First Grade Unit 1 Program Overview TouchMath SE First Grade Unit 1: Numbers & Operations Level 1 The four units that make up the TouchMath SE First Grade edition are as follows: This is unit one of four that make up the TouchMath SE First Grade 2022 Edition. • Unit 1: Numbers & Operations Level 1 for continuing to build fluency with counting within 100, reinforcing the TouchMath approach and the Touching/ Counting Patterns, reviewing and demonstrating the concepts of addition and subtraction with 5, incorporating TouchPoints as the primary strategy in computation, and finding and applying sums and differences within 9. This edition is aligned with current, rigorous state standards and follows current state ESSA plans that mandate a culture of high expectations for all students — from those who need remedial support, to students benefiting from RtI and MTSS interventions, to Special Education students with IEPs and students with disabilities. TouchMath incorporates the Concrete–Representational– Abstract (CRA) approach, allowing all students to access a range of tools for building the foundational math skills they must master if they are to succeed in operations and algebraic thinking, geometry, other critical math domains, and for career and college readiness. The TouchMath SE First Grade edition covers grade 1 curriculum standards and can be used as a supplement alongside other core programs, for example in mainstreamed classrooms. TouchMath is both research and evidence-based, and is effective across a range of grade levels, even high school, because it follows mathematical learning progressions that build upon critical math concepts — and provides a scaffolded structure for mastery of the foundations needed for career and college readiness and success. TouchMath allows students who were left behind or who thought they were not good at math a chance to catch up. • Unit 2: Numbers & Operations Level 2 for focusing on place value up to and including 20; adding and subtracting within 13 and then 20 using TouchPoints and strategies; and backward counting as a subtraction strategy. • Unit 3: Numbers & Operations Level 3 for extending place value to 100; continuing to apply strategies to find solutions for addition and subtraction equations; and demonstrating proficiency with mixed operations within activities. • Unit 4: Measurement, Geometry, and Data for mastering telling time; identifying and using money values; measuring length; interpreting and representing data; defining 2-D and 3-D shapes by their attributes; and partitioning shapes as foundational work for fractions. View the TouchMath Implementation Guide for classroom setup instructions. www.touchmath.com/teacher-tools Learn more about TouchMath research and evidence basis: www.touchmath.com/research For additional information about TouchMath: Visit www.touchmath.com To speak with a TouchMath representative: Email customerservice@touchmath.com Call 1-800-888-9191 Teacher training and professional learning opportunities are available: www.touchmath.com/training 2 ©2022 DO NOT REPRODUCE SEF.1.TG Numbers & Operations Level 1 Unit 1 Program Overview The TouchMath Approach CRA-Continuum & Multisensory Instruction The TouchMath program is grounded within the ConcreteRepresentational-Abstract (CRA) Continuum. The CRAContinuum is a sequence of multisensory instructional practices and research-based best practices that move from an instructional focus on concrete representations (manipulative materials) and models, to semi-concrete representations (drawings or pictures) and images, to abstract (using only numerals, symbols (x), or mentally solving problems). CRA corresponds to how our brains take physical objects and learn that they can be represented with abstract symbols and numerals. We begin with concrete manipulations, using real-life physical objects to explore a concept. This can be 1:1 correspondence, place value, and/or number bonds. Using actual objects allows students to see and touch something that is meant to become an abstract concept and give them time to determine what they can do and not do to make a concept, procedure, or algorithm work. During the acquisition of number sense and base 10 the TouchNumerals provide a much needed fading technique. Try this with the numerals 2, 20, 102, 120, and 201 with base 10 blocks and have students count each number to explore the differences. See how many number bonds there are in numerals such as 5, 10 and 12. Students then move to the representational or semiconcrete step and use their drawings, other pictures, or virtual manipulatives to represent the concrete materials and do the math tasks. This enables them to manipulate the concrete materials in a slightly more abstract manner. For many students the TouchPoints provide an additional intermediary step to enforce the understanding that each object is equivalent to an image or drawing done by the student. With older students and those with permanent difficulties, finger tapping in its various forms can be a continuing bridge. The final step and goal is to have the student working in the abstract with numerals and symbols taking the place of objects and images. Finger tapping and adding dots may continue as additional and needed support. The Build It, Draw It, Write It template (page 9) is an additional tool you should use to reinforce the CRA-Continuum. The amount of time we spend in each of the three areas depends upon the amount of time the student needs to successfully perform the operation or master the concept. SEF.1.TG Multisensory teaching also includes adding multisensory cuing, and providing structured language experiences. Particularly where the teacher and student See It, Say It, Hear It, Touch It, or Build It. The multiple sensory inputs of sight, hearing, touch, and verbalization increase a student’s engagement and aid memory of the concept or procedure they are learning. Concrete: TouchPoints By providing students with TouchNumerals and TouchPoints as a means of bridging physical objects to their abstract counterpart — the numeral, TouchMath makes it easier for students to move into written representational or semi-concrete content and then a solid understanding and mastery of abstract mathematical concepts. TouchMath uses each number as a manipulative, making the learning experience real for students. Each numeral from 1 through 9 has the same number of TouchPoints to help students make physical connections with the semiconcrete images as well as the abstract numerals. Numerals 1 through 5 have single TouchPoints. Numerals 6 through 9 have double TouchPoints (two concentric circles), which means you touch and count each point twice. Numerals 7 and 9 have both double and single TouchPoints. Zero has no TouchPoints, so you never touch or count zero. DO NOT REPRODUCE ©2022 3 First Grade Unit 1 Program Overview The TouchMath Approach: CRA-Continuum & Multisensory Instruction continued Students excel when they can see the numerals, touch the TouchPoints, say the numbers, and hear the problem — think multiple representations. Students should touch and count the numbers in sequence as they learn the Touching/Counting Patterns and the TouchPoints. First graders need about a week to master the TouchPoints and an average third grader can usually pick it up in one lesson. Mastering these foundational patterns will set students up for success