Leadership Mr. Amory Wong Carson Graham Secondary (IB) School Styles Autocratic Democratic Lead-by-example Mentor Macro-manager Micro-manager Autocratic Military or military-like (police, firefighters, search-and-rescue, …) Team Coach, Film Director, Executive Chef (not always) Used when coordination of many people is vital Often used when there are many rules to follow Used frequently when time is limited Must give and ask for loyalty for this style to work Must make team members feel valued Democratic Gives team members satisfaction and ownership Used when team is skilled and/or self-directed Used when creativity or problem-solving is required Requires time otherwise there is a risk of incompletion Leader is generally responsible for overall vision, maintaining focus, schedule, and morale Outcome can be better than your original vision Risk mutiny if no vision or control You must make the final decision! Lead-by-example Generally very effective Used by team captains, smaller military-like units, middle managers Can often be used with autocratic or democratic Demonstrates that everyone is in the same boat Be sure not to have a double-standard Show that you are willing to do less desirable work Make sure to spend some time leading Mentor Not everyone is interested in dead-end jobs Mentoring allows team members to gain responsibilities and skills Set achievable goals Help them self-assess Share your experiences (good and bad) Encouragement to work through difficulties Generally monthly or longer between meetings Macro-manager vs Micro-manager In general, it is best to be a macro-manager Makes the team feel responsible Frees up your time for vision and morale Don’t be completely hands-off Micro-manager When training someone for new skills When re-training someone who has failed When the project is in trouble Competition vs Teamwork Allowing individuals to be competitive Allowing groups to be competitive Successful teamwork can instill as much satisfaction as winning Giving Instructions Give oral and written instructions whenever possible Give vision Allow questions Chair the meeting to ensure that there is focus and order Don’t run meetings without an agenda Don’t let a meeting drag on Only invite the relevant people into a meeting Do an early follow-up then a later one Giving Feedback Sandwich feedback – positive, wish, positive Let people know when they are doing a good job Give your people the credit they deserve Constructive criticism – don’t be afraid to tell people their work isn’t good enough, but be specific on how they can improve It’s better to let people know about poor performance than have resentment from other team members For negative feedback don’t be angry be specific about what is wrong give time for them to think about a response Building a Team Choosing like-minded vs different people Always more difficult when you can’t select your team Find positive people – it only takes one negative person to hurt morale Experience – provides stability and knowledge that the job will get done Inexperience – provides enthusiasm and new points of view Letting bad team members go is more productive for the team – it also lets the people find a position where they can be productive Concluding Remarks Always use opportunities to watch and learn others leading Coaches Bosses Teachers Movies and Shows Case studies If you are going to be an employee, use this info to look for a good boss This takes practice!