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ccs332-app-development-unit-4-cross-platform-development

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CCS332 App Development UNIT 4 Cross Platform
development
App Development (Karpagam Academy of Higher Education)
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CCS332 APP DEVELOPMENT
UNIT 4
4.1. Cross platform app
A cross-platform app is a software application that can run on multiple operating systems or
platforms, such as Android, iOS, Windows, and more. Instead of creating separate versions of
the app for each platform, cross-platform development allows developers to write a single
codebase that can be used to create the app for multiple platforms. This can save time, effort,
and resources, as the same code can be reused across different devices. Various frameworks
and tools, like React Native, Flutter, and Xamarin, facilitate the development of crossplatform apps.
4.2. Benefits of cross platform app
Cross-platform app development offers several benefits:
1. Cost Efficiency: Developing a single codebase that works on multiple platforms
reduces development costs compared to creating separate apps for each platform.
2. Time Savings: Writing code once and deploying it across various platforms saves
time, as developers don't need to rewrite the entire app for each platform.
3. Consistent User Experience: Cross-platform tools aim to provide a consistent look
and feel across different platforms, maintaining a unified user experience.
4. Faster Development: Rapid development is possible due to code sharing and quicker
iterations, helping apps reach the market faster.
5. Easier Maintenance: Maintaining a single codebase simplifies updates and bug fixes,
reducing the complexity of managing multiple code repositories.
6. Wider Reach: Your app can reach a larger audience by being available on multiple
platforms, increasing potential user engagement.
7. Access to Native Features: Many cross-platform frameworks allow access to native
device features, enabling developers to create apps with native-like performance and
capabilities.
8. Team Collaboration: Since developers work on a single codebase, collaboration
among team members becomes more efficient.
9. Reduced Learning Curve: Developers can use familiar languages and tools, making it
easier to transition from one platform to another.
10. Cost-Effective Prototyping: Cross-platform development is great for quickly
prototyping an idea before investing in platform-specific development.
11. Resource Optimization: Shared codebase means fewer resources are needed for
development, leading to efficient resource utilization.
However, it's important to note that cross-platform development might not always provide the
same level of performance or access to all platform-specific features as native development.
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UNIT 4
The choice between cross-platform and native development should be based on the specific
needs of the project and the desired trade-offs.
4.3. Criteria for creating cross platform app
Creating a cross-platform app involves careful consideration of various factors to ensure a
successful and efficient development process. This article will delve into the key criteria that
developers should evaluate when embarking on a cross-platform app development journey.
1. Project Goals and Scope: Begin by defining the goals and scope of your app. Understand
the target audience, app purpose, and core features. This clarity will guide decisions
throughout development.
2. Platform Support: Research the platforms you intend to support, such as iOS, Android, and
potentially others like Windows or web browsers. Choose a framework that aligns with your
desired platform coverage.
3. Framework Selection: Evaluate cross-platform frameworks like React Native, Flutter,
Xamarin, or others. Consider factors such as programming language, performance,
community support, and the ability to access native features.
4. User Experience and Design: Design a user-friendly interface that adapts well to different
platforms. Ensure consistent branding and usability across all devices.
5. Native Feature Access: Check whether the chosen framework allows access to native
device features like camera, GPS, sensors, and notifications. This ensures a rich user
experience.
6. Performance: Performance is critical for user satisfaction. Assess how well the framework
optimizes app speed and responsiveness on different devices.
7. Code Reusability: A primary advantage of cross-platform development is code reusability.
Evaluate how much code can be shared across platforms and how much needs to be platformspecific.
8. Development Team Expertise: Consider the skills of your development team. If they are
more proficient in certain languages or frameworks, that might influence your decision.
9. Third-Party Library Support: Check if the framework supports essential third-party
libraries or tools that your app might need. These could include libraries for analytics,
payment processing, or networking.
10. Customization and Flexibility: Determine how much customization and flexibility the
chosen framework provides. Some frameworks might limit certain design or interaction
possibilities.
11. Testing and Debugging: Ensure the framework provides efficient testing and debugging
tools for both the shared code and any platform-specific code.