with TouchMath. Manipulative tips: • Get to know the materials • Organize the materials • Thoughtfully introduce materials • Make materials accessible • Establish clear expectations • Plan how manipulatives will expand to models/drawing (representation) Learn more about TouchMath’s line of exclusive hands-on manipulatives: www.touchmath.com/manipulatives TouchMath Touching/Counting Patterns video and printable instructions: www.touchmath.com/numerals Concrete: Finger Counting Mathematics is considered one of the most abstract domains of human cognition. Recent work on the embodiment of mathematics has shown that we make sense of mathematical concepts by using insights and skills acquired through bodily activity. Fingers play a significant role in many of these bodily interactions and can be thought of as the first concrete manipulative. Finger-based interactions provide preliminary access to the beginning of mathematical thought processes, such as number sense, one-to-one correspondence, and wholepart relations in early development. Children across a variety of cultures use their fingers to count and do simple arithmetic, and expand visual math concepts. There is evidence for an association between children’s ability to individuate fingers (finger gnosis) and mathematics ability in elementary and middle school based on neuroscience that shows clear evidence of parallel activation in those areas of the motor cortex and parietal lobe. The accumulating evidence for overlapping neural correlates and functional associations between fingers and number processing supports encouraging finger counting at all ages as it can be a neural bridge between concrete math processes and abstract concepts, both for children and adults. Concrete: Manipulatives Students of all ages benefit from being able to use manipulatives to model, solve problems, and explain their thinking. Encourage all students to use tools and materials and to explain how they use them. If used only when someone is having difficulty, students can get the mistaken idea that using manipulatives is a less sophisticated and a less valued way of solving a problem or modeling a solution. Therefore, they should see how different people, including the teacher, use a variety of materials to solve the same problem. 4 ©2022 TouchMath has the ability to bridge the gap between concrete and representational mathematics. The program takes into account students’ academic and cognitive proficiencies and deficiencies while enriching both the concept and the computation. The sequences that TouchMath follows are built upon the work of Dr. Jean Piaget and Dr. Lev Vygotsky. The work of both Piaget and Vygotsky led to some of the most utilized constructivist methodologies and developmental theories of our modern educational systems. Representational: Modeling & Drawing TouchMath’s multimodality approach using representations and manipulatives in the forms of everyday numbers, aids in more advanced levels of math concepts, particularly with modeling and representation. There are ways to help support student’s positive beliefs about math performance and help foster a mathematical growth mindset: • Praise effort over outcomes. • Encourage students to embrace challenges. • Give students time to engage in deep thinking and conceptual thought. • Celebrate mistakes as learning opportunities. • Assist students with positive beliefs about themselves. • Productive struggle through perseverance. Representational: Number Lines A number line is a very important modeling tool. Number lines are a pictorial representation of numbers — whole and rational, positive and negative, including fractions — laid out evenly on a straight horizontal line. It can be used to count or compare numbers, put them in order, and perform operations such as addition and subtraction. The number line is found across a number of the state standards and, therefore, should be easily accessible to the student, used frequently, and, where appropriate, in conjunction with manipulatives. DO NOT REPRODUCE SEF.1.TG Numbers & Operations Level 1 Unit 1 Program Overview The TouchMath Approach: CRA-Continuum & Multisensory Instruction continued To start, have your number lines available and taped on the student’s workspace or any way they can be held in the horizontal or vertical position. For the student working on number sense, a number line helps them visualize number sequences. When needed, think CRA and pull out those manipulatives with the number line. For the student working on PK-2 skills, the TouchPoints provide an additional visualization. Ask the student to touch numbers on the number line and, where needed, use the TouchPoints to identify the number. While working with students in the upper elementary or grades 3-6 — students working on multiplication — have them use the number line for skip counting. Ask students to count by 2s, or intervals of 2, along the number line. Having the number line available also provides additional visual memory support of where the numbers are in the sequence. For students learning temperatures, make a number line. Even when students determine which fraction is more significant — they can use a number line. The 2021 IES Practice guide states that “consistent use of the number line can help students understand the number system and improve their overall math performance in several areas of mathematics.” Number lines can be represented both vertically and horizontally. Using concrete items within a number line makes multisensory instructional practices more accessible. So number lines are a research-proven, effective tool in teaching math. They should be used when teaching number sense, base ten, addition, subtraction, fractions, multiplication, etc. Representational: Descriptive Modeling Describing a Math Happening Using real-world data to describe, represent, or analyze a phenomenon. • Encourage students for mathematical discourse. Representational: Predictive Model Making Predictions Using trends and data analysis to predict an outcome. • Encourage students to use mathematical modeling to predict. Representational: Optimizing Model Finding the “Best” Using data to find the “best” by optimizing or in some cases minimizing some situations. • Encourage students to find the “best” way to … SEF.1.TG Representational: Statistic & Probability Models Use Data and Chance Using data analysis and theoretic probability to determine the chance of an event and trends to make decisions. • Statistical and Probability models allow students to use mathematics to determine the extent to which an event is likely to occur. Representational: Rating & Ranking Models Making Decisions Using criteria and mathematical measures as a way to rate and rank options to make decisions. Abstract: Concepts Conceptual understanding is the comprehension of mathematical concepts, operations, and relations. TouchMath boosts conceptual understanding through the reinforcement of visual manipulatives. Students access multiple levels of conceptual understanding using manipulatives and visuals to boost every student’s performance in the categories of mathematical proficiency. The goal for students is to access deeper meanings of mathematical operations, relationships, and concepts. The problem in a standard classroom is that students have difficulty accessing the “comprehension” of the concepts without a firm root in