BMMA PROJECT BRIEF AND CONTENT DEVELOPMENT (MOBILE APP) CAPSTONE PROJECT TITLE VIRTOME: Voice Integrated Digital Book for Reading Comprehension Improvement among Grade Six Students of Balucuc Elementary School NAME OF GROUP MEMBERS Alcanar, John Kenneth M. Banag, Jomar H. Canlas, Lawrence I N. Cruz, Mark Andre F. NAME OF CAPSTONE PROJECT ADVISER NAME OF CAPSTONE PROJECT COORDINATOR Berthrand Kerwin T. Sevilla Signature over printed name RV Cyrille D. Merto Signature over printed name MEDIUM Mobile Application CAPSTONE PROJECT DESCRIPTION The voice-integrated reading book designed in this capstone project has the potential to significantly improve reading comprehension in children and provide a more engaging and effective tool for learning to read. The results of this capstone project will provide valuable insights into the effectiveness of voiceintegrated reading books for improving reading comprehension in children. By developing a more engaging and effective tool for improving reading comprehension skills, we can help children succeed academically and in their future endeavors. CAPSTONE PROJECT SUMMARY A Voice Integrated Digital Book for the Improvement of Reading Comprehension in grade six students that use voice recognition technology to incorporate digital books and increase reading comprehension. The project most likely entails the creation of a voice recognition-enabled digital book platform and an analysis of how effectively this strategy enhances the reading comprehension of students. The summary of the project would be that it attempted to increase the reading comprehension of grade six pupils by employing the technology of voice recognition on a digital book platform. To achieve our main objective, the researchers first conducted a literature review to gain an understanding of the current state of reading comprehension programs and technologies and to identify key features that could be incorporated into our design. Then the researchers created a voice-integrated reading book prototype using speech recognition and custom software, which we will test with a group of children. The application's effectiveness will be assessed through a pre-test and post-test design in which users will complete a reading comprehension assessment before and after using the application. The researchers will gather data on their reading comprehension progress as well as feedback on the book's BMMA PROJECT BRIEF AND CONTENT DEVELOPMENT (MOBILE APP) usability and effectiveness. The book will give children real-time feedback and guidance on their reading comprehension skills while allowing them to practice at their own pace. Furthermore, children expressed high levels of satisfaction with the book, describing it as engaging and assisting them in feeling more confident in their reading abilities. The project's methodology may involve creating voice-integrated interactive digital novels that would be pilot-tested with sixth-grade students. To evaluate the efficiency of the digital books with voice integration, the teachers may assign the students to read the digital books and then respond to comprehension questions. This method aids in measuring how well the digital books improve readers' comprehension abilities. The project summary's results section would provide information on the test's findings, including any modifications to the students reading comprehension scores. Along with a review of the digital book's usability and user-friendliness, the report ought to include the opinions of the students who took part in the trial. Voice-integrated digital books can be a valuable tool for improving reading comprehension, especially for individuals with reading difficulties to enhance their reading. It provide an alternative way of interacting with text that can be beneficial to create a multisensory learning experience. The technology can be used in different ways such as independent reading practice, in combination with other reading strategies and tools, or in educational settings to support literacy development. It's important to note that it's not a one-size-fits-all solution, and it should be used in combination with other reading strategies and tools to achieve the best results. PROBLEM/CHALLENGE TO BE SOLVE OR CURRENT SITUATION TO IMPROVE One of the main challenges facing of grade six students at Balucuc Elementary School in the municipality of Apalit Pampanga from the previous years, is the increasing level of instructional and frustrated students are lack of ability to effectively comprehend and retain the content of a story they are reading based on the previous Phil-IRI test that the school conducted. The school and the teachers already used a different methods to improve the reading comprehension level of the students especially when the pandemic happens where the interaction with the students are also limited. This can be particularly challenging for struggling readers, who may have difficulty with decoding or vocabulary where most of them has a limited gadgets to use in their online classes. As a result, many readers struggle to fully understand and engage with the material they are reading, which can lead to frustration and a lack of motivation to continue reading and learning. Furthermore, traditional reading tools and strategies, such as re-reading or taking notes or any traditional learning style, can be time-consuming and may not be effective for all readers. There is a need for a tool that can assist readers in understanding and retaining the content of a story in a more efficient and effective manner. The