Intelligence Preparation of the Battlefield (IPB) 1 Intelligence Preparation of the Battlefield (IPB) Task : Describe the four steps of IPB. Condition: In a classroom environment and given class notes. Standard: Correctly identify the products and tools developed during the IPB process. 2 Intelligence Preparation of the Battlefield (IPB) • Doctrinal principles of IPB: – Evaluate the battlefield’s effects on friendly and enemy operations. – Determine the enemy’s possible COAs and arrange them in the order that the enemy will do them. – Identify key enemy assets (High Value Targets (HVTs)) for each enemy COA and where they will appear on the battlefield (Target Area of Interest (TAIs)). – Identify the activities, or lack of activities, and where they will occur on the battlefield. These activities will assist in identifying which COA the enemy adopts. 3 Intelligence Preparation of the Battlefield (IPB) • IPB accomplishes the following: – Identifies facts and assumptions about the battlefield environment and enemy. – Provides direction for intelligence that supports the command’s chosen COA. – Contributes to complete staff synchronization. 4 IPB and the MDMP IPB Initial IPB completed Mission brief to commander Update IPB products complete IPB products brought to the wargame MDMP Receipt of mission Mission analysis Continuous IPB Initial IPB products Restated mission Commander’s intent and guidance Warning order 2 Staff Products Battlefield framework Preliminary movement COA development COA statement and sketches COA analysis (wargame) Wargame results Task organization Mission to subordinate units CCIR COA comparison Refined IPB completed Commander’s intial guidance Warning Order 1 COA approval Orders production Decision matrix Approved COA Refined commander’s intent Specified type of order Specified type of rehearsal HPTL OPLAN/OPORD DENOTES: Commander’s input 5 Four Steps of IPB Define the Battlefield Environment 1 4 Determine Threat COAs Describe the Battlefield’s Effects 2 3 Evaluate the Threat 6 Tools for IPB • Higher Headquarters Operations Order • Graphics • Staff Estimates • References: • Military References - Soldiers - Information Systems (Open Source / Classified) 7 Step 1 Define the Battlefield Environment Focus ID characteristics of the battlefield that influence : friendly and threat ops. Establish the limits of the area of interest (AI). ID gaps in current intelligence holdings. 8 Step 1 Define the Battlefield Environment Characteristics of the Battlefield Terrain. Weather. Logistical infrastructure. Demographics. 9 Step 1 Define the Battlefield Environment Assigned by higher based on METT-TC. METT-TC. – Mission (combat, support, and stability-increases specified and implied tasks) – Enemy (uniformed or not) – Terrain (increased areas to analyze) – Troops (more tasks to complete in a more complex environment) – Time (difficult to determine) – Civilians (various ethnic groups) 10 Area of Operations Defined by boundaries: left, right, rear, objective. Of sufficient size to allow completion of mission. CDR has authority and responsibility to operate. AO determination must now consider: - Increased manpower requirements to seize terrain - Urban terrain aspects - Mission requirements for Stability and Support Operations (SOSO) - Information Operations (IO) - Restrictive ROE 11 Battle Space Battle space is conceptual. Higher does not assign it. Determined by CDR – Input from S2 / S3 / Battle staff. Serves to focus intelligence development. Area in which threat may influence mission, space, and time. 12 Area of Interest • The area from which information and intelligence are required to permit planning • Consider the locations of other activities or characteristics of the environment that might influence COAs or the commander’s decisions • Consider any “be prepared” or “on order” missions • Primary consideration is time 13 Identify Intelligence Gaps OUTSIDE AGENCIES ANP NDS OUTSIDE ORGANIZATIONS World Health