the visualization and modeling with the concepts. (Boaler, 2018) Abstract: Numbers The multisensory approach of using TouchPoints to an abstract item such as a number, helps students conceptualize the total quantity of digits. When students conceptualize quantities without degradation of their working memory or executive processes, students gain procedural and conceptual content at an increased rate. Abstract: Operations Mathematical Operations include Parenthesis, Exponents, Multiplication, Division, Addition, and Subtraction. Students use the order of operations to understand the relationships between operations. Operations are abstract in two layers, one being the actual numbers and terms, the other layer being the operational relationship between numbers and concepts. To reinforce students’ understanding of operations, making sense of problems through pattern recognition is most important. We typically view a pattern as strings of shapes or numbers. A pattern, in math, is much deeper (and abstract) than that just that. Pattern recognition in operations includes the order of operations. For example, students need to identify the operation that comes first. DO NOT REPRODUCE ©2022 5 First Grade Unit 1 Program Overview The TouchMath Approach: CRA-Continuum & Multisensory Instruction continued In early elementary mathematics, PEMDAS is typically taught. While this is an accurate depiction of the order of operations, the M (multiplication) appears prior to the D (division). Most students take this to mean that multiplication comes first, then division. This is not accurate, since division and multiplication are inverse operations. For order of operations, MD stands for multiplication OR division (first to appear from left to right). This recognition is a form of abstract pattern identification, which is extremely important for the development of more complex mathematical equations. Abstract: Calculator Calculators in the elementary grades serve as aids in advancing student understanding without replacing the need for other calculation methods. Calculator use can promote the higher-order thinking and reasoning needed for problem-solving in our information- and technologybased society. Their use can also assist teachers and students in increasing student understanding of and fluency with arithmetic operations, algorithms, and numerical relationships and enhancing student motivation. Strategic calculator use can aid students in recognizing and extending numeric, algebraic, and geometric patterns and relationships. Universal Design for Learning The Universal Design for Learning (UDL) plays a pivotal role in both the TouchMath Program and student achievement for a wide range of learners: general education, special education, intervention, remediation, English Language Learners (ELL’s), and students performing above or below grade level. In order for students in the classroom to become active, motivated, and successful learners, a deeper level of instructional context must take place. The Universal Design for Learning is derived from research-based best practices in cognitive neuroscience and takes into account the diversity of learners physiologically, psychologically, and socio-emotionally. Neuroscience reveals tremendous differences in how individuals learn even among those who on the surface seem to have a lot in common — there is a distinct variability not just from person to person, but from within individuals. (CAST, 2013) The Universal Design for Learning is based on three main principles of learning: representation, action & expression, 6 ©2022 and engagement. These three learning principles are connected to three corresponding neural networks, which include respectively, the recognition, strategic, and affective neurological networks of learning. TouchMath is deeply grounded in scientifically-based practices that correspond to the UDL framework. In practical applications, UDL and TouchMath complement one another. The Universal Design for Learning is a framework for developing learners who are resourceful and knowledgeable by providing multiple means of representation. Representation activates the recognition network of the brain, which is the “what” of learning. The TouchMath program offers ways of customizing the display of information, allowing students to benefit from the perception of mathematics, thus maximizing the transfer and generalization of key math concepts. The language and symbols used in the TouchMath system support the decoding of text, mathematical notions, and symbols. Students gain cohesion within the math content strands by activating background knowledge back to the manipulation of a digit during this representation frame. Teachers are able to highlight patterns, critical features, big ideas, and relationships through the use of a proven method of instruction through TouchPoints for all operations, linking to the very fabric of the State Standards and Response-to-Intervention frameworks. The multiple means of action & expression embedded within the TouchMath program develop learners who are strategic and goal-oriented. Action and expression activate the strategic network of the brain, which is the “how” of learning. The TouchMath program promotes varying methods for response and navigation, which at its core are multisensory and grounded in scientifically proven methods for intervention. Multiple means of expression promote beneficial mathematical discourse between teacher-to-student and even studentto-student interactions. This type of mathematical discourse promotes fluency and offers graduated levels of support for practice and performance. The “strategy” of applying TouchPoints to numbers while accessing higher-level math problems helps students with Executive functions and also supports both planning and strategic development. The following example is a math model called a tape diagram. It is used to represent skip counting by 3’s. Also shown is repeated addition, using TouchPoints, to assist students in bridging the gap between abstract numbers and representation. DO NOT REPRODUCE SEF.1.TG Numbers & Operations Level 1 Unit 1 Program Overview The TouchMath Approach: Universal Design for Learning continued division, and multiplication) to alleviate strain on working memory and keep students focused on the task at hand. Sustained rehearsal practice for fluency is very important. TouchMath allows for students to practice fluency and automaticity of math facts in a meaningful way. 3 3 3 3q3 3q3q3=d 3q3 3=d The goal of the TouchMath Program is to develop learners who are purposeful and motivated by providing multiple means of engagement. Engagement links to the Affective networks of neurology, which can be defined as the “why” of learning. Recruiting interest by minimizing distraction, sustaining effort and persistence by varying demands, and developing strategies by developing self-assessment are the pillars of strategies behind the TouchMath program. Reference: CAST (2018). Universal Design for Learning Guidelines version 2.2. Retrieved from http://udlguidelines.cast.org Standards of Mathematical Practice The Standards of Mathematical Practice (SMP) are a series of practices that effective mathematics educators use at all levels and should seek within their students. These standards focus on the key “processes and proficiencies” successful math students exhibit when working through complex problems, communicating results, and accessing conceptual levels of understanding in key domain areas. It is paramount that we recognize opportunities to emphasize the Standards of Mathematical Practice during activities that promote conceptual understanding. Conceptual understanding in mathematics can take the form of: • • • • Concrete and pictorial models Real-world contexts Conceptual questioning Speaking and writing about understanding Within the best practices, cross-grade coherence is accessible through conceptual understanding which improves students’ ability to not only learn math concepts but to have those concepts stick along the learning trajectory. (Illustrative Mathematics, 2014) The eight Standards of Mathematical Practice are closely linked to the TouchMath Program, and are represented as follows: 1 Make sense of problems and persevere in solving them. The TouchMath Program has embedded strategies that enable students to access and persevere by using TouchPoints for operations (addition, subtraction, SEF.1.TG 2 Reason abstractly and quantitatively. 