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CCS332 APP DEVELOPMENT
UNIT 4
12. Deployment and Updates: Understand the process of deploying updates to the app across
different platforms. Consider ease of deployment and whether platform-specific app store
guidelines need to be followed.
13. Community and Documentation: A strong developer community and comprehensive
documentation can be invaluable for troubleshooting and sharing insights.
14. Budget and Resources: Evaluate the financial and human resources available for the
project. Cross-platform development can save costs, but consider potential licensing fees and
additional development time.
15. Scalability: Consider the app's potential for growth. Will the chosen framework
accommodate future feature additions and updates?
16. Performance on Different Devices: Test the app's performance on various devices and
screen sizes to ensure a consistent user experience.
17. Security: Evaluate the security features and vulnerabilities of both the framework and any
third-party libraries used in the app.
18. App Maintenance: Consider the long-term maintenance aspects of the app. How easy will
it be to update and maintain the app across different platforms?
19. Backup Plan: Have a backup plan in case the chosen framework doesn't meet your
expectations. Consider the possibility of transitioning to a different framework or even native
development.
20. Legal and Licensing Considerations: Ensure you're complying with all legal and licensing
requirements of the chosen framework and any third-party tools you use.
In conclusion, developing a cross-platform app requires a well-rounded understanding of
your project's goals, platform requirements, user experience considerations, and the
capabilities of various cross-platform frameworks. Careful evaluation of these criteria will
pave the way for a successful and efficient cross-platform app development journey.
4.4. Tools for creating cross platform app
There are several popular tools and frameworks available for creating cross-platform apps.
Here are some of the most widely used ones:
1. React Native: Developed by Facebook, React Native uses JavaScript and React to
build cross-platform apps that render native components. It allows for efficient code
reuse and provides access to native device APIs.
2. Flutter: Created by Google, Flutter uses the Dart programming language to build apps
with a single codebase for iOS, Android, web, and desktop. It provides a rich set of
customizable UI widgets and has a strong focus on delivering a consistent and
performant experience.
3. Xamarin: Owned by Microsoft, Xamarin uses C# and .NET to build cross-platform
apps. It allows developers to share a significant amount of code while providing
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UNIT 4
access to native APIs. Xamarin.Forms simplifies UI development, and
Xamarin.Native offers more control and customization.
4. Ionic: Built on top of Angular and Apache Cordova, Ionic lets you create crossplatform apps using web technologies such as HTML, CSS, and JavaScript. It
provides a wide range of pre-designed UI components and integrates well with native
features through Cordova plugins.
5. PhoneGap (Apache Cordova): PhoneGap allows you to use web technologies to
create mobile apps that run on various platforms. It wraps your web app into a native
container, providing access to device features through plugins.
6. NativeScript: NativeScript enables you to use JavaScript, TypeScript, or Angular to
create native mobile apps for iOS and Android. It provides direct access to native
APIs and UI components, allowing for high levels of customization.
7. Unity: While often associated with game development, Unity can also be used to
create interactive and visually rich cross-platform apps. It supports iOS, Android,
web, and more.
8. Adobe PhoneGap Build: This cloud-based service by Adobe simplifies the
compilation of PhoneGap apps. It allows you to build and package your app without
the need for installing SDKs locally.
9. Appcelerator Titanium: Appcelerator Titanium allows you to build native apps using
JavaScript. It provides a range of platform-specific APIs and lets you create crossplatform apps with a native feel.
10. Corona SDK: Ideal for 2D game development, Corona SDK uses Lua programming
language and supports iOS, Android, and even desktop apps.
When choosing a tool, consider factors such as your team's expertise, the complexity of your
app, performance requirements, access to native features, and the overall user experience you
aim to deliver. Each tool has its strengths and weaknesses, so it's important to select the one
that best aligns with your project's goals and technical considerations.