Organizations Other Military Services Media Sources Relief Organizations United Nations Sources DATABASES SERCHES AND INTERNET SITES Historical Databases Topographical Surveys Intelligence Estimates INTERNET Open Sources University Research International Sources 14 Step 1 Define the Battlefield Environment Success results in: ─ Common Operational Picture (COP) of the Operational Environment ─ Saves time and effort by focusing on those areas and features which will influence COAs and command decisions Consequences of failure: – Waste time and effort collecting and evaluating intel on features of the battlefield environment that will not influence success of the command’s mission – May lead to the command’s surprise and unpreparedness when some overlooked feature of the battlefield exerts an influence on success of the command’s mission 15 Step 2 Describe the Battlefield’s Effects Terrain Analysis OCOKA Weather Analysis Visibility Wind Precipitation Cloud Temperature 16 Step 2 Describe the Battlefield’s Effects Analyze the battlefield environment: – Terrain analysis – Weather analysis – Analysis of other characteristics of the battlefield Describe the battlefield’s effects on threat and friendly capabilities and broad COAs. 17 Step 2 Describe the Battlefield’s Effects (Terrain) OCOKA Observations and Fields of Fire. Cover and Concealment. Obstacles. Key Terrain. Avenues of Approach. 18 Modified Combined Obstacle Overlay (MCOO) K9 AA3C LOA (PL Gold) K8 Vegetation + Surface Drainage + Other Obstacles K7b PL Zinc AA4A K7a Combined Obstacle Overlay (COO) K5 K6 K3 AA4B K4 K2 PL Silver + Mobility Corridors Avenues of Approach Existing counter-mobility obstacles Key Terrain SEVERLY RESTRICTIVE TERRAIN RESTRICTIVE TERRAIN UNFORDABLE RIVER OR RESERVOIR K1 FORDABLE RIVER CITY/VILLAGE KEY TERRAIN MCOO AA 1 19 Weather Effect (WX) Resources Staff Weather Officer (SWO) Aviation WX Team. Air Force Resources. INTERNET. Weather Radio. 20 Light & Weather Effects LIGHT TABLE 1200 1800 2400 0600 SS:1704 7 JAN SS:1705 SR:0648 MS:0630 8 JAN 8 JAN BMNT:0436 EENT:1950 SS:1706 BMNT:0435 EENT:1951 TEMP 7 JAN BMNT:0437 EENT:1949 9 JAN 1200 SR:06:47 MS:0549 HIGH 110 SR:0649 MS:0716 9 JAN LOW 76 F WIND NNW at 19 mph CEILING > 5000 FT VISIBILITY PRECIP LIGHT HUMIDITY 93% > 3000M 21 Weather Effects PERIOD 270600LDEC to 010600LJAN Impacted Items Clouds F E Precip F E Wind F E Visibility F Temp E F E ADA Armor Artillery Aviation CSS ENG NBC Personnel Intel No Impact Moderate Impact Effectiveness 25-75% Severe Impact Effectiveness 0-25% 22 Step 2 Describe the Battlefield’s Effects (Other Effects) Demographics: Identify population groups that are sympathetic, neutral, and hostile. Infrastructure of the Battlefield: Airfields, roads, railways and Host Nation Support capabilities. 23 Step 2 Describe the Battlefield’s Effects (Other Effects) AREAS: Locations or aspects of the terrain that normally have no military significance. STRUCTURES: Location, function, and capabilities of structures and their ability to support military operations. CAPABILITIES: Who provides key functions or services to populace? ORGANIZATIONS: NGO, terrorist groups, and criminals. PEOPLE : Civilians that could influence the military mission (both inside and outside AO). EVENTS : Activities that impact civilian lives or military operations. 24 Step 2 Describe the Battlefield’s Effects Success results in: - Allowing the commander to quickly choose and exploit the terrain that best supports the friendly mission. Consequences of failure: - The commander will fail to exploit the opportunities that the environment provides. - The threat will find and exploit opportunities in a manner the commander did not anticipate. 