3 Construct viable arguments and critique the reasoning of others. With TouchMath, the visual strategies bridge the gap between concrete manipulatives and the representation of deeper levels of math domain areas. The CRA-Continuum is used throughout the TouchMath curriculum to boost reasoning in both abstract concepts and quantitatively through procedural operations. The result is increased proficiency in both quantitative and abstract reasoning. Students often struggle with the ability to not only create mathematical justifications during application problems but have difficulty critiquing the reasoning of their peers. With metacognition being a key pillar for students’ retention of mathematical knowledge, many students miss out on mathematical discourse. TouchMath can assist students in organizing their mathematical thinking to promote math discourse in the classroom by building operational automaticity with gradual levels of support and differentiation. We support rehearsal of metacognitive strategies. These metacognitive strategies include finding the larger number, saying it, counting on with the smaller number, and many other strategies. 4 Model with mathematics. 5 Use appropriate tools strategically. TouchMath combines researched-based TouchPoint strategies with State Standards-aligned modeling and the Build It, Draw It, Write It (BIDIWI) model to help students understand complex concepts. The outcome is successful students who can navigate the conceptual levels of mathematics through multiple means of representation, a key pillar of any successful math student. See Teaching & Instructional Strategies to learn more about the BIDIWI model. Since TouchMath uses numerals as concrete manipulatives and TouchPoints, students have a key tool at their disposal whenever doing mathematics. This can also aid in the proper use of strategy tools such as rulers, calculators, and protractors. Math modeling tools include number lines, part-part-whole modeling, array models, tape diagrams, and much more. The appropriate use of calculators is encouraged in TouchMath Upper Grades Units 9 and 10. DO NOT REPRODUCE ©2022 7 First Grade Unit 1 Program Overview The TouchMath Approach: Standards of Mathematical Practice continued Calculator usage should be allowed, aside from when the skill is computation. Calculator use for the late elementary, and early middle school years is paramount for utilizing mathematical tools correctly and allowing students the opportunity to delve deeper into complex math problems that will be found in the real world, otherwise inaccessible without calculator usage. Calculator usage should be balanced and not replace efforts to develop fluency unless a student has shown clear evidence of an ongoing inability to acquire math facts. 6 Attend to precision. 7 Look for and make use of the structure. TouchMath increases students’ ability to sustain effort and positively influences their perseverance throughout math problems. Precision and perseverance are key pillars of State Standards and the Next Generation Math Standards. Mathematically proficient students look closely to discern a pattern or structure. When students identify and make use of structure they have not only a higher probability of success but have a greater chance to access higher levels of conceptual understanding. The use and structure of patterns within the TouchMath numerals assist students in seeking a deeper understanding of the “structure” of the problem as opposed to finding the answer without the justification of “why.” 8 Look for and express regularity in repeated reasoning. Mathematically proficient students notice if calculations are repeated, and look both for general methods and shortcuts. Particularly when building skills from addition to multiplication and skip counting, repeated reasoning can be instrumental in successful learning acquisition. TouchMath is a multisensory math program, and at its essence trains students to look for repeated reasoning. The program helps make math concepts easier and more accessible for students with different learning styles or learning difficulties. The approach uses auditory, visual, and tactile strategies for understanding numbers and operations. The TouchMath Program allows students the accessibility of conceptual understanding within deeper levels of mathematical complexities. “Teachers teach more than ‘how to get the answer’ and instead support students’ 8 ©2022 ability to access concepts from a number of perspectives so that students are able to see math as more than a set of mnemonics or discrete procedures. Students demonstrate a deep conceptual understanding of core math concepts by applying them to new situations as well as writing and speaking about their understanding.” TouchMath allows students to bridge gaps in prerequisite knowledge necessary to activate conceptual understanding and mathematical discourse. Teaching & Instructional Strategies Model, Lead, Test • I Do, We Do, You Do Systematic or explicit instruction is a carefully planned sequence of instruction that increases the likelihood for students to master the concept. It involves modeling and explicit explanations of new knowledge during direct instruction, providing plenty of opportunities for the student to respond, as well as guided and independent practice. Guided practice is when students and teacher work problems together, with students solving more problems gradually. Independent practice has the student working on their own or in small groups to practice the skills that have been covered. It assumes that the teacher is assessing prior knowledge in order to build on prior learning and is a critical pre-step. Students gain key concepts when there is foundational knowledge that is present in the instructional approach. The term “low floor high ceiling” applies here and means that students can access the instructional materials and instruction from a lower level than the topic is – but with room for expansion through careful conceptual questioning and open-ended inquiry. Explicit or systematic instruction has been cited in the 2021 IES Practice Guide as an effective practice. What does this look like in your TouchMath materials? Start with direct instruction or modeling of the day’s goals. This includes explicitly connecting previously