Pipe sets up communication channel between two (related)
processes.
Two processes connected by a pipe
37
• One process writes to the pipe, the other reads from the pipe.
• Looks exactly the same as reading from/to a file.
• System call:
int fd[2] ;
pipe(&fd[0]) ;
fd[0] now holds descriptor to read from pipe
fd[1] now holds descriptor to write into pipe
Simple Example
#include <unistd.h>
#include <fcntl.h>
#include <stdio.h>
char *message = "This is a message!!!" ;
main()
{ char buf[1024] ;
int fd[2];
pipe(fd); /*create pipe*/
if (fork() != 0) { /* I am the parent */
write(fd[1], message, strlen (message) + 1) ;
}
else { /*Child code */
read(fd[0], buf, 1024) ;
printf("Got this from MaMa!!: %s\n", buf) ;
}
}
Create a Pipeline
• Sometimes useful to connect a set of processes in a pipeline.
Process
Pipe
c
Process
Pipe
D
Process A writes to pipe AB, Process B reads from
AB and writes to BC
Process C reads from BC and writes to CD …..
Shared Memory
Common chunk of read/write memory
among processes
MAX
Shared Memory
(unique key)
Create
ptr
Attach
0
Attach
Proc. 1
ptr
ptr
ptr
Proc. 3
Proc. 4
Proc. 5
ptr
Proc. 2
Creating Shared Memory
int shmget(key_t key, size_t size, int shmflg);
Example:
key_t key;
int shmid;
key = ftok(“<somefile>", ‘A');
shmid = shmget(key, 1024, 0644 | IPC_CREAT);
Here’s an example: shm_create.c.
Attach and Detach
Shared Memory
void *shmat(int shmid, void *shmaddr, int shmflg);
int shmdt(void *shmaddr);
Example:
key_t key;
int shmid;
char *data;
key = ftok("<somefile>", ‘A');
shmid = shmget(key, 1024, 0644);
data = shmat(shmid, (void *)0, 0);
shmdt(data);
Here’s an shm_attach.c
Deleting Shared Memory
int shmctl(int shmid, int cmd, struct shmid_ds *buf);
shmctl(shmid, IPC_RMID, NULL);
Example: Shm_delete.c
Command-line IPC control
• ipcs
– Lists all IPC objects owned by the user
• ipcrm
– Removes specific IPC object
Shared Semaphores
• Managing concurrent access to shared memory segment.
• Using Shared Semaphores
– Creation: semget( … )
– Incr/Decr/Test-and-set : semop(…)
– Deletion: semctl(semid, 0, IPC_RMID, 0);
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