Top Ten Low Organized Games

advertisement
Top 10 Low Organized Games
and Top 10 QDPA Games
Top 10 QDPA
Games
Number 10- Chair Aerobics
• Have the students position their chairs
so they have enough room to stretch
out their legs while sitting in their
chairs.
• (If you have music available play it, if
not that's fine) Have students perform
the following actions while in their
chairs.
• Hiking- Students swing their arms and
reach left and right while tapping their
toes and lifting their knees.
• Swimming- Students swing their arms
as if doing the front or back crawl and
kick their legs.
• Paddling- Students use imaginary
paddle to paddle a canoe (both sides).
•
http://www.youtube.com/wa
tch?v=WefYdl5xnhg
Number 9- BEE
• Choose an object to hide such as a pencil,
eraser, coin, book, ect.
• Choose a student to be it and send them out of
the room.
• When the student has left hide the object and
show the students in the class where you put it.
• When the student returns to the class, the
students in the class buzz vigorously when the
student is near the object and buzz faintly when
the student is farther away from the object.
• When the student finds the object, repeat but
with a different student.
Number 8- Body Spelling
• Have the students stand in an open area
of the classroom.
• Call out a letter and have the students
form that letter by shaping their bodies
into the letter. Letters that work well are:
A, X, C, F, J, L, U, V, K, and Z. Encourage
students to stretch long and hold the
stretch for a count of eight.
• As a variation, have the students walk
around in the shape of the letter or make
them get a partner and spell short words
like: oh, it, of, to, ect.
Number 7- Change Seats
• All the students are seated in their
chairs.
• When the teacher says change seat
left, the students get up and sit in
the desk left of them.
• If there is no desk to the left of
them, the student must get up and
run to the other side of the
classroom and find an empty desk
to sit in.
• The teacher may also switch it up by
say switch seat right, front, and rear.
Number 6- Cat and Mouse
• Have the students get into groups of six
to twelve and sit in a circle. Choose a
beanbag to represent the cat and a ball to
represent the mouse.
• Start the cat on one side of the circle and
the mouse on the other. Have the
students pass the cat and the mouse
around the circle, with the cat trying to
catch up to the mouse so that both
objects are in the hands of the same
person. The cat and the mouse can
change direction at any time.
• To increase the challenge, have the
students pass the cat behind their backs
or add more mice.
Number 5- Bean Bag Relays
• Have students sit in rows of desks.
• The first person in the row has a beanbag.
The beanbag is passed over his/her head to
the next person and so on to the back of
the row. The last person in the row runs to
the front of the room and touches the wall.
They then sit in the front desk and
everyone else moves one desk back.
• You can change the game up a bit by
having the bag passed over under or just a
straight under pass. You can also time it
and see if the students can beat there high
score each time.
Number 4- Story Starters
• Give each student a piece of paper and choose a
theme. An example could be a topic in class you
have covered recently.
• Have the students begin writing a story, but just
the first few lines.
• After one minute, stop the students and have
them crumple up their paper and throw it to the
other side of the room. Students then move
around the room to find a new piece of paper. As
they are moving around the room tell the students
to hope on one foot or skip, ect.
• On a signal, students pick up a paper that is close
to them and read the story starter. They continue
writing the story for the next minute.
• Continue this for several rounds, then have the
students share their stories in groups.
Number 3-True or False Simon
Says
• Choose a student to lead the class as
Simon.
• Have the leader say “ Simon says....”
then give an activity, such as: If water is
a healthy drink, skip around your desk/
If skateboarding is a strength activity,
touch the front board, ect.
• If the answer is true, the students
complete the suggested activity. If the
answer is false, they stand still.
Number 2- Over Under
• Have the students in a row, one behind the
other in groups of five or six
• Have the students pass a ball down the line,
alternating over the head and between the
knees.
• When the object gets to the end of the line, the
last person runs to the front and starts passing
it again.
• There are some things you can do to this game
to help make it educational. An example would
be, every time a student passes the ball they
must multiply by 2. Another example would be,
for health, you could tell the kids to name a
nutritious breakfast foot every time they pass
the ball.
#1
Silent Speedball
• Tell the students to stand up and that the ball does • http://www
.youtube.co
not have to be thrown in a particular pattern.
m/watch?v
• The rules are that if you talk you are out, if you
=I8b4LTy_K
throw an uncatchable throw you are out, if you
0U
drop an easy pass you are out, and if you throw it
back to the same person who through it to you,
you are out.
• Tell the students to try and communicate with the
person they are going to throw the ball to. This can
be done with pointing, eye contact, or nodding.
• You can make the game more fun and challenging
by using more than one ball.
Top 10 Low
Organized
Games
Number 10- Red, Green, Black
• The students line up on the black line of the
gym.
• When the teacher says red, the students run
to the red line. Same thing if the teachers
yells green or black, the student must run to
the line color called.