and newly learned material. Have them solve a few of the problems they were successful at from the previous lessons. This is a quick review and lets them start from a position of success and shows them the evolution of the concept or procedure. Systematic instruction also means use the easiest numbers to start — teaching fractions, use 1/4 or 2/3 not 11/15 or 23/36. The goal is to guarantee an easy entry point to the concept. Also start with a concrete example of the concept, pull out those manipulatives. DO NOT REPRODUCE SEF.1.TG Numbers & Operations Level 1 Unit 1 Program Overview The TouchMath Approach: Teaching & Instructional Strategies continued Then move to a more abstract representation of the concept via having them draw the problem, then on to working it with numerals or symbols. Use your Build It, Draw It, Write It template during all 3 phases of the lesson — direct, guided, and independent. During this first phase the teacher is describing and demonstrating with ample verbal descriptions of the daily work. Opportunities for student response are frequent. Make sure to provide fully worked, partially worked, and incorrectly worked examples as appropriate. The next step is to gradually release the lesson to the student with guided practice. This can be sitting with an individual or small group of students or the entire class where you work problems together or have them demonstrate or explain how to solve problems. The use of partially worked problems is a good bridge to having students solve problems. Finally independent practice or sustained rehearsal. This is a strong instructional strategy that is embedded within the TouchMath curriculum, where the student works on their own for a designated period of time. Having students practice routine, computation, and step-by-step processes with teacher feedback is paramount to student success. This can be on the computer with MyTouchMath or activity sheets, and can involve working alone, in pairs, or in a group. The modified Frayer Chart is a strong instructional strategy that can focus on conceptual understanding and learning with both vocabulary and computation. In the middle of the Frayer Chart, a student would write the keyword/concept. Teachers can also model the use of the Frayer Chart when needed if it cannot be completed by the student. The top left is designated for the definition of the keyword. For example, “sum” is the answer to an addition problem. The top right is where a student would create an image or graphical representation of the concept/ keyword. In addition, drawing groups of items together could represent a “sum.” The bottom left side of the Frayer Chart is used for examples, such as 4 + 4 = 8; where 8 denotes the sum. For the non-example, this is similar to error analysis, a student would have to think about how to “break” the concept. With the concept of sum or addition, the non-example could be subtraction problems. Students gain value and much-needed reinforcement when dealing with how to “break” an example, e.g. non-example. The modified Frayer Chart can have several uses, particularly when math journaling, vocabulary review, or concept review. And think See It, Say It, Touch It, Hear It. Download the modified Frayer Chart model template: www.touchmath.com/teacher-tools Response to Intervention Build It, Draw It, Write It Model The Build it, Draw it, Write it model (BIDIWI) utilizes a CRA-approach to helping students understand complex concepts. This multisensory strategy is beneficial for students struggling with mathematics or learning a new concept. In the Build It phase, students use manipulatives that they feel comfortable with, which can be counters or any manipulative. In the Draw It phase, students draw and interpret mathematical models to help with their understanding. The Write It phase is focused around interpreting the modeling and drawing phase using numbers, symbols, or words to describe problems and solutions. Looking carefully at the strategy, you can see the relationship between CRA and BIDIWI, which follows the research-based model of the CRA-Continuum. Download the Build It, Draw It, Write It (BIDIWI) model template: www.touchmath.com/teacher-tools SEF.1.TG Modified Frayer Chart Response to Intervention (RtI) is an early detection, prevention, and support system that attempts to identify and assist struggling students with appropriate levels of intervention. The essential components for implementing a successful RtI framework include high-quality, scientifically based classroom instruction, ongoing student assessment, and Tiered Instruction. The TouchMath Program provides both a support system and multi-level intervention system to assist students who fall within the Tier 1, 2 and 3 levels of the federally mandated Response-to-Intervention framework Tier 1: Students learn at roughly grade level or above, and are the least likely to fall behind or need intervention. This type of intervention is typically done in a whole-class setting. Tier 2: Students lag well behind their peers, demonstrate weak progress on screening and measures, and require some form of intervention. DO NOT REPRODUCE ©2022 9 First Grade Unit 1 Program Overview The TouchMath Approach: Response to Intervention continued Tier 3: Students lag behind their peers by one or more informal assessment is embedded assessment during instruction which can save time and enable teachers to make just-in-time adjustments to instruction. Researchers advocate that students with learning disabilities, particularly in math, require engagement in learning with an application, plenty of feedback, and teaching that correlates with personal learning style. TouchMath provides these strategies with engagement, feedback, and multisensory methods. The study shows (Mays, 2008): Stage 2: Planning years, demonstrate very weak progress on screening measures, and require intensive intervention. • The use of the TouchMath strategy increases computation skills and additionally promotes a computation strategy that students use independently. • 60% of the students met the goal of 100% improvement on computation tasks. • Decreasing errors as students learn the TouchMath strategy and continued use of the program improves student motivation and test scores. • Knowledge of TouchPoints allows ease of use and faster-timed scores. TouchMath has been proven to be an effective RtI intervention tool that will assist in helping students access math curriculum. TouchMath Instructional Cycle Teachers enter the classroom, knowing what they need students to know and be able to do every day. To accomplish that they go through a 3-step cycle that includes using what they know about their students to plan appropriate and effective instructional activities that will help students master content, implement those plans with the right instructional materials, and supports and assess progress allowing them to adjust instruction real time or for the future. The three stages that comprise the instructional cycle are: Stage 1: Assessment In this first stage, teachers conduct an initial assessment to determine what knowledge and skills students are bringing to the lesson. Assessments should include ongoing formal (e.g., standardized tests) and informal (e.g., teacher-made tests, portfolios) to determine students’ entry point. An especially effective form of 10 ©2022 The next stage in the