voice-integrated reading book aims to address this problem by utilizing speech recognition technology to provide real-time audio support as reader’s progress through a book. By providing audio feedback on comprehension, the system aims to help readers better understand and retain the content of a story, making reading more accessible and enjoyable for all. PROJECT OBECTIVE/S General: To explore how effective technological tools are when used to teach and learn English reading comprehension in sixth graders at Balucuc Elementary School. BMMA PROJECT BRIEF AND CONTENT DEVELOPMENT (MOBILE APP) Specific: • To determine the extent to which the use of voice integrated reading books is effective in improving students' reading comprehension through words recognition accuracy, number of seconds\minutes in reading, and number of correct answers. • To critically investigate the use of voice integrated reading books and its applications in education as a supplement for regular classroom environment. • To understand the effects of voice integrated reading books on student’s behavior while implementing the reading activities. TARGET USERS The target users for a project on voice-integrated reading books to improve reading comprehension could include: • • • Grade six students who may be required to read and comprehend a wide range of texts as part of their coursework. Struggling readers, who may have difficulty with decoding, vocabulary, or other language skills and may benefit from additional support and assistance with comprehension. Specifically, this study will apply to ten children in grade six level of Balucuc Elementary School at Apalit Pampanga with Instructional and frustration level of reading comprehension in previous Phil-IRI reading test. BMMA PROJECT BRIEF AND CONTENT DEVELOPMENT (MOBILE APP) COMPETITOR ANALYSIS Local: One of the possible local competitors that Virtome has is Kwentong Pambata it is an application that is made for Filipino children to read Filipino short stories, legends, epic, fables and parables. To analyze its competitor the research has researched and downloaded the app to gather some information and these are the strengths and weaknesses of Kwentong Pambata: Strengths: • This will be helpful for children who love to read. • This will teach Filipino children to love our own stories and appreciate it. • The app has an interactive reading style. • This will help parents to teach their children Filipino language and speak by using their mother tongue. • It has 4.7 stars reviews and more than 100,000 downloads on google playstore. Weaknesses: • The audio in each story is incomprehensible, and the words are mispronounced. Instead of using Filipino language to tell the stories, the app uses an American accent. • The app contains numerous advertisements, which disrupted the children's reading. • The app was always forced to close. • The app uses text-to-speech which the emotions while reading the stories are missing. The font choices are difficult to understand, which will confuse readers, particularly children who are just learning to read. BMMA PROJECT BRIEF AND CONTENT DEVELOPMENT (MOBILE APP) International: One competitor that the proponents think and have researched about is Yap Books. This is an application that is especially made for children to read and it innovates the traditional reading book. In order to analyze its competitor, the researchers watch and tried to download the application and these are the strengths and weaknesses of Yap Books: Strengths • It offers a variety of activities that children can enjoy • It is colorful and appealing to the eyes. • By utilizing and using this app children’s will be able to love reading. • This is an innovative way of traditional books that children can enjoy. • The app can help both teachers and students in terms of giving homework’s and feedbacks. Weakness • The app is not easy to navigate. As we viewed and watches videos about Yap Books it is seen there that it is there are so many things children can do to be able to watch or study. • It is only accessible and downloadable through tablet and iPad. Which means that the school or parents needed to invest in a tablet or iPad to be able to use the application. • This app is not friendly to those children who doesn’t know how to uses a tablet and who don’t know how to scroll and swipe. Parents or teachers should always beside their children to help them choose the stories they needed and we all know that parents allow their children to watch because they have to do household chores and others, which they will be interrupted since once one story or activity is done, they have to teach their children to click to proceed. BMMA PROJECT BRIEF AND CONTENT DEVELOPMENT (MOBILE APP) USER PERSONA/S Name Balucuc Elementary School Who are they? Grade six students of Balucuc Elementary School who undergo Phil-IRI or the Philippine Informal Reading Inventory, with the frustration and instructional level of reading comprehension. Location What is their main goal? Centro Balucuc Apalit, Pampanga To improve the level of reading comprehension of the grade six students in Balucuc Elementary School using technology-based reading books and teaching materials. Ages What is their main concern/barrier to achieving this goal 11 – 13 years old They are the struggling students in reading comprehension in English which is increasing yearly according to the Phil-IRI results from the past years. Especially when pandemic happens, most of the students has a limited materials to use in online classes and even the face-to-face classes