Jeopardy Game

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
Chapter 7: Animation
› The first and last frames of an action are
called
and there is
standard frame rate of computer
animations. Although, movies on film are
typically shot at a shutter rate of

Chapter 8: Video
› A hard-disk system that will support highspeed data transfer rates is typically
called
, which stands for Redundant
Array of Independent Disks. Generation
loss can also occur when
.

Chapter 9: Hardware
› There are many types of memory for
hardware in computers. Some examples are
which is the type
of memory that is not erased when the
power is shut off to the computer. Another
example is
which allows changes to be made that are
not forgotten. The type of memory a
computer uses to run several programs at
the same time is called
.

Chapter 10: Software
› Graphics are one of the amazing things
that software can offer for computers. A
graphic image on a screen that can be
moved about to create animation is
called a
. Each graphic scene in an
animation is referred to as a
.

Chapter 11: Multimedia-Authoring
› Elements are organized as pages of a book or a
stack of cards in a
authoring
system. Multimedia elements and interaction cues
(events) are organized as objects in a structural
framework or process in a
. Elements and events are organized along a
timeline in a
authoring system. Perhaps
the simplest and easiest authoring process using
icons or objects is called
. When
an authoring system controls branching based in the
results of an IF-THEN decision, it is called
.

Chapter 12: Internet
› Many web sites include pages that have
answers to common inquires. These
pages are known as
. A cluster of computers
tied together to share files and
communications is a
.

Chapter 13: Internet
› Web page editors that visually show how
a page looks as you are editing are often
called
.

Chapter 14 : Internet
› The tag used for inline images is the
. The tag used to specify a typeface is
the
.

Chapter 15:
›
depict all the tasks along a
timeline. When a project reaches the
delivery stage, it is said to be
.

Chapter 16:
› The graphic outlines that describe each
page of a project in exact detail are
called
.

Chapter 17:
› Collections of media generally granted
unlimited uses are called
.

Chapter 18:
› A program that saves all necessary runtime files to the user’s hard drive is called
.
Animation/
Video
Hardware/
Software
MultimediaAuthoring
Internet
Misc.
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Question:
 The first and last frames of an action are
called?
 Answer
 Key Frames

Question:
 The standard frame rate of computer
animations is?
 Answer

 No
standard frame rate of computer
animations
Question:
 Movies on film are typically shot at a
shutter rate of?
 Answer

 24
frames per second
Question:
 A hard-disk system that will support highspeed data transfer rates is called a?
 Answer
 RAID

Question:
 Generation loss occurs when?
 Answer
 An analog tape is copied to another
analog tape

Question:
 The type of memory that is not erased
when power is shut off to it is called?
 Answer
 ROM (Read-Only Memory)

Question:
 The type of memory that allows changes
to be made that are not forgotten is
called?
 Answer
 E PROM (Programmable ROM)

Question:
 The type of memory a computer uses to
run several programs at the same time is
called?
 Answer
 SCSI (Small Computer System Interface)

Question:
 A graphic image on a screen that can
be moved about to create animation is
called a?
 Answer
 Sprite

Question:
 Each graphic scene in an animation is
referred to as a?
 Answer
 Frame

Question:
 Elements are organized as pages of a
book or a stack of cards in a(n)______
authoring system?
 Answer
 Card or page based

Question:
 Multimedia elements and interaction
cues (events) are organized as objects in
a structural framework or process in
a(n)?
 Answer
 Icon-based or event driven

Question:
 Elements and events are organized
along a timeline in a(n) ____ authoring
system?
 Answer
 Time-based

Question:
 Perhaps the simplest and easiest
authoring process using icons or objects
is called?
 Answer
 Visual programming

Question:
 When an authoring system controls
branching based in the results of an IFTHEN decision, it is called?
 Answer
 Conditional branching

Question:
 Many web sites include pages that have
answers to common inquires. These
pages are known as?
 Answer
 FAQs (Frequently Asked Questions)

Question:
 A cluster of computers tied together to
share files and communications is a(n)?
 Answer
 Network

Question:
 Web page editors that visually show how
a page looks as you are editing are
often called?
 Answer
 WYSIWYG

Question:
 The tag used for online images is the?
 Answer
 IMG tag

Question:
 The tag used to specify a typeface is
the?
 Answer
 FONT tag

Question:
 ____ depict all the tasks along a
timeline?
 Answer
 Gantt charts

Question:
 When a project reaches the delivery
stage, it is said to be?
 Answer
 Going gold

Question:
 The graphic outlines that describe each
page of a project in exact detail are
called?
 Answer
 Story boards

Question:
 Collections of media generally granted
unlimited uses are called?
 Answer
 Clipart

Question:
 A program that saves all necessary runtime files to the user’s hard drive is
called?
 Answer
 Installer

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