instructional cycle begins with identifying the standards and activities that need to be presented during the time period selected. This information will come from the state and local standards, IEP’s, prior assessment data, etc. Teachers know what they want students to know and be able to do, the evidence-based strategies they will use for instruction, and how they will measure progress. These are written as measurable learning outcomes. Stage 3: Teaching The teaching stage recognizes the importance of using strong research-based instructional practices with the goal of a gradual release of responsibility from teacher to student through a structured process such as systematic instruction. This process includes prior knowledge, presenting new materials and vocabulary, a strong mathematical challenge, feedback, and repetition. From the student’s brain’s perspective, learning — or the storage of information and skills in long term memory — is activated during the learning cycle, It also includes using multisensory and other evidence-based strategies to ensure that students master the content. The Teaching Stage focuses on: • • • • Prior Knowledge: Ensure there is something to connect to Presentation: Initiate the pathway Challenging Task: Activate the pathway Feedback for Improvement: Check that it’s the right pathway • Spaced Repetition: Secure long-term connections by re-using the pathway over a period of time through practice And finally, repeat the Assessment, Planning, and Teaching cycle with a planned assessment; formal, informal, or embedded to determine whether students have met the goals of the teaching stage. This assessment can occur at any time, not just at the end of the teaching stage and the data collected can be used to adjust instruction in real time or be used to plan the next stages of the upcoming cycle of teaching. DO NOT REPRODUCE SEF.1.TG Numbers & Operations Level 1 Unit 1 Program Overview The TouchMath Approach: TouchMath Instructional Cycle continued Response Modes & Standardized Tests The TouchMath program has a variety of response modes to provide students the opportunity to further understand materials in a multitude of conceptual ways. This varying response to problems increases critical thinking and conceptual understanding. By providing students with multiple ways of response, such as multiple-choice, multistep, visual, drawing, and written responses; standardized tests and assessments become easier to complete and help ensure that a student is not penalized for not demonstrating mastery when it is the type of problem they are being asked to solve that is the issue. Unit Implementation Module Instruction Student Activity Sheets The student activity sheets are carefully sequenced, clean, and uncluttered. Artwork is included for instructional purposes. The variety, quality, and quantity of the activities make reinforcement immediately available on an asneeded basis. Frequent skill reviews offer practice before testing. Tests and tracking materials are matched to these skills, providing many opportunities for formative assessment to guide the learning program of the students. The program may be used in total or in part. It is not necessary for every student to complete every activity sheet since learners vary in skill level and the amount of intervention support or reinforcement they need. Print Edition: Use the box and included module tabs for storage — the reproducible masters can also be three-hole drilled if binder storage is preferred. TouchMath Now Edition: Download/print the individual activity sheets you need, when you need them, from any Internet-connected computer or tablet device. Each module begins with an overview and identifies the content clusters — subsets of the featured skill. The module overview explains the activities, presents standards, specifies objectives, identifies basic prerequisites, lists vocabulary words, and suggests manipulatives and/or readily available materials. The left column contains directions and suggested dialogue for the teacher. The right column has color answer key thumbnails and sample activities to be modeled and/or discussed. Module pre- and post-tests begin/end module instruction. Progress monitoring records are included at the beginning of each module. The module concludes with suggestions for differentiated instruction, real world applications, and literature connections. Visual Features Unit, Module, and Cluster Overview Instruction for Guided Practice Instruction for Assessment Teacher’s Guide The spiral bound teacher’s guide offers an introduction to the TouchMath program with a comprehensive overview of the research-backed strategies, suggestions for implementation, and page-by-page activity sheet instruction. The unit overview clearly defines the modules, standards, objectives, vocabulary, and includes useful links to access state curriculum standards, scope and sequence, and additional teacher tools. A comprehensive unit review and post-test follows module 6 instruction with corresponding progress monitoring records. English/Spanish parent/caregiver communication letters and color answer keys are also included in the guide. SEF.1.TG • • Performance Benchmarks Materials Needed Teacher Information • • Students Collaborate in Pairs • Multisensory, Multi-step, Multi-level Directions • B Suggested Dialogue Monitor Students when Recommended Vocabulary Words are Bolded CRA (Concrete-Representational-Abstract) UDL (Universal Design for Learning) SMP (Standards of Mathematical Practice) Instructional Strategies (BIDIWI, Frayer Chart) DO NOT REPRODUCE ©2022 11 First Grade Unit 1 Program Overview Unit Implementation: Teacher’s Guide continued Assessment The lessons in each module begins with a pretest, which gives basic directions for completion. It is recommended that you give little instruction related to the skill before testing. A post-test follows the module instruction at the end of each module. Refer to the module instruction for directions for administering the post-test. You can record results and compare them to the pre-test. Pre- and post-assessment activity sheets are highlighted in magenta throughout the teacher’s guide. Ways to Get the Most Benefit from the TouchMath Program TouchMath Implementation Guide The Implementation Guide will get you up and running with comprehensive program overviews, classroom setup instructions, and information for every manipulative, digital resource, and TouchMath support we offer. TouchMath Implementation Guide: www.touchmath.com/teacher-tools Answer Keys Color answer keys are embedded in the module instruction for a quick reference while planning or presenting the lesson. The code found at the bottom left corner (e.g., SEF.1.55) can be used to record activity sheet scores in TouchMath Hub, our digital tool for student information and reporting. Learn more about TouchMath Hub at www.touchmath.com. A complete unit answer key can also be found at the back of the teacher’s guide in the appendix (see page A1). Differentiated Instruction To meet the varying needs of learners, each module concludes with suggestions for remediation, additional practice, and challenge. These will contribute to higher achievement on the post-test if they are used throughout the instructional process when the need for additional support is evident. The real world applications are examples of where students might