Chapter-2 Network Models 2.1 2-1 LAYERED TASKS We use the concept of layers in our daily life. As an example, let us consider two friends who communicate through postal mail. The process of sending a letter to a friend would be complex if there were no services available from the post office. Topics discussed in this section: Sender, Receiver, and Carrier Hierarchy 2.2 Tasks involved in sending a letter 2.3 2-2 THE OSI MODEL Established in 1947, the International Standards Organization (ISO) is a multinational body dedicated to worldwide agreement on international standards. An ISO standard that covers all aspects of network communications is the Open Systems Interconnection (OSI) model. It was first introduced in the late 1970s. Topics discussed in this section: Layered Architecture Peer-to-Peer Processes Encapsulation 2.4 Note ISO is the organization. OSI is the model. 2.5 Seven layers of the OSI model 2.6 Figure 2.3 The interaction between layers in the OSI model 2.7 An exchange using the OSI model 2.8 2-3 LAYERS IN THE OSI MODEL In this section we briefly describe the functions of each layer in the OSI model. Topics discussed in this section: Physical Layer Data Link Layer Network Layer Transport Layer Session Layer Presentation Layer Application Layer 2.9 Figure 2.5 Physical layer 2.10 Note The physical layer is responsible for movements of individual bits from one hop (node) to the next. 2.11 Figure 2.6 Data link layer 2.12 Note The data link layer is responsible for moving frames from one hop (node) to the next. 2.13 Hop-to-hop delivery 2.14 Figure 2.8 Network layer 2.15 Note The network layer is responsible for the delivery of individual packets from the source host to the destination host. 2.16 Figure 2.9 Source-to-destination delivery 2.17 Figure 2.10 Transport layer 2.18 Note The transport layer is responsible for the delivery of a message from one process to another. 2.19 Figure 2.11 Reliable process-to-process delivery of a message 2.20 Figure 2.12 Session layer 2.21 Note The session layer is responsible for dialog control and synchronization. Dialog control- The session layer allows two systems to enter into a dialog. It allows the communication between two processes to take place in either half duplex (one way at a time) or full-duplex (two ways at a time) mode. Synchronization- The session layer allows a process to add checkpoints, or synchronization points, to a stream of data. For example, if a system is sending a file of 2000 pages, it is advisable to insert checkpoints after every 100 pages to ensure that each 100-page unit is received and acknowledged independently. In this case, if a crash happens during the transmission of page 523, the only pages that need to be resent after system recovery are pages 501 to 523. Pages previous to 501 need not be resent. 2.22 Figure 2.13 Presentation layer 2.23 Note The presentation layer is responsible for translation, compression, and encryption. 2.24 Figure 2.14 Application layer 2.25 Note The application layer is responsible for providing services to the user. 2.26 Figure 2.15 Summary of layers 2.27 2-4 TCP/IP PROTOCOL SUITE The layers in the TCP/IP protocol suite do not exactly match those in the OSI model. The original TCP/IP protocol suite was defined as having four layers: host-tonetwork, internet, transport, and application. However, when TCP/IP is compared to OSI, we can say that the TCP/IP protocol suite is made of five layers: physical, data link, network, transport, and application. Topics discussed in this section: Physical and Data Link Layers Network Layer Transport Layer Application Layer 2.28 Figure 2.16 TCP/IP and OSI model 2.29 At the transport layer, TCP/IP defines three protocols: Transmission Control Protocol (TCP), User Datagram Protocol (UDP), and Stream Control Transmission Protocol (SCTP). At the physical and data link layers, TCPIIP does not define any specific protocol. It supports all the standard and proprietary protocols. At the network layer (or, more accurately, the internetwork layer), TCP/IP supports the Internetworking Protocol. IP, in turn, uses four supporting protocols: ARP, RARP, ICMP, and IGMP. The application layer in TCP/IP is equivalent to the combined session, presentation, and application layers in the OSI model. Many protocols are defined at this layer. 2.30 Internetworking Protocol (IP) The Internetworking Protocol (IP) is the transmission mechanism used by the TCP/IP protocols. The Address Resolution Protocol (ARP) is used to associate a logical address with a physical address. The Reverse Address Resolution Protocol (RARP) allows a host to discover its Internet address when it knows only its physical address. The Internet Control Message Protocol (ICMP) is a mechanism used by hosts and gateways to send notification of datagram problems back to the sender. ICMP sends query and error reporting messages. The Internet Group Message Protocol (IGMP) is used to facilitate the simultaneous transmission of a message to a group of recipients. 