Shade,Texture,Shadow

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Engineering Graphics
Mr. Kerins
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Provides details
Provides depth
Enhance drawing
Communicate your
Design effectively
• Provide range and depth
via grayscale color.
• Consider where light
source is
• Should be tonal
• Every line should have
purpose (color and
direction)
• Shading video
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Depth and tonal
Gray scale
Continue curves
Lines must have purpose
• Creates illusion of depth
• Determine light source
angle and distance!
• Locate shadow
vanishing point
• Shadowing Video
• Using 2 point perspective
create 4 drawings of your
choice
• Submit hardcopies and
upload to your webpage
under
• Shade, Texture and Shadow
• Shade object
• Must have 3 clearly
distinct colors of
grayscale
• Texture min 3 sides of
object
• Use 3 different texture
techniques (metal, glass,
cement , wood)
• Shadow an object of
your choice
• Show light source
• Show all lines and work
• Object of your choice
• Show all lines
• Show following
techniques
• Shade
• Shadow
• Texture
• Grayscale
Download