come in contact with the skill in their world and are included to ensure that students see the relevance of what they are learning. Literature connections include age-appropriate books, short stories and poems that help support the lessons within each module. TouchMath Fidelity Checklist We know from research that the level to which a program is implemented as designed, the fidelity of implementation matters. If you compare programs that are implemented to programs that are not, the difference in the results can be 2 to 3 times larger. (Durlak & DuPre, 2008). A user of TouchMath should: • Be adequately trained. • Adhere to the instructional procedures of the practice or program (e.g., follow the script, implement among groups of the correct size). • Implement the practice or program as frequently as recommended (e.g., daily, three times per week). • Implement the practice or program for the recommended amount of time. • Skillfully implement the instructional procedures. Please use your TouchMath Fidelity of Implementation Checklist as a “look for” list to ensure you are using all of the components in the most effective way in order to increase student success in mastering math. Fidelity of Implementation Checklist: www.touchmath.com/teacher-tools Where to Start • • • • • • • • • • • Review the Fidelity of Implementation checklist. Send home the parent/caregiver letter. Ensure students know the Touching/Counting Patterns. Gather the materials needed. Administer the unit pre-test. Record the results on the Progress Monitoring Record. Determine placement in the unit based on the results. Administer the module pre-test. Record the results on the Progress Monitoring Record. Begin instruction. Assess regularly to ensure progress. 12 ©2022 Parent/Caregiver Letter Help engage parents/caregivers in their students math activities by introducing them to the TouchMath program. The letter is available in both English and Spanish and is designed to be copied/printed on your school letterhead. DO NOT REPRODUCE Caregiver letters in English or Spanish: www.touchmath.com/teacher-tools SEF.1.TG Numbers & Operations Level 1 Unit 1 Program Overview Unit Implementation: Ways to Get the Most Benefit continued TouchPoints Provide explicit instruction to master the Touching/ Counting Patterns. Students will use them at the level that supports their learning: kinesthetic, visual, or cues. Touching/Counting Pattern instruction: www.touchmath.com/numerals Progress Monitoring Record student scores for activity sheets and/or preand post-tests as an aid for a student’s IEP. Progress Monitoring Records are included at the start of each module within this guide. Digital versions (Excel format) are also available on the TouchMath website. Progress Monitoring Records: www.touchmath.com/teacher-tools Manipulatives Integrate the use of concrete materials into the activities. TouchMath hands-on manipulatives: www.touchmath.com/manipulatives Alternatively, TouchMath SE activity sheet scores can also be recorded in TouchMath Hub, our digital tool for student information and reporting. Learn more about registration options at www.touchmath.com. Alignments Activity Sheets Use only those that are needed to advance the learning of individual students. Use alignment documents to correlate TouchMath lessons with state curriculum standards and/or to other core math programs. Practice State and core math alignments: www.touchmath.com/alignments Use enough activity sheets to provide meaningful repetition of the skill corresponding to the developmental level of the students. Scope and Sequence Extra Support Schedule a parent volunteer or paraprofessional to work with small groups or individuals who need more experience with the skill. Use to chart the course for students in primary classrooms in general education, in intervention programs, and in IEPs for special education learners. Vocabulary Use the words in bold type in direct math instruction and informal communication. Reinforce them in the instructional strategies. Cue words are included in bold type in the word problems. TouchMath Scope and Sequence: www.touchmath.com/teacher-tools Equation Repetition Repeat the problems and solutions orally to increase fluency with the facts. Pre- and Post-tests Use pre-test results to determine placement in the module. Use the post-test and differentiated instruction to ensure mastery and/or application before proceeding to the next module. SEF.1.TG DO NOT REPRODUCE TouchMath Support Customer Service 1-800-888-9191 customerservice@touchmath.com Product and Sales 1-855-929-0880 sales@touchmath.com ©2022 13 First Grade Unit 1 Unit Overview Unit 1: Numbers & Operations Level 1 The goal of TouchMath SE First Grade Unit 1 is to review the concepts of addition and subtraction within 9. The unit begins with extending the counting sequence to 120. These activities are scaffolded both in content (each decade is presented separately) and in practice (recognizing, tracing, and writing). The scaffolding is integrated to include counting on from any number, finding missing numbers, and saying the numbers in sequence. The multi-sensory TouchMath approach is reinforced throughout the practice, ensuring that students see, say, touch, and write the numerals. Once the rote learning of the sequence is mastered, association of number and numeral using TouchPoints follows as a prerequisite strategy for addition and subtraction. Five ways to represent numbers is modeled as students move through the concrete-representational-abstract sequence to build a foundation for number sense. The Touching/Counting Patterns are repeated until they are an integral part of counting. The addition and subtraction review begins with sums within 5, then differences within 5. The Touching/Counting Patterns are the primary strategy in transitioning from objects to numerals. Understanding that addition is the putting together of sets of objects and subtraction is the taking away a part from the set of objects is basis of the operations. The review is scaffolded to addition and subtraction within 9, first separately and then together. Backward counting is encouraged using the TouchPoints on the subtrahend. Again, a five-step process is used to build the concept. The process begins with removing objects from a set, to backward counting from the whole to the remaining part, to using TouchPoints. Solving for unknowns, comparisons, and word problems are included throughout the guided practice. Vertical presentation of equations is introduced. Developing visual cues (e.g., highlighting the operation) is structured to implement the TouchMath philosophy of creating supports to ensure understanding and success. Teacher Practice: Counting • TouchPoints • Addition • Subtraction Review the TouchMath Touching/Counting Patterns and approaches for Addition & Subtraction with video lessons and our downloadable Teacher Practice Guide. www.touchmath.com/video-training Access Code: touchpoint123 State and core math alignments: www.touchmath.com/alignments 16 ©2022 DO NOT REPRODUCE TouchMath Scope and Sequence: www.touchmath.com/teacher-tools SEF.1.TG Numbers & Operations Level 1 Unit 1 Unit Overview Objectives 1. Count orally to 120, forward and backward 13. Compare expressions with sums and differences 2. Count on from any number 14. Solve word problems using rebus 3. Identify missing numbers in sequence 15. Transfer