Engineering Graphics Mr. Kerins • • • • • Provides details Provides depth Enhance drawing Communicate your Design effectively • Provide range and depth via grayscale color. • Consider where light source is • Should be tonal • Every line should have purpose (color and direction) • Shading video • • • • Depth and tonal Gray scale Continue curves Lines must have purpose • Creates illusion of depth • Determine light source angle and distance! • Locate shadow vanishing point • Shadowing Video • Using 2 point perspective create 4 drawings of your choice • Submit hardcopies and upload to your webpage under • Shade, Texture and Shadow • Shade object • Must have 3 clearly distinct colors of grayscale • Texture min 3 sides of object • Use 3 different texture techniques (metal, glass, cement , wood) • Shadow an object of your choice • Show light source • Show all lines and work • Object of your choice • Show all lines • Show following techniques • Shade • Shadow • Texture • Grayscale