was already lifted, the number of struggling readers is still increasing. BMMA PROJECT BRIEF AND CONTENT DEVELOPMENT (MOBILE APP) USER JOURNEY User journey for a voice-integrated reading book to improve reading comprehension: BMMA PROJECT BRIEF AND CONTENT DEVELOPMENT (MOBILE APP) USER FLOW User flow for a voice-integrated reading book to improve reading comprehension: BMMA PROJECT BRIEF AND CONTENT DEVELOPMENT (MOBILE APP) INFORMATION ARCHITECTURE Information Architecture for a voice-integrated reading book to improve reading comprehension: BMMA PROJECT BRIEF AND CONTENT DEVELOPMENT (MOBILE APP) SKETCH/WIREFRAME Wireframe for a voice-integrated reading book to improve reading comprehension: HOME PAGE SIGN IN PAGE REGISTER PAGE HOME PAGE BMMA PROJECT BRIEF AND CONTENT DEVELOPMENT (MOBILE APP) MENU HAMBURGER BUTTON PAGE READING TEST PAGE ASSESSMENT TEST PAGE VIEW RESULT PAGE BMMA PROJECT BRIEF AND CONTENT DEVELOPMENT (MOBILE APP) VISUAL STYLEGUIDE LOGO STUDY BMMA PROJECT BRIEF AND CONTENT DEVELOPMENT (MOBILE APP) COLOR PALLETE Color Blue is more effective and best used in stressful learning situations. Like using blue paper, blue ink, or blue underlining to help with reading comprehension, and seems that blue is a soothing and peaceful hue in general. Black and white were consistently rated as the most readable. TYPOGRAPHY Bold text is used in reading comprehension to show emphasis or to attract attention to particular words or phrases that are crucial for understanding the text. Additionally, it can be used to draw contrast between other forms of data, such as between core concepts and supplementary information. This can be particularly helpful for students and readers who are seeking to learn new concepts or information. BMMA PROJECT BRIEF AND CONTENT DEVELOPMENT (MOBILE APP) USER INTERFACE STYLEGUIDE User Interface for a voice-integrated reading book to improve reading comprehension: SLIDERS ICON BUTTONS PROGRESS BAR HOVER PLAY BUTTON SELECTION BUTTONS HAMBURGER MENU BMMA PROJECT BRIEF AND CONTENT DEVELOPMENT (MOBILE APP) BUTTON FUNCTIONS Icon Buttons: A common design element in application design, this will be utilized to provide a visual representation of an action or function. They are typically small, graphical elements that are placed in a prominent location within the interface such as Download, Settings, and Menu etc. Play Button: They are commonly used in media player applications that will utilize to play the readers reading book choice to initiate playback of audio or video content. They are typically represented by a triangular icon and are often used in conjunction with other buttons such as pause, stop, and skip. Selection Buttons: It also known as radio buttons, are used in user interface design to allow users to make a single selection from a group of mutually exclusive options which will be use in Assessment Test. When a button is selected, it is filled with a dot, whereas when it's deselected, it appears as an empty circle. Hamburger Menu: A navigation menu is used to toggle the display of a navigation menu in a mobile application. It is designed to save space and provide a clean and simple navigation for users. Sliders: A common user interface element used in application design to allow users to adjust a value within a certain range. They can be used to adjust settings such as volume, brightness, contrast, and sensitivity of the application. Progress Bar: This can help to improve the user experience by providing an indication of how much time is remaining for a task to complete and give users a sense of progress while reading. Hover: An interaction state of a user interface element when the user moves their cursor or pointer over it they will be redirected into another page of the application. It will utilize in Sign In and Registration Page, Home Page and Assessment Test. BMMA PROJECT BRIEF AND CONTENT DEVELOPMENT (MOBILE APP) USER EXPERIENCE STYLEGUIDE User Experience for a voice-integrated reading book to improve reading comprehension: STARTING PAGE • • Application Logo Tap to continue directed to the Sign up Page SIGN IN PAGE • • Sign In Details Register Button REGISTER PAGE • • Registration Form Sign In Button HOME PAGE • • • Account Profile Hamburger Menu Button Pre-test and Post-test thumbnail BMMA PROJECT BRIEF AND CONTENT DEVELOPMENT (MOBILE APP) HAMBURGER MENU PAGE • • • • • Previous Result Button Download Result Button Rename Button Setting Button Sign Out Button READING TEST PAGE • • • 2D Animation Subtitles Progress Bar ASSESSMENT TEST PAGE • • Story Questions Hover and Selection Button VIEW RESULT PAGE • • • • Reading Accuracy, Reading Speed and Assessment Exam Thumbnails Download Button Previous Result Button Back Button BMMA PROJECT BRIEF AND CONTENT DEVELOPMENT (MOBILE APP) STORY SAMPLE Phil-IRI Oral Reading Test (English) – Posttest Galileo, The Scientist Galileo was different even as a boy. He invented toys that moved. At young age, Galileo liked Science books written by Aristotle. In one of his book Aristotle said, “Heavy objects fall faster than the lighter objects.” Galileo disproved Aristotle’s theory. He tested the theory, proved it was wrong and discovered that objects fell at the same rate of speed. During Galileo’s time, sun was believed to travel around the earth. To prove the belief, he invented a “spyglass” and called it “telescope”. STORYBOARD GALILEO THE SCIENTIST STORYBOARD Scene 1: Playing Robot Galileo was different even as a boy. He invented toys that moved. Scene 3: Testing Objects Galileo disproved Aristotle’s theory. He tested the theory, proved it