2.31 The User Datagram Protocol (UDP) is the simpler of the two standard TCP/IP transport protocols. It is a process-to-process protocol that adds only port addresses, checksum error control, and length information to the data from the upper layer. The Transmission Control Protocol (TCP) provides full transport-layer services to applications. TCP is a reliable stream transport protocol. The term stream, in this context, means connection-oriented: A connection must be established between both ends of a transmission before either can transmit data. The Stream Control Transmission Protocol (SCTP) provides support for newer applications such as voice over the Internet. It is a transport layer protocol that combines the best features of UDP and TCP. 2.32 2-5 ADDRESSING Four levels of addresses are used in an internet employing the TCP/IP protocols: physical, logical, port, and specific. Topics discussed in this section: Physical Addresses Logical Addresses Port Addresses Specific Addresses 2.33 Figure 2.17 Addresses in TCP/IP 2.34 Figure 2.18 Relationship of layers and addresses in TCP/IP 2.35 Physical Addresses The physical address, also known as the link address, is the address of a node as defined by its LAN or WAN. It is included in the frame used by the data link layer. It is the lowest-level address. In Figure 2.19 a node with physical address 10 sends a frame to a node with physical address 87. The two nodes are connected by a link (bus topology LAN). As the figure shows, the computer with physical address 10 is the sender, and the computer with physical address 87 is the receiver. 2.36 Figure 2.19 Physical addresses 2.37 Example 2.2 Most local-area networks use a 48-bit (6-byte) physical address written as 12 hexadecimal digits; every byte (2 hexadecimal digits) is separated by a colon, as shown below: 07:01:02:01:2C:4B A 6-byte (12 hexadecimal digits) physical address. 2.38 Logical Address Logical addresses are necessary for universal communications that are independent of underlying physical networks. Physical addresses are not adequate in an internetwork environment where different networks can have different address formats. A universal addressing system is needed in which each host can be identified uniquely, regardless of the underlying physical network. The logical addresses are designed for this purpose. A logical address in the Internet is currently a 32-bit address that can uniquely define a host connected to the Internet. No two publicly addressed and visible hosts on the Internet can have the same IP address. Figure 2.20 shows a part of an internet with two routers connecting three LANs. Each device (computer or router) has a pair of addresses (logical and physical) for each connection. In this case, each computer is connected to only one link and therefore has only one pair of addresses. Each router, however, is connected to three networks (only two are shown in the figure). So each router has three pairs of addresses, one for each connection. 2.39 Figure 2.20 IP addresses 2.40 Port Address The IP address and the physical address are necessary for a quantity of data to travel from a source to the destination host. However, arrival at the destination host is not the final objective of data communications on the Internet. The end objective of Internet communication is a process communicating with another process. Label assigned to a process is called a port address. A port address in TCP/IP is 16 bits in length Figure 2.21 shows two computers communicating via the Internet. The sending computer is running three processes at this time with port addresses a, b, and c. The receiving computer is running two processes at this time with port addresses j and k. Process a in the sending computer needs to communicate with process j in the receiving computer. Note that although physical addresses change from hop to hop, logical and port addresses remain the same from the source to destination. 2.41 Figure 2.21 Port addresses 2.42 Note The physical addresses will change from hop to hop, but the logical addresses usually remain the same. 2.43 Example 2.5 A port address is a 16-bit address represented by one decimal number as shown. 753 A 16-bit port address represented as one single number. 2.44 Specific addresses 2.45 Some applications have user-friendly addresses that are designed for that specific address. Examples include the e-mail address (for example, forouzan@fhda.edu) and the Universal Resource Locator (URL) (for example, www.mhhe.com). The first defines the recipient of an e-mail; the second is used to find a document on the World Wide Web. These addresses, however, get changed to the corresponding port and logical addresses by the sending computer