25 Step 3 Determination of threat: Capabilities. Evaluate the Threat Doctrinal principles. TTPs. 26 Capabilities 9 Order of Battle Factors Composition Logistics Support Disposition Combat Effectiveness Strength Electronic Data Material Preferred Tactics Training Status Miscellaneous Data 27 Step 3 Evaluate the Threat Update or create threat models: - Convert threat doctrine or patterns of operation to graphics (situational templates) - Describe in words the threat’s tactics and options - Identify High Value Targets (HVTs) Identify Threat Capabilities: includes not only range of available weapons systems, but upgrades to those systems, to include innovations of systems (ex. IED). 28 Step 3 Evaluate the Threat SOSO Considerations: Threat ID becomes more difficult. - Lack of uniforms and equipment - Varying levels of organization D cell Batteries Increased threat options. - Terrorist-type activity Firing Wire Large scale demolitions Covert collection and operations Car Alarm Explosive Charge Electric Blasting Cap - Unconventional & Conventional Capability - Effective environment for Economy of Force missions: Sniper Booby Traps RPGs Mortars IEDs 29 Step 3 Evaluate the Threat Determine THREAT HVTs BASED ON: Mission Requirements Threat Capabilities SOSO Key Individuals IO Targets Combat Operations Casualty Producing Weapons Systems. C2 Structure Reverse BOS Analysis 30 Step 3 Evaluate the Threat Success results in: – Allowing the commander to know what the threat is and is not capable of and trained to do in similar situations. Consequences of failure: – The staff will lack the intelligence needed for planning. – The threat will surprise the friendly force with capabilities for which the S2 failed to account. – The staff may waste time and effort planning against threat capabilities that do not exist. 31 Step 4 ECOAs Determine Threat COAs Situation Template(s). Adaptive Operations. Pattern Analysis. Event Template. Event Matrix. Replicate the set of COAs that the threat CDR and his staff are considering. 32 Step 4 Determine Threat COAs Identify the threat’s likely objectives and desired end state. Determine system capabilities and vulnerabilities. Identify the full set of ECOAs available to the threat. Evaluate and prioritize each ECOA. Develop each ECOA in the amount of detail time allows. Identify initial collection requirements. 33 Situation Templates Graphic depiction of the threat, with terrain and weather constraints, at a particular location and time of an operation. Focus on the key area agreed upon by the S2 and the S3. Determine critical events. May need more than one SITTEMP per ECOA. 34 Guidelines for Depicting SITTEMPs Determine the snapshot in time to depict the enemy. Adjust the SITTEMP and battlefield framework IAW: - Weather and Terrain Effects - Threat Doctrine / Preferred Tactics Template 2 levels down from YOUR unit. Depict all BOS / Special Munitions available to the threat, as they support each ECOA. Address the full spectrum of enemy capabilities. Use correct symbology. 35 Conventional Warfare Situational Template (SITTEMP) • EVALUATE THE THREAT: – Composition, disposition, strength, tactics, combat effectiveness • DETERMINE THREAT COURSES OF ACTION FIRE SAC Threat Model MCOO EN COAs FIRE SAC SITTEMP 36 Step 4 Determine Threat COAs Regional Operations • Destruction of all enemy maneuver elements • Overwhelm with echelons • Attack from march to timetable • Rely on use of massed artillery systems Adaptive Operations Destroy key systems. Eliminate resolve. Neutralize technological overmatch. “Create a window of opportunity”. Preserve own combat power. 37 Step 4 Determine Threat COAs Event-based not Maneuver-based Events Sniper Intended Effects Loss of Public Support Bombing Mortar Attack Desired End State Lower Morale • ANA Fails • CF Leaves Operation too long Observe Only Operation too costly 38 Step 4 Determine Threat COAs Tools to help determine Threat TTPs and Patterns Analysis: Incident Overlay. Pattern Analysis Plot Chart. Time-event Chart. Association and Activities Matrix. Link Diagram. 