Irish Presidency Conference Better Assessment and Evaluation to Improve Teaching and Learning 19-20 March 2013 The Use of ICT for the Assessment of Key Competences Christine Redecker Yves Punie IPTS- Who we are IPTS: Part of Joint Research Centre of the EC: 7 Research Institutes across Europe Mission: “to provide customer-driven support to the EU policy-making process by developing science-based responses to policy challenges that have both a socio-economic as well as a scientific/technological dimension” IPTS Studies on ICT for Learning Future Learning Spaces in 2020 eLearning in the EU10 MS - Digital Competence Review ICT - Active Ageing & Learning Impact Learning 2.0 in formal E&T Learning 2.0 in informal settings Creativity & Innovation in schools in EU The Future of Learning Tell-Net Teacher Networking 2006 2007 2008 2009 2010 2011 2012 2013 ICT for the Assessment of Key Competences Digital Competence DC Follow up Mainstreaming Creative Classrooms 1to1 Learning initiatives in Europe Mapping Technologies for Learning Open Education in Europe Where we stand 1995 2000 2005 Generation 1 Generation 2 Automated administration and/or scoring of conventional tests Adaptive Testing 2010 2015 2020 Generation 3 2025 Personalised learning Generation 4 Continuous Data Mining & Analysis Personalised integrated feedback and Behavioural tracking assessment tutoring Learning Analytics Multiple Choice Short Answer Automated Feedback Replication of complex real life situations within a test Intelligent Tutors Generation Re-invention Transformative strategy: use technology to Games change test formats Virtual laboratories Simulations Computer-Based Assessment (CBA) Virtual Worlds Online collaboration Peer assessment Learning 2.0 Collaborative multimedia learning environments Technology-enhanced learning Bunderson, Inouye & Olsen (1989). The four generations of computerized educational measurement. In R. L. Linn (Ed.), Educational measurement (Third ed., pp. 367-407). New York: Macmillan Bennett, R. E. (2010). Technology for Large-Scale Assessment. In P. Peterson, E. Baker & B. McGaw (Eds.), International Encyclopedia of Education (3rd ed., Vol. 8, pp. 48-55). ford: Efficient testing 1990 Current use of ICT in assessment in schools There is scope for improvement Central recommendations on the use of ICT in pupil assessment in compulsory education in primary and general secondary education (ISCED 1, 2, 3), 2009/10 Source: Eurydice (2011). Key Data on Learning and Innovation through ICT at School in Europe 2011, Education, Audiovisual and Culture Executive Agency. Examples 1st Generation CBA: Problem-Solving http://www.worldclassarena.org/v5/flash/09_y ear_old/backtofront.swf World Class Arena Sample Test: Problem Solving (9 years) Examples Generation Re-Invention: Problem-Solving http://www.worldclassarena.org/v5/flash/13 _year_old/pyramids.swf Problem Solving 13 years Examples 1st Generation CBA: Situational Judgement EPSO sample situational judgement test questions; http://europa.eu/epso/discover/prepa_test/sample_test/index_en.htm EPSO sample assessment centre e-tray exercise http://europa.eu/epso/discover/prepa_test/sample_test/index_en.htm Examples Generation Re-Invention: e-tray exercise Future eAssessment Strategies 1995 2000 2005 Generation 1 Generation 2 Automated administration and/or scoring of conventional tests Adaptive Testing 2010 2015 2020 2025 Data Mining & Analysis Behavioural tracking Learning Analytics Multiple Choice Automated Feedback Intelligent Tutors Generation Re-invention Transformative strategy: use technology to change test formats Computer-Based Assessment (CBA) Generation 3 Continuous integrated assessment Generation 4 Short Answer Replication of complex real life situations within a test Personalised learning Games Virtual laboratories Simulations Personalised feedback and tutoring Virtual Worlds Online collaboration Peer assessment Learning 2.0 Collaborative multimedia learning environments Technology-enhanced learning Bunderson, Inouye & Olsen (1989). The four generations of computerized educational measurement. In R. L. Linn (Ed.), Educational measurement (Third ed., pp. 367-407). New York: Macmillan Bennett, R. E. (2010). Technology for Large-Scale Assessment. In P. Peterson, E. Baker & B. McGaw (Eds.), International Encyclopedia of Education (3rd ed., Vol. 8, pp. 48-55). ford: Efficient testing 1990 Examples Towards Generation 3: Datamining Signals http://www.itap.purdue.edu/tlt/sig nals/signals_final/index.htm Similar: GPS at Northern Arizona University http://resourceconnect.nau.edu/gr ade-performance-status.asp Examples Towards Generation 3: Behaviour Tracking Example: SNAPP SNAPP is a software tool that allows users to visualize the network of interactions resulting from