was wrong and discovered that objects fell at the same rate of speed. Scene 2: Reading Books At young age, Galileo liked Science books written by Aristotle. In one of his book Aristotle said, “Heavy objects fall faster than the lighter objects.” Scene 4: Sun and Earth Theory During Galileo’s time, sun was believed to travel around the earth. BMMA PROJECT BRIEF AND CONTENT DEVELOPMENT (MOBILE APP) Scene 6: Invented Telescope To prove the belief, he invented a “spyglass” and called it “telescope”. Scene 6: Testing Invention END… BMMA PROJECT BRIEF AND CONTENT DEVELOPMENT (MOBILE APP) DESIGN PEG 1 Attach screenshots of your peg here. You may also attach pictures of samples. PROJECT TITLE: Wattpad CREATOR: Allen Lau, Ivan Yuen SOURCE: Wattpad, Google PEG DESCRIPTION Wattpad is an online literature platform intended for users to read and write original stories. The founders Allen Lau and Ivan Yuen say that the platform aims to create social communities around stories and remove the barriers between readers and writers. ELEMENTS OF PEGGING (Discuss the specific elements you are pegging) Color: They chose the orange color as it gives warmth and joy to the stories given by the authors. It also improves its readability of it. Elements: The playful elements that they use, will improve the readers' engagement. Typography: They used rounded fonts that will make the readers feel friendly, inviting and easy-toread stories. BMMA PROJECT BRIEF AND CONTENT DEVELOPMENT (MOBILE APP) PEG RELATIONSHIP (Discuss the relationship of the peg to the project/ How this peg became a reference to a particular element of your project?) This app will be one of the references in our project because of its homepage wherein different eBooks are displayed and highlighted within the app. Also, this contains icons and navigations that will guide the user on what they will press and what will be the interaction after they pressed it. DESIGN PEG 2 Attach screenshots of your peg here. You may also attach pictures of samples. PROJECT TITLE: Kindle CREATOR: Jeff Bezos SOURCE: Amazon & Google PEG DESCRIPTION A Kindle is a small hand-held electronic device designed by online retailer Amazon for reading books. Which are made for 4 years old and above. Rather than downloading music to an iPod or MP3 player, you download books (via wireless technology) to a Kindle and read them on it. ELEMENTS OF PEGGING (Discuss the specific elements you are pegging) Text: The app has an adjustable text size, a special high-contrast screen that allows you to read even in bright sunshine with no glare and clear text and fonts, and a sharp display. This can include the use of standard fonts that are easy to read, such as Arial and the use of appropriate font sizes and line spacing to ensure that the text is easily legible. BMMA PROJECT BRIEF AND CONTENT DEVELOPMENT (MOBILE APP) Color: A single color palette in the app can be a powerful tool for creating a consistent, simple, and emotionally impactful design. A single color palette can create a cohesive and consistent look and feel throughout the app, making it easier for users to navigate and understand the app. UX: The app has a simple interface and typically has a minimalistic design, with clear and intuitive navigation and layout. PEG RELATIONSHIP (Discuss the relationship of the peg to the project/ How this peg became a reference to a particular element of your project?) This app will serve as our reference in creating our Voice Integrated Digital Book. The elements of the app we can apply in our mobile application like being able to adjust the text size to conveniently read all the information in the books and a high contrast display. Those elements that we can use most especially if the reader has a poor eyesight. DESIGN PEG 3 Attach screenshots of your peg here. You may also attach pictures of samples. PROJECT TITLE: Google Play Books CREATOR: Google SOURCE: Google BMMA PROJECT BRIEF AND CONTENT DEVELOPMENT (MOBILE APP) PEG DESCRIPTION Google Play Books, formerly Google eBooks, is an eBook digital distribution service operated by Google, part of its Google Play product line. ELEMENTS OF PEGGING (Discuss the specific elements you are pegging) Color Palette: Google Play Books uses the color palette of blue with a combination of white. This combination of colors brings a cool and eye-friendly effect to its users. It is applicable to our project since our project was for reading comprehension it is important that the colors are not harsh Typography; The typography that they use is simple text. It helps to ensure that the app is accessible to users with visual impairments. It is also important that the text is clear and easy to read. UX: Navigation items are clearly labeled so that users know where they will be taken when they tap on them. Navigation elements are consistent throughout the app so that users can easily learn how to navigate the app. PEG RELATIONSHIP (Discuss the relationship of the peg to the project/ How this peg became a reference to a particular element of your project?) This peg is one of the possible references for us to develop our project. Because this peg or application somehow has the same idea for what will be the features of our own mobile application for improving and enhancing the level of reading comprehension of the grade six students. BMMA PROJECT BRIEF AND CONTENT DEVELOPMENT (MOBILE APP) CONTENT APPROVAL ADVISER’S COMMENTS APPROVED PORTIONS: ASPECTS FOR REVISION: TO BE FILLED OUT BY THE ADVISER APPROVED FOR PROPOSAL DEFENSE DISAPPROVED FOR PROPOSAL DEFENSE NAME AND SIGNATURE OF THE ADVISER