How to make a SIGGRAPH paper while having all the fun Li-Yi Wei SIGGRAPH Asia 2014 How to have fun Do what you love Then there can be no pain! Life is too short Be the best Action Outcome Accepted/Succeeded Rejected/Failed Ask an ugly person out Submit to XXXX … Ask a beautiful person out Submit to SIGGRAPH … How to make a SIGGRAPH paper while having all the fun Not that hard I am not very smart; I can do it, so can you. How to make a SIGGRAPH paper Have ideas Make paper How to produce ideas Long story ………………………………………………………………………… ………………………………………………………………………… Avoid long office hours I got ideas while doing other (fun) stuff Hang around creative people Fun, and productive How to make the rest of the paper Submission = paper + video WYSIWYG - work directly on these Manage paper via drafts Manage video via slides Paper drafts We see only published papers But not internal progress [colored texts are comments] And discussions [a few hundred pages like these] Just write whatever Begin title + abstract with faintest idea Introduction for basic story Iterate everything that you see in published papers that you do not see Update the draft with progress empty figure frames manual sketch discussions [about a month before deadline] Visualize where you are [about a week before deadline] Why paper drafts Repository for progress Clear visibility with low ambiguity External RAM to increase working memory Recall what you have done after a beer night Communication medium Substitute emails and meetings Revision control everything SVN or GIT for source Share with collaborators Revert mistakes; better safe than sorry Cloud drive for large/binary data Experimental results Anything not for the final paper Did this to my Makefile around sig01 deadline: clean: rm –r –f *.c Automate everything One command to compile and run Executables, results, papers, etc. Minimize manual repetition Long hours often caused by inefficiency Use Latex, not MS Word Easier for concurrent edit and revision control Manage multiple versions from the same source Comments show up only in draft, not final version Code Means but not end for the product Research much more than “finish code” Video slides Why make a video Mandatory for animation/interaction projects Easier to watch a video than to read a paper 5 min versus hours People (e.g. reviewers) are busy Help thinking and paper writing Base for conference talk Steps Script Storyboard Detailed segments + effects Expansion for conference talk Script Express story in text + drawing Do not commit to particular media yet Storyboard Convert script into slides, e.g. Detailed segments + effects Iterative process like paper writing Why slides Slides better than timeline editing Narration vs. animation Automate transition & animation Save slides into video Expand slides for conference talk Video slides can be a good start for talk slides Save a lot of redundant work Just add more information Algorithms, previous works, etc. Manual control transition + effects blog.liyiwei.org Fin