Flight of Projectile A projectile is an object that is given some energy to cause it to go up, reach a maximum height, and then fall to the ground. The projectile can be a soccer ball, rock, bullet, baseball, or cannon ball. These objects all take on the same characteristic arc as they fly through the air. Soccer balls get kicked, rocks and baseballs get tossed, and bullets and cannon balls all fly through the air with a characteristic upside-down u-shape. The flight of a projectile depends on three variables in order to model its flight through space: the gravity on Earth, the starting height of the projectile, and the amount of vertical force given to launch the projectile. Gravity Earth's gravity is different than the gravity on other planets. On Earth, gravity pulls on objects, fighting their ability to reach high heights and bringing them back down to the ground. Since it is a downward force, we think of it as a negative force. That force is 32 feet/sec every second. Velocity The starting upward velocity will differ for each problem. The more upward velocity we give it, the better it can fight against gravity, and the higher the projectile will go before it falls back down. 20 Initial Height (Distance) The initial height of the projectile is important. If the projectile starts up high, it can get even higher after it is launched. y = height of the object in a given amount of time = x(tanØ) - 𝑔𝑥 2 2𝑉 2 (cos ∅)2 1 or V(sinØ)(t) - (g)(𝑡)2 2 x = horizontal distance of the object in a given amount of time = V ( cosØ ) (t) H = maximum height of the object = 𝑽𝟐 (𝐬𝐢𝐧 ∅)𝟐 𝟐𝒈 R = maximum horizontal distance = 𝑽𝟐 𝐬𝐢𝐧 𝟐∅ 𝒈 VB = velocity of the object in a given amount of time = √𝑽𝑩𝒙 𝟐 + 𝑽𝑩𝒚 𝟐 Tangential and Normal components of Acceleration The strong accelerations experienced in a roller coaster are not only due to the changes of the speed, but also to the curved trajectory. The rate of change of the speed is only one of the components of the acceleration, namely, the tangential component. The other component of the acceleration depends on the curvature of the trajectory as it is shown in this chapter. at = tangential acceleration an = normal acceleration = 𝑉2 𝑟 = rω2 V = velocity at any point which is tangent to the path = rω ω = angular speed in rad/sec a = Total acceleration = √(𝑎𝑡 2 ) + (𝑎𝑛 2 ) r = radius of curvature at any point 21 an = ay cos Ɵ – ax cos Ɵ Centrifugal Force Centrifugal force is an outward force apparent in a rotating reference frame. It does not exist when a system is described relative to an inertial frame of reference. In a reference frame rotating about an axis through its origin, all objects, regardless of their state of motion, appear to be under the influence of a radially (from the axis of rotation) outward force that is proportional to their mass, to the distance from the axis of rotation of the frame, and to the square of the angular velocity of the frame. This is the centrifugal force Centrifugal force = 𝑊 𝑉2 𝑔𝑟 or 𝑚𝑣 2 𝑟