4.5. Cons of cross platform app
While cross-platform app development offers various benefits, there are also some potential
drawbacks and challenges to consider:
1. Performance: Cross-platform apps may not achieve the same level of performance as
native apps, particularly for graphics-intensive or resource-heavy applications. The
additional layer of abstraction can sometimes result in slower performance compared
to fully native apps.
2. User Experience: Achieving a consistent and native-like user experience across
different platforms can be challenging. Some UI elements might not behave exactly as
expected on all devices, leading to a less polished user experience.
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UNIT 4
3. Access to Native Features: While cross-platform frameworks provide access to many
native features, there might be certain advanced or platform-specific functionalities
that are harder to implement or not available at all.
4. Customization and Flexibility: Cross-platform frameworks often prioritize code
reusability over full customization. This can limit your ability to create highly tailored
user interfaces or interactions.
5. Learning Curve: Developers familiar with native development might need to learn
new tools, languages, or frameworks when switching to cross-platform development,
potentially increasing the learning curve.
6. Dependency on Frameworks: Cross-platform development relies on frameworks that
are maintained by third parties. If the framework you choose becomes outdated, lacks
support, or doesn't keep up with platform updates, it could lead to compatibility and
maintenance issues.
7. Debugging and Troubleshooting: Identifying and fixing bugs in cross-platform apps
can sometimes be more complex due to the additional layer of abstraction between
your code and the native platform.
8. Size of the App: Cross-platform apps might have larger file sizes due to the inclusion
of frameworks and libraries required to bridge the gap between different platforms.
9. Complexity: While cross-platform development aims to simplify the process, working
with one codebase that needs to cater to multiple platforms can sometimes introduce
its own complexity.
10. Lack of Platform-Specific Feel: Despite efforts to provide a consistent user
experience, cross-platform apps might not fully capture the unique design patterns and
behaviors of each platform, leading to a less native feel.
11. Release Cycles: Depending on the framework and platform updates, cross-platform
apps might need to wait for the framework to support new features or changes
introduced in the latest OS versions.
12. Vendor Lock-In: Using a particular cross-platform framework might result in vendor
lock-in, making it difficult to switch to another framework or to native development
in the future.
13. Performance Optimization Challenges: Fine-tuning performance for cross-platform
apps can be more challenging, as you need to consider differences in how the code is
interpreted on different platforms.
In summary, while cross-platform development can save time and resources, it's important to
weigh the benefits against these potential drawbacks. The choice between cross-platform and
native development should be based on the specific needs of your project, your target
audience, the complexity of your app, and your willingness to compromise on certain aspects
of performance and user experience.
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UNIT 4
4.6. Popular cross platform app development frame works
Some popular cross-platform app development frameworks that developers frequently use to
build apps for multiple platforms:
1. React Native: Developed by Facebook, React Native is a widely used framework that
allows developers to build mobile apps using JavaScript and React. It provides a nearnative experience by rendering components using native APIs.
2. Flutter: Developed by Google, Flutter uses the Dart programming language to create
visually rich and performant apps for iOS, Android, web, and desktop. It offers a set
of customizable widgets and a hot reload feature for rapid development.
3. Xamarin: Owned by Microsoft, Xamarin allows developers to create cross-platform
apps using C# and .NET. It provides access to native APIs and supports both
Xamarin.Forms for shared UI and Xamarin.Native for platform-specific UI.
4. Ionic: Built on Angular and Apache Cordova, Ionic lets developers create apps using
web technologies such as HTML, CSS, and JavaScript. It comes with a library of predesigned UI components and integrates well with Cordova plugins.
5. PhoneGap (Apache Cordova): PhoneGap allows developers to create mobile apps
using HTML, CSS, and JavaScript. It wraps the web app into a native container and
provides access to device features through plugins.
6. NativeScript: NativeScript enables developers to build native apps using JavaScript,
TypeScript, or Angular. It offers direct access to native APIs and UI components,
allowing for high customization.
7. Appcelerator Titanium: Appcelerator Titanium enables developers to create native
apps using JavaScript. It supports iOS, Android, and other platforms and provides
access to platform-specific APIs.