39 Step 4 Determine Threat COAs Incident Overlay: Herat K K K Kidnapping VBIED Rocket/Mortor Point of Impact 40 Step 4 Determine Threat COAs Pattern Analysis: How are the threat’s activities related? PARAMILITARY CAMP 0001 L 2200 L CHEMICAL 0200 L MORTAR 2000 L 0400 L AMBUSH DIRECT ACTION PROPOGANDA 1800 L 6 7 8 9 10111 1314 0600 L 2 DRIVE BY BOMB 0800 L 1600 L RECON CACHE 1000 L 1400 L 1200 L DETAINEES 41 Step 4 Determine Threat COAs Pattern Analysis: Are we creating patterns? Does our pattern coincide with 0001 L threat activities? 2200 L LOGPACK 0200 L 0400 L 1900 L BUB (KEY LDR MOVEMENT) SECURITY PATROL 1800 L 6 7 8 9 10111 1314 2 CHECK PT OPS 0600 L 0800 L HN LIAISON 1600 L 1000 L 1400 L 1200 L 42 Step 4 Determine Threat COAs Association Matrix: Name one Name two Name three Name four Suspected Known 43 Step 4 Determine Threat COAs Activities Matrix: Name one Name two Name three Name four TRAINING PROPAGANDA TERRORISM PSYOPS Known INTEL Suspected 44 Step 4 Determine Threat COAs Link Diagram: Intel F Foreign Support B A Kidnapping C J Finance Propaganda Training G E Terror Extortion D Logistics K H I Recruiting 45 Step 4 Determine Threat COAs Event Template: Identifies critical enemy activity locations. Guide for intelligence collection, and Intel Surveillance Recon (ISR) planning. Event Matrix: Supports Event template. Provides details on: - Type Threat activity expected in NAI - Time the NAI is expected to be active - Relationship to other events on the battlefield 4 46 Event Template (EVENT TEMP) MAP MCOO Enemy SITTEMP 1 Enemy SITTEMP 2 Enemy SITTEMP 3 Event Template NAI 3 H+1 NAI 1 NAI 2 H+2 • On each Situation template identify locations to look for enemy activity • Focus on locations and activities that assist in identifying which COA the enemy has chosen • The key locations that you choose are called Named Areas of Interest (NAI) • The event template will help in development of the Reconnaissance & Surveillance Plan 47 Event Matrix Example 48 Why have an ISR plan? Fill in information gaps. Answer Commander’s PIR. Support Commander’s decision making. R&S Tasking Matrix UNIT Tasking PIR NAI LOCATION SCT Surveillance 1 B2 CH512420 START REPORTING STOP EVENT OR INDICATOR 1945 fixing force moves south on Rt Red 2145 6 BTRs & 3 T-72 moving south REMARKS 49 Targeted Area of Interest (TAI) Template MAP MCOO Enemy SITTEMP 1 Enemy SITTEMP 2 Enemy SITTEMP 3 TAI Template NAI 3 B A NAI 1 H+1 NAI 2 H+2 • Identify locations and events where the enemy may employ high value targets (HVTs). • These locations become TAIs. • TAIs are areas where the friendly commander can influence the action by fire and/or maneuver. 50 Friendly Course of Action (COA) Development MAP MCOO Enemy Most Probable COA TAI Template NAI 1 NAI 3 B A H+1 NAI 2 Friendly COA H+2 • The staff develops friendly COAs based on the commander’s guidance and the facts and assumptions identified during IPB and Mission Analysis. 51 Decision Point and Critical Event MAP Development MCOO Enemy Most Probable COA Friendly COA Decision Support Template NAI 3 B A NAI 1 H+1 NAI 2 H+2 • • • • • Decision points are identified when the staff wargames the enemy and friendly COAs. During the wargame the staff identifies all the critical events, locations, times and decisions that both friendly and enemy commanders must make. Using the action/reaction/counteraction drill, information is added to the TAI/event template. At the completion of the wargaming process the TAI/event template becomes the decision support template. The Decision Support Template is a graphic form of the synchronization matrix 52 What collection assets does your unit have? 53 Step 4 Determine Threat COAs Success results in: – The commander and staff will avoid being surprised with an unanticipated threat action. – You will be able to quickly narrow the set of possible threat COAs to the one he has chosen. Consequences of failure: – You will fail to identify which of the possible COAs the threat has chosen, leading to surprise of the friendly command. 54 QUESTIONS? Define the Battlefield Environment 1 4 Determine Threat COAs Describe the Battlefield’s Effects 2 3 Evaluate the threat 55