understanding to everyday examples 4. Use C-R-A to associate objects, pictures, and numbers 16. Relate addition and subtraction to counting 5. Use TouchPoints and the Touching/Counting Patterns to associate quantities 17. Apply TouchPoints on the lesser addend and the subtrahend 6. Compare numbers with different representations 7. Demonstrate addition and subtraction in multiple ways 18. Use strategies and relationships to find sums and differences 8. Relate addition and subtraction 9. Apply TouchPoints on both numerals in both operations 10. Use TouchPoints and visual cues as strategies 19. Solve for a missing addend as a strategy for finding an unknown 20. Create stories and/or number sentences for equations 11. Solve for unknowns 12. Demonstrate and apply understanding of equality using true/false Vocabulary • • • • • • • • • • • • • • • • add addend altogether associate clues column compare comparisons count backward count on diamond difference digits domino dominoes double SEF.1.TG • • • • • • • • • • • • • • • • equal to (=) equation even false greater greater than (>) in all left lesser location maze minus missing numbers number bonds number family odd • • • • • • • • • • • • • • • • operation signs pair part pattern Pictorial TouchPoints plus quantities relationship remain represent representations sequence solution solve stacked subtract DO NOT REPRODUCE • • • • • • • • • • • • sum take away total Touching/Counting Pattern TouchPoints trace true unknowns vertical whole word problems zero ©2022 17 Numbers & Operations Level 1 Unit 1 Unit Review & Post-test Activity Sheets 158–165 ASSESSMENT Numbers & Operations 1 Review Name 121 122 123 124 125 Activity Sheet 158 Instruction 1. 158 146 147 148 149 150 2. • Rows 1–3: 179 180 181 182 183 3. POINT to and SAY the number. COUNT ON. 4. SAY and WRITE the numbers. Row 4: SAY and TRACE the number names. TOUCH and SAY the TouchPoints with pictures. Use the Touching/Counting Pattern. 7 9 8 seven eight nine SEF.1.158 DRAW a line to connect TouchPoints with pictures to the number name. ©2022 SEF.1.158 * & ( Numbers & Operations Level 1 Review 158 TOUCH and SAY the TouchPoints. Use the Touching/Counting Pattern. DRAW a line to connect the number name to the number with TouchPoints. ASSESSMENT Numbers & Operations 1 Review Activity Sheet 159 Instruction • 5. 159 Rows 5–9: 6. Fill in the operation sign. TOUCH, COUNT, and SAY the TouchPoints on the first number. SAY the operation. 7. 8. TOUCH, COUNT On or COUNT backward the TouchPoints on the second number. 9. TOUCH the sign and SAY equals. SAY and WRITE the solution. @ ! # @ # SEF.1.159 ©2022 READ the equation. SEF.1.TG $ # % # $ Name DO NOT REPRODUCE SEF.1.159 2 4 2 5 1 Numbers & Operations Level 1 Review ©2022 159 163 First Grade Unit 1 Unit Review & Post-test Activity Sheets 158–165 ASSESSMENT Numbers & Operations 1 Review 10. Activity Sheet 160 Instruction • 160 Rows 10–11: SAY the greater number. 11. @ 5 Name 3 $ 5 9 4 5 8 9 12. 0123456789 9 0 TOUCH the sign. SAY add. COUNT ON. Use the TouchPoints 13. TOUCH and SAY equals. 14. SAY and WRITE the sum. 9 6 * 4 s 15. Fill in the bubble that matches. 6 s in the How many Row 12: SEF.1.160 SAY and TRACE the 9. ©2022 SEF.1.160 . 2 1 2 s on the . s are there altogether? 1 2 4 2 7 8 Numbers & Operations Level 1 Review s s 160 TRACE the arrow. COUNT backward. WRITE the number. TRACE the arrow. COUNT backward. Complete the row. Row 13: TOUCH and SAY the first number. TOUCH the sign and SAY subtract. TOUCH and COUNT backward on the TouchPoints. TOUCH and SAY equals. SAY and WRITE the difference. Fill in the bubble that matches. Row 14: TOUCH and SAY the first number. TOUCH the sign and SAY subtract. Find and WRITE the unknown. TOUCH and SAY equals 2. Fill in the bubble that matches the unknown. Row 15: READ and solve the word problem. Fill in the bubble that matches. 164 ©2022 DO NOT REPRODUCE SEF.1.TG Numbers & Operations Level 1 Unit 1 Unit Review & Post-test Activity Sheets 158–165 ASSESSMENT Numbers & Operations 1 Review Activity Sheet 161 Instruction • 16. 161 Rows 16–17: 17. Solve. Use strategies. WRITE the missing number. 18. Fill in the bubble that matches. 19. Rows 18–19: Find the sum. Compare. Name 7 @ 9 8 9 9 s 4 5 5 4 6 ! 7 8 0 9 20. 8 Fill in the bubble that matches. s on a How many Row 20: . 3 s fall off the s are left on the SEF.1.161 ©2022 READ and solve the word problem. SEF.1.161 . ? 4 5 Numbers & Operations Level 1 Review s s 161 Fill in the bubble that matches. ASSESSMENT Numbers & Operations 1 Post-test Name 159 160 161 162 163 1. Activity Sheet 162 Instruction 162 187 188 189 190 191 2. • Rows 1–3: 195 196 197 198 199 3. POINT to and SAY the number. COUNT ON. 4. SAY and WRITE the numbers. Row 4: SAY and TRACE the number names. TOUCH and SAY the TouchPoints with pictures. Use the Touching/Counting Pattern. DRAW a line to connect TouchPoints with pictures to the number name. 6 8 9 nine six eight SEF.1.162 ©2022 SEF.1.162 * ( ^ Numbers & Operations Level 1 Post-test 162 TOUCH and SAY the TouchPoints. Use the Touching/Counting Pattern. DRAW a line to connect the number name to the number with TouchPoints. SEF.1.TG DO NOT REPRODUCE ©2022 165 First Grade Unit 1 Unit Review & Post-test Activity Sheets 158–165 ASSESSMENT Numbers & Operations 1 Post-test Activity Sheet 163 Instruction • # $ % $ % 5. 163 Rows 5–9: 6. Fill in the operation sign. TOUCH, COUNT, and SAY the TouchPoints on the first number. 7. SAY the operation. 8. TOUCH, COUNT On or COUNT backward the TouchPoints on the second number. 9. TOUCH the sign and SAY equals. SAY and WRITE the solution. @ ! @ @ ! SEF.1.163 ©2022 READ the equation. SEF.1.163 ASSESSMENT Numbers & Operations 1 Post-test 10. Activity Sheet 164 Instruction • Name 164 Rows 10–11: SAY the greater number. 11. 4 @ 5 3 3 2 4 Numbers & Operations Level 1 Post-test 163 Name ! 5 5 7 4 5 7 8 12. 0123456 6789 0 TOUCH the sign. SAY add. COUNT ON. Use the TouchPoints 13. TOUCH and SAY equals. 14. SAY and WRITE the sum. 9 7 ^ 3 s 15. Fill in the bubble that matches. 5 s in the How many Row 12: SEF.1.164 ©2022 SAY and TRACE the 9. SEF.1.164 . 3 3 4 s in the 3 4 3 4 . s are there altogether? 2 8 Numbers & Operations Level 1 Post-test s s 164 TRACE the arrow. COUNT backward. WRITE the number. TRACE the arrow. COUNT backward. Complete the row. Row 13: TOUCH and SAY the first number. TOUCH the sign and SAY subtract. TOUCH and COUNT backward on the TouchPoints. TOUCH and SAY equals. SAY and WRITE the difference. Fill in the bubble that matches. 166 ©2022 DO NOT REPRODUCE SEF.1.TG Numbers & Operations Level 1 Unit 1 Unit Review & Post-test Activity Sheets 158–165 Row 14: TOUCH and SAY the first number. TOUCH the sign and SAY subtract. Find and WRITE the unknown. TOUCH and SAY equals 2. Fill in the bubble that matches the unknown. Row 15: READ and solve the word problem. Fill in the bubble that matches. ASSESSMENT Numbers & Operations 1 Post-test Activity Sheet 165 Instruction • 16. 165 Rows 16–17: 17. Solve. Use strategies. WRITE the missing number. 18. Fill in the bubble that matches. 19. Rows 18–19: Find the sum. Compare. Name 6 # 9 8 9 8 s 4 4 3 4 7 @ 8 5 0 5 20. 6 Fill in the bubble that matches. s on the How many Row 20: . 2 s go into a s are left on the SEF.1.165 ©2022 READ and solve the word problem. SEF.1.165 ? . 8 4 Numbers & Operations Level 1 Post-test s s 165 Fill in the bubble that matches. SEF.1.TG DO NOT REPRODUCE ©2022 167