8. Qt: Qt allows developers to create cross-platform apps using C++ and QML. It is
known for its high-performance capabilities and supports various platforms, including
mobile, desktop, and embedded systems.
9. Unity: While primarily used for game development, Unity can also create interactive
apps for various platforms. It supports iOS, Android, web, and more.
10. Kivy: Kivy is an open-source Python framework that allows developers to build
multitouch applications for various platforms, including iOS, Android, and Windows.
These frameworks offer various features and trade-offs, so your choice should align with
your project's goals, your development team's expertise, the app's complexity, and the desired
user experience. It's recommended to thoroughly research and evaluate these frameworks
before making a decision.
4.7. Simple application development in step by step using flutter
step-by-step guide to creating a simple application using Flutter:
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UNIT 4
Step 1: Setup and Installation
1. Install Flutter and set up your development environment by following the official
Flutter installation guide: https://flutter.dev/docs/get-started/install
Step 2: Create a New Flutter Project
1. Open your terminal or command prompt.
2. Navigate to the directory where you want to create your project.
3. Run the command: flutter create simple_app
4. This will create a new Flutter project named "simple_app."
Step 3: Navigate to the Project Directory
1. In the terminal, navigate to the "simple_app" directory: cd simple_app
Step 4: Edit the Main Dart File
1. Open the "lib/main.dart" file in your preferred code editor.
Step 5: Modify the Main Dart File
1. Replace the code in "lib/main.dart" with the following:
import 'package:flutter/material.dart';
void main() {
runApp(MyApp());
}
class MyApp extends StatelessWidget {
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Simple App',
home: Scaffold(
appBar: AppBar(
title: Text('Simple App'),
),
body: Center(
child: Text('Hello, Flutter!'),
),
),
);
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UNIT 4
}
}
Step 6: Save and Run the App
1. Save your changes in the code editor.
2. In the terminal, ensure you are still in the "simple_app" directory.
3. Run the command: flutter run
4. This will start the app on a connected emulator or device. You should see a simple app
with an app bar and centered text saying "Hello, Flutter!"
Congratulations, you've just created a simple Flutter app! You can continue exploring
Flutter's widgets and features to build more complex and interactive applications.
4.8. Simple application development in step by step using xamarin
Step 1: Install Visual Studio and Xamarin
1. Install Visual Studio (Windows) or Visual Studio for Mac (macOS) if you haven't
already.
2. During the installation, select the "Mobile development with .NET" workload, which
includes Xamarin.
Step 2: Create a New Xamarin Project
1. Open Visual Studio.
2. Click on "Create a new project."
3. Search for "Mobile App (Xamarin.Forms)" in the project templates.
4. Choose the "Mobile App (Xamarin.Forms)" template and click "Next."
5. Name your project and choose a location to save it. Click "Create."
Step 3: Select Project Options
1. Choose the project template (Blank, Master-Detail, etc.) and target platforms
(Android, iOS, UWP) you want to support. Click "Create."
Step 4: Design the User Interface
1. Open the MainPage.xaml file under the "Views" folder.
2. Design your user interface using XAML. For example:
<?xml version="1.0" encoding="utf-8" ?>
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<ContentPage xmlns="http://xamarin.com/schemas/2014/forms"
xmlns:x="http://schemas.microsoft.com/winfx/2009/xaml"
x:Class="SimpleApp.MainPage">
<StackLayout>
<Label Text="Hello, Xamarin!" HorizontalOptions="CenterAndExpand"
VerticalOptions="CenterAndExpand" />
</StackLayout>
</ContentPage>
Step 5: Code-Behind for MainPage
1. Open the MainPage.xaml.cs file.
2. You can add functionality and logic to the page using C#.
using Xamarin.Forms;
namespace SimpleApp
{
public partial class MainPage : ContentPage
{
public MainPage()
{
InitializeComponent();
}
}
}
Step 6: Run the App
1. Set the desired target platform (Android, iOS, or UWP) and an emulator or physical
device.
2. Press the "Start" button to build and run the app.
3. You'll see the app running on the selected platform, displaying the "Hello, Xamarin!"
label.
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