• There are 2 ways students can get eliminated
from the game. If a student is the last one to
stand on the line, they are out. If the teacher
calls out black and the students are already
on the black line, anyone who moves off the
line is eliminated.
• Do have few practise runs before starting the
game.
Number 9- Kin Ball
• Kin Ball is a giant sized ball that kids go crazy for.
• There are many games you can play with a Kin ball including
• http://www.y
Tag, popcorn, and Indiana Jones.
outube.com/
• The way you play tag with it is you get students to pair up in
watch?v=g3Ff
groups of two. Then you choose a pair to be it. When the
nsOT6Ms&fe
teacher says go, the pairs must hold hands and try not to get
ature=related
tagged by the ball. The pair that is it must roll the ball
• This video
together and try to tag other pairs with the ball.
shows the
• The game popcorn is very simple and fun. The students sit in
Indiana Jones
a large circle and must keep the ball in the air at all times by
Game and a
kicking the ball with their feet. The students can try and
couple others
count the number of times they kick the ball before it goes
with the kin
out of the circle. Then they can try and beat that score next
ball.
time.
• Indiana Jones has to be one of the students favourites. The
students must make a circle. In the middle of the circle place
a hula-hoop and tell five students to stand in the hula-hoop
facing outside (towards the other student). Select a
volunteer to be it. The person who is it is trying not to get hit
by the ball. Everyone else if working together to try and
move the ball around the circle and tag the person who is it.
Once the person gets tagged another person is it.
Number 8- Your Favourite Game
•
Your favourite game goes here.
Number 7- European Handball
• Spilt the class into two equal teams. Each team
needs a goalie.
• The purpose of the game it to score the handball
into the opponents net to score a point. There
are a few rules though.
• If you have the ball you can only take three steps
with it, you must pass the ball at least three
times before you shoot, and you cannot shoot
the ball inside the goalies crease.
• If the ball is dropped either by an incomplete
pass or an over throw, the other team gets the
ball. You may not knock the handball out of the
opponents hands, you may intercept the ball.
Number 6- Ultimate Frisbee
• http://w
ww.yout
ube.com
/watch?v
=ovke1ar
xwRI
• This game is a lot like European handball but with a Frisbee.
• Divide the Class into 2 equal teams. Make an end zone for
each team.
• The purpose of the game is to catch the Frisbee in the
opponents end zone to score a point.
• You can only take three steps with the Frisbee and then you
must throw it. If the Frisbee is dropped by an incomplete
pass or an over throw then the other team gets the Frisbee.
You may not hit the Frisbee out of the opponents hands, you
may intercept it though.
Number 5- Pac Man Tag
• Select four student to be it.
• The students who are not it must try and
not get tagged by the students who are it.
• The students who are not it can only run
along the lines of the gym. If they cheat
and don't run on the lines they are also it.
• If a student gets tagged they must join
hands with the others who are it. Tag
everyone else until everyone is caught and
you have 4 big chains.
• The students who are it must also run on
the lines.
Number 4- Soccer Volleyball
•
•
•
•
•
•
•
You are going to need the students to put the volleyball net
up and a volleyball.
Split the class into 2 equal teams.
There are only 6 players on the court at a time. Sub players
every 5-10 minutes.
Each team lines up on their side of the court like they where
playing a game of volleyball ( 3 up front, 3 at the back of the
court).
The game is scored and played the same as a regular game of
volleyball game but with a few changes.
The server may kick the ball over or serve it regularly. When
the serve is made the other team must hit the ball back over
to the opponents side in 3 hits or less. The ball is aloud to
bounce once off the ground before the student hits it. If the
ball bounces twice, the other team gets a point. The only out
of bounds is the roof, the walls are fine.
The team who gets to 21 points first wins.
Number 3- Relay Races
• There are many ways relay races can be done. The
•
most common way is to split your class into four
equal teams. Have the teams form themselves into
lines at one end of the gym. Set up 3-5 stations across
the gym. The first member of each team must do
these stations as fast as they can and come back to
there team. When the student comes back the next •
student goes. This goes on until every student in the
team has gone. The first team to have every team
member do the race wins.
http://w
ww.yout
ube.com
/watch?v
=ZWWJrt
8Hvpc
An
example
of a
fitness
relay
race.
Number 2- Huckle Buckle
• Get the students to divide into partners.
• Tell the students to stand in two rows facing
there partner about 5-6 meters away.
• The teacher then must call out two body
parts. For example, hand to foot and the
students need to run over to their partner as
fast as they can and put their hand on the
partners foot (just like in the picture). The
eacher then says ok and the students run
back in their rows.
• After doing a few practise rounds, you can
start the elimination rounds. This means that
the last pair of partners to do the action is
eliminated.
#1
http://www.youtube.com/watch?v=GQqkQKde_kU
A quick video on the history and how to play dodge ball .
Download