discussion forum posts and replies. Teachers can rapidly identify patterns of user behaviour. SNAPP can extract all user interactions from various commercial and open source learning management systems, such as BlackBoard and Moodle. Examples Towards Gen 4: Intelligent Tutoring Systems AutoTutor https://www.youtube.com/watch?v=aPcoZPj L2G8 GnuTutor (http://gnututor.com/) OpenSource version of AutoTutor https://www.youtube.com/watch?v=k6HDE EnYuIA&feature=player_embedded Technological trends 1995 2000 Generation 1 2005 2010 2015 2020 2025 Generation 2 Adaptive Testing Automated administration and/or scoring of conventional mainstream usetests for high stakes testing - further development of innovative test formats - increased ease of use at school level - trend towards automated scoring → cultural change: increased acceptance of CBA Personalised learning Generation 3 Bunderson, Inouye & Olsen (1989). The four generations of computerized educational measurement. In R. L. Linn (Ed.), Educational measurement (Third ed., pp. 367-407). New York: Macmillan Bennett, R. E. (2010). Technology for Large-Scale Assessment. In P. Peterson, E. Baker & B. McGaw (Eds.), International Encyclopedia of Education (3rd ed., Vol. 8, pp. 48-55). ford: Efficient testing 1990 Continuous integrated Multimedia collaborative learning assessment environments support key competence Generation 4 development. - Peer and portfolio Personalised feedback and assessment tutoring evolve naturally. -Data mining and analysis will make integrated assessment and tutoring possible in the future. We are in a transitional period: Moving from the “Testing Paradigm” to the (future)Re-invention “Tutoring Paradigm” in which explicit Generation Learning 2.0 testing could become obsolete Replication of complex real life situations within a test Computer-Based Assessment (CBA) Collaborative multimedia learning environments Technology-enhanced learning Assessing Key Competences Key Questions 1. Which ICT tools, formats, environments, devices etc. are most suitable for the assessment of which Key Competences? 2. How can ICT be used to support competence-based assessment strategies that adequately capture the skills and attitudes dimensions of all eight Key Competences and their transversal nature? Intelligent Tutors etc. Communication in the mother tongue D 2 Communication in foreign languages D 3a Mathematical competence D 3b Basic competences in science and technology 4 Digital competence 5 Learning to learn 6 Social and civic competences FS 7 Sense of initiative and entrepreneurship FS 8 Cultural awareness and expression S FDS FDS FS 1 S Simulations Virtual worlds games Self Assessment FD Peer Assessment S ePortfolios Quizzes / simple games F = Formative Assessment D = Diagnostic Assessment S = Summative Assessment CBA Focus Areas FS FD FS FDS FDS FS FS FDS FS •PART 1 •INSPIRATION Mother Tongue Literacy 1 Communication in the mother tongue CBA (DS) Quizzes / simple games (FD) ePortfolios (FS) Matching spoken and written language Foreign language learning CBA (DS) Quizzes / simple games (FD) ePortfolios (FS) http://www.nickjr.de/games/107-swipers-buchstabier-buch 2 Communication in foreign languages Mathematical games 3a Mathematical competence CBA (DS) Quizzes / simple games (FD) Simulations (FDS) Inteligent tutoring systems (FDS) Mathematical games using simulation for secondary school education Source: http://hotmath.com/games.html. Peer Assessment for Collaborative Work 5 Learning to Learn Example: SparkPlus http://spark.uts.edu.au/ CBA (F) Peer Assessment (FS) Self Assessment (FS) Peer Assessment using moodle www.moodle.org Moodle is a free web application that educators can use to create effective online learning sites. • Moodle Statistics Registered sites: 77,213 Countries: 229 Courses: 7,116,466 Users: 66,349,750 Teachers: 1,292,731 Enrolments: 56,306,274 Forum posts: 118,413,272 Resources: 63,891,942 Quiz questions: 147,057,434 http://www.youtube.com/watch?v=Tp8v2UBbmN4 ePortfolios 1 Communication in the mother tongue CBA (DS) Quizzes / simple games (FD) ePortfolios (FS) 2 Communication in foreign languages CBA (DS) Quizzes / simple games (FD) ePortfolios (FS) 8 Cultural Awareness and expression http://sites.google.com/site/eportfolioapps/overview/model-k-12 ePortfolios ePortfolios (FS) Virtual worlds / games (FS) ePortfolios 1 Communication in the mother tongue CBA (DS) Quizzes / simple games (FD) ePortfolios (FS) 2 Communication in foreign languages CBA (DS) Quizzes / simple games (FD) ePortfolios (FS) 8 Cultural Awareness and expression ePortfolios (FS) Virtual worlds / games (FS) http://sites.google.com/site/eportfolioapps/overview/levels Level 1 - ePortfolio as Storage Collection: Creating the Digital Archive (regularly – weekly/monthly) A Focus on Contents & Digital Conversion Level 2 - ePortfolio as Workspace Collection + Reflection: Immediate Reflection on Learning & Artifacts in Collection (regularly) A Focus on Process & Documentation of Learning Level 3 - ePortfolio as Showcase Selection/Reflection/Direction (each semester? End of year?) A Focus on Product & Documentation of Achievement → A (formative/summative) assessment approach on the basis of artefacts → Focus on production and reflection ePortfolios meet Virtual reality 8 Cultural Awareness and expression ePortfolios (FS) Virtual worlds / games (FS) A game approach to arts http://pheon.org; http://pheon.org/intro.html; Pheon is a multimedia scavenger hunt that tests players’ ingenuity through exploring the collection of the Smithsonian American Art Museum, making Science: Molecular Workbench 3b Basic competences in science and technology CBA (S) Virtual Worlds / games (FS) Simulations (FDS) http://mw2.concord.org/public/part2/diffat/page3.cml Simulations for mathematics 3a Mathematical competence CBA (DS) Quizzes / simple games (FD) Simulations (FDS) Inteligent tutoring systems (FDS) Sample task from US future New State Tests (2014/15) http://www.k12center.org/rsc/pdf/a-seachange-in-assessment-letter-size.pdf Cognitive Tutor (Carnegie) 3a Mathematical competence CBA (DS) http://www.youtube.com/watch?v=RR4HPrGlUz 8&feature=related Quizzes / simple games (FD) Simulations (FDS) Inteligent tutoring systems (FDS) Science: Quest Atlantis 3b Basic competences in science and technology Example: Quest Alantis Quest Atlantis (QA) is an international learning and teaching project that uses a 3D multi-user environment to immerse children, ages 9-16, in educational tasks. QA combines strategies used in the commercial gaming environment with lessons from educational research on learning and motivation. CBA (S) Virtual Worlds / games (FS) Simulations (FDS) Citizenship 6 Social and civic competences CBA (DS) Peer/Self Assessment (FDS) Virtual Games / Simulations (FDS) Global Conflicts http://www.globalconflicts.eu/ Example: Child labour in Bangladesh: http://www.youtube.com/wat ch?v=mf9Ju86IVYw Educational game, designed to help teach concepts in citizenship, geography, and media. Developed by Serious Games International, it has detailed lesson plans and assignments for students. Examples •PART 2 •CRITICAL INSPECTION CBA for Digital Competence 4 Digital competence CBA (S) Simulations (FDS) Digital Competence → Focus on knowledge Internet and Communication Core Certification (IC3) exam sample question 4 Digital competence CBA (S) Digital Competence: IC3 → Focus on operational skills Internet and Communication Core Certification (IC3) exam sample question http://www.certiport.com/Portal/common/htmllibrary/SalesVideo-Demos/demo_ic3.html CBA for Digital Competence Simulations (FDS) Entrepreneurship Questionnaire 7 Sense of initiative and entrepreneurship CBA (DS) Peer/Self Assessment (FDS) Virtual Games / Simulations (FDS) Entrepreneurship Questionnaire → Focus on personality/disposition as a static fact ? https://www.careeringahead. com.au/survey/Entrepreneurs hip/Generic/questions.asp Conclusions ICT offers powerful, engaging assessment formats, in particular: CBA Quizzes / simple games ePortfolios Basic literacy (foreign/mother tongue) Creative writing (foreign/mother tongue) Basic mathematical competence Cultural awareness and expression Caveat: Self / Peer Assessment Learning to Learn Simulations Virtual worlds/ games Scientific competence Digital competence Social and civic competences Educational software Mathematical competence CBA lends itself to simplified, knowledge-based assessment → Pedagogy comes first! Careful selection of question formats ICT Assessment approaches are underdeveloped for: Learning to Learn Sense of initiative and entrepreneurship Social and civic competences The Paradigm Shift Era of Computer-Based Assessment (CBA) Era of Technology-enhanced learning Focus on: Efficient testing 1990 1995 CBA (Gen.1) Focus on: Personalised learning 2000 Adaptive Tests (Gen.2) 2005 2010 2015 2020 2025 Technology Automatic Scoring Gen. ReInvention Learning 2.0 Immersive Learning Learning Analytics Intelligent Tutors Pedagogy Efficient Testing Validity of Scores Quick Feedback Authentic Contexts ? → Primacy of Pedagogy: Pedagogical guidelines for intergrated assessment ? ? ? • Thank you very much for your attention! • Christine Redecker • Yves Punie • Christine.Redecker@ec.europa.eu • Yves.Punie@ec.europa.eu http://ipts.jrc.ec.europa.eu/public ations/pub.cfm?id=5719 further information …… http://is.jrc.ec.europa.eu Newsletters: http://is.jrc.es/pages/newsletter.html Publications: http://is.jrc.ec.europa.eu/pages/Publications.html Contact: jrc-ipts-